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Dungeon World

Dungeon World


Golden Geek RPG of the Year 2012 Indie RPG 2012 Winner: Best Game, Best Support, Best Production ENnie Award Winner 2013: Best Rules - Gold Winner Combining high-action dungeon crawling with cutting-edge rules, Dungeon World is a roleplaying game of fantasy adventure. You and your friends will explore a land of magic and danger in the roles of adventurers searching...   [click here for more]
Sage Kobold Productions  $10.00

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The Vagabond's Cyclopedia

The Vagabond's Cyclopedia


A massive character-centric expansion for Vagabonds of Dyfed RPG. Tables, tools, and new rules for PCs and GMs alike! The Vagabond’s Cyclopedia is an enormous character supplement overflowing with hundreds of new character rules, tables, guidelines, and suggestions on how to play as a vagabond. While it’s designed specifically for Vagabonds of Dyfed, it’s...   [click here for more]
Sigil Stone Publishing  $10.00

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The April Foolio of Fiends

The April Foolio of Fiends


Welcome to the April Foolio of Fiends, a collection of foolish critters created by the Gnome Stew authors. Inside, you’ll find an array of wacky and weird monsters for a variety of game systems. Please feel free to use these monsters however suits your gaming needs. We may have gone a little overboard with the theme. Our artists provided a wide variety of artwork to use for this project. Some...   [click here for more]
Encoded Designs  Pay What You Want

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The Perilous Wilds

The Perilous Wilds


The Perilous Wilds combines Dungeon World's approach to collaborative world-building with the old-school RPG reliance on random tables to generate content on the fly, woven together by modifications to the original Dungeon World travel moves. The main differences between the use of tables in The Perilous Wilds and their use in older RPGs is an emphasis on exploration and...   [click here for more]
Lampblack & Brimstone  $8.00

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MOTIVE Issue 1: The Green-Golden Rade

MOTIVE Issue 1: The Green-Golden Rade


MOTiVE is a Dungeon World, Powered by the Apocalypse Engine ‘zine. Each volume (year) covers a single topic. Volume one is The Green-Golden Rade, a faerie realm that takes the form of a rade (road) - one that can connect any two places in your campaign. Terrible fey nobles placed the hearts of unrequited lovers in amber stelae as its milestones when it was fashioned...   [click here for more]
zinemotive  $1.99

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Dortoka: City on the Sea of Glass

Dortoka: City on the Sea of Glass


Plunder the dead metropolis on the Sea of Glass in this OSR urban toolkit and setting guide Dortoka: City on the Sea of Glass is a city-building toolkit and adventure module designed to work with Vagabonds of Dyfed. Because of its origin, it’s semi-compatible with most OSR systems (such as B/X and Labyrinth Lord) and PbtA games (such as Dungeon World). Inspired...   [click here for more]
Sigil Stone Publishing  $10.00

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Vagabonds of Dyfed

Vagabonds of Dyfed


An unholy union between the OSR and PbtA. A modern take on fantasy rpgs compatible with the classics. Vagabonds of Dyfed is designed to emulate old-school rpgs with streamlined mechanics. It focuses on “traditional” emergent storytelling and fictional positioning, while leveraging a cut-down Powered by the Apocalypse mechanic. Vagabonds...   [click here for more]
Sigil Stone Publishing  $10.00

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INDEX CARD RPG Vol. 1

INDEX CARD RPG Vol. 1


INDEX CARD RPG gives you 100 unique pieces of dungeon art for your tabletop! Print and cut places, props, monsters, traps and more. Use as terrain, monster mini's, or as a story and dungeon building creativity tool! Just two easy cuts per page makes 4 cards. Also included is a full card title and description listing to get your devious imagination turning! SECOND EDITION...   [click here for more]
RUNEHAMMER GAMES  $6.50

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Take on Magic Items

Take on Magic Items


"Take On Magic Items" is a collection of magic items for Dungeon World, though a clever game master could easily translate these items into the fantasy system of choice, especially systems that encourage rulings not rules. "Take On Magic Items" contains 24 magic items including the Bearded Shield, Chains of the Drowned, Hairbrush of Fallen Locks,...   [click here for more]
TakeOnRules  Pay What You Want

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INDEX CARD RPG Vol. 2

INDEX CARD RPG Vol. 2


INDEX CARD RPG gives you 100 unique pieces of dungeon art for your tabletop! Print and cut places, props, monsters, traps and more. Use as terrain, monster mini's, or as a story and dungeon building creativity tool! Just two easy cuts per page makes 4 cards. Also included is a full card title and description listing to get your devious imagination turning! Volume 2 takes...   [click here for more]
RUNEHAMMER GAMES  $6.50

