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HYPERBOREA Referee's Manual

HYPERBOREA Referee's Manual


HYPERBOREA 3E Referee's Manual ++++ HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters...   [click here for more]
North Wind Adventures  $12.00

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Engines of Babylon

Engines of Babylon


The Cold Stars Await Your Tread Engines of Babylon gives you all the tools you need to add custom vehicles and low-tech system ships to the free Stars Without Number game system. Whether as trophies of fabulous adventuring wealth or as savage harbingers of a hostile power, you'll find everything from gravitic yard skiffs...   [click here for more]
Sine Nomine Publishing  $6.99

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Relics of the Lost

Relics of the Lost


The Treasures of a Dead Age Await In Relics of the Lost you will find a trove of ancient technology and precious artifacts long since lost to a lesser era. While written for the free Stars Without Number game system, the classic mechanics used here are compatible with almost any old-school gaming system, allowing for caches...   [click here for more]
Sine Nomine Publishing  $6.99

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Civilian Starships

Civilian Starships


The Stars Without NumberTM science fiction role-playing game has a wonderfully simple starship design process based on installing Fittings into a few standard hull types, but the books lack a comprehensive list of basic ship designs for quick use by a GM or players. Given the assumed setting of most SWN games, it isn’t surprising that standard ship designs would not be common. Each world...   [click here for more]
Stellagama Publishing  $1.50

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Ray Guns & Ruins

Ray Guns & Ruins


This dual-themed sourcebook is devoted to both descriptions and statistics for ray guns of all sorts, military and civilian, and material that can be used to make wastelands and ruins themselves, and not just their inhabitants, significant and interesting. Items of the latter sort include spontaneously-generated technology that can be used as rewards or dangers, ideas on how to spice up ruins with...   [click here for more]
Skirmisher Publishing  $2.99

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The Chronomancer's Guide to the Future

The Chronomancer's Guide to the Future


The Chronomancer’s Guide to the Future is the essential reference for every Fifth Edition roleplayer who wants to time travel to and play in an incredible cyberpunk future. It contains rules for time traveling, crafting advanced machinery, new backgrounds, feats and skills, modern exploration and combat, equipment, spells, and much more. This guide immerses you in a world of futuristic adventure....   [click here for more]
Haggard Time Games  $19.99 $14.99

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Maximum Mutagenesis (DCC)

Maximum Mutagenesis (DCC)


Maximum Mutagenesis An Umerican Mutation Sourcebook May the ever present holy glow warm your marrow as you travel down the irradiated paths of Umerica! Within these twisted pages you will find: Getting the Glow - Looking to get mutated? Here is a list of what you need and where you might find it. Lesser Mutations - A new form of simple mutations to inflict upon hapless wastelanders! Three new...   [click here for more]
Shield of Faith Studios  $7.99

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Umerican Survival Guide, Chase cover (DCC)

Umerican Survival Guide, Chase cover (DCC)


The Umerican Survival Guide A Gonzo Post-Apocalyptic Campaign Setting and Sourcebook based on the articles of Crawling Under a Broken Moon Foretold in the ancient calendars, early in the 21st century a rogue object from deep space hurtled near the Earth and struck the Moon. Its impact caused catastrophic destruction around the globe, ripping the very fabric of time and space itself; yet mankind still...   [click here for more]
Shield of Faith Studios  $6.99

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CGR1 The Complete Spacefarers Handbook (2e)

CGR1 The Complete Spacefarers Handbook (2e)


Out of the depths of wildspace come astonishing new ideas for SPELLJAMMER campaigns. Now you can create player characters from the nonhuman races of the giff, dracons, scro, grommams, and more. Equip you characters with kits like the Corsair, War Mage, and Aperusa. Then add some new space-oriented proficiencies and equipment, enlist your character in a spacefaring organization, and head off into the...   [click here for more]
Wizards of the Coast  $9.99

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NeuroSpasta (5E)

NeuroSpasta (5E)


