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Adventure Havens: Apothecaries and Alchemists

Adventure Havens: Apothecaries and Alchemists


You know what they say about the best-laid plans… The Adventure Havens series of gaming supplements provides game masters and storytellers with a collection of ready-made NPCs and associated locations that can be used to flesh out your current campaign setting or simply fill in the gaps when the players decide to go off in an unintended direction. Adventure Havens: Apothecaries and Alchemists,...   [click here for more]
Bards and Sages  Pay What You Want

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Koboldnomicon

Koboldnomicon


Behold the Ultimate Tome of Koboldic Lore! Long have they been abused, misused, and underappreciated. Now, from the depths of the underdark, they come. They come with their weapons. Their magic. Their mastery. They come to take their rightful place among the races of the surface world. I have bore witness to their unholy wrath. Beware! You will not hear them coming. You will...   [click here for more]
Bards and Sages  Pay What You Want

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The Demon Stones (Swords & Wizardry)

The Demon Stones (Swords & Wizardry)


THE DEMON STONES When huge stones fall out of the night sky, A deadly curse settles over Gravencross. Help the village exorcise the Demon Stones. “The sun had set an hour ago, and the rain lashed down and the wind howled on the dark moor. A storm this late in the season was unusual, but this one seemed different. The clouds were more menacing,...   [click here for more]
MonkeyBlood Design  Pay What You Want

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Saikorojutsu! The Way of the Dice!

Saikorojutsu! The Way of the Dice!


Saikorojutsu! The Way of the Dice! takes the Karma Core Rules and pushes them into overdrive, with 36 pages of advanced rules that let you replicate the feel of your favorite comics or anime adventures. Featuring: Advanced Character Creation Rules: Create more powerful starting characters. Access Elemental Spirits to unlock unique powers in your characters. Advanced...   [click here for more]
Bards and Sages  Pay What You Want

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"The Quest of the Claw" RPG Comic Issue 1

"The Quest of the Claw" RPG Comic Issue 1


In 1983 I was a bright and wide-eyed individual and was new to the work force and the curious hobby of role-playing games. I became a founding member of a Brisbane-based club called Queensland Role Players (QRP) and, when the club committee discovered I could draw, I was asked to create a mascot for QRP and came u with a young apprentice wizard called QuRP. Many months after drawing QuRP I began...   [click here for more]
Friends of Eldoria  Pay What You Want

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"The Quest of the Claw" RPG Comic Issue 3

"The Quest of the Claw" RPG Comic Issue 3


In 1983 I was a bright and wide-eyed individual and was new to the work force and the curious hobby of role-playing games. I became a founding member of a Brisbane-based club called Queensland Role Players (QRP) and, when the club committee discovered I could draw, I was asked to create a mascot for QRP and came u with a young apprentice wizard called QuRP. Many months after drawing QuRP I began...   [click here for more]
Friends of Eldoria  Pay What You Want

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"The Quest of the Claw" RPG Comic Issue 4

"The Quest of the Claw" RPG Comic Issue 4


In 1983 I was a bright and wide-eyed individual and was new to the work force and the curious hobby of role-playing games. I became a founding member of a Brisbane-based club called Queensland Role Players (QRP) and, when the club committee discovered I could draw, I was asked to create a mascot for QRP and came u with a young apprentice wizard called QuRP. Many months after drawing QuRP I began...   [click here for more]
Friends of Eldoria  Pay What You Want

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"The Quest of the Claw" RPG Comic Issue 5

"The Quest of the Claw" RPG Comic Issue 5


QOTC was featured in a club newsletter and later published in the student guild newspaper of the Queensland University of Technology. It was the first thing related to role-playing that I ever got paid for. After its appearance in the student paper it vanished into my archives and it was only recently that an old friend of mine, Wesley Kublick (whom I had not seen for over 30 years) visited Brisbane...   [click here for more]
Friends of Eldoria  Pay What You Want

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"The Quest of the Claw" RPG Comic Issue 6

"The Quest of the Claw" RPG Comic Issue 6


QOTC was featured in a club newsletter and later published in the student guild newspaper of the Queensland University of Technology. It was the first thing related to role-playing that I ever got paid for. After its appearance in the student paper it vanished into my archives and it was only recently that an old friend of mine, Wesley Kublick (whom I had not seen for over 30 years) visited Brisbane...   [click here for more]
Friends of Eldoria  Pay What You Want

