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MDI: MENU (And Services)

MDI: MENU (And Services)


Pretty much anything for price. The Moon Dragon Inn (MDI) Menu Includes a Breakfast menu, Dinner menu, a Drink Menu, and variety of services that might be available at any major Tavern/Inn existing upon most fantasy worlds. The Breakfast menu doesn’t include anything more exotic then turtle eggs and/or buffalo steak. But the dinner and drink menus include some (optional) choices that range...   [click here for more]
Stainless Steel Dragon   FREE 

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Preparing Scenes

Preparing Scenes


Preparing Scenes explores my method of preparation and planning as a game master. It is a very concrete description of how I plan my games. I've come to value scene-centric preparation with not only avoiding traditional risks of railroading but actually further maximizing flexibility and ability to improvise. ...   [click here for more]
ThinkDifferent   FREE 

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Silvertide Primer

Silvertide Primer


This Primer provides players (and GMs) with enough basic info to create characters and see the inner workings of all the cultures of the Silvertide Campaign World. Sections include a basic timeline of the Silvertide region, entries on the various nations and cultures found (25 of them!), a Wizard prestige class, Ranger archetype, new undead Druid class, two bloodlines, an overview of the Talon mythos,...   [click here for more]
Malruhn  Pay What You Want

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The Pirate GM's Taste of the Treasures

The Pirate GM's Taste of the Treasures


This GM Accessory is compatible with both Pathfinder and Every Editon of the Worlds Most Popular Fantasy RPG. The Pirate GM's Taste of the Treasures Contained within is but a small sampling of the tables and information to be had in The Pirate GM's Right Fist 6 Encounters At Sea 6 Encounters On Land 5 “Unexplored Island” Adventure Hooks...   [click here for more]
Black Shark Enterprises   FREE 

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Yet Another Fantasy RPG

Yet Another Fantasy RPG


This is a free and fan made RPG game by people who wanted some extra features added to their classic sword and sorcery games. In this document you will find a d20 system that uses the minimum amount of dice and only 4 classes. Interesting mechanics such as roleplay awards, milestones, invokes and compels, and character backgrounds have been implemented in an attempt to capture a nostalgia feeling....   [click here for more]
Meridian Arc Studio   FREE 

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Conjure Hagalaz-Destiny

Conjure Hagalaz-Destiny


Conjure Destiny is a collection of elements for use with the Conjure Hagalaz game. However, the majority of elements can easily be used in Dungeon World or Dungeons and Dragons games. • Six quests in the Sub Tropical region of Kestrek in the nation of Lisanbre. • Three quests on the moon of Vorda, with suggestions of how to get there and how to run quests there. • A village and desert...   [click here for more]
Blake Ryan  Pay What You Want

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Goblinoid Trinkets and Treasures Vol 1

Goblinoid Trinkets and Treasures Vol 1


You know that moment when your players have slain the bad guy and his minions? The moment where the normally upright and righteous characters become total fiends and loot the still cooling dead bodies ... well, this is for those moments. And let's face it those moments come along a lot! This list contains 20 trinkets and treasures that will make the pilfering more interesting. All...   [click here for more]
The Grinning Frog  Pay What You Want

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Critical Hit and Fumble Cards pdf

Critical Hit and Fumble Cards pdf


Critical Hit and Fumble Cards Do you find your current critical hit and fumble system a bit boring? Do you tire of rolling a critical hit or fumble only to have to roll again to refer to a chart? Do you want to give your players a visual description of their critical hit or fumble? Then this critical hit and fumble deck is for you. With 30 unique critical hit and 30 unique fumble...   [click here for more]
Geek Corps Productions  Pay What You Want

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Elements of Evil: Gnolls

Elements of Evil: Gnolls


They're hairy. They're mean. They have really bad breath, and they're a great choice for you next PC race...Gnolls, the bane of gnomes everywhere! Only gnomes and gnolls know how much gnolls hate gnomes! Elements of Evil: Gnolls is a race supplement for evil PCs. Compatible with 5th Edition! ...   [click here for more]
5Realms Publishing  Pay What You Want

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Religious Trinkets and Pocket Finds Vol 2 (5e)

Religious Trinkets and Pocket Finds Vol 2 (5e)


You know that moment when your players have slain the bad guy and his minions? The moment where the normally upright and righteous characters become total fiends and loot the still cooling dead bodies ... well, this is for those moments. And let's face it those moments come along a lot! This list contains 100 trinkets and pocket find curiosities that will make the pilfering...   [click here for more]
The Grinning Frog  $0.99

