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Ghosts of Dragonspear Castle (D&D Next)
by Wizards of the Coast

Ghosts of Dragonspear Castle is a D&D Next preview and mini-campaign comprised of four thrilling adventures, designed to advance characters from 1st level to 10th level

Against the backdrop of the Sundering, brave adventurers must protect the town of Daggerford against an insidious foreign threat while forging alliances, exploring dungeons, and battling monsters.

Ghosts of Dragonspear Castle (D&D Next)
 
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Return of the Lazy Dungeon Master

Return of the Lazy Dungeon Master


Return of the Lazy Dungeon Master is a book designed to help fantasy roleplaying Gamemasters get more out of their games by preparing less. Return of the Lazy Dungeon Master uses the experiences of thousands of GMs to help us focus on how we prepare our games, how we run our games, and how we think about our games. Refined for five years after the release of the Lazy Dungeon...   [click here for more]
SlyFlourish  $11.99

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The Lazy DM's Workbook

The Lazy DM's Workbook


The Lazy DM’s Workbook contains a wide range of tools, maps, and reference sheets to help you run your fifth edition fantasy roleplaying game—and is designed to be useful right at the table. This book contains numerous fifth edition rules references, guides, and random generators to help fire up your imagination as you prepare and run your games. The workbook also contains ten...   [click here for more]
SlyFlourish  $7.99

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Wilderlands of the Magic Realm Color Maps

Wilderlands of the Magic Realm Color Maps


Important Note: The PDF for the Wilderlands of the Magic Realm Guidebook is included in this product. You only need to buy the separate guidebook if you want a print copy of the guidebook. In 1976, Bob Bledsaw and Bill Owen went into business as Judges Guild. Their initial offering was centered on a magnificent 34" by 44" map of the City State of Invincible Overlord. First appearing at Gen Con IX,...   [click here for more]
Bat in the Attic Games  $11.99

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Wilderlands of the Magic Realm, Revised Guidebook

Wilderlands of the Magic Realm, Revised Guidebook


IMPORTANT NOTE: If you plan to order the Wilderlands of the Magic Realm Color Maps. The PDF for the Guidebook is included in that purchase. The PDF only version of the Guidebook is for people who don't want to buy the color maps. This product is the third in a series of four guidebooks covering the Wilderlands of High Fantasy setting. In 1976, Bob Bledsaw and Bill Owen went into...   [click here for more]
Bat in the Attic Games  $7.99

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B/X Essentials: Adventures and Treasures

B/X Essentials: Adventures and Treasures


Revised and enhanced edition live at Kickstarter now! https://www.kickstarter.com/projects/necroticgnome/old-school-essentials/comments B/X Essentials is rebranding as Old-School Essentials, to be debuted as a boxed set and all-in-one hardcover. The B/X Essentials line is a restatement of the classic Basic/Expert...   [click here for more]
Necrotic Gnome  $7.99

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Operation Unfathomable

Operation Unfathomable


BEHOLD the Underworld in all its bewildering majesty as titanic Chaos Godlings and their unsavory cults make genocidal war upon each other! SEIZE eldritch artifacts and treasures far above your lowly station! THRILL as you throw the gauntlet of your life into the smug face of the unknowable and embark upon OPERATION UNFATHOMABLE!...   [click here for more]
Hydra Cooperative  $20.00

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Sly Flourish's Fantastic Adventures

Sly Flourish's Fantastic Adventures


Sly Flourish's Fantastic Adventures is a book of ten short adventures for the fifth edition of the world's most popular roleplaying game. Each adventure is written for 2nd to 5th level and is designed so GMs can drop them into any fantasy campaign world. Whether you run a homebrew setting or a published game world, these adventures will fit in as either main adventure hooks or side quests to be undertaken...   [click here for more]
SlyFlourish  $19.99

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Wilderlands of High Fantasy, Color Maps

Wilderlands of High Fantasy, Color Maps


Important Note: The PDF for the Wilderlands of High Fantasy Guidebook is included in this product. You only need to buy the separate guidebook if you want a print copy of the guidebook. In 1976, Bob Bledsaw and Bill Owen went into business as Judges Guild. Their initial offering was centered on a magnificent 34" by 44" map of the City State of Invincible Overlord. First appearing...   [click here for more]
Bat in the Attic Games  $14.99