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"The Quest of the Claw" RPG Comic Issue 7 and 8

"The Quest of the Claw" RPG Comic Issue 7 and 8


QOTC was featured in a club newsletter and later published in the student guild newspaper of the Queensland University of Technology. It was the first thing related to role-playing that I ever got paid for. After its appearance in the student paper it vanished into my archives and it was only recently that an old friend of mine, Wesley Kublick (whom I had not seen for over 30 years) visited Brisbane...   [click here for more]
Friends of Eldoria  Pay What You Want

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"The Quest of the Claw" RPG Comic Issue 9

"The Quest of the Claw" RPG Comic Issue 9


QOTC was featured in a club newsletter and later published in the student guild newspaper of the Queensland University of Technology. It was the first thing related to role-playing that I ever got paid for. After its appearance in the student paper it vanished into my archives and it was only recently that an old friend of mine, Wesley Kublick (whom I had not seen for over 30 years) visited Brisbane...   [click here for more]
Friends of Eldoria  Pay What You Want

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(5e) Lair of the Lightsbane

(5e) Lair of the Lightsbane


Deep in the Anthorian Bordlerlands, the town of Nowhere is a place where many adventurers have made their base of operations. It’s said to be safe behind the walls. A place to restock, rest, and spend the treasures plundered in this wild and savage region. But all is not as it appears, and you have woken up in a small dank cell, your mind fogged, your weapons gone and a dark cult intends you...   [click here for more]
Geek Fight Club  Pay What You Want

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(5E) Marksman

(5E) Marksman


Strike your foes at a distance. ENHANCE THIS PRODUCT When you pay for this product rather than download it for free, we will provide additional information for free once it meets the following goals: $150 in sales (100% achieved): Thanks to all who led the way toward this achievement. The updated version contains magic items, background variants,...   [click here for more]
Alea Publishing Group  Pay What You Want

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(5E) Never Ask Directions - 5th edition compatible

(5E) Never Ask Directions - 5th edition compatible


When the party finds themselves lost and unable to locate their next adventure, this sidetrek introduces the halfling Carum Half-hand who is all too eager to point them in the right direction. And that direction follows an agenda of his own... This short 12-page sidetrek is compatible with the 5th (and earlier "classic") editions of Dungeons & Dragons. It is intended for a party of 5 characters...   [click here for more]
John Ross Rossomangno  Pay What You Want

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(5e) The Nowhere Special 01

(5e) The Nowhere Special 01


Looking for side quests to keep your low level characters busy? Need to boost their experience a little before the next big thing? Deep in the Anthorian Borderlands, in the abandoned Duchy of Silkmire, the town of Nowhere is one of the few places where folk can usually take a moment and breathe without worrying about the strange and dangerous. Or so you thought. It’s a good thing you’re...   [click here for more]
Geek Fight Club  Pay What You Want

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(Not So) Advantageous Abilities (5e)

(Not So) Advantageous Abilities (5e)


Advantageous Abilities provides Game Masters a toolkit with which they can easily add feature abilities to monsters and NPCs, giving their NPCs an advantageous edge (or just a little role-playing fun). Each product in this line has more than 15 themed feature abilities, and instructions that allow GMs to easily customize existing creatures or create all new foes. (Not...   [click here for more]
Dire Rugrat Publishing  Pay What You Want

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1-6 Skeletons in a Stable

1-6 Skeletons in a Stable


So many questions! Why are there so many skeletons in this stable? What secret does the town chandler hide? Who is asking all these questions? I dunno, you're the Dungeon Master, you're gonna have to make some stuff up. But this micro-module gives you the setup you need to find the answers! Print & play micro-module with almost no prep at all! Experienced...   [click here for more]
Deus Ex Minima  Pay What You Want

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100 Bizarre Village Traditions for all fantasy RPGs

100 Bizarre Village Traditions for all fantasy RPGs


Grinning Skull Studios present the latest offering in the "Pointless Classics" range of "Grim's Amazing D100 Tables" is 100 Bizarre Village Traditions for all fantasy RPGs. This PWYW title presents to the reader, 100 weird and sometimes humorous ideas for strange local traditions that will inspire you and amuse your...   [click here for more]
Grinning Skull Studios  Pay What You Want

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100 Botanical Names

100 Botanical Names


Looking for a good name for a druid, fairy, or other nature incluned character? Look no further! This petite publication features a list of 100 botanical names from around the world organized alphabetically and presented in an attractive table. Perfect for player characters and NPCs alike! For even more floral fun check out our Feild Guide to Fantastic Flora. ...   [click here for more]
Pink Dice Bag Publishing  Pay What You Want