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Tides of Gold

Tides of Gold


Early Access: The game is selling at a reduced rate while it remains in early access. The game is complete but has additional rule balancing. If you purchase it now, all future editions will be included as free updates. Tides of Gold is a tabletop role-playing game about a crew of adventuring sailors seeking riches amidst the clash of warring trade...   [click here for more]
casskDESIGNS  $12.00

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Peripheral Code: Writing in the Margins of Ars Magica, Issue 1 (Winter 2016)

Peripheral Code: Writing in the Margins of Ars Magica, Issue 1 (Winter 2016)


Peripheral Code: Writing in the Margins of Ars Magica is a fanzine for the game Ars Magica, which is published by Atlas Games. This is the first issue! Contents Editorial: The Winter of Our Discontent Atlas Games: An Update on "Magic Shoe" by Jeff Tidball Wizard World: Playing Ars Magica with the Apocalypse Engine...   [click here for more]
Perambulations Press  $3.99

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Class Warfare

Class Warfare


Class Warfare is a rules supplement for the Dungeon World role-playing game that provides an alternate and expanded system of character creation. It can also be used to create new character classes, just like those provided in the original rulebook. How Class Warfare does this is by breaking down the Dungeon World character class into smaller pieces—like specialties...   [click here for more]
Red Box Vancouver  $15.00

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Dungeon World Alternative Playbooks

Dungeon World Alternative Playbooks


This set of playbooks exists as an alternative to some of the classes presented in the Dungeon World core rulebook. The playbooks in this packet are replacement classes for the Cleric, Paladin, and Wizard, replacing them with the Priest, Templar, and Mage, respectively. These three classes were specifically chosen to be replaced because of a common flaw they all share: they all carry over baggage...   [click here for more]
Liberi Gothica Games  $3.99

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Ironsworn Lodestar (Reference Guide)

Ironsworn Lodestar (Reference Guide)


Ironsworn Lodestar is your quick reference guide for the Ironsworn tabletop roleplaying game. It includes the essential rules, moves, and oracles. It's everything you need to keep your story moving. WHAT'S INCLUDED Character creation walkthrough New stat options to fine-tune the tone of your game The essential rules and mechanics, summarized All...   [click here for more]
Shawn Tomkin  Pay What You Want

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Take on Establishments

Take on Establishments


"Take On Establishments" is a collection of physical establishments and locations, brief descriptions (sights, sounds, smells), an NPC, and corresponding moves for Dungeon World. Drop one or more establishments into an existing city or village, they are independently designed. "Take On Establishments" contains 11 establishments: Basilica of the...   [click here for more]
TakeOnRules  Pay What You Want

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Old School Renaissance Handbook

Old School Renaissance Handbook


“Brent's book is exactly the reference I was hoping for when I went looking for more clear-eyed discussion of just what's in these games.” – Paul Beakley You may have heard of the Old School Renaissance, an enthusiastic movement that champions old-school gaming and old-school systems. Here's the problem: there are dozens of old school rule sets. So which one should...   [click here for more]
Brent P. Newhall's Musaeum  $9.99 $6.99

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Elegant Encounter Design

Elegant Encounter Design


Encounters are the motor of your storytelling. The way they are structured contributes the most to your table top experience. I've compiled a collection of design principles for encounters using my business consultancy skillset. It's been refeshing to deploy those practices to role playing domain and I feel it has given me a new angle to the subject in general. Key highlights and learning include:...   [click here for more]
ThinkDifferent  $0.90

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1988 Dungeon

1988 Dungeon


This is an 1e AD&D adventure made in 1988. It was one of the first dungeons I ever made when I was a teenager. So, it’s about as Old Skoool as it gets … not in an OSR sense, but in a “I’ve made a dungeon who wants to play” kind of way. If you’re looking for understandable/sensible dungeon ecology, themes, plot, and balanced encounters etc., then you’ve...   [click here for more]
Goblin's Henchman  Pay What You Want

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Genresick

Genresick


Lovesick is a psychological horror game focusing on desperate, unstable romantics--and with a very unique twist. Your group will play as the obsessive, dangerous, and painfully sincere main characters in a story of doomed courtship and warped romance. Genresick is a supplement expanding Lovesick's intense, emotional gameplay into six new premises, providing original and unique settings, completely...   [click here for more]
consilium games  Pay What You Want

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The Initiate - A Dungeon World compatible class

