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16 inch round scifi rooms

16 inch round scifi rooms


Base set for 16" round space ship rooms. Starting with what you need to build a room with a door. I am going to be expanding on this set, adding interior walls to the exterior walls to make rooms, and also a raised floor set with full walls and half walls. ...   [click here for more]
Fat Dragon Games  $7.95

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21 Jump Points

21 Jump Points


21 Jump Points is a story supplement for the Uncharted Worlds roleplaying game which provides example Jump Points, the adventure seeds and story beginnings used to begin play. It is intended to be used as a source of campaign starters, one-off games, or new stories when an old story has been resolved. The Jump Points in this book provide a variety of beginnings, drawing on inspirations...   [click here for more]
Malcolm Harbrow  $3.95

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Codex - Chrome (Oct 2016)

Codex - Chrome (Oct 2016)


Codex is the monthly RPG fanzine published by the Gauntlet gaming community! Each issue features a variety of original articles organized around a theme, loads of original artwork, and a custom layout. Inside Codex - Chrome: #chrome_rot.exe A campaign starter for The Sprawl RPG that introduces the threat of the chrome rot disease into your game. Nineteen Science Fantasy...   [click here for more]
The Gauntlet  Pay What You Want

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Codex - Yellow (Mar 2017)

Codex - Yellow (Mar 2017)


Codex is the monthly RPG fanzine published by the Gauntlet gaming community! Each issue features a variety of original articles organized around a theme, loads of original artwork, and a custom layout. Inside Codex - Yellow: The Society for Vegan Sorcerers An original LARP by Wendy Gorman. The City of Carcosa A Dungeon World starter by Andrew Shields. The...   [click here for more]
The Gauntlet  $4.00

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Colonies

Colonies


Hab-domes clustered around atmosphere processors. Pressure shelters built into underground caverns. Tin shacks under an alien sky. Every colony world is different. But every one of them is a community, full of people trying to make a new life in a new place. Colonies is a story supplement for the Uncharted Worlds roleplaying game which provides additional material on running...   [click here for more]
Malcolm Harbrow  $3.95

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Explorers

Explorers


Scouts searching beyond the frontier. Scientists surveying unexplored worlds. Lost ships trying to find their way home. All are explorers, charting the unknown. Explorers is a story supplement for the Uncharted Worlds roleplaying game which provides additional material on running exploration-based stories. It is intended to be used when the characters venture into unexplored territory....   [click here for more]
Malcolm Harbrow  $4.99

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FARFLUNG Extension Cards

FARFLUNG Extension Cards


These extension cards will enhance your FARFLUNG experience. Extensions are an optional rule that some players may want to use. When a character has an Extension, a new rule is in play for that character. They may have access to a new move. Or rolls they make have been changed in some way: they may be more random, more predictable, or just plain odd. Extensions may also have some story complication...   [click here for more]
Sanguine Productions  Pay What You Want

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FARFLUNG Story Cards (set of 24)

FARFLUNG Story Cards (set of 24)


These story cards will enhance your FARFLUNG experience. They will also work with any game, especially ones of speculative fiction. Each card contains: A Story point to help shape your needs and desires. A Being to consider introducing as a new character. A Goal to inspire a character to take action. An Item to help or to hinder the story. A Snag to use as a complication when things aren't...   [click here for more]
Sanguine Productions  Pay What You Want

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FARFLUNG: Sci-Fi Role-Play After Dark

FARFLUNG: Sci-Fi Role-Play After Dark


We are pleased that you have come here. Let us tell you about your Farflung experience. It is a tabletop game about the ends of the universe, where nothing has been undone and everything is permitted. You will be one of the heroes who rages against the dying of the star-light. From transhuman zetta-tech androids, to the bewildered time-traveler who came to see new wonders, down to the humble...   [click here for more]
Sanguine Productions  $49.95 $19.95

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Hack the Planet: Shelter 1 Map

Hack the Planet: Shelter 1 Map


This is a map of Shelter 1 available in print and PDF for Hack the Planet, a cyberpunk forged in the dark roleplaying game. ...   [click here for more]
Samjoko Publishing  Pay What You Want