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The Gamemaster's Worldbuilding Journal

The Gamemaster's Worldbuilding Journal


The Gamemaster's Worldbuilding Journal is perfect for game designers, novelists, and especially gamemasters. Build nations, design kingdoms, explore the geography of your realms with this collection of forms, documents, and sheets created to cover all aspects of world design. Use this tome to nicely print your notes and ideas in a clean compilation, or treat the journal as a scrapbook and write in...   [click here for more]
Fat Goblin Games  $42.75

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Racial Profiles: The Arkhoons

Racial Profiles: The Arkhoons


Racial Profiles: The Arkhoons introduces a new race for players of the Pathfinder Roleplaying Game! Arkhoons are a race of humanoids who hail from below the world’s surface, acting as mercenaries who primarily performed spying and sabotage missions and assassinations for other underworld groups that could afford the arkhoons’ outrageous premiums. Their chameleon-like...   [click here for more]
d20pfsrd.com  $10.95

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Deep Carbon Observatory

Deep Carbon Observatory


Deep Carbon Observatory is an adventure for Dungeons and Dragons. The adventure takes players from a town devastated by an unexpected flood, through a drowned land where nature is turned upside down and desperate families cling to the roofs of their ruined homes, hiding from the monstrous products of a disordered world, through the strange tomb of an ancient race, to a profundal zone, hidden for millennia...   [click here for more]
False Machine Publishing  $13.30

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Wilderlands of High Fantasy, Revised Guidebook

Wilderlands of High Fantasy, Revised Guidebook


IMPORTANT NOTE: If you plan to order the Wilderlands of High Fantasy Color Maps. The PDF for the Guidebook is included in that purchase. The PDF only version of the Guidebook is for people who don't want to buy the color maps. In 1976, Bob Bledsaw and Bill Owen went into business as Judges Guild. Their initial offering was centered on a magnificent 22" by 34" map of the City State...   [click here for more]
Bat in the Attic Games  $5.99

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One Page Dungeon Compendium 2018 Tenth Anniversary Print Edition

One Page Dungeon Compendium 2018 Tenth Anniversary Print Edition


The 2018 Tenth Anniversary Print Edition One Page Dungeon Compendium contains 161 "one page" dungeons and adventures! This is the largest compendium to date, with entries ranging from post apocalyptic village raidsand an alternative history 1950's town to classic fantasy dungeon delves and everything in-between. A retrospective on the contest, written by Michael Curtis, is also included. 175 pages...   [click here for more]
Shattered Pike Studio  $13.25

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Wormskin Issue 8

Wormskin Issue 8


The secrets of the witches of Dolmenwood -- The Sisters of the Chalice and the Moon. Guidelines and charts for camping wild in the woods. d30 generator for strange waters. Monsters of the Wood: brainconk, jack-o'-lantern, ochre slime-hulk, pook morel, wronguncle. Wormskin explores the mythic forest called Dolmenwood, a weird...   [click here for more]
Necrotic Gnome  $9.99

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D&D Rules Cyclopedia (Basic)

D&D Rules Cyclopedia (Basic)


Whether you're a player or a Dungeon Master, the Dungeons & Dragons Rules Cyclopedia is now the comprehensive sourcebook you need for the original fantasy roleplaying game! For ages 12 and up, the Cyclopedia contains the compete game system and hundreds of features, including the following: All the rules from the D&D boxed set series, including Basic, Expert, Companion,...   [click here for more]
Wizards of the Coast  $24.99

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Fantastic Wilderlands Beyonde Color Maps

Fantastic Wilderlands Beyonde Color Maps


Important Note: The PDF for the Fantastic Wilderlands Beyonde Guidebook is included in this product. You only need to buy the separate guidebook if you want a print copy of the guidebook. In 1976, Bob Bledsaw and Bill Owen went into business as Judges Guild. Their initial offering was centered on a magnificent 34" by 44" map of the City State of Invincible Overlord. First appearing...   [click here for more]
Bat in the Attic Games  $14.99