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100 Celestial Names

100 Celestial Names


Looking for a good name for the sort of character that could draw the stars down from the heavens or maybe elevate themselves to take their place amongst them? Look no further! This petite publication features a list of 100 celestial names from around the world organized alphabetically and presented in an attractive table. Perfect for player characters and NPCs alike! ...   [click here for more]
Pink Dice Bag Publishing  Pay What You Want

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100 Dark and Spooky Names

100 Dark and Spooky Names


I am Abhartach, destroyer of man, tremble before me and despair! Looking for a good name for a villain, monster, or just generally not so nice character? Look no further! This petite publication features a list of 100 dark and spooky names from around the world organized alphabetically and presented in an attractive table. Perfect for player characters and NPCs alike! For even...   [click here for more]
Pink Dice Bag Publishing  Pay What You Want

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100 Dragon Names

100 Dragon Names


A list of 100 Dragon Names for use with dragons and dragonoids in your stories and role-playing games. ...   [click here for more]
McNabb Games  Pay What You Want

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100 Encounters I

100 Encounters I


One Hundred encounters for your fantasy RPG characters, categorized in groups of ten each. Ready for short encounters, or as bridges into deeper adventures. Give your game a hundred new flavors! Includes objects, sounds, traders, weather, people, conflicts, animals, insects, plants, and the road. ...   [click here for more]
Grey Wolf Writes  Pay What You Want

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100 Encounters II

100 Encounters II


One Hundred more encounters for your fantasy RPG characters, categorized in groups of ten each. Ready for short encounters, or as bridges into deeper adventures. Give your game the next hundred options! Includes roadside buildings, night noises, structures, natural features, processions, locals, beggars, smells, and crime and punishment. ...   [click here for more]
Grey Wolf Writes  Pay What You Want

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100 Encounters III

100 Encounters III


One Hundred encounters of mystery, magic, and horror for your game. This offering from Grey Wolf Writes includes: Dreams, Signs, Nightmares, Lost Weapons, Lost Items, Fairy Kind, Holes, Doors, Boats and Mercenaries to intrigue your players and enrich your game. Include these flavors of mystery in your game today! ...   [click here for more]
Grey Wolf Writes  Pay What You Want

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100 Encounters IV

100 Encounters IV


One Hundred encounters of mystery, magic, and horror for your game gleaned from the wandering writer Grey Wolf. This offering from Grey Wolf Writes includes: Festivals, Local Events, Disasters, Local Conflicts, Farmers, Adventurers, Shiny Things, Folk Tales, Ghosts and Witches. Include these encounters, tales and characters in your game today! ...   [click here for more]
Grey Wolf Writes  Pay What You Want

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100 Encounters VI

100 Encounters VI


The Latest in the 100 Encounters Series! Welcome to the Barony of Comharren! Check out the One Hundred Encounters Series for more great items, and don't forget to add music to your game from the Bard Joshua! ...   [click here for more]
Grey Wolf Writes  Pay What You Want

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100 Fairy Names

100 Fairy Names


A list of 100 Fairy Names for use with faeries and fae-folk in your stories and role-playing games. ...   [click here for more]
McNabb Games  Pay What You Want

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100 Fantasy Book Titles

100 Fantasy Book Titles


This list features 100 book titles for a fantasy setting. The style of the titles has been inspired by real world historical pieces such as On the Subject of Cooking, Three Treatises on Imperial Military Expeditions, and A Treatise on the Astrolabe. The titles cover a wide range of subjects including fiction, various forms of magic, traps, various professions, sciences, and poetry....   [click here for more]
Pink Dice Bag Publishing  Pay What You Want

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100 Low Fantasy Followers

100 Low Fantasy Followers


Once an adventurer reaches higher levels and owns a stronghold, he will start to attract followers. Some of these might be capable warriors, rogues, wizards or priests, but most of them won't be much more than villagers who left their home in a hurry. This product offers a list of 100 of these not always helpful followers for your enjoyement ! ...   [click here for more]
Metal Turtle Games  Pay What You Want

