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A Sticky Situation: An Eldritch Horror Adventure

A Sticky Situation: An Eldritch Horror Adventure


A Sticky Situation is set during the 1920s, on Dartmouth Island, a small island off the east coast of the United States. This adventure is ideal as a beginner adventure for new characters and as the start of your own campaign. A Sticky Situation also works great as a one-shot. Maniacal barons, man-eating slugs, and an army of the deep await you on Dartmouth Island! ...   [click here for more]
Jonah Lemkins  Pay What You Want

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A Wealth of Knowledge

A Wealth of Knowledge


The mundanity of studying is brought to a halt as a new library opens up in the city that seems too perfect to be real, and reports of missing professors, scholars, and students are drastically increasing. The Students of Miskatonic will have a hard time passing their exams if their professor disappears, and they’re about to find out that there’s much more on the line than their education....   [click here for more]
Chaosium  Pay What You Want

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Alone Against the Tide

Alone Against the Tide


Alone Against the Tide is a solo-play adventure designed to be run with no Keeper and only using the Call of Cthulhu 7th edition Quickstart rules. The scenario is designed for ease of use, and requires no preparation to pick up and play. The adventure itself takes place in the lakeside resort town of Esbury, Massachusetts. You, the player, are going to Esbury in the wake of...   [click here for more]
Chaosium  Pay What You Want

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An Invitation in Yellow

An Invitation in Yellow


The investigators are invited over for dinner by an old aquaintance whom they haven't heard from for years. He has something to show them which is equally magificent and horrifying. From the moment they step off the train at Dartsmouth nothing is as it should be, and their most valuable ally may turn out to be their worst enemy—but will they realize what is going on before it is too late? An...   [click here for more]
Chaosium  Pay What You Want

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Arkham Electric Bill - 1920s

Arkham Electric Bill - 1920s


An editable electric bill for Arkham Electric. Makes a great clue pointing to another location. Includes a section for handwritten notes. Prices are from the 1920's. ...   [click here for more]
Chaosium  Pay What You Want

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Call of Poolthulhu

Call of Poolthulhu


Professor Herbert Cowan, a renown Paranologist, formerly of Miskatonic University has unexpectedly gone mad. Can you and your associates solve the mystery of his madness all the while saving a small town from the ravages of a plague? This classic-era scenario is designed for 2-5 entry-level investigators to be completed within a single gaming session. Furthermore, please escuse the silly title....   [click here for more]
Chaosium  Pay What You Want

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Church of Chiropteran Wisdom

Church of Chiropteran Wisdom


People have been going missing and locals are starting to talk. The tabloid newspapers are spreading rumors, and local folk are warning each other against anyone they think is acting suspiciously or just whoever they have an existing grudge against. The town is at a tipping point. Can the investigators put a stop to these dissapearances, or will they fall foul themselves of the Church of Chiropteran...   [click here for more]
Chaosium  Pay What You Want

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Convicts & Cthulhu

Convicts & Cthulhu


Cosmic Horror. Fuelled by Human Cruelty and Depravity. ◊ The prison colonies of 18th and 19th Century Australia are justly feared throughout the British Empire as places of unparalleled suffering and torment. The refuse of the Empire are sent here to serve out prison terms in a land half a world away from “civilisation”. A world that, to European eyes, seems thoroughly alien. ◊ But,...   [click here for more]
Cthulhu Reborn  Pay What You Want

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Convicts & Cthulhu: Ticket of Leave #4

Convicts & Cthulhu: Ticket of Leave #4


Survey the Colonial Horrors and Hidden Secrets of 18th Century Australia. ◊ The early penal colonies survived on a razor's edge, kept alive on the most primitive and basic of supplies and military provisions. Successive Governors complained bitterly of the perils of leaving such a large assemblage of convicted criminals poorly defended, in a far-off land for which other European...   [click here for more]
Cthulhu Reborn  Pay What You Want

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Convicts & Cthulhu: Ticket of Leave #5

Convicts & Cthulhu: Ticket of Leave #5


A Cornucopia of Cretinous and Corrupt Character Types for Convicts & Cthulhu. ◊ The early days of European settlement in Australia are marked by scarcity and resource shortages. However, there is one thing that the colonies never seemed to have had a short supply of … and that’s colourful and roguish characters. Whether it was immoral ne’er...   [click here for more]
Cthulhu Reborn  Pay What You Want