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Shadows over Vathak: Player's Guide to Vathak

Shadows over Vathak: Player's Guide to Vathak


A Stricken World Shadows over Vathak blends the Otherworldly, Cosmic Horror themes of New England's Lovecraft, the Macabre Mysteries of Poe, and the sensibilities of Victorian, Gothic Horror Adventure into an original fantasy setting for the Pathfinder Roleplaying Game. As players, your characters fight to survive in a land threatened with destruction by the rise of the...   [click here for more]
Fat Goblin Games  $27.78

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The Master Player's Adventurers Journal

The Master Player's Adventurers Journal


Bring your character to life! Give them the voice you always knew they had! Can be used with Any Roleplaying System! There are logs that allow you to keep track of all of the crunch and data that is a Player Character. This is not one of those logs. The Master Player's Adventurers Journal is an "In Character"...   [click here for more]
Fat Goblin Games  $15.99

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What Ho, Frog Demons

What Ho, Frog Demons


Weighing in at 112 pages of pure Slavic/Vancian/Moorcockian acid fantasy, What Ho, Frog Demons is the fourth stand-alone, mini-sandbox adventure in the Slumbering Ursine Dunes series. Fever-Dreaming Marlinko was an experiment in reforming the city setting book: sloughing off the tedious bits and cranking up the most adventurable qualities. What Ho, Frog Demons is...   [click here for more]
Hydra Cooperative  $16.00

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Dungeon Master's Guide (1e)

Dungeon Master's Guide (1e)


The 1st Edition Dungeon Master's Guide is Back! Dungeon Masters everywhere, rejoice! Too long have you had to suffer along with crucial charts and tables spread through many works. Too long have you had to use makeshift references trying to solve the problem. You now have a complete compilation of the most valuable material for your refereeing, the Dungeon Master's Guide. Herein you will find: Combat...   [click here for more]
Wizards of the Coast  $24.99

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The Gamemaster's Monster Memoir

The Gamemaster's Monster Memoir


The Gamemaster's Monster Memoir is designed as a journal for you to catalogue all the various beasts and monstrosities you've designed for your world. Each chapter offers various blank forms and documents to help detail all the information you need for your games. Chapter 1 - Legendary Monsters: Here you will find those major monsters of your campaign. World serpents, demigods and...   [click here for more]
Fat Goblin Games  $39.96

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The Gamemaster's Adventure Planner

The Gamemaster's Adventure Planner


This product is a bit different than the others in the Gamemaster Journal line, it does collect a bunch of useful forms for you to design adventures with, but it also works as a blank template modeled after most standard adventures. The first section of the book includes forms for recording game sessions, outlining and planning events and encounters, as well as designing major locations. ...   [click here for more]
Fat Goblin Games  $9.99

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Fantastic Wilderlands Beyonde, Revised Guidebook

Fantastic Wilderlands Beyonde, Revised Guidebook


IMPORTANT NOTE: If you plan to order the Fantastic Wilderlands Beyonde Color Maps. The PDF for the Guidebook is included in that purchase. The PDF only version of the Guidebook is for people who don't want to buy the color maps. This product is the second in a series of four guidebooks covering the Wilderlands of High Fantasy setting. In 1976, Bob Bledsaw and Bill Owen went into...   [click here for more]
Bat in the Attic Games  $6.99

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Eyrie of the Dread Eye

Eyrie of the Dread Eye


From the imagination of Courtney Campbell, creater of the popular OSR blog Hack & Slash, comes a terrifying new adventure for characters level 6 to 8. The Eye Is Opening. Thousands of years ago, living gods named Khepri wielded powers beyond understanding. Their bizarre magics rived a rent in reality itself. This portal—the Oculus—led to the...   [click here for more]
Autarch  $25.00

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City State of the Invincible Overlord, Color Map

City State of the Invincible Overlord, Color Map


In 1976, Bob Bledsaw and Bill Owens went into business as Judges Guild. Their initial offering was centered on a magnificent 34" by 44" map of the City State of Invincible Overlord. First appearing at Gen Con IX, it was sold literally out of the trunk of a car during the convention. Now forty years later that map has been redrawn in full color. It preserves all the original detail while adding new...   [click here for more]
Bat in the Attic Games  $9.99