The Initiate - A Dungeon World compatible class


Some men learn to master a weapon. Some men learn to command the laws of reality. Some men learn to call on the will of the gods themselves. You do not need such things: you have mastered yourself. You have learned the secret of fighting with nothing. Perhaps you were part of a secret tradition, or a grand fighting school. Perhaps you cobbled your skill together from a ‘school’ of...   [click here for more]
Fünhaver Industries  $1.99

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Freebooters on the Frontier

Freebooters on the Frontier


You have come here, to the utmost edge of civilized lands, to seek your fortune in the wild. Few have ventured into the unknown, and fewer have returned, but those who live to speak of it tell great tales, indeed: of ancient, rubble-choked ruins; of terrible beasts; of great riches awaiting plunder. Society offers order, with everyone in their proper place, and duty, labor, and protection...   [click here for more]
Lampblack & Brimstone  $4.00

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Ironsworn

Ironsworn


In the Ironsworn tabletop roleplaying game, you are a hero sworn to undertake perilous quests in the dark fantasy setting of the Ironlands. You will explore untracked wilds, fight desperate battles, forge bonds with isolated communities, and reveal the secrets of this harsh land. Are you ready to swear iron vows and see them fulfilled—no matter the cost? THREE WAYS TO PLAY Guided:...   [click here for more]
Shawn Tomkin   FREE 

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Worlds of Legacy: Rhapsody of Blood: Choir of Souls

Worlds of Legacy: Rhapsody of Blood: Choir of Souls


The Castle invades time and time again, trying to blight our world. Fight it back with seven new Explorer playbooks for Rhapsody of Blood! Choir of Souls by Maria Rivera brings you seven new Explorer playbooks to use in Rhapsody of Blood. Bring them into your game to add variety to your game, and explore new ways of fighting back the Regent and their minions! Digital only. Also includes printable...   [click here for more]
Modiphius  $4.99

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Legacy: Wasteland Almanac

Legacy: Wasteland Almanac


The Wasteland Almanac for Legacy: Life Among the Ruins Second Edition gives you 60 gobbets of post-apocalyptic weirdness to put in your wasteland, divided up into strange settlements, reality-warping devices and monstrous threats. Each entry offers suggestions of how to use it in your game – and how to mutate it as time passes. If you're looking for inspiration for your Wasteland, in Legacy or...   [click here for more]
Modiphius  $4.99

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Take on Dragons

Take on Dragons


"Take On Dragons" is a collection of monsters, compendium classes, custom moves, and a few pieces of equipment. "Take On Dragons" has the following monsters: Dracolich - an undead dragon with mastery over antiquity Cursed Dragon of the Deep - a sailor's nightmare Black, Blue, Green, Red, and White Dragon - inspired from the roots of our...   [click here for more]
TakeOnRules  Pay What You Want

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Perilous Deeps

Perilous Deeps


How do you write a dungeon for Dungeon World? In this 72-page, fully-illustrated collection you will find six different approaches, inspired in part by the dungeon creation guidelines in The Perilous Wilds. These "deeps" include: A citadel of glass, shimmering above the dunes in "Uncertain Reflections," by Joe Banner The burial place of...   [click here for more]
Lampblack & Brimstone  $6.00

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The Dashing Hero - A Dungeon World Playbook

The Dashing Hero - A Dungeon World Playbook


Dashing Hero Preview Available Here There are monsters afoot in Dungeon World. Dragons about, demons a-lurking, and giants a-smashing. Alas! What brave hero dares to challenge such impossible beasts? Who would dare to fight evil and also look absolutely fabulous doing it? You would, of course. Be it atop a noble steed or hanging from a rope or chandelier, you always charge into battle to save the...   [click here for more]
Liberi Gothica Games  $2.49

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Rubik’s Cube Character Stat Generator

Rubik’s Cube Character Stat Generator


An alternative and fun way to generate D&D character stats using a Rubik’s Cube Introduction Like rolling dice this method is intended to be a random method. The idea is to spin the wheel (i.e. the cube) and see what you get. The idea is not to try and “solve” the cube, to obtain the best result. Probabilty purists and cheats If you are a probability purist and/or...   [click here for more]
Goblin's Henchman  Pay What You Want

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A Book of Beasts

A Book of Beasts


This book collects 56 original monsters for Dungeon World, organized in page spreads by climate and terrain type for ease of use at the table. Each one of the concise and suggestive entries is accompanied by an illustration. Perhaps the player-characters in your Dungeon World campaign will meet their end in a storm of parasitic Flurry Worms, robbed of thought in their sleep by Dream...   [click here for more]
Lampblack & Brimstone  $5.00

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The Witch - A Dungeon World Playbook