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Convicts & Cthulhu: Ticket of Leave #6

Convicts & Cthulhu: Ticket of Leave #6


"They're Coming To Get You, Convicts!". The Dead Walk Again. ◊ The penal colonies of early Australia are places where death is a common occurrence. Whether due to disease, starvation, violent flogging, or execution -- people depart this life at an alarming rate. This creates practical problems: where to bury so many corpses, and how to maintain...   [click here for more]
Cthulhu Reborn  Pay What You Want

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Costume Party

Costume Party


In this Halloween special, a group of 3-5 Investigators must run, drive, and scream around the small fictional 1930s New England town of Green Bridge as they investigate a curse that has transformed everyone around into whoever or whatever their costumes portray. Included are 4 suspects, 6 locations, and a setup/premise. ...   [click here for more]
Chaosium  Pay What You Want

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Creature A Week Kobold Ecology

Creature A Week Kobold Ecology

McNabb Games  Pay What You Want

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CTHULHU: Totholz

CTHULHU: Totholz


NUR als PDF erhältlich (PDF-only"), nicht in gedruckter Form veröffentlicht. Dieses kurze Abenteuer entstand speziell für die Verwendung auf Conventions flankierend zur Veröffentlichung von Reisen – dem Quellenband, der sich eben damit befasst und Abenteuer auf Reisen beinhaltet. Hier befinden sich die Investigatoren in einem Überlandbus...   [click here for more]
Pegasus Press  Pay What You Want

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Delta Green: Briefing Documents

Delta Green: Briefing Documents


WELCOME TO THE APOCALYPSE This five-page reference document summarizes the core rules of Delta Green: The Role-Playing Game. They cover creating Agents, using skills, conducting combat, and falling apart as sanity dwindles. Find an expanded quickstart guide in Delta Green: Need to Know, and the complete rules in Delta Green: Agent's Handbook. ...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Delta Green: Need to Know

Delta Green: Need to Know


Gold Ennie Award winner for Best Free Game, 2016 WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia,...   [click here for more]
Arc Dream Publishing  Pay What You Want

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Der Almanach – Gratisrollenspieltag 2018

Der Almanach – Gratisrollenspieltag 2018


Am 24. Februar 2018 fand zum wiederholten Male der Gratisrollenspieltag statt. Dieser Tag hat zum Ziel, die deutschsprachige Rollenspielszene zu stärken und das Hobby Pen-and-Paper-Rollenspiel wieder stärker ins Licht der Öffentlichkeit zu holen. Dazu bieten wir euch seit diesem Jahr einen besonderen Leckerbissen: Als Vertreter mehrerer deutscher Rollenspielverlage...   [click here for more]
Pegasus Press  Pay What You Want

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Der Almanach – Gratisrollenspieltag 2019

Der Almanach – Gratisrollenspieltag 2019


Am 23. März 2019 fand bereits zum siebten Mal der Gratisrollenspieltag statt. Dieser Tag dient dazu, das Hobby des Pen-and-Paper Rollenspiels wieder mehr ins Licht der Öffentlichkeit zu rücken. So sollen Neulinge ohne Hürden an das Tischrollenspiel erangeführt werden und aktive Spieler neue Vernetzungsmöglichkeiten erhalten um die deutschsprachige Rollenspielszene...   [click here for more]
Pegasus Press  Pay What You Want

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Double Walkers 더블 워커스 (Korean)

Double Walkers 더블 워커스 (Korean)


☾ 개요 탐사자들과 양진서(NPC)는 함께 그믐섬(혹은 그믐도)이라 불리는 작은 섬에 당일치기로 놀러 가게 됩니다. 그믐섬은 그믐달 모양의 섬으로, 최근 관광지로 은근히 알려진 섬입니다. 출발할 때에는 조금 구름이 끼고 어두워서 걱정이었지만 막상 배를 타고 바다로 나와 섬에 도착하니 날씨는 맑습니다....   [click here for more]
Chaosium  Pay What You Want

