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Book of Schemes

Book of Schemes


This book is not a fairy tale. It is not about heroes and heroines. It is certainly not about standing up to and overcoming evil. This book is about grey morality, personal interests and rivalry. This is Book of Schemes, a Mythras supplement to help you weave scheming and intrigue into your campaigns – and turn your players into Machiavellian masterminds. Set in the city-state of Guelden, in the...   [click here for more]
Design Mechanism  $16.99

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Mythic Britain: Gwynedd

Mythic Britain: Gwynedd


Gwynedd...the Shame of Britain  This war-torn land has been the target of near-constant conflict for centuries, The native tribes have all but vanished, replaced by successive waves of Roman, Irish, Manx, Silurian, Pict, and Ordovician invaders, all of whom covet its fertile valleys and gold-rich mountains. It has been twenty years since a king ruled a united Gwynedd: eight contenders compete for...   [click here for more]
Design Mechanism  $5.99

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Hudson & Brand, Inquiry Agents of the Obscure - A Call of Cthulhu Setting for Cthulhu by Gaslight

Hudson & Brand, Inquiry Agents of the Obscure - A Call of Cthulhu Setting for Cthulhu by Gaslight


Hudson & Brand The first in Stygian Fox's 'Safe House' series for 7th edition Call of Cthulhu™, Hudson & Brand, Inquiry Agents of the Obscure is an official Cthulhu by Gaslight™ consulting detective agency in the style of extravagant freelancers, such as may be found in the stories of the great Sherlock Holmes or Hercule Poirot. However, instead of being a...   [click here for more]
Stygian Fox  $19.95

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Mythic Constantinople: The Curse of Triton

Mythic Constantinople: The Curse of Triton


The pirate calling himself Triton has laid siege to The Golden Horn, paralysing sea traffic into the Queen of Cities. Meanwhile, in a small monastery a mute slave has sought refuge from a terrible tragedy; elsewhere, an old and determined cult is seeking the return of a treasure stolen several years before by a disgraced soldier of Constantinople. These events are set to collide, and new secrets revealed,...   [click here for more]
Design Mechanism  $8.99

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The Spirits of London - A Call of Cthulhu Sourcebook for Cthulhu by Gaslight

The Spirits of London - A Call of Cthulhu Sourcebook for Cthulhu by Gaslight


The Spirits of London is a supporting booklet for Hudson & Brand, Inquiry Agents of the Obscure for 7th edition Call of Cthulhu, and is an official Cthulhu by Gaslight product. This chapbook takes a small part of the setting, that of hauntings and spirits, of spiritualism and the occult, and expands upon it for the benefit of Keepers who wish to add something...   [click here for more]
Stygian Fox  $4.95

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Mythic Rome

Mythic Rome


Welcome to the birth of the Roman Republic, and follow it through to its murderous end, a tumultuous ride through some of its most turbulent history. Mythic Rome encapsulates the dark and gritty past, allowing players to take part in the founding of Rome: as a bandit on the Tiber; to overthrow the tyrannical 7 Kings; conquer the rival Etruscan city states; watch the city be sacked by Gauls; battle...   [click here for more]
Design Mechanism  $13.95

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The Thirteen - A Call of Cthulhu Sourcebook for Cthulhu by Gaslight

The Thirteen - A Call of Cthulhu Sourcebook for Cthulhu by Gaslight


The Thirteen is a supporting booklet for Hudson & Brand, Inquiry Agents of the Obscure for 7th edition Call of Cthulhu, and is an official Cthulhu by Gaslight product. This chapbook introduces an organisation of immortals, for the benefit of Keepers who wish to add something a little unusual to their games. The Thirteen While there are no chapters, the...   [click here for more]
Stygian Fox  $4.95

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Fioracitta

Fioracitta


From a distance, the city shines so brilliantly that you never see the darkness until it is too late to walk away. Her streets are ancient, yet she bristles with the new. She charges the world for what she offers; but for what she offers, you’d sell her both your eyes. The city is Fioracitta, the Heart of Power. And she welcomes all visitors with open arms. This supplement for Mythras...   [click here for more]
Design Mechanism  $15.99

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Convicts & Cthulhu

Convicts & Cthulhu


Cosmic Horror. Fuelled by Human Cruelty and Depravity. ◊ The prison colonies of 18th and 19th Century Australia are justly feared throughout the British Empire as places of unparalleled suffering and torment. The refuse of the Empire are sent here to serve out prison terms in a land half a world away from “civilisation”. A world that, to European eyes, seems thoroughly alien. ◊ But, few among...   [click here for more]
Cthulhu Reborn  Pay What You Want