The Witch - A Dungeon World Playbook


The Witch Preview Edition: Available Here Double double toil and trouble, cauldron's brew and potion's bubble. A dash of newt's tail and a bag of dragon's feathers and your newest concoction will be completed. What's it do? Well. You tell us, you're The Witch. The Witch is a playbook for the Dungeon World roleplaying game. She is a potion brewing spellcaster with dark and forbidden magicks...   [click here for more]
Liberi Gothica Games  $2.49

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The Namer - a Dungeon World compatible class

The Namer - a Dungeon World compatible class


People are so careless with names. They spill them forth from their lips wantonly, uncaring, without the reverence and respect they deserve. You know better. You know so many secret names, a disciple of the True Tongue, the language by which the world was shaped. You know the power of names, the power they have over the fey lords, great spirits and even the Gods themselves. You paid dearly to find...   [click here for more]
Fünhaver Industries  $1.99

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Adventures on Dungeon Planet

Adventures on Dungeon Planet


WINNER: Indie RPG Awards, Best Indie Supplement 2013 "Nothing comes close to this wonderful, assured Dungeon World hack that encompasses the bravado of planetary romance and the gee-whiz fun of Gernsback-era sword and planet coolness. Totally rad." Adventures on Dungeon Planet is a science fantasy supplement for the award-winning role-playing...   [click here for more]
Red Box Vancouver  $7.00

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The Shaman - A Dungeon World compatible class

The Shaman - A Dungeon World compatible class


There is one certainty: one day, you will die. The greatest kings, the lowest criminals, all will one day die. They gather their money, their lands, their connections, in a desperate bid to fend off this truth. You, though. You embrace this fact. You walk with your ancestors and partake of their wisdom. You bridge the divide between the living and the dead. While others struggle against Death, you...   [click here for more]
Fünhaver Industries  $1.99

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Strange Market Stalls

Strange Market Stalls


The best stalls in town, only here, only today! The freshest merchandise, still has that juicy smell of something that lay in the sun for three months, until you finally came along and bought it. Here are a few suggestions for stalls of the kind you can find in villages or small towns. Each offers examples for the types of items offered, the seller, and what can be done with the stall in your game....   [click here for more]
Up to Four Players  $1.00

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The Fae - A Dungeon World Playbook

The Fae - A Dungeon World Playbook


Some might dismiss you as foolish or unreliable. Some may say you’re nothing but a malicious trickster come to steal away their babies and their wives, and their husbands too! Some say you’re a delightfully strange creature with motives and values that simple mortals could never comprehend. Okay, so it’s only you that says that last one. Nevertheless they’re all probably true!...   [click here for more]
Adrian Thoen  $1.99

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Funnel World

Funnel World


These rules combine elements of two great fantasy RPG systems—the Dungeon Crawl Classics Role-Playing Game and Dungeon World—by taking the “0-level Funnel” experience of DCC RPG and adapting it to the Dungeon World ruleset. As such, you need a copy of the Dungeon World rules to play. This 28-page, digest-size pdf includes rules...   [click here for more]
Lampblack & Brimstone  $4.00

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Dungeon World GM Resources Volume 1

Dungeon World GM Resources Volume 1


Building Blocks for the Dungeon World GM The Dungeon World rules resist pre-planned adventures, so the GM must prepare by having many different resources ready to construct an improvisational story. The Dungeon World GM Resources series does just that. Each volume provides 50 new and interesting creatures, NPCs, traps, magic items and interesting locations for the GM to use. ...   [click here for more]
Diceless Hero Games  $0.99

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The Perilous Wilds Survival Kit

The Perilous Wilds Survival Kit


The Perilous Wilds Survival Kit is a collection of reference material and forms for use with Dungeon World. It makes specific use of the overland adventure moves and new Follower rules included in The Perilous Wilds, and includes a number of forms meant to help track game elements generated during play or as part of GM prep. In the Survival Kit you will find: A...   [click here for more]
Lampblack & Brimstone  $2.00

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The Spellslinger - A Dungeon World Playbook

The Spellslinger - A Dungeon World Playbook


Magic’s got all sorts that practice it. It’s got lifelong scholars, weedy folk glued to books talking about theories and dynamics and whatnot. Magic’s got priests and sorcerer knights, saying their gift comes from a God on high blessing their acts and granting them power. Magic’s got all sorts of kooks believing and doing any number of crazy things. Not...   [click here for more]
Adrian Thoen  $1.99