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Players Handbook (1e)

Players Handbook (1e)


The 1st Edition Player's Handbook is back! No more searching through stacks of books and magazines to find out what you need to know. The Player's Handbook puts it all at your fingertips, including: All recommended character classes: Fighters, Paladins, Rangers, Magic-Users, and more. Character Races: Dwarves, Elves, Gnomes, Half-Orcs, Humans, and more. Character Level Statistics. Equipment...   [click here for more]
Wizards of the Coast  $24.99

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Knowledge Check: Last Rites

Knowledge Check: Last Rites


Knowledge Check: Last Rites Knowledge Check is a product line for players and gamemasters. Each book is a collection of rules and information designed to add a little knowledge to any fantasy campaign, focusing on a particular aspect of the skill system and adding depth and breadth to your play experience. Knowledge Check: Last Rites will take you down the dark...   [click here for more]
Fat Goblin Games  $9.95 $6.96

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War of the Burning Sky 5E #5: Mission to the Monastery of Two Winds

War of the Burning Sky 5E #5: Mission to the Monastery of Two Winds


Witness the mighty and terrible face of war in a world of magic! A critically acclaimed high fantasy adventure path for 5th Edition from veteran authors such as Ari Marmell (Heroes of Horror, Tome of Magic), Wolfgang Baur (Editor DUNGEON® Magazine 1992-1995), Wil Upchurch (Midnight®, Champions of Ruin) and Darrin Drader (Book of Exalted...   [click here for more]
EN Publishing  $14.99

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Lion & Dragon

Lion & Dragon


Lion & Dragon is a Medieval Authentic OSR game. Until now, you only thought you were playing "medieval fantasy"! With Lion & Dragon, the rules of the original tabletop RPG have been adapted to create a more historically authentic medieval experience, to reflect the grittier and yet more mythic world of a magical medieval Europe. L&D includes new rules governing social class and materials...   [click here for more]
DOM Publishing  $15.81

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Monster Manual (1e)

Monster Manual (1e)


All your favorite monsters are back! Now you can download the 1st Edition Advanced Dungeons & Dragons Monster Manual. An encyclopedic collection of information certain to be of invaluable use to players and Dungeon Masters alike, the Monster Manual comes complete with game specifications, background details and, in many cases, an illustration in addition! Note about...   [click here for more]
Wizards of the Coast  $24.99

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Wormskin Issue 1

Wormskin Issue 1


The grimalkin race-class. Four new spells of cat-kind, including the terrifying (?) furball. The moss dwarf race-class. One (1!) new forest-creeping monster: the root-thing. A hearty article on the fungi of Dolmenwood: edible, psychedelic, and poisonous. Now includes a free PDF with two additional race-classes: the woodgrue and the Dolmenwood elf! Wormskin...   [click here for more]
Necrotic Gnome  $9.99

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The Gamemaster's Allies and Adversaries Journal

The Gamemaster's Allies and Adversaries Journal


The Gamemaster's Allies and Adversaries Journal is perfect for game designers, novelists, and especially gamemasters wanting to keep track of all non-player characters in their world. This product is designed as a blank journal for you to catalog all the various non-player characters you’ve created for your campaign world. The book is broken down into 6 chapters. Major Non-player...   [click here for more]
Fat Goblin Games  $12.86

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Wormskin Issue 7

Wormskin Issue 7


d30 name generators for the most common Dolmenwood races (humans, elves, moss dwarfs, grimalkin, and woodgrues). Henchman generator, including guidelines on hiring henchmen in Dolmenwood. Descriptions of seven hexes to the east of the town of Prigwort, in central Dolmenwood. Descriptions of seven hexes around the hamlet of Drigbolton, in the north. Descriptions of seven hexes around the road...   [click here for more]
Necrotic Gnome  $9.99