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20 Quick Aasimar NPCs

20 Quick Aasimar NPCs


Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale! Have some Angelic Aasimar ... except some have fallen! QUICK NPCS Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes...   [click here for more]
The Grinning Frog  $1.20 $1.00

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20 Quick Drow NPCs

20 Quick Drow NPCs


Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale! DROW NPCs - culturally insular, xenophobic and vicious... What happens when they are stranded far from home and have to get jobs and make their way in the world? The NPCs inside will show you how 21 of them turned out. Released just prior to...   [click here for more]
The Grinning Frog  $1.00

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20 Quick Half-Orc NPCs

20 Quick Half-Orc NPCs


Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale! Do your players catch you out sometimes by suddenly expressing an interest in some random NPC who you never planned out because they weren't important? Do you sometimes struggle to come up with names for all the NPCs you are populating your setting with?...   [click here for more]
The Grinning Frog  $1.00

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MDI: LADIES NIGHT (Dungeon Module)

MDI: LADIES NIGHT (Dungeon Module)


This module features horrific monsters to fight, deadly traps to be overcome, and rare and amazing treasures to be earned. This SSD universal game supplement is suitable for use with MOST fantasy role-playing game systems. 3-6 hours of play for 4-8 adventurers 7th-9th level. (Expert Level) DM Map, Monsters, Traps and Treasure included. (Some very unusual, the kind of stuff high-level adventurers...   [click here for more]
Stainless Steel Dragon  $1.00

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MDI: LIZARDS ON THE LOOSE! (Dungeon Module)

MDI: LIZARDS ON THE LOOSE! (Dungeon Module)


This module features horrific monsters to fight, deadly traps to be overcome, and rare and wonderous treasures to be earned. This SSD universal game supplement is suitable for use with MOST fantasy role-playing game systems. 4-8 hours of play for 4-8 adventurers 4th-7h in level. DM Map, Monsters, Traps and Treasure included. (Some very unusual.) Previously sold only as part of much larger, much...   [click here for more]
Stainless Steel Dragon  $1.00

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MDI: NIGHT OF THE NINJA (Dungeon Module)

MDI: NIGHT OF THE NINJA (Dungeon Module)


This module features evil rogues to fight, deadly traps to be overcome, and rare and amazing treasures to be earned. This SSD universal game supplement is suitable for use with MOST fantasy role-playing game systems. 4-8 hours of play for 4-8 adventurers 7th-10th in level.. DM Map, Monsters, Traps and Treasure included. (Some very unusual.) Previously sold only as part of much larger,...   [click here for more]
Stainless Steel Dragon  $1.00

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MDI: NIGHT OF THE WIGHT (Dungeon Module)

MDI: NIGHT OF THE WIGHT (Dungeon Module)


This module features horrific undead monsters to fight, deadly traps to be overcome, and rare and amazing treasures to be earned. This SSD universal game supplement is suitable for use with MOST fantasy role-playing game systems. 4-8 hours of play for 4-8 adventurers 3rdst-6th level. (Novice Level) DM Map, Monsters, Traps and Treasure included. (Some very unusual.) Previously sold only as part...   [click here for more]
Stainless Steel Dragon  $1.00

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MDI: NIGHT OF THE ZOMBIES (Dungeon Module)

MDI: NIGHT OF THE ZOMBIES (Dungeon Module)


This module features horrific monsters to fight, deadly traps to be overcome, and rare and amazing treasures to be earned. This SSD universal game supplement is suitable for use with MOST fantasy role-playing game systems. 4-8 hours of play for 4-8 adventurers 0-3nd in level. DM Map, Monsters, Traps and Treasure included. (Some very unusual.) Previously sold only as part of much larger,...   [click here for more]
Stainless Steel Dragon  $1.00

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MDI: UNWELCOME VISITORS (Dungeon Module)

MDI: UNWELCOME VISITORS (Dungeon Module)


This module features horrific monsters to fight, deadly traps to be overcome, and rare and amazing treasures to be earned. This SSD universal game supplement is suitable for use with MOST fantasy role-playing game systems. 4-8 hours of play for 4-8 adventurers 1st-4th level. (Novice Level) DM Map, Monsters, Traps and Treasure included. (Some very unusual, but not unbalancing for lower level characters.)...   [click here for more]
Stainless Steel Dragon  $1.00

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OPUS (One Page Universal System): High Fantasy Rules