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Down New England Town

Down New England Town


Resembling a plot line from one of his classic horror movies, the body of director Roger Colwin has been stolen from a church in New England. The local police suspect opioid addicts, his daughter suspects misguided fans and the community is baffled. It is up to the investigators to go down to New England town and sort things out. This complete rewrite and update of the 1992 original adventure is...   [click here for more]
Chaosium  Pay What You Want

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Finger Biter

Finger Biter


Set in 1920s Scotland, this adventure sends the investigators on a journey to find who or what has been stealing fingers. What is the connection between the missing fingers and an old tale of gold, madness and death? ...   [click here for more]
Chaosium  Pay What You Want

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For One Night Only: A Brief Brush With Chaos

For One Night Only: A Brief Brush With Chaos


A Phantasmagoria of Illusion and Deception... Ladies and Gentlemen, take your seats and witness the show of the one and only Thoth the Magnificent! A feast of impossible feats awaits you, a spectacle the likes of which few have seen and lived to tell the tale of. And that final reveal at the end? It’ll really make it a night you won’t...   [click here for more]
Chaosium  Pay What You Want

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Galeria Postaci

Galeria Postaci


100 Grafik postaci dedykowanych do Zew Cthulhu ...   [click here for more]
Gawedy Imperium  Pay What You Want

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Guidelines: Setting Up Tasks

Guidelines: Setting Up Tasks


This game aid presents advice for using the Task mechanic in the MYTHRAS gaming system. Although the rules as written are clear, some of the statistical ramifications for multiple skill checks are subtle, and deserve close consideration. Spurred by a discussion at The Design Mechanism’s online forum, Setting Up Tasks is meant to be a handy reference for constructing meaningful Task challenges...   [click here for more]
Old Bones Publishing  Pay What You Want

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Guidelines: Skill Points by Age

Guidelines: Skill Points by Age


This game aid presents a handy alternative for awarding development points during character generation in the MYTHRAS gaming system. Older characters receive more bonus points in the rules as written, but the progression is not smooth, and does not address certain questions. In a more finely grained system, exactly how many bonus points does a character receive at any particular age? Suppose that a...   [click here for more]
Old Bones Publishing  Pay What You Want

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Hackergeist - Electronic Grimoire of Cybersigils of the Cthulhu Mythos

Hackergeist - Electronic Grimoire of Cybersigils of the Cthulhu Mythos


Hackergeist – Electronic Grimoire of Cybersigils of the Cthulhu Mythos The internet. It is everywhere and nowhere. Like the spirit realm. Like the Dreamlands. Like countless unseen worlds parallel to our own. It has become an alternate dimension unto itself; a living, growing system. One that cannot be stopped, or contained, or controlled, no matter what the preachers or the politicians...   [click here for more]
Dangerous Worlds  Pay What You Want

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Ice Cream Man

Ice Cream Man


This adventure transforms one of the classic joys of summer, the ice cream truck, into a vehicle of nightmares. A bereaved father wants the investigators to kill the ice cream man. Is he insane or is the ice cream man a monster? Or both? ...   [click here for more]
Chaosium  Pay What You Want

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Individuals:  Denizens of Tozer

Individuals: Denizens of Tozer


This game aid presents ten characters who could be used in the Old Bones scenario Savage Swords Against the Necromancer, as alternates to those provided, or for additional personae if there were more than three players. Of course they could be used in any other scenario as well, keeping in mind that they have been created specifically for a Sword and Sorcery setting. In accord with the genre,...   [click here for more]
Old Bones Publishing  Pay What You Want

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Interludes:  Homecoming

Interludes: Homecoming


This game aid presents several linked scenes to serve as a centerpiece or inspiration for your own full adventure, or to fill in a sundry night’s gaming between “real” episodes in your story arc. It could also help when your players zig instead of zagging. This supplement is not a completely fleshed-out scenario, but is nearly so. Because it is meant to be tied so intimately to the...   [click here for more]
Old Bones Publishing  Pay What You Want

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Interludes:  Stalked on the Mountainside

Interludes: Stalked on the Mountainside


This game aid presents a few linked scenes to spice up or round out a larger scenario of yours, to serve as a centerpiece or inspiration for your own full adventure, or to fill in a sundry night’s gaming between "real" episodes in your story arc. It could also help in cases where your players zig instead of zagging. The supplement is shorter than a full adventure, but its scenes do...   [click here for more]
Old Bones Publishing  Pay What You Want