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DW1 Lair of the Unknown

DW1 Lair of the Unknown


Lair of the Unknown is an introductory adventure module for the Dungeon World fantasy role-playing game. All the dungeons have been looted, all the monsters have been slain, and this land is free from the oppression of mad sorcerers and marauding armies. There is no longer any need for adventurers like you, and not a single opportunity for you to get rich left in...   [click here for more]
Red Box Vancouver  $7.00

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Take on More Magic Items

Take on More Magic Items


"Take On More Magic Items" is a collection of magic items harvested from Old School Tomes but usable with Dungeon World. "Take On More Magic Items" contains 33 magic items including the Holy Avenger, Dough of Regeneration, Marrow Flute, Stone of Fate, the Luck Blade, several potions, and more. "Take On More Magic Items"...   [click here for more]
TakeOnRules  Pay What You Want

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DW-U1 The Haunting of Highcliffe

DW-U1 The Haunting of Highcliffe


Just outside the sleepy coastal village of Highcliffe, an abandoned and dilapidated house, once the home of a reclusive alchemist, stands atop a sea cliff. Locals say it's haunted: They've seen mysterious lights and ghostly sounds coming from the house, and some who have ventured inside have vanished, never to be seen again. However, rumors continue to circulate that the house also hold untold riches,...   [click here for more]
Brouhaha Games  $1.00 $0.75

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Heroines of the First Age

Heroines of the First Age


A tabletop roleplaying game about larger-than-life legends and the mythical monsters that lived at the dawn of time! Sing, Muse, of Xlu the Red, of Tyakua the Stonebound, of Elbor the Unjust. Sing of the Heroines of the First Age, of the fire at the beginning of the world. We are the Heroines! Demi-humans, monsterfolk, beastmen, whatever you call us, this is our story....   [click here for more]
Voidspiral Entertainment  $15.00

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20 Dungeon Starters

20 Dungeon Starters


This book collects 20 "dungeon starters," sets of prompts and cues for kicking off a Dungeon World adventure with no prep. Each starter is comprised of two 8.5"x11" pages that contain all of the impressions, custom moves, disocveries, dangers, and special rules you need to run it. Browse the book, choose a starter, print it out, and you're ready to go. Venture into the...   [click here for more]
Lampblack & Brimstone  $5.00

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Dungeon World Campaign Playbook

Dungeon World Campaign Playbook


Keep track of your Dungeon World campaign. Its a quick reference tool meant for self-publishing: Campaign Name and Players GM Principles, Agenda, Dungeon Moves, Danger Moves Random table of Instincts, Knacks, Names, Steading Names, Geographic Names Monster, Weapon, Range, General Equipment, Steading tags Rules for Hirelings as well as space to record them Price lists for equipment, services,...   [click here for more]
TakeOnRules  Pay What You Want

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Ancient Worlds: Atisi

Ancient Worlds: Atisi


Welcome to a world of strong and powerful warriors, mysterious and clever sorcerers, cruel and decadent rulers, and unnamed horrors in the ruins of ancient civilizations. Prepare your weapons and be ready to explore a fantastic Bronze Age world full of adventure. Ancient Worlds: Atisi is a campaign setting for Dungeon World. Do you dare to investigate the pyramids of Atisi,...   [click here for more]
Letraimpressa  $18.00

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The Medic - A Dungeon World Playbook

The Medic - A Dungeon World Playbook


The Medic: Available for free here! Another hard day in Dungeon World. The Wizard blew his toes off, the Thief lost an eye, the Fighter took yet another ax to the shoulder. And then you had to perform that emergency operation on the attack zombie going for The Bard's squishy little arms, slicing off its jaw off before it could get a bite in. You sigh to yourself. You're The Medic, and these fools...   [click here for more]
Liberi Gothica Games  $2.49

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The Sword, The Crown, and The Unspeakable Power

The Sword, The Crown, and The Unspeakable Power


The Sword, The Crown, and The Unspeakable Power (SCUP) is a dark fantasy role-playing game from Wheel Tree Press. Reminiscent of the A Song of Ice and Fire or First Lawbooks, SCUP focuses on power, politics, and intrigue in a setting you create using a unique world building exercise. Built on the Powered by the Apocalypse system developed in Vincent and Meguey Baker’s...   [click here for more]
Wheel Tree Press  $10.00

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Fellowship 2nd Edition - A Tabletop Adventure Game

Fellowship 2nd Edition - A Tabletop Adventure Game


Physical book sales are temporarily disabled while they are in print processing. Form-Fillable playbooks will be here soon.   Fellowship has been updated to its 2nd Edition! Changes are listed here. Fellowship is a game for 3-6 players about going on an adventure, in the same vein as Lord of the Rings or Wakfu...   [click here for more]
Liberi Gothica Games  $15.95

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