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Alone Against the Flames

Alone Against the Flames


An Introductory Solitaire Adventure for Call of Cthulhu This is a solo adventure for the Call of Cthulhu game. It is a horror story set in the 1920s where you are the main character, and your choices determine the outcome. It is also designed to lead you through the basic rules of the game in a gradual and entertaining fashion. Although most such adventures are played with your friends,...   [click here for more]
Chaosium  $12.95 $10.99

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Aspirations

Aspirations


Aspirations is an anthology of articles and scenarios for the Call of Cthulhu roleplaying game published by Chaosium, Inc, and is a companion book to the horror RPG anthology Fear's Sharp Little Needles. Edited by Jeff Moeller and written by Glynn Owen Barrass, Adam Gauntlett, Jo Kreil, Jeff Moeller, Chitin Proctor and John Shimmin, with...   [click here for more]
Stygian Fox  $14.95

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Bayt al Azif #1: A magazine for Cthulhu Mythos roleplaying games

Bayt al Azif #1: A magazine for Cthulhu Mythos roleplaying games


The stars are right for a new magazine dedicated to adventuring against the Cthulhu Mythos! Issue #1 includes: 3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN) A group of teenagers must survive the night in an abandoned school (Modern Era, 10 pages) A team of...   [click here for more]
Bayt al Azif  $10.00

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Bayt al Azif #2: A magazine for Cthulhu Mythos roleplaying games

Bayt al Azif #2: A magazine for Cthulhu Mythos roleplaying games


The new magazine dedicated to adventuring against the Cthulhu Mythos continues! Issue #2 includes: 3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu) Royal agents investigate the murderous Beast of Gévaudan (18th century, 12 pages) A party celebrates the return of an adventurer...   [click here for more]
Bayt al Azif  $15.00

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Bureau 13 d20 edition

Bureau 13 d20 edition


Gencon Winning Game in 1992 Bureau 13 - Stalking the Night Fantastic d20 edition lets you become a member of the most secret government agency you have never known. Your mission is to serve and protect the citizens of the USA from all forms of malevolent supernatural beings, spirits, aliens, deities, and Things Man Should Never Know. Included in this version we have added bookmarks and added...   [click here for more]
Tri Tac Games LLC  $29.95

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Coddefut's Stipule - TDM700

Coddefut's Stipule - TDM700


What is afoot in Silkspindle Tower?   A small town on the Dahaut coast has a distinct problem: its fishermen are going missing, vanishing from the seas with their boats and catches, never to be seen again. People are scared; could this have something to do with the wizard Coddefut who once lived in the tower? Never! He disappeared 20 years before, so perhaps this is mere coincidence....   [click here for more]
Design Mechanism  $9.99

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Cold Warning

Cold Warning


What begins with the dubious suicide of Joseph Sutton and the bizarre behavior of this widow Marilyn, leads investigators to Winter Haven, a remot hunting lodge in rural Maine. Here they experience mysterious phenomena, encounter suspicious lodge guests and staff, learn of ancient legends, and confron strange and frightening creatures before finally witnessing the awesome power of a Great Old One....   [click here for more]
Golden Goblin Press  $25.00

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Convicts & Cthulhu

Convicts & Cthulhu


Cosmic Horror. Fuelled by Human Cruelty and Depravity. ◊ The prison colonies of 18th and 19th Century Australia are justly feared throughout the British Empire as places of unparalleled suffering and torment. The refuse of the Empire are sent here to serve out prison terms in a land half a world away from “civilisation”. A world that, to European eyes, seems thoroughly alien. ◊ But,...   [click here for more]
Cthulhu Reborn  Pay What You Want

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Elevation

Elevation


Explore the Unknown Elevation was a proud organisation of brave explorers, seeking new worlds and alien species. Now, 40 years later, its founder has been lost in space. Funds dwindle, outdated equipment falls apart and Elevation’s few remaining starships barely work. But a small team of die-hard explorers refuse to give up. The search for new aliens ready to join the galactic community...   [click here for more]
FrostByte Books  $19.00