OPUS (One Page Universal System): High Fantasy Rules


OPUS (One Page Universal System) is a complete, stand-alone rpg that comes ready to play. Each set gives you six characters, and six copies of the rules. Why six copies of the rules? Print everything two sided, front-to-back, and you end up with a character sheet on one side of the page, and the entire "rulebook" on the other. Add in some black and white public domain illos, and another 2-4 pages...   [click here for more]
Dragon Trove LLC  Pay What You Want

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OPUS (One Page Universal System): Science Fiction Rules

OPUS (One Page Universal System): Science Fiction Rules


OPUS (One Page Universal System) is a complete, stand-alone rpg that comes ready to play. Each set gives you six characters, and six copies of the rules. Why six copies of the rules? Print everything two sided, front-to-back, and you end up with a character sheet on one side of the page, and the entire "rulebook" on the other. Add in some black and white public domain illos, and another 2-4 pages...   [click here for more]
Dragon Trove LLC  Pay What You Want

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The Roleplayer's Arcane Spellbook

The Roleplayer's Arcane Spellbook


Every Magic-user deserves a traveling Spellbook! Can be used with Any Roleplaying System! Designed to be as universal as possible, the Roleplayer's Arcane Spellbook provides a unique journal of comprehensive forms covering all the most important details. 20 spells pages each for 0-9th level spells Detailed cataloging sheets for spell components All your magic equipment, from...   [click here for more]
Fat Goblin Games  $2.95 $1.48

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The Roleplayer's Divine Prayerbook

The Roleplayer's Divine Prayerbook


Every Cleric deserves a traveling Prayerbook! Can be used with Any Roleplaying System! Designed to be as universal as possible, the Roleplayer's Divine Prayerbook provides a unique journal of comprehensive forms covering all the most important details. prayer pages each for 0-9th level spells Detailed forms for tracking deities & demigods Design and note important churches/temples,...   [click here for more]
Fat Goblin Games  $2.95 $1.48

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Centica Primer

Centica Primer


CENTICA is a land bleeding from a thousand wounds. Its people are a feuding superstitious race, ever tending the sacred pools as their ancestors admonished. Blood sacrifice appeases the tribal gods - warlike Centica and her demi-sons Conn and Colla. Now the Centics face destruction. Storms thrash and boom as fleets of Ivirate warships darken the horizon. Bolstered by sorcery and...   [click here for more]
Grimdark Games  Pay What You Want

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The Pirate GM's Right Fist

The Pirate GM's Right Fist


This GM Accessory is compatible with both Pathfinder and Any edition of the most popular fantasy rpg. Do you want to run a detailed and interesting pirate-themed game that your players will remember for years to come? Well, then you're in luck, Matey. Within these guarded pages are the tables and charts a GM needs to run fun and detailed nautical adventures in any RPG,...   [click here for more]
Black Shark Enterprises  $2.00

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The Pirate GM's Ships to Plunder

The Pirate GM's Ships to Plunder


This GM Accessory is compatible with both Pathfinder and Any edition of the most popular fantasy rpg. This is a collection of 10 different merchant ships available for plundering, adventure seeds, or whatever you want to use them for Inside You Will Find 10 Ships With . . . Ship Names, Histories and Descriptions Captains with Both Personalities and Stats Crews...   [click here for more]
Black Shark Enterprises  $2.00

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Ekron Book of The Hammer

Ekron Book of The Hammer


Ekron RPG is a new Multiverse gaming Roleplaying Game. Where we need to choose kingdoms and factions, although Futures to fight with mechanics. The war within came since 2012 until 3045 but the Worlds are ruined. Federations gone and lost. It must be found a new way to seek peace at Federation Momma. This is for customers. ...   [click here for more]
Ekron Open RPG  Pay What You Want

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Hinterland: a Guide to the Wilds

Hinterland: a Guide to the Wilds


Part guide, part adventure, Hinterland: a Guide to the Wilds introduces you to the backcountry of the Bay of Spirits. The rugged wilderness extending beyond the rocky coastline remains untamed, beckoning for adventurers and explorers. It is a land of woodsfolk, Goblins, Elves, and the wild creatures that dwell within. Beyond the comforts of village life and the crackling fire of a roadside inn...   [click here for more]
Roan Studio  $2.99

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Valkyrie - Ichaival

Valkyrie - Ichaival


Ichaival is a solo or multi-player roleplaying gamebook, which uses familiar game mechanics to deliver a largely visual adventure. You are able to transport yourself into the Otherworld when struck by lightning. Once there your skills are enhanced, including gaining magical powers and the ability to use your mind to act on others. Your task in this adventure is to journey through the Otherworld...   [click here for more]
Thistle Games  $3.95

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1pot: rules system & house rules for old school RPGs