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100 Magic Items

100 Magic Items


One Hundred examples of the Magical Arts, gathered for you by the wandering chronicler Grey Wolf. This issue includes an introduction by the greatest secretary in the known worlds, A. Peachtree, and various and sundry items: Weapons, Totems, Servants, Clothing, Trinkets, Art, Furnishings, Tools, Locations, and Toys. Add these wondrous items to your game today, and delight, dismay, and bewitch your...   [click here for more]
Grey Wolf Writes  Pay What You Want

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100 Musical Instruments From Around the World

100 Musical Instruments From Around the World


Tired of every bard having a lute? Want a little something special for the musicians in the kings court? Looking for some interesting but mundane treasure? You're in luck! In this list you'll find 100 different musical instruments from around the world. String, percussion, woodwind. From the familiar to the delightfully unusual. Each instrument selected also has its origins in the renaissance or...   [click here for more]
Pink Dice Bag Publishing  Pay What You Want

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100 Names for Horses

100 Names for Horses


Onward Aloysius! Need some quick names for the horses that the party is about to buy? Want to give a little more personality to that knights mount? Well, you'll find perfect names for those horses and more here! The hundred names presented here range from sweet and maybe a bit silly to regal and dignified. Perfect for every sort of horse from a gentle old plow-mare to a powerful...   [click here for more]
Pink Dice Bag Publishing  Pay What You Want

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100 Names for Weapons

100 Names for Weapons


This is Cenweard, a gift from my master. Need some quick names for the magical weapons in a king’s treasury? Want to give a little more personality to the sacred weapon of a deity? Well, you'll find perfect names for those weapons and more here! The hundred names presented were primarily drawn from words and deities from around the world related to war, death, victory, and...   [click here for more]
Pink Dice Bag Publishing  Pay What You Want

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100 Ship Names & 50 Pirate Ship Names

100 Ship Names & 50 Pirate Ship Names


A simple resource of 100 generic ship names and 50 pirate ship names arranged attractivly into two seperate tables. ...   [click here for more]
Pink Dice Bag Publishing  Pay What You Want

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100 Terrible Quest Rewards

100 Terrible Quest Rewards


Sometimes being an adventurer isn't very glamorous (especially when you are starting your carreer) and you often have to do annoying quests for pityful rewards. This list is perfect to give terrible rewards to your players that will make them conscious of how low they are on the food chain ! ...   [click here for more]
Metal Turtle Games  Pay What You Want

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100 Town and City Names

100 Town and City Names


A simple resource of 100 town and city names in the style of U.S. and U.K. city names. ...   [click here for more]
Pink Dice Bag Publishing  Pay What You Want

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1988 Dungeon

1988 Dungeon


This is an 1e AD&D adventure made in 1988. It was one of the first dungeons I ever made when I was a teenager. So, it’s about as Old Skoool as it gets … not in an OSR sense, but in a “I’ve made a dungeon who wants to play” kind of way. If you’re looking for understandable/sensible dungeon ecology, themes, plot, and balanced encounters etc., then you’ve signed up for the wrong adventure! ...   [click here for more]
Goblin's Henchman  Pay What You Want

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30 Dead Men

30 Dead Men


In this action packed scenario the players will be led down a violent path of vengeance. While traveling, the party encounters a beautiful foreign girl in danger. She only utters "help" before collapsing. After the quick and deadly skirmish the players learn that a poor girl is in fact a daughter of the eastern ambassador. She tells the players of all the terrible things that happened to her and begs...   [click here for more]
Adventurer's Inn  Pay What You Want

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300 Random Ability Scores for NPCs

300 Random Ability Scores for NPCs


This supplement contains three sets of 100 hand-rolled - not computer generated - ability scores suitable for the World's Oldest Roleplaying Game and most derivatives or OSR games. These are perhaps best used for random NPCs for whom ability scores are quickly needed, rather than more important characters. Each result has a list of six ability score values in the 3-18 range, followed by their total....   [click here for more]
Azukail Games  Pay What You Want

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47 Ancient Scrolls, Maps, and Handouts to Spice up Your Game Night

47 Ancient Scrolls, Maps, and Handouts to Spice up Your Game Night


As the faint candle-light flickers about the walls of the underground chamber, your eyes are drawn to an old piece of parchment lying on a table in the corner of the room. A century of dust and debris covers the parchment, but you can just make out the outlines of – something – drawn or written upon it. What do your characters do?       Perhaps...   [click here for more]
Blackstone Entertainment, Inc  Pay What You Want

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47 Battle Tactics and Strategies for your Military RPG Campaign