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Worlds United

Worlds United


What if... The Martians really did invade Earth in 1897? And again, in 1938? Venus really is a lush jungle planet, where dinosaurs still roam? Psionics are a reality? Crystal Technology an everyday fact of life? Rockets ply the spacelanes between Mars, Earth, Venus and the asteroids? The year is 1959? Worlds United is...   [click here for more]
Design Mechanism  $15.99

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TDM204 Waterlands

TDM204 Waterlands


A complete adventure for Mythic Britain, this scenario takes the characters into the extensive fenlands of eastern Britain, where the cultures of Celt and Saxon merge, and the broad expanse of the fenlands hold many secrets. The goddesses and spirits of these lands have fallen silent; the curlews, once so numerous, have all but vanished. And in Caer Daun, a bride awaits a husband, while others plot...   [click here for more]
Design Mechanism  $5.99

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Odd Soot

Odd Soot


Science Fiction Mystery in the 1920s Humanity has reached the stars   An alien plague without a cure threatens civilisation   Only a few tragic heroes can save mankind      Odd Soot is a roleplaying game of mystery and investigation set on an alternate Earth in the 1920s. Mankind has travelled into space and found alien civilisations....   [click here for more]
FrostByte Books  $14.95

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Renaissance:1520

Renaissance:1520


For use with the Renaissance Deluxe D100 system ...or any campaign looking to add some Renaissance flavor. Ride forward to historical adventure! Tables for random professions, appearance, family, birthplace, historical names, and other character information for heroes of 1520. Incorporate the history, laws, and culture of the Holy Roman Empire into your campaign....   [click here for more]
Long Shadows Press  $8.99

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CTHULHU: Das Geisterschiff von Caerdon

CTHULHU: Das Geisterschiff von Caerdon


Zwei insbesondere für Neueinsteiger geeignete Abenteuer laden zur detektivischen Enthüllung cthuloider Machenschaften ein: In Das Geisterschiff von Caerdon sind es Berichte über die Sichtung des titelgebenden Geisterschiffes, welche die Investigatoren in eine kleine englische Küstenstadt verschlagen. Hier wird die Handlung vor Allem durch die Interaktion mit den Ortsansässigen vorangetrieben....   [click here for more]
Pegasus Press  $5.63

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The Return of Cyris Crane (Cthulhu Live)

The Return of Cyris Crane (Cthulhu Live)


Last autumn, Cyris Crane, brilliant businessman, loving father, world traveler, and one of the wealthiest and most respected men in Arkham, ventured into the Arkham hill country and disappeared in a sudden blizzard. Now, he has returned, much to the joy of his friends and family, and he has summoned them to his home to make a pronouncement to them ... "The Return of Cyris Crane" is a LARP scenario...   [click here for more]
Skirmisher Publishing  $1.99

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Convicts & Cthulhu: The Misery Archive [Bundle]

Convicts & Cthulhu: The Misery Archive [Bundle]


All the Misery, Collected in One Place. Convicts & Cthulhu is a sourcebook designed to allow Call of Cthulhu Keepers and players to run scenarios and campaigns set in the penal colonies of early Australia. It particularly targets the historical period from 1795 to 1810, a time in which law and order played second-fiddle to greed and corruption. This was the...   [click here for more]
Cthulhu Reborn  $6.00

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Convicts & Cthulhu: Ticket of Leave #4

Convicts & Cthulhu: Ticket of Leave #4


Survey the Colonial Horrors and Hidden Secrets of 18th Century Australia. ◊ The early penal colonies survived on a razor's edge, kept alive on the most primitive and basic of supplies and military provisions. Successive Governors complained bitterly of the perils of leaving such a large assemblage of convicted criminals poorly defended, in a far-off land for which other European powers still...   [click here for more]
Cthulhu Reborn  Pay What You Want

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Convicts & Cthulhu: Ticket of Leave #5

Convicts & Cthulhu: Ticket of Leave #5


A Cornucopia of Cretinous and Corrupt Character Types for Convicts & Cthulhu. ◊ The early days of European settlement in Australia are marked by scarcity and resource shortages. However, there is one thing that the colonies never seemed to have had a short supply of … and that’s colourful and roguish characters. Whether it was immoral ne’er do-wells, ruthless peddlers...   [click here for more]
Cthulhu Reborn  Pay What You Want

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Convicts & Cthulhu: Ticket of Leave #6