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Investigator Archetypes for Zgrozy

Investigator Archetypes for Zgrozy


Investigator Archetypes for Zgrozy contains eight archetypical characters for players to use in Call of Cthulhu games. They are particularly well-suited for Purist games and scenarios from the Zgrozy line. Out of those scenarios only Shepherd of Moths is available in English (and Spanish!) right now but more will come soon. The eight archetypes are: Artist Athlete Dilletante Doctor...   [click here for more]
Chaosium  Pay What You Want

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Katzulhu

Katzulhu


Mit Samptpfoten auf Cthulhus Spur Mit menschlichen Investigatoren gegen den Mythos zu kämpfen ist eine Sache, aber nicht alle Kämpfer gegen das extrairdische laufen auf nur zwei Beinen. In diesem Band finden sich zwei Abenteuer, welche mutige Katzen erleben können. Die Spur der schwarzen Katzen Dieser Abenteuer ist als einfaches Einstiegsabenteuer in die Welt von Katzulhu gedacht....   [click here for more]
Pegasus Press  Pay What You Want

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LexOccultum: Character Sheets

LexOccultum: Character Sheets


LexOccultum: Character Sheets ...   [click here for more]
RiotMinds  Pay What You Want

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Mizuumi no bakemono

Mizuumi no bakemono


An Introductory Adventure for the "Secrets of Japan" setting. Keiko Satou, a Japanese high school girl, drowns in the Abugawa River. It’s up to her classmates to investigate what really happened to her! This scenario is available in English and French. ...   [click here for more]
Chaosium  Pay What You Want

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Peoples and Paths:  The Travelers

Peoples and Paths: The Travelers


This game aid presents a sketch of a Nomadic people who practice a Mystic tradition, with three sample characters and flavor text to illustrate how they think and behave. The supplement has been excerpted from Secrets of Blood Rock, an upcoming adventure that takes place in The Realm, the setting featured also in The Design Mechanism’s Book of Quests and Hessaret’s...   [click here for more]
Old Bones Publishing  Pay What You Want

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Pickman's Legacy

Pickman's Legacy


Joseph Pickman is a father desperate for answers. After police finally declare his missing daughter’s case cold, Joseph seeks anyone who can help him get answers. Pickman’s Legacy is an adventure for the Call of Cthulhu roleplaying game, set in the modern era. It is suitable as an introductory adventure or a fun one-shot for an evening. ...   [click here for more]
Chaosium  Pay What You Want

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Prisoner's Camp

Prisoner's Camp


Prisoner's camp is the map of a Wooden Barbaric Prison, suitable for orc's goblin's or any monstrous creature chasing humanoids. A perfect place for the players to be brought and try to escape!!! It's a set of 4 maps of 8.5x11 in 300 DPI with very fine details You have 2 otpions , 4 maps ungrided or 4 grided maps. Use these beautiful maps and set your own plot! By Map Alchemists ...   [click here for more]
Map alchemists  Pay What You Want

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Pulp Cthulhu Damage Insert

Pulp Cthulhu Damage Insert


A Keeper's Screen insert to replace the core damage rules with the Pulp Cthulhu damage rules. ...   [click here for more]
Chaosium  Pay What You Want

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Return to the Monolith

Return to the Monolith


This adventure is a modern follow up to “People of the Monolith” which appeared as a bonus scenario in Shadows of Yog-Sothoth. In this adventure, the investigators are part of a team creating a documentary on ancient occult sites, bankrolled by Steiger, Incorporated. As part of this project, they will be traveling to Hungary to visit a monolith with a dark and troubling past. They...   [click here for more]
Chaosium  Pay What You Want

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RGG Stock Art: 1920s Equipment

RGG Stock Art: 1920s Equipment


Raven God Games presents Stock Art: 1920s Equipment! This package includes 7 images of equipage common in the 1920s era. All images in this package were drawn and inked by Joseph D. Salvador, have white backgrounds, and are high-quality 300 dpi TIFF files. Most images are approximately 3"x5" actual size (though there is some variation) and make excellent spot art...   [click here for more]
Raven God Games  Pay What You Want

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RGG Stock Art: Mythos Signs & Sigils

RGG Stock Art: Mythos Signs & Sigils


Raven God Games presents Stock Art: Mythos Signs & Sigils! This package includes 6 images depicting various Mythos symbols! All images in this package were drawn and inked by Joseph D. Salvador, have white backgrounds, and are high-quality 300 dpi TIFF files. Most images are approximately 5"x5" actual size (though there is some variation) and make excellent...   [click here for more]
Raven God Games  Pay What You Want

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Ten.