The city of Archon. The most cosmopolitan, technologically advanced metropolis the world has ever seen, where the nations of the world have at last come together to lay aside their differences. Will it be our last hope for a peaceful future or the chilling harbinger of a totalitarian dystopia? It falls to the members of the Division of Public Safety to protect Archon and its inhabitants from threats...   [click here for more]
Dias Ex Machina Games  $12.99

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The Umerican Road Atlas (DCC)

The Umerican Road Atlas (DCC)


The Umerican Road Atlas A Gonzo Post-Apocalyptic Campaign Sourcebook Join us as we explore the glowing highways and byways of Umerica and those that ride upon them. Within these irradiated pages you will find: Over a baker’s dozen of new Interesting Places to Die for you to inflict upon your players. The amusing Roadside Attraction Generator, useful for creating truly terrifying tourist traps. The...   [click here for more]
Shield of Faith Studios  $7.99

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Twisted Menagerie Manual (DCC)

Twisted Menagerie Manual (DCC)


The Twisted Menagerie Manual A gonzo post-apocalyptic monster book for Umerica or other weird realms. The wild and weird world of Umerica is a dangerous place filled with murderous creatures. It’s a good thing too since XP does not grow on trees! Within these pages dwell a cornucopia of crafty creatures to cram your campaign with consternation and paralyze your party with panic. Each one listed with...   [click here for more]
Shield of Faith Studios  $7.99

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Wasteland Wares: Fifth Edition Equipment For Post-Apocalyptic Worlds

Wasteland Wares: Fifth Edition Equipment For Post-Apocalyptic Worlds


This content is compatible with the Fifth Edition of the world's best known d20-based fantasy roleplaying game. Wasteland Wares has mutated! Wasteland Wares 2nd Edition is bigger, badder, and better than ever! Wasteland Wares is crammed full of content, including a large variety of equipment, new player options, and a host of rules aimed at facilitation post-apocalyptic...   [click here for more]
Spilled Ale Studios  $13.00

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Artifacts of the Wastelands

Artifacts of the Wastelands


One way to make a modern, sci-fi, or post-apocalyptic game your own is with artifacts. A game master could expand the types of items a party might find, imagining what technology would be available generations in the future, where even potentially mundane objects might enter the realms of the fantastic.  This publication delves into four very different kinds of technology. Cloaks include several...   [click here for more]
Skirmisher Publishing  $1.99

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Umerica Unnatural (DCC)

Umerica Unnatural (DCC)


Umerica Unnatural A Gonzo Post-Apocalyptic Campaign Sourcebook Are the twisted wilds and wastes of Umerica not weird enough for you? This tome has everything you need to spice up your gonzo post apocalyptic campaign!  A complete psionic system with seven disciplines of mental mayhem to massacre mutant monsters with. 18 new Wizard and Cleric spells, levels 1-5, capable of wrecking the most carefully...   [click here for more]
Shield of Faith Studios  $7.99

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Black Hat Magic

Black Hat Magic


Advanced computer and magic users share many traits, including their eccentric natures, propensity to recluse themselves, and shared taste for comfortable clothing. It stands to reason therefore, that if the respective users of these arcane skills share personality traits, that they might use their abilities in similar ways as well. One phenomenon that makes for a fascinating study, but lacks a magical...   [click here for more]
Skirmisher Publishing  $0.99

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Umerican Survival Guide, Delve cover (DCC)

Umerican Survival Guide, Delve cover (DCC)


The Umerican Survival Guide A Gonzo Post-Apocalyptic Campaign Setting and Sourcebook based on the articles of Crawling Under a Broken Moon Foretold in the ancient calendars, early in the 21st century a rogue object from deep space hurtled near the Earth and struck the Moon. Its impact caused catastrophic destruction around the globe, ripping the very fabric of time and space itself; yet mankind still...   [click here for more]
Shield of Faith Studios  $6.99

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Crawling Under a Broken Moon Compilation (DCC)