Convicts & Cthulhu: Ticket of Leave #6


"They're Coming To Get You, Convicts!". The Dead Walk Again. ◊ The penal colonies of early Australia are places where death is a common occurrence. Whether due to disease, starvation, violent flogging, or execution -- people depart this life at an alarming rate. This creates practical problems: where to bury so many corpses, and how to maintain a degree of sanitation? These...   [click here for more]
Cthulhu Reborn  Pay What You Want

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La llamada de Cthulhu - Berlín: la ciudad depravada

La llamada de Cthulhu - Berlín: la ciudad depravada


En el período posterior a la Gran Guerra, Berlín es conocida por ser la capital mundial del libertinaje. Un lugar donde se puede comprar cualquier cosa por el precio adecuado. Es tanto una ciudad de hedonismo como de negocios; sus calles están llenas de veteranos discapacitados, prostitutas, inmigrantes indigentes y agitadores políticos, todos codeándose con empresarios, académicos y artistas....   [click here for more]
EDGE Studio  $20.00

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CTHULHU: Der tiefe Fall des Dr. Erben

CTHULHU: Der tiefe Fall des Dr. Erben


Wieder laden zwei Abenteuer zum Erleben cthuloider Machenschaften ein. Das erste spielt in Deutschland im idyllischen Harz, das zweite in der pulsierenden Metropole New York. In Der tiefe Fall des Dr. Erben ist es die lebensgefährliche Erkrankung eines Investigators, der die Spieler mit einem ganz besonderen Arzt und seinen Praktiken in Kontakt bringt. Die persönliche Betroffenheit macht...   [click here for more]
Pegasus Press  $10.87

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CTHULHU: Dunwich – Grauen in den Hügeln

CTHULHU: Dunwich – Grauen in den Hügeln


Das Dorf Dunwich in Massachusetts liegt nur etwa 80 km westlich von Arkham, doch es hat sich von der Außenwelt abgekapselt und wurde fast vergessen. Wer dazu in der Lage ist, zieht fort; wer bleibt, hat oft einen unerfreulichen Grund dafür. Das Nest scheint zum Aussterben verdammt zu sein. Dieser gottverlassene Ort wurde von einer obskuren, zur Zeit der dortigen Hexenprozesse aus Salem geflüchteten...   [click here for more]
Pegasus Press  $13.75

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CTHULHU: Gangster - Unheimliche Unterwelt

CTHULHU: Gangster - Unheimliche Unterwelt


Gangster in den Goldenen Zwanzigern und Dreckigen Dreißigern halten die USA fest in ihrem Griff. Organisierte Bandenbosse wie Al Capone herrschen wie Könige, „freiberufliche“ Outlaws wie der Bankräuber John Dillinger ziehen eine blutige Spur des Verbrechens durch den Mittleren Westen. Bei CTHULHU müssen auch die Investigatoren bei der Aufdeckung äonenalten Grauens nicht selten Verbrechen...   [click here for more]
Pegasus Press  $21.18

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CTHULHU: Gangster - Investigatorenwissen für Spieler

CTHULHU: Gangster - Investigatorenwissen für Spieler


Das INVESTIGATOREN-WISSEN für SPIELER! Gangster in den Goldenen Zwanzigern und Dreckigen Dreißigern halten die USA fest in ihrem Griff. Organisierte Bandenbosse wie Al Capone herrschen wie Könige, „freiberufliche“ Outlaws wie der Bankräuber John Dillinger ziehen eine blutige Spur des Verbrechens durch den Mittleren Westen. Bei CTHULHU müssen auch die Investigatoren bei...   [click here for more]
Pegasus Press  $10.56

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Convicts & Cthulhu: Ticket of Leave #1

Convicts & Cthulhu: Ticket of Leave #1


Night Terrors Stalk the Streets of the 18th Century Penal Colonies of Early Australia. ◊ Night-time is always a dangerous time to be out on the streets of colonial Sydney and Parramatta. Drunken soldiers and absconding convicts haunt the townships in the hours after curfew. But recently another -- far stranger and more deadly -- force has taken to lurking in the shadows, occasionally striking...   [click here for more]
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Convicts & Cthulhu: Ticket of Leave #3

Convicts & Cthulhu: Ticket of Leave #3


Delve into the Shady Criminal Underworld of 18th Century Australia. ◊ The majority of the Europeans living in the penal colony of New South Wales are there because of their guilty association with the world of crime. This is just as true for the gaolers as it is for the convicts they guard. Not surprisingly, incarceration in a large and remote prison has done little to turn felons from their criminal...   [click here for more]
Cthulhu Reborn   FREE 

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  Journal d'Indochine, Volume 2