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Impulse Drive

Impulse Drive


Play a crew of misfits and scoundrels living a life of danger and adventure as they explore space and try to make their ship a home in a technicolor sea of stars. Fight dangerous organizations, investigate unnerving mysteries, and find trouble in a game that rewards you when your characters face their shortcomings. Grow your characters and ship with new gear and abilities as you discover and create...   [click here for more]
Adrian Thoen  $15.00

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Impulse Drive Card Supplement

Impulse Drive Card Supplement


Deck out your Crew Track your characters Weapons, Equipment, Modifications, & special Moves with these 120 double sided cards for Impulse Drive. With status effects along the edge, you will always know which Gear and Moves you can use at a glance, and change their status with a stylish flick of your wrist. Each card combines two pieces of Gear or Moves, doubling the effectiveness of the deck...   [click here for more]
Adrian Thoen  $25.00

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Impulse Drive PWYW

Impulse Drive PWYW


Impulse Drive is a Powered By The Apocalypse hack about making a living on the fringe of civilized space, inspired by Fiction such as Farscape, Firefly, Mass Effect, Star Wars, and many others. Play bombastic, volatile archetypes in a flexible setting that is crafted by all the players as you play. The Hound Tracker, Hunter, Bloodhound. You’re known for your tenacity...   [click here for more]
Adrian Thoen  Pay What You Want

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MADCAP Gimmick Cards

MADCAP Gimmick Cards


These cards are for use with MADCAP: SCREWBALL CARTOON ROLE-PLAY Each card includes: A Gimmick, an upside and a downside for your character. Some of them are General gimmicks (for use in any game), while others are specific to a genre (Medieval, Wild West, Sci-Fi, Teen Mystery, Horror, Cyberpunk). Pass these out to the players to...   [click here for more]
Sanguine Productions  Pay What You Want

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MoonPunk QuickStart

MoonPunk QuickStart


This is the Quickstart Guide for MoonPunk, a tabletop roleplaying game about fighting oppression on The Moon. Fight the power and bring down oppression on The Moon through teamwork and direct action. MoonPunk is a narrative-driven, Powered by the Apocalypse tabletop roleplaying game with a retrofuturistic twist on a punk zine aesthetic. How are you gonna resist? March on the streets? Organize a labor...   [click here for more]
Wannabe Games   FREE 

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Offworlders

Offworlders


Offworlders is now available in print! The print book includes an updated layout using three columns instead of four, as well as some typo fixes and newly designed character sheets. The book is a slim 8.5” x 11” paperback. It has taken some time to get here, but it is a product we are truly proud of. Please note that while we are printing using the premium color option, because the...   [click here for more]
Chris Wolf   FREE 

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Planet of Adventure! Kharkas IV

Planet of Adventure! Kharkas IV


A minimalist rule set for playing Science Fantasy adventures in an alien apocalyptic setting. Inspired and influenced by the works of Burroughs and Vance, Carcossa and Heavy Metal. ...   [click here for more]
Red Ram Studios  $2.97

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Revenant World

Revenant World


Revenant World The gods are dead, the New World Order is up and running, and trans-dimensional portals are interrupting morning commutes. Welcome to the city of Polis. Revenant World is a tabletop role-playing game where you and a group of friends will take on the roles of Vagabonds-- rebellious adolescents from Polis just doing their best to navigate the treacherous halls of high school as well as...   [click here for more]
Vagabond Pen and Paper  $9.00

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Sixty Mile Sky

Sixty Mile Sky


Sixty Mile Sky is a game designed to create unique problems, provide players with interesting, story-based tools, all while revolving around a story-driven narrative. This table-top RPG is designed to create both gritty, street level mysteries, and cascading space opera. Pilot giant robots, fast talk your way through dangerous markets, use powers that few understand, and even less control. ...   [click here for more]
Benjamin Ian Arndt  $15.00

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Space Wurm vs. Moonicorn

Space Wurm vs. Moonicorn


Space Wurm vs. Moonicorn is a science fantasy supplement for Dungeon World that combines the flavours of Johnstone’s Adventures on Dungeon Planet and the characters from Jackson Tegu’s Monsterhearts expansion, the Second Skins, into 368 full colour digest-sized pages, with dozens of illustrations, including art by Chiara Di Francia, George...   [click here for more]
Red Box Vancouver  $15.00

