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Basic Magic

Basic Magic


Four Integrated Magic Systems Magic pervades many worlds of the Basic Roleplaying game system, for in the game every adventurer — every character — has the capacity to manipulate invisible powers. Though the beliefs of the user shape his or her approach to magic, all magic works by certain principles which stem from the life force of the user. Life force flows in natural currents...   [click here for more]
Chaosium  $4.99

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Delta Green: Agent Dossiers

Delta Green: Agent Dossiers


WELCOME TO THE APOCALYPSE This PDF package includes 41 pre-written character sheets, one for every profession described in the Agent's Handbook of Delta Green: The Role-Playing Game. UPDATE (18 APR 2019): Agent Dossiers now also includes all new professions from The Complex. Each two-page sheet includes: Stats as recommended...   [click here for more]
Arc Dream Publishing  $3.99

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Delta Green: Agent's Handbook

Delta Green: Agent's Handbook


Silver Ennie Award winner for Best Supplement, 2016. WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia,...   [click here for more]
Arc Dream Publishing  $39.99 $19.99

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Delta Green: Briefing Documents

Delta Green: Briefing Documents


WELCOME TO THE APOCALYPSE This five-page reference document summarizes the core rules of Delta Green: The Role-Playing Game. They cover creating Agents, using skills, conducting combat, and falling apart as sanity dwindles. Find an expanded quickstart guide in Delta Green: Need to Know, and the complete rules in Delta Green: Agent's Handbook. ...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Delta Green: Handler's Guide

Delta Green: Handler's Guide


This massive, full-color volume is filled with deep resources just for the Delta Green game master. THE PAST: details on the world and history of Delta Green. THE UNNATURAL: details on the Cthulhu Mythos, from monsters to hypergeometry to the Great Old Ones, including rules for creating new threats. THE SCHISM: deep details on the Delta...   [click here for more]
Arc Dream Publishing  $29.99

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Delta Green: Need to Know

Delta Green: Need to Know


Gold Ennie Award winner for Best Free Game, 2016 WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia,...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Delta Green: The Complex

Delta Green: The Complex


FROM BIG DATA TO BELTWAY BANDITS Cosmic terror infects the U.S. government and the companies that profit from it. Delta Green: The Complex offers 21 new dossiers for federal agencies and important contractors to enhance your Delta Green campaign. Each dossier describes the entity’s budget, operatives, organizational structure and history, mandate, areas of friction...   [click here for more]
Arc Dream Publishing  $9.99

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Delta Green: The Role-Playing Game

Delta Green: The Role-Playing Game


ENnie Award Winner for 2018: Best Game (silver), Best Production Values (gold), Best Rules (gold), and Product of the Year (silver)! Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors—often...   [click here for more]
Arc Dream Publishing  $99.99 $49.98

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Devolver: Core Rules

Devolver: Core Rules


This is a murder mystery game that sets the players as detectives managing murder, missing persons, kiddnapping, and serial killers cases. This game is very light in RP. The only time RP is adequete is when interragating suspects, and communicating to the other detectives in your department. The only thing you need is d10 dice. ...   [click here for more]
Zechariah Winters  Pay What You Want

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Devolver: GM Guide

Devolver: GM Guide


This guide is to help GMs create these senarios and give an idea of how most cases work from their end. This also covers creating serial killers. ...   [click here for more]
Zechariah Winters  Pay What You Want

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Falling Stars - Core RPG Manual v1.5

Falling Stars - Core RPG Manual v1.5


Welcome to theFalling Stars Roleplaying & Tactical Game System. This book describes a world for you, the players and Game Master, to build and tell your own stories in. Within the pages of this book, you will find details about the future in which the game takes place. Fifty years after the first contact, the human race is beset by deadly machinations of several human factions...   [click here for more]
Lock 'n Load Publishing  $49.99 $24.99

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M-space

M-space


M-SPACE is a d100-based rules system for science fiction roleplaying published by FrostByte Books. Everything needed to play sci-fi games is included here. With this book, a pencil and some paper, you will be able to create imaginary universes and play characters from a variety of cultures and careers. They can pilot starships, meet strange alien lifeforms and visit fantastic worlds. Contents...   [click here for more]
FrostByte Books  $12.95

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Mecha

Mecha


Mecha is a Core Rulebook with its own Established Rule Set for the Sci-Fi Universe it is set in. With its own Dice System for players to use under the guidance of their DM or GM to act out and perform during their missions, quests, and adventures they may find themselves roped into. A list of Playable Races and Qualifications give players a few options when choosing what they want to do starting...   [click here for more]
Noble Creature RPG  $4.99

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Mythras

Mythras


Mythras es el aclamado juego de rol de fantasía. Todo lo que necesitas para vivir emocionantes aventuras en mundos fantásticos, presentado en un único volumen. ¿Quién serás? ¿Un astuto guerrero? ¿Un taimado ladrón? ¿Un poderoso hechicero? ¿Un agente de los Dioses? En Mythras,...   [click here for more]
77Mundos  $16.51

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Mythras Imperativo

Mythras Imperativo


Mythras Imperativo es una introducción de 34 páginas al sistema Mythras, diseñado tanto para recién llegados como para veteranos. Proporciona una versión simplificada de Mythras, pero con suficientes opciones y profundidad como para ser completamente jugable. Las reglas incluyen creación de personajes, habilidades, mecánicas...   [click here for more]
77Mundos   FREE 

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Odd Soot

Odd Soot


Science Fiction Mystery in the 1920s Humanity has reached the stars   An alien plague without a cure threatens civilisation   Only a few tragic heroes can save mankind      Odd Soot is a roleplaying game of mystery and investigation set on an alternate Earth in the 1920s. Mankind has travelled into space and found alien...   [click here for more]
FrostByte Books  $14.95

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Starfarer 2250

Starfarer 2250


Starfarer 2250 is the science fiction roleplaying ruleset for the Starguard game universe. Using Chaosium Inc.'s Basic RolePlaying system (BRP), it allows for any type of character creation that players can imagine. In addition to the 88-page rulebook, the 20-page introductory adventure module R1 'Mystery at New Zenith' is also included with purchase. ...   [click here for more]
Kira Publications  $10.00

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The Hero's Tale

The Hero's Tale


Great Times With Family and Friends! An evil dragon is terrorizing the countryside, killing the livestock and burning the fields! Can you protect the villagers? A dark faction of wizards is trying to take control of the High Council of the City, one Lord at a time! Can you stop them? An army of ferocious lizardmen is amassing in the swamps to the north, and an ancient magical stone holds...   [click here for more]
Father and Sons Games  $10.00

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