47 Battle Tactics and Strategies for your Military RPG Campaign


Military-heavy storylines in a tabletop role playing game can be extremely fun, combining the excitement of standard RPG action with the epic scope and scale of huge battles, massive sieges, and harrowing marches through enemy territory. While many RPG systems have rules for conducting mass combat (some even go into detail when it comes to morale, units, and formations),...   [click here for more]
Blackstone Entertainment, Inc  Pay What You Want

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47 Fantasy Adventure Hooks: Bringing Your PCs Together With Style

47 Fantasy Adventure Hooks: Bringing Your PCs Together With Style


The game begins... You find yourselves in a tavern. The warm glow of the hearth casts its bloody light about the smoke-filled room, as weary and grim-faced travelers huddle over their drinks, eying you suspiciously. Suddenly, for no discernible reason, you band together with 4-6 other people you've never met, trusting one another instantly with your lives, your wealth, and your future! If...   [click here for more]
Blackstone Entertainment, Inc  Pay What You Want

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47 Gods and Heroes for Your Campaign World

47 Gods and Heroes for Your Campaign World


From within the fires of the World-Forge, beings of immense power and knowledge emerged, their flesh made of equal parts starlight and aethera. The greatest and most cunning of these beings struck the Forge with great fury, shattering the adamant into billions of shards, ensuring no other such beings would ever be created. The shards of the World-Forge became the stars and planets,...   [click here for more]
Blackstone Entertainment, Inc  Pay What You Want

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47 Holidays, Festivals, and Special Events for Your Campaign

47 Holidays, Festivals, and Special Events for Your Campaign


It was Eremar, first month of winter. The Festival of the First Snow, now surely but two or three days hence, would mark the passage of yet another year. While all the others in the village would gather in the great hall, hanging decorations and planning feasts, the young hero would sit alone on his uncle's porch, absent-mindedly drawing a whetstone across the old iron sword of his father....   [click here for more]
Blackstone Entertainment, Inc  Pay What You Want

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47 Key Concepts for Inventing a Fantasy Race or Culture

47 Key Concepts for Inventing a Fantasy Race or Culture


Men, dwarves, elves, orcs, trolls, and goblins. These races, and many more like them, populate nearly every fantasy world ever created. Their societies, cultures, and histories have been covered in countless books, movies, video and role playing games. Sometimes though, when DM/GMs decide to build their own fantasy world, they realize they need to populate it with their own creations; races, cultures...   [click here for more]
Blackstone Entertainment, Inc  Pay What You Want

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47 Motivations, Secrets, and Backstories For Your RPG Character

47 Motivations, Secrets, and Backstories For Your RPG Character


Everyone knew what was coming. It never took long for Ashel to find an outlet for his constant anger, and the hosteller fit the bill nicely. As the big Thranduin raised his fist to deliver the first of what would likely be many blows upon the hapless fellow, a woman’s voice called out from the stairs. Looking up, Ashel gritted his teeth. To everyone’s surprise, he lowered...   [click here for more]
Blackstone Entertainment, Inc  Pay What You Want

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47 Quirks and Personality Traits for PCs and NPCs

47 Quirks and Personality Traits for PCs and NPCs


Tark glanced over at his companions with an uneasy look. None of them knew how the barbarian would react to the merchant’s taunting. Two times before they had witnessed him pull a man’s arm out of socket over little more than a misinterpreted phrase. This time, the merchant had insulted him directly.   None of them were close enough to stop whatever...   [click here for more]
Blackstone Entertainment, Inc  Pay What You Want

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47 System-Neutral Artifacts and Magical Items for Your Campaigns

47 System-Neutral Artifacts and Magical Items for Your Campaigns


The corridor widens ahead of you, and just beyond the piled corpses of the creatures that attacked you but a moment before, you see a large, oaken chest lying partially open against the wall. The light of your torches reflects off of something - odd - lying next to it on the floor. Your senses are drawn to this strange object, and you reach forth your hand to retrieve it...    47...   [click here for more]
Blackstone Entertainment, Inc  Pay What You Want

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47 Tips for Running a Great Convention Game

47 Tips for Running a Great Convention Game


The myriad sights, the noise, the new faces at the table - running a game at a convention is one of the more hectic and rewarding experiences you could imagine. If done correctly, you can showcase your talents, give a great demo for your system, and meet some interesting new friends along the way. This supplement was designed with both newbies and con-veterans alike in mind;...   [click here for more]
Blackstone Entertainment, Inc  Pay What You Want

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