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Fear's Sharp Little Needles

Fear's Sharp Little Needles


Fear's Sharp Little Needles is an ENnie award winning anthology of 26 one-night modern day scenarios for the Call of Cthulhu roleplaying game published by Chaosium, Inc, edited by Jeff Moeller and written by Christopher Smith Adair, Glynn Owen Barrass, Simon Brake, Stuart Boon, Chad Bowser, Brian Courtemanche, Scott Dorward, Adam Gauntlett, Allan Goodall, Helen Gould,...   [click here for more]
Stygian Fox  $41.95

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Hearts in Glorantha 6

Hearts in Glorantha 6


The long-awaited return of this Glorathan Fanzine, featuring 48 pages of Myths, Interviews, Articles, and Scenarios (systemless, HeroQuest and for RuneQuest 2) in softcover A4 format. This issue: The Awakening is a system-less adventure by Scott Crowder, in which the adventurers find themselves in a dream of the Brown Dragon of Dragon Pass. They get to experience first hand some of the...   [click here for more]
D101 Games  $13.16

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Hearts in Glorantha 7

Hearts in Glorantha 7


Our 10th Anniversary Issue, featuring 48 pages of Myths, Articles, and Scenarios (13th Age Glorantha and for RuneQuest 2) in softcover A4 format. This issue: Pavis Boxing Association A RQ3 Hero Cult by Leon Kirshtein. How A Rubble Runner Destroyed the Crimson Bat at The Battle of Iceland. A short tale by Lev Lafayette and Erica Hoehn. Strange Broos. A very strange...   [click here for more]
D101 Games  $13.11

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Hudson & Brand, Inquiry Agents of the Obscure

Hudson & Brand, Inquiry Agents of the Obscure


Hudson & Brand The first in Stygian Fox's 'Safe House' series for 7th edition Call of Cthulhu™, Hudson & Brand, Inquiry Agents of the Obscure is an official Cthulhu by Gaslight™ consulting detective agency in the style of extravagant freelancers, such as may be found in the stories of the great Sherlock Holmes or Hercule Poirot. However, instead of being...   [click here for more]
Stygian Fox  $49.99

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Moonglow

Moonglow


In the latter half of the 21st century, humanity begins the colonization of space by establishing a permanent manned outpost on the rim of Shackleton Crater, at the lunar South Pole. But when contact with the previous crew is lost, it is now up to a new team of brave explorers to find out what happened...and why the moonbase has suddenly gone silent. Moonglow is a short near-future scenario...   [click here for more]
Chaosium  $6.95

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Mythras

Mythras


Mythras Core rules Mythras is the new name for an older game, but while the name might have changed, the system remains the same, but presented in an updated format with new interior artwork and layout design, along with some new content (Special Effects, small tweaks to the rules, and Spirit Combat Effects). In fact, we've managed to pack more into a smaller space, and reduced the price accordingly....   [click here for more]
Design Mechanism  $34.99

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Mythras Combat Cards

Mythras Combat Cards


Mythras Combat Cards offers a new way for handling Combat Special Effects in your Mythras games. Each card describes a specific effect, along with an evocative illustration to help visual the action. Players and Games Masters can hold either a full deck, or simply choose a hand reflecting favoured or appropriate effects as needed. Each card is colour coded to show if it is offensive, defensive, or...   [click here for more]
Design Mechanism  $15.00

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Mythras GM Screen

Mythras GM Screen


Designed to be used with the 'World's Greatest Screen' (landscape format), the Mythras GM Screen contains 16 11x8.5" cards featuring artwork and essential tables from the Mythras core rules. Seven of the cards feature cover artwork from Mythras titles and are player-facing, while the remainder contain the tables and charts that GMs can insert on their side of the screen according to...   [click here for more]
Design Mechanism  $15.99