Ten.


" To get out of this place, please buy the key from the vending machine." When you wake up, you're in a room with someone. <o:p></o:p> All you can see is the vending machine and a locked door.<o:p></o:p> Instead of a coin slot, the vending machine has two rows of five holes, totally Ten the size of fingers. It is a short and simple closed circle scenario....   [click here for more]
Chaosium  Pay What You Want

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The Arkham Gazette #0

The Arkham Gazette #0


"When a traveller in north central Massachusetts takes the wrong fork at the junction of the Aylesbury Pike just beyond Dean’s Corners he comes upon a lonely and curious country." - The Dunwich Horror This issue of the Arkham Gazette was developed as a 'proof' of concept' test to see if the idea for a magazine focused on the Lovecraft Country setting for The...   [click here for more]
Sentinel Hill Press  Pay What You Want

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The Drooler in the Dark

The Drooler in the Dark


I stood at the door, my face pale. A cold sweat dampened my brow. I turned to look at my companion to see how he was faring.   “Prepare yourself, Joe. We are about to face something so horrible and evil that I am surprised that the very earth does not reject its presence.”   “What is this horror?” said Joe.  ...   [click here for more]
Chaosium  Pay What You Want

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The Knife

The Knife


Sure, we’ve had some killings here. Every US city and town has them these days. They’re also getting weirder. This latest guy, the one the media calls “the Knife”, has been cutting people’s hearts out and draining their blood. I’m looking forward to retiring, you bet. This Call of Cthulhu 7th Edition adventure pits the intrepid investigators against...   [click here for more]
Chaosium  Pay What You Want

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The Premiere of the King

The Premiere of the King


Hollywood during the height of the silent film era. A missing woman. A sinister plot to bring America to her knees. This original scenario for 7th Edition of Call of Cthulhu plunges Investigators into the gritty and glamorous world of 1920s Los Angeles. Evil forces are at work to use the new medium of film to herald the coming of other-worldy entities. Only the Investigators can save the country...   [click here for more]
Chaosium  Pay What You Want

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The Scarecrow

The Scarecrow


There comes a time in every Call of Cthulhu campaign when the investigators need a break from the madness of the Mythos. That time is now: the intrepid investigators journey to the Contented Cow in the imaginary town of Deerfarm (in the imaginary state of New Hampshire) seeking rest and relaxation. Fortunately, it is also a time for mysterious murders and scarecrow legends. Otherwise it would not...   [click here for more]
Chaosium  Pay What You Want

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The Unravelling: A Starting Point for 1890's Adventures

The Unravelling: A Starting Point for 1890's Adventures


Egyptomania, Secret Societies, and Magic... It is the 1890’s, and the Order of the Midnight Circle is the premiere social club for ladies and gentlemen who wish to discuss the occult. A perfect fit for any Investigator, surely! But when a scheduled mummy unwrapping party occurs at such a locale, surrounded by those who truly believe in the unearthly and paranormal,...   [click here for more]
Chaosium  Pay What You Want

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too close to home

too close to home


This modern scenario takes place in the dreamy American town of Roselawn – but it could easily be transferred to other places or times to fit the Keepers needs. Samuel Dawson owns Dawson's Funeral Home in Roselawn. After Sheriff Oakley finds the body of Henry Burrows in the old woods north of Roselawn and isn't able to track down any next of kin nor identify any cause of death, he...   [click here for more]
Chaosium  Pay What You Want

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Zgrozy: Badacze Zgróz

Zgrozy: Badacze Zgróz


Badacze Zgróz to osiem archetypów, w które mogą się wcielić gracze na sesjach Zewu Cthulhu. Szczególnie dobrze pasują do klasycznych,"purystycznych" sesji oraz scenariuszy z serii Zgrozy. Osiem dostępnych archetypów to: Artysta Atletka Bibliotekarz Bogata hobbystka Detektyw policyjny Dziennikarka Lekarka Profesor Dodatek...   [click here for more]
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