1pot: rules system & house rules for old school RPGs


1pot ruleset for low level OSR style play across your game or retroclone of choice 1pot is a collection of optional modular rules, house rules, and ideas that can bring a grittier feel to other, especially old-school style, roleplaying games - but that in itself also describes a complete simple, abbreviated and rules-lite RPG. The goal is to extend the risky, one-roll-away-from-death,...   [click here for more]
Wedge the Halfling Under the Door!  Pay What You Want

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Arcane Theory

Arcane Theory


Using Arcane Magic to develop Characters, Worldbuilding, and Adventures Arcane magic is a foundational element of tabletop fantasy. Whether you’re drawing upon the concepts of Vancian magic as interpreted by Gygax and Arneson, or embracing pseudo-historical tradition of Hermeticism, the ability to manipulate supernatural energy and cast spells is an important part of the genre. With no arcane...   [click here for more]
Dancing Lights Press  $8.00 $4.00

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Cleric Theory

Cleric Theory


Using Clerics in Worldbuilding and Adventure Design Any System! Any Setting! Clerics bring a sense of mythology to a fantasy world. They validate the existence of deities. Their beliefs reflect the morals and ethics of their religion, if not the broader cultures of the setting. The magic they utilize is different because it is divinely bestowed for faithfulness...   [click here for more]
Dancing Lights Press  $8.00 $4.00

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Divine Theory

Divine Theory


Using Divine Magic to develop Characters, Worldbuilding, and Adventures Divine magic is an element of tabletop fantasy with that’s seen a lot of changes. Originally intended to help emulate vampire hunters in Hammer Horror films (seriously) by allowing characters to turn and disrupt the undead, it’s grown to encompass a whole spectrum of real-world religious influences, mythology, and...   [click here for more]
Dancing Lights Press  $8.00 $4.00

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Fighter Theory

Fighter Theory


Using Fighters in Worldbuilding and Adventure Design Any System! Any Setting! The appeal of the fighter is that it’s the most generic of character classes. It plays to the most basic rules, regardless of what system you’re using. There are no complicated and esoteric exceptions to be learned, making it perfect for new players. For those interested...   [click here for more]
Dancing Lights Press  $8.00 $4.00

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Wizard Theory

Wizard Theory


Using Wizards in Worldbuilding and Adventure Design Any System! Any Setting! The appeal of the wizard is that in many way it’s the most iconic of character classes. Nothing screams fantasy like an arcane spellcaster, able to manipulate the forces of magic that set your fictional realm apart from the real world. While this means, in most systems,...   [click here for more]
Dancing Lights Press  $8.00 $4.00

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Worldbuilding Prompts

Worldbuilding Prompts


Develop Settings, Character Backgrounds, and Adventures Worldbuilding is essential to good fiction, regardless of the genre or medium. It creates the context for the characters and the stories that they’re involved in. The information necessary to understand the motivations of the villains, the goals of the story, and what’s at stake if the protagonists fail, are all tied up on the setting...   [click here for more]
Dancing Lights Press  $9.00 $4.50

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Kefitzah Haderech - Incunabulum of the Uncanny Gates and Portals

Kefitzah Haderech - Incunabulum of the Uncanny Gates and Portals


Kefitzat Haderech - Incunabulum of the Uncanny Gates and Portals is a generic RPG supplement about portals and dimensional gates. The topics covered are like why are portals cool?, what should I do with them? and how do I build them? It also comes with a muleload of tables to generate portals and everything related, including PORTATRON, the one-stop-system...   [click here for more]
Lost Pages  $4.99

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The Book of Worlds

The Book of Worlds


The Book of Worlds is a comprehensive guide to building fantasy worlds. Starting from scratch, this book will show you how to map continents, design cities, build adventuring regions, and more. You may also generate characters, civilizations, religions, magical systems, dungeons, creatures, natural wonders, dynamic plots, and other elements to create your own lore and adventure-filled world....   [click here for more]
Sam Smith  $9.99 $4.99

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The Burning Goblins (Bonus Content)

The Burning Goblins (Bonus Content)


This bonus content version includes the village of Greenfork! A small bastion of civilization lost in the vast wilderness and dark forests common in many RPG settings. It can fit with a pre existing campaign or become the start your own fantasy world. This bonus content enables the GM to start the adventure in a detailed and fleshed out fantasy village and once the burning goblins is finished, bring...   [click here for more]
Blue Sword Games  $4.99