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Mythras Imperative

Mythras Imperative


Mythras Imperative is a 32 page introduction to the Mythras system, designed for both newcomers and old hands. It gives you a pared-down, simplified version of Mythras but still with enough options and depth to be a playable game. The rules cover character creation, skills, the core mechanics of the game, spot rules for different circumstances, combat mechanics, and several creatures from fantasy,...   [click here for more]
Design Mechanism  $14.99

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Odd Soot

Odd Soot


Science Fiction Mystery in the 1920s Humanity has reached the stars   An alien plague without a cure threatens civilisation   Only a few tragic heroes can save mankind      Odd Soot is a roleplaying game of mystery and investigation set on an alternate Earth in the 1920s. Mankind has travelled into space and found alien...   [click here for more]
FrostByte Books  $31.95

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Old Ones Rising

Old Ones Rising


Cosmic terrors for every table! OLD ONES RISING compiles issues 18 through 21 of The Unspeakable Oath, the Ennie Award-winning magazine of Cthulhu Mythos role-playing games. It includes: Eight ready-to-play scenarios: For Call of Cthulhu, “Dog Will Hunt,” “Suited and Booted,” “She Just Couldn’t Stay Away (No, No),” and...   [click here for more]
Arc Dream Publishing  $39.99

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OpenQuest

OpenQuest


In OpenQuest you play fantastic death defying adventurers in search of fame and fortune. Every step of the way you'll be supported by these easy to understand rules based upon thirty years of the tried and tested D100 mechanic, which uses percentages to express the chance of success or failure. A Complete Set of Rules. This book contains all you need play (except dice). Easy...   [click here for more]
D101 Games  $25.00

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Raiders of R’lyeh: Gamemaster’s Guide & Complete Rules

Raiders of R’lyeh: Gamemaster’s Guide & Complete Rules


SEE A PREVIEW HERE: http://raidersofrlyeh.com/img/ror-preview.pdf RAIDERS of R’LYEH is a stand-alone roleplaying game and sourcebook in which mercenary rogues explore forbidden frontiers, unearth ancient artifacts, and outwit villainous scum. Derived partly from the Runequest rules that have been released under the Open Game License, the game is crafted to emulate...   [click here for more]
Cipher Bureau  $59.99

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Raiders of R’lyeh: Gothic Black & White Edition

Raiders of R’lyeh: Gothic Black & White Edition


SEE A PREVIEW HERE: http://raidersofrlyeh.com/img/ror-core-preview.pdf UPDATE: For those who want the complete rules plus expanded gamemaster’s resources, the Raiders of R’lyeh: Gamemaster’s Guide & Complete Rules is now available in both digital and print editions. (Note that the Gamemaster’s Guide & Complete Rules includes the same...   [click here for more]
Cipher Bureau  $39.99

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Revolution D100 Combat Cards

Revolution D100 Combat Cards


The Revolution D100 combat cards are an optional element of the game designed to help you run Advanced Combat when your players are unfamiliar with Combat Effects or have problems selecting an appropriate choice after scoring a victory in a combat exchange. By selecting a reduced set of options and keeping them constantly in front of the player during a battle, the Narrator helps new players understand...   [click here for more]
Alephtar Games  $14.99

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Sun Spots

Sun Spots


Boston, February 1926. In the midst of a cold winter storm, a prominent local banker hires the investigators to travel to a local mountain resort to rescue his daughter from the unusual churches that have taken over the town. But the man's strange suntan hides a more disturbing mystery. Sun Spots is a horror RPG scenario set in 1920s New England for 3-6 players that takes between 8-10 hours to play....   [click here for more]
Weird 8  $20.95 $12.95

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TDM111: Mythras Companion

TDM111: Mythras Companion


The Mythras Companion provides Mythras Games Masters with additional mechanics for their games, expanding the scope of the acclaimed d100 system. A collection of material published in previous supplements, and new material written specially for this book, the Mythras Companion includes: Tactical Combat Social Conflict Sanity & Corruption Vehicle Rules Race...   [click here for more]
Design Mechanism  $14.99