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CLASSifieds: The Pyromancer

CLASSifieds: The Pyromancer


CLASSifieds: The Pyromancer (New) The Pyromancer: The discovery of fire is hailed by many as one of the most important discoveries in all the worlds. Those arcane practitioners who “find the fire within” are known as pyromancers. The burning desire to delve further into the pyromantic arts consumes many; stories tell of wild, undisciplined practitioners...   [click here for more]
Fat Goblin Games  $9.99 $5.96

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Wormskin Issue 5

Wormskin Issue 5


A full revelation (for the eyes of DMs only!) of the secrets and machinations of the Drune, that cabal of sinister sorcerers who haunt the Wood. Guidelines and random tables for use in Dolmenwood adventures of the hex-crawl mode. 7 hexes around the region known as Hag's Addle. A boggy adventure locale: the lair of the Hag. Monsters of the Wood: boggin, brambling, drune, flammbraggyrd. A bonus...   [click here for more]
Necrotic Gnome  $9.99

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Castle of the Mad Archmage Map Book

Castle of the Mad Archmage Map Book


The legendary megadungeon is here at last! More than thirteen levels and 1,500 keyed encounters of perils, monsters, traps, and treasure to bedevil your players. Find levels of warring humanoids, the deadly Arena, ancient artifacts, lost temples, portals to other worlds, and the ultimate secret of the dungeons... the Mad Archmage himself. Originally released as a free electronic book in serial...   [click here for more]
BRW Games  $9.96

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Manifest Destiny, Book 2 - Cults & Clergy (PFRPG)

Manifest Destiny, Book 2 - Cults & Clergy (PFRPG)


Manifest Destiny, Book 2 - Cults & Clergy is the second in a new series of Pathfinder Roleplaying Game supplements from d20pfsrd.com Publishing focusing on those in tune with the gods and this one gives a general use to anyone with a deific bent. "It is under the greatest adversity that there exists the greatest potential for doing good, both for oneself and others." ...   [click here for more]
d20pfsrd.com  $8.95

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Forces of Nature, Book 1 - The Druid (5e)

Forces of Nature, Book 1 - The Druid (5e)


Forces of Nature, Book 1: The Druid is the first in a new series of roleplaying game supplements for 5e from d20pfsrd.com Publishing focusing on wilderness oriented classes, this one focuses on the Druid. "When nature calls, I reply. When nature speaks, I listen. And when nature angers, I destroy." This book introduces tons of new options for druids...   [click here for more]
d20pfsrd.com  $9.95

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Wormskin Issue 6

Wormskin Issue 6


The sixteen Lords and Ladies of Fairy who concern themselves with the mortal realm of Dolmenwood. The Brackenwold calendar (article to accompany the free Dolmenwood Calendar PDF). Descriptions of seven hexes around the town of Prigwort, in central Dolmenwood. The most important people and places of Prigwort. Spirituous beverages generator. The Baker's Dozen: an adventure locale involving an...   [click here for more]
Necrotic Gnome  $9.99

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GAZ14: The Atruaghin Clans (Basic)

GAZ14: The Atruaghin Clans (Basic)


From the ashes of an ancient culture of proud warriors rises a race of people unlike any other in the Known World. Long ago, the power of Blackmoor all but destroyed the mighty Azcans. Some of them, the bravest of the brave, sought refuge under the shadow of a great plateau. For decades, they struggled to preserve their lives and their culture. Now, centuries later, their secrets are revealed. From...   [click here for more]
Wizards of the Coast  $9.99

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GAZ6 The Dwarves of Rockhome (Basic)

GAZ6 The Dwarves of Rockhome (Basic)


Dwarves have a reputation that is both good and bad. On the good side, they are known as loyal, hard-working, dependable, and fierce defenders of their homes. On the other side, they are condsidered...well, a little dull. No longer. The Dwarves of Rockhome, the latest Gazetteer for the DUNGEONS & DRAGONS games system, gives you a complete, in-depth look at a vibrant, living, anything-but-dull...   [click here for more]
Wizards of the Coast  $12.99