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The End of Known Space

The End of Known Space


At the edge of the universe: a strange and alien world? A thousand unsolved mysteries: but who will find the answers. The End of Known Space is a collection of science fantasy monsters for Dungeon World (and Adventures on Dungeon Planet!), drawn from the Monthly Monsters patreon project. This book includes over two dozen monsters, two alien planets, an asteroid mining station,...   [click here for more]
Red Box Vancouver  $10.00

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The Outpost - A Ship playbook for Impulse Drive

The Outpost - A Ship playbook for Impulse Drive


Play crew members of an outpost station, the first line of defense agains a voracious invader with this Ship Playbook expansion for Impulse Drive. Your world did not join the galactic community peacefully or voluntarily. Your people were conquered and subjugated by a spacefaring occupying force covetous of a valuable resource or position unique to your world. But now they have retreated, and your...   [click here for more]
Adrian Thoen  $5.00

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The Pioneer - A Ship playbook for Impulse Drive

The Pioneer - A Ship playbook for Impulse Drive


Play members of a community on a long pilgrimage between the stars with this Ship Playbook expansion for Impulse Drive. You are crew members and civilians on a massive colony ship. Because of its size, your ship is very slow compared to smaller vessels, and so your large community is generational, children being trained to maintain and pilot the ship, and for their children’s children to build...   [click here for more]
Adrian Thoen  $5.00

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The Veil: Cascade Quickstart

The Veil: Cascade Quickstart


Please note: this Quickstart was released prior to the release of The Veil: Cascade, in order to playtest some of the new mechanics. As such, this product doesn't fully reflect the final mechanical changes found in that book. But it should still give you an idea as to if the game is for you or not. Glitch City is a Quickstart adventure consisting of premade characters, a small sample...   [click here for more]
Samjoko Publishing   FREE 

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The Veil: Inheritance QuickStart

The Veil: Inheritance QuickStart


Kickstarter running from March 5-31st! Knocking on Heavens Door is an adventure starter where the characters are members of a manufactured middle class, called Imprints. They are bioengineered and so named because they are imprinted with genetic memories that allow them to have skills and talents they otherwise wouldn’t. You play a crew of such Imprints with specialized...   [click here for more]
Samjoko Publishing  Pay What You Want

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Traders

Traders


Merchants shipping goods between the stars. Smugglers landing illicit cargoes in the dead of night. Speculators buying low on one world to sell high on another. All are traders, leveraging supply and demand to make their fortune. Traders is a story supplement for the Uncharted Worlds roleplaying game which provides additional material on trade and cargoes in the Uncharted Worlds...   [click here for more]
Malcolm Harbrow  Pay What You Want

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Transit: The Spaceship RPG

Transit: The Spaceship RPG


TRANSIT takes place beyond our home planet, allowing you to traverse the unlimited depths of space and explore worlds outside our own galaxy. Your role as an Artificial Intelligence is to inhabit an interplanetary vessel, manage your resources, and direct your crew. You’ll deploy your ship’s officers into the field, hunt...   [click here for more]
Fiddleback Productions  $20.00

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Uncharted Worlds: Far Beyond Humanity

Uncharted Worlds: Far Beyond Humanity


Beyond the worlds we know lies a universe of wonder and terror. Beyond the bounds of mere humanity lies the perfection of flesh and soul. Far Beyond Humanity is an expansion of the Uncharted Worlds space opera roleplaying game. It adds alien societies, cybernetics, psionics and much more to the core rules. The elements in the book are designed to be picked and mixed to customize a campaign setting....   [click here for more]
Sean Gomes  $10.00

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Wild Jumps

Wild Jumps


Wild Jumps is a story supplement for the Uncharted Worlds roleplaying game which provides additional material on jumping wild, the dangerous and reckless method of travel used by explorers, smugglers, and people wanting to escape trouble. It includes: Common rules interactions around Wild Jumps Story suggestions for handling controlled, rough, and bad Jumps Three sample Jump...   [click here for more]
Malcolm Harbrow  Pay What You Want

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