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TDM124 Agony & Ecstasy

TDM124 Agony & Ecstasy


Welcome to Gemini City... Down in Brigadier Bay, someone has a grudge. Gang members are taking a beating; corrupt cops are taking more than a pay-off. But Gemini City has always had vigilantes - this is someone with a score to settle, and there will be no rest until everyone has been made to pay. It is down to the heroes to get to the bottom of things, and ensure that innocent people are not caught...   [click here for more]
Design Mechanism  $10.99

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TDM204 Waterlands

TDM204 Waterlands


A complete adventure for Mythic Britain, this scenario takes the characters into the extensive fenlands of eastern Britain, where the cultures of Celt and Saxon merge, and the broad expanse of the fenlands hold many secrets. The goddesses and spirits of these lands have fallen silent; the curlews, once so numerous, have all but vanished. And in Caer Daun, a bride awaits a husband, while others plot...   [click here for more]
Design Mechanism  $10.99

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The Age of Shadow: Role-playing Game

The Age of Shadow: Role-playing Game


The Age of Shadow is a complete fantasy role-playing game based upon the OpenQuest system. As such, the game utilises a simple percentile rules mechanic to resolve most actions (making it suitable for beginners and veteran role-players alike), and is set in a mythical world of elves, men, and fearsome monsters. Within the book you will find: • character generation rules • a comprehensive...   [click here for more]
Crooked Staff Publishing  $6.99

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The Arkham Gazette #0

The Arkham Gazette #0


"When a traveller in north central Massachusetts takes the wrong fork at the junction of the Aylesbury Pike just beyond Dean’s Corners he comes upon a lonely and curious country." - The Dunwich Horror This issue of the Arkham Gazette was developed as a 'proof' of concept' test to see if the idea for a magazine focused on the Lovecraft Country setting for The...   [click here for more]
Sentinel Hill Press  Pay What You Want

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The Arkham Gazette #1

The Arkham Gazette #1


"This is a highly important fact in view of the shadow which fell so suddenly upon me... It may be that centuries of dark brooding had given to crumbling, whisper-haunted Arkham a peculiar vulnerability as regards such shadows" - H.P. Lovecraft, "The Shadow Out of Time" With our first 'regular' issue of the Arkham Gazette we could not help but make Arkham itself the...   [click here for more]
Sentinel Hill Press  $13.00

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The Haunted Clubhouse

The Haunted Clubhouse


The cozy nook of Lincoln, New Hampshire seems a safe place to live, nestled amidst beautiful and scenic lush mountainous landscapes, splashed with the green, yellow and red colors of late Fall. In the surrounding forests a dark secret beyond the comprehension and understanding of mere humanity waits patiently. And childhood innocence will be taken as its horrors are unleashed upon unsuspecting victims....   [click here for more]
Trepan  $10.67

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The Marketplace

The Marketplace


Part of a project rated as a 'Project We Like' on KickStarter and successfully backed by almost 500 people! This is a follow-on project from Orbis Mundi2 which covered the real background of the Medieval period, dealing with all the myriad of details pretty much every role playing game to date gets wrong. The Marketplace...   [click here for more]
Phalanx Games Design  $38.99

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The Mirror Tells Her Lies: An Adventure for D100

The Mirror Tells Her Lies: An Adventure for D100


A church nobody enters. A local ruler missing. People fearful and distrustful. The whole town gathering to pray, but prayers will do no good. Unless, of course, you are their answer... “The Mirror Tells Her Lies” is an OpenQuest adventure for Troubleshooter-level player characters (65%-75% in best skills) compatible with other games in the D100 Family. A free version of OpenQuest...   [click here for more]
MH Press  $8.99