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Adventure Theory

Adventure Theory


Adventure is the Third Pillar of Fantasy Storytelling Any System! Any Setting! This book is about story. I named it Adventure Theory because it’s a more compelling title for tabletop roleplaying gamers, but it’s only one component of a great fantasy adventure. To have a compelling adventure, you need solid characters and an interesting setting as well as a moderately...   [click here for more]
Dancing Lights Press  $10.00 $5.00

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Character Theory

Character Theory


Characters are the First Pillar of Fantasy Adventure! Any System! Any Setting! You’ve created fantasy roleplaying characters before. Odds are that the focus of the system you used was on the crunchy bits. The process tacked background details on at the end that may not have been relevant to the adventures you played. Most of the time, your character’s back story...   [click here for more]
Dancing Lights Press  $10.00 $5.00

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Culture Theory

Culture Theory


Using Fantasy Cultures and Races to develop Characters, Worldbuilding, and Adventures In the context of a fantasy world, culture can mean a lot of things. Often people reduce it to what tabletop games traditionally call race. Elves are magical, learned, and like nature. Dwarves are sassy, temperamental, and like to party. It’s not so much a collection of cultural markers, or even ethnic markers,...   [click here for more]
Dancing Lights Press  $10.00 $5.00

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Ekron RPG Compendium

Ekron RPG Compendium (audio product)


Ekron RPG is a new Multiverse gaming Roleplaying Game. Where we need to choose kingdoms and factions, although Futures to fight with mechanics. The war within came since 2012 until 3045 but the Worlds are ruined. Federations gone and lost. It must be found a new way to seek peace at Federation Momma. This is for customers. ...   [click here for more]
Ekron Open RPG  Pay What You Want

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Ekron-RPG-Compendium

Ekron-RPG-Compendium


Ekron RPG is a new Multiverse gaming Roleplaying Game. Where we need to choose kingdoms and factions, although Futures to fight with mechanics. The war within came since 2012 until 3045 but the Worlds are ruined. Federations gone and lost. It must be found a new way to seek peace at Federation Momma. This is for customers. ...   [click here for more]
Ekron Open RPG  Pay What You Want

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Party Theory

Party Theory


Teams of Characters in Fantasy Adventure Any System! Any Setting! In the past four decades there have been millions of words written about character creation. There are scores of books on worldbuilding, and notable volumes on fantasy adventure design. For some reason, though, little has been written about the nature of parties. To be sure, we do talk about “party...   [click here for more]
Dancing Lights Press  $10.00 $5.00

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Rogue Theory

Rogue Theory


Using Rogues in Worldbuilding and Adventure Design Any System! Any Setting! The appeal of the rogue is their reputation as the non-conformists of character classes. Even if they’re not outright thieves, they have a reputation for being a bit freewheeling, morally flexible, and willing to do things other characters aren’t. They’re skill-oriented...   [click here for more]
Dancing Lights Press  $10.00 $5.00

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Worldbuilding Theory

Worldbuilding Theory


Worldbuilding is the Second Pillar of Fantasy Storytelling Any System! Any Setting! Worldbuilding is essential to a good fantasy adventure. It creates the context for the characters and the stories that they’re involved in. The information necessary to understand the motivations of the villains, the goals of the story, and what’s at stake if the protagonists fail,...   [click here for more]
Dancing Lights Press  $10.00 $5.00

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Scales & Tales

Scales & Tales


Hello! My name is Kevin Sherry, author and illustrator of many popular children's books, including The Yeti Files series and I'm the Biggest Thing in the Ocean.   What I have made here is a brand new 104-page book, filled with fun illustrations, that is a Fantasy Role Playing Game Starter Pack   Scales & Tales is a rule...   [click here for more]
Scales & Tales  $20.00 $8.00

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The New Epoch - Adventure Codex

The New Epoch - Adventure Codex


Forward! Brave the ironwastes, rule the skies, explore the arteries of the world and beyond! Ambush your enemy, defend your airship, scout the borderlands, delve into mythic ruins and combat mighty foes! The complete rules of The New Epoch await you within. Campaigns: Four great campaign ideas arranged into manageable chunks. Campaigns, Quests, Chapters, Encounters,...   [click here for more]
Flightless Terror Games  $19.95 $9.95

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The New Epoch - Equipment Codex

The New Epoch - Equipment Codex


A revolution of clockworks, steamworks, combustion and phlogiston. Stoke your furnace, fill your boilers and wind your clocks. The New Epoch heralds the arrival of wondrous industrial age gear that will kick start your game. Weapons: Hundreds of never-seen-before weapons Armor: Fifty suits of armor and shields Gear: Tools, Kits, Gadgets, Stims, Toxins Style:...   [click here for more]
Flightless Terror Games  $19.95 $9.95

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