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Wormskin Issue 2

Wormskin Issue 2


An introduction to the High Wold, the south-westerly corner of Dolmenwood. Descriptions of the seven hexes clustered around the village of Lankshorn. Details of the most signifcant people and places in Lankshorn, including: the Hornstoat's Rest inn, the fairy-blooded bladesmith, the Man of Gold Apothecary, the Church of St Pastery. Tavern fare generator. Psychedelic compounds generator, including...   [click here for more]
Necrotic Gnome  $9.99

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Campaign Kits:The Mysteries of Hollowfield

Campaign Kits:The Mysteries of Hollowfield


Campaign Kits The Mysteries of Hollowfield Halloween is here and Fat Goblin Games is out to scare the pants off of your players! Campaign Kits – The Mysteries of Hollowfield has eight spooky adventures in a sandbox town ready for you to drop into virtually any campaign setting. The Goblin Hoarde of John Bennett, Kalyna Conrad, J Gray, Garrett Guillotte, Rick...   [click here for more]
Fat Goblin Games  $11.99

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Wormskin Issue 4

Wormskin Issue 4


A lakeside adventure locale: the Atacorn's Retreat, wherein the Atacorn Farthigny, spawn of the Nag-Lord, may be encountered. A d30 generator table for the many lesser standing stones that litter the wood. A brief exposition of the use of fairy trinkets by those of mortal birth. The second (and final) part of the Ruined Abbey dungeon, in which the secrets and horrors of the crypts beneath the...   [click here for more]
Necrotic Gnome  $9.99

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Call to Arms: Fantastic Technology

Call to Arms: Fantastic Technology


Call to Arms: Fantastic Technology Call to Arms is a book line for players and gamemasters alike. Each book focuses on a different type of item, expanding rules for those items and adding everything from new mundane and magical examples of the item to new character options related to the item. Call to Arms: Fantastic Technology brings new eras of scientific advancement into your...   [click here for more]
Fat Goblin Games  $12.95 $10.00

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Wormskin Issue 3

Wormskin Issue 3


An overview of the history of men, goats, and fairies in Dolmenwood since ancient times. Who is the Cold Prince? Details of the most commonly spoken languages in the setting. A description of the ley-line Chell, a ring of occult energy encircling a 60-mile area of western Dolmenwood. Its origin, powers, and purpose are revealed. Encounters and points of interest in seven hexes to the east of Lake...   [click here for more]
Necrotic Gnome  $9.99

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Knowledge Check: Codes & Cyphers

Knowledge Check: Codes & Cyphers


Knowledge Check: Codes & Cyphers Knowledge Check is a product line for players and gamemasters. Each book is a collection of rules and information designed to add a little knowledge to any fantasy campaign, focusing on a particular aspect of the skill system and adding depth and breadth to your play experience. Codes and Cyphers enters the world of secret writing, exploring the history of...   [click here for more]
Fat Goblin Games  $9.95 $5.96

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Monster Movie Matinee

Monster Movie Matinee


Monster Movie Matinee A masked killer stalking a small town. A devilish clown kidnapping children. Small grey men mutilating your cattle. These are our favorite movie monsters and they are here to haunt your next big adventure. Monster Movie Matinee brings all your favorite movie monsters to the Pathfinder® Roleplaying Game. Included in this release are 10...   [click here for more]
Fat Goblin Games  $6.96

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Magic Item Card Catalog: Panderlyn's Curiosities

Magic Item Card Catalog: Panderlyn's Curiosities


Cards for new magical items from the notes of Panderlyn the Mage! This is part of a series of magic item cards. One side of each card has a beautiful, painted style illustration of the item, the other side has the item's game rules for use with the 5th edition of the best-known fantasy RPG. Hand them out to players as they gain the items for easy reference and/or use them to keep track of which...   [click here for more]
Inkwell Ideas  $9.99

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Random Terrain and Encounter Generator

Random Terrain and Encounter Generator


A comprehensive system for creating and stocking wilderness and dungeon environments. Within these pages you’ll find rules for randomly generating terrain in wilderness, including settlements and ruins, as well as random encounter tables you can either use as-is or use as inspiration for your own encounter tables. Encounter tables are provided for every combination of eight different terrain...   [click here for more]
BRW Games  $19.95

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