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The Pipeline: A Call of Cthulhu Scenario for the 1980s

The Pipeline: A Call of Cthulhu Scenario for the 1980s


In the Fall of 1986, contact was lost with Exxon Pumping Station #31 near Telegraph Creek, BC Canada. The media reported that a radical environmental group called the North Wind sabotaged the facility, leading to the deaths of several Exxon employees and a number of civilian contractors. The official statement made it clear that all members of the North Wind were...   [click here for more]
Chaosium  $14.95

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The Pipeline: Book of Handouts

The Pipeline: Book of Handouts


The Pipeline: Book of Handouts This book of handouts is intended for use with The Pipeline scenario that is available through DriveThruRPG here. Please note that this is NOT A SCENARIO, but is intnded to make the handouts avaiable in print to those who want them. The scenario can be purchased here: The Pipeline ...   [click here for more]
Critical Hit Publishing  $4.50

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The Spirits of London

The Spirits of London


The Spirits of London is a supporting booklet for Hudson & Brand, Inquiry Agents of the Obscure for 7th edition Call of Cthulhu, and is an official Cthulhu by Gaslight product. This chapbook takes a small part of the setting, that of hauntings and spirits, of spiritualism and the occult, and expands upon it for the benefit of Keepers who wish to add something...   [click here for more]
Stygian Fox  $7.99

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The Things We Leave Behind

The Things We Leave Behind


The Things We Leave Behind is an ENnie award winning anthology of 6 modern day scenarios for the Call of Cthulhu roleplaying game published by Chaosium, Inc, edited by Jeff Moeller and written by Brian M. Sammons, Scott Dorward, Simon Brake, Oscar Rios, and Jeff Moeller, with art by Davide Como, Badger McInnes, Dean Engelhardt, and Stephanie McAlea. Taking its inspirational cues...   [click here for more]
Stygian Fox  $33.95

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The Thirteen

The Thirteen


The Thirteen is a supporting booklet for Hudson & Brand, Inquiry Agents of the Obscure for 7th edition Call of Cthulhu, and is an official Cthulhu by Gaslight product. This chapbook introduces an organisation of immortals, for the benefit of Keepers who wish to add something a little unusual to their games. The Thirteen While there are no chapters, the 15...   [click here for more]
Stygian Fox  $7.99

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The Unspeakable Oath 25 - ARC6009

The Unspeakable Oath 25 - ARC6009


Not Dead—Lurking With strange aeons, even death may die. But The Unspeakable Oath never will. This 25th issue brings you artifacts, tomes, and scenario seeds for Call of Cthulhu...four Delta Green scenarios (three short and sharp, one sprawling and lurid)...Delta Green features on privacy (or the lack thereof) and tactics for agents...and gripping...   [click here for more]
Arc Dream Publishing  $14.99

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To The Stars

To The Stars


This 88-page companion book is what happened next since the main rulebook came out in 2014, a collection of the two released adventures and articles that have come about due to fans questions about the game and setting. Finding Your Way in the River of Heaven (page 4). This article is a short-cut to understanding the default setting, or rather two settings that co-exist side by side in the...   [click here for more]
D101 Games  $19.74

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Weirdzone

Weirdzone


Your home is your Starship and you and everything you own are on a roller coaster ride through Alternative Worlds and Bizarre Realities. One day you may find yourself in a Roman America and the next in a deep dark jungle. You will meet new people, make new friends, fight monsters and pick up a few hitchhikers on your trip through weirdspace. ...   [click here for more]
Tri Tac Games LLC  $13.95

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Worlds United

Worlds United


What if... The Martians really did invade Earth in 1897? And again, in 1938? Venus really is a lush jungle planet, where dinosaurs still roam? Psionics are a reality? Crystal Technology an everyday fact of life? Rockets ply the spacelanes between Mars, Earth, Venus and the asteroids? The year is 1959? Worlds United...   [click here for more]
Design Mechanism  $34.99

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