An Introductory Solitaire Adventure for Call of Cthulhu
This is a solo adventure for the Call of Cthulhu game. It is a horror story set in the 1920s where you are the main character, and your choices determine the outcome. It is also designed to lead you through the basic rules of the game in a gradual and entertaining fashion. Although most such adventures are played with your friends,... [click here for more]
Mythras Imperative is a 32 page introduction to the Mythras system, designed for both newcomers and old hands. It gives you a pared-down, simplified version of Mythras but still with enough options and depth to be a playable game. The rules cover character creation, skills, the core mechanics of the game, spot rules for different circumstances, combat mechanics, and several creatures from fantasy,... [click here for more]
The Age of Shadow is a complete fantasy role-playing game based upon the OpenQuest system. As such, the game utilises a simple percentile rules mechanic to resolve most actions (making it suitable for beginners and veteran role-players alike), and is set in a mythical world of elves, men, and fearsome monsters.
Within the book you will find:
• character generation rules • a comprehensive... [click here for more]
"When a traveller in north central Massachusetts takes the wrong fork at the junction of the Aylesbury Pike just beyond Dean’s Corners he comes upon a lonely and curious country."
- The Dunwich Horror
This issue of the Arkham Gazette was developed as a 'proof' of concept' test to see if the idea for a magazine focused on the Lovecraft Country setting for The... [click here for more]