Crawling Under a Broken Moon Compilation (DCC)


Contained within this mighty tome is all 18 issues of the Crawling Under a Broken Moon zine. Each issue is chock full of post-apocalyptic goodness set in the weird and wild world of Umerica! What you will find inside: Over 70 new post-apocalyptic monsters to plague your players. Two full adventures and several adventure locations set in Umerica. 15 new PC classes - Aetherian Hero, Battle Chanter,...   [click here for more]
Shield of Faith Studios  $11.99

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Slave-Drones of the Fantas-Ti-Plex (DCC)

Slave-Drones of the Fantas-Ti-Plex (DCC)


AN ODD UMERICAN 0-LEVEL FUNNEL ADVENTURE FOR EXPERIENCED JUDGES WELCOME TO THE FANTAS-TI-PLEX! A lovely underground dystopian complex ruled by the ever beneficent Autocrat. Here all drones live in peace and prosperity, because the Autocrat says so. I mean, why would any of the drones doubt him, EVER. It is a perfect place to barely live and no one would EVER want to leave, right? Slave-Drones of the...   [click here for more]
Shield of Faith Studios  $3.99

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d20 Future Tech (d20M)

d20 Future Tech (d20M)


Whoever Has the Most Stuff Wins! The d20 Future Tech supplement describes a dazzling array of new gear and gadgets for use with d20 Future, built on d20 Modern rules. Get the latest and greatest technology for heroes and villains of the future. In addition, there are new types of starships, robots, and mecha, along with expanded rules for combining character,...   [click here for more]
Wizards of the Coast  $9.99

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The Living Building

The Living Building


“Just after dawn, a village scout dashed from the forest carrying a wondrous, and perhaps even terrifying, story of a huge, circular shell with a door, a massive coiled building that sprang up during the night. And it is still growing … ” Whether from forgetfulness, mental blockage, or intrusions of the dread “real life,” every storyteller has probably experienced that sinking, not-so-prepared...   [click here for more]
Skirmisher Publishing  $1.99

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Five Year Mission

Five Year Mission


FIVE YEAR MISSION FINAL VERSION! Get your copy NOW! Compatible with both White Star: White Box Science Fiction Roleplaying and Swords and Wizardry WhiteBox! Also, quite easy to use with ANY old school game based on a game whose name rhymes with "Truncheons and Flagons!" This is a supplement for White Star with a sort of Star Trek theme. If you're a fan of Star...   [click here for more]
Ivanhoe Unbound  $4.48 $2.95

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Killer of Giants, an Umerican adventure (DCC)

Killer of Giants, an Umerican adventure (DCC)


AN UMERICAN SURVIVAL GUIDE ADVENTURE FOR 3+ LEVEL CHARACTERS The protections surrounding an ancient military base, home to the fabled “Killer of Giants”, are down! The denizens of Umerica have flocked to the base to grab what they can and establish dominance over this post-apocalyptic treasure trove. Why let everyone else have all the fun? Your party of daring adventurers will discover: Dozens...   [click here for more]
Shield of Faith Studios  $3.49

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Complete Gunslinger

Complete Gunslinger


The pen might be mightier than the sword, but it don't hold a candle to my peace-keeper. The Complete Gunslinger contains the definitive version of perhaps Mage Hand Press's most fun and magnetic class to date. It comes with 16 subclasses for gunslingers of every stripe and even more class variants tied to the gunslinger's setting, so you never run out of options for your character. This...   [click here for more]
Mage Hand Press  $5.99

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Power Armor (5E)

Power Armor (5E)


Power Up!    Step into high-tech sci-fi combat using the 5E rules with Power Armor and unleash martial and mechanical mayhem! Within these pages you'll find extensive rules for power armor from simple servo suits to high-grade mobile artillery platforms. Customize your armored suit with three dozen special accessories, heavy weaponry, and projectiles from boost thrusters,...   [click here for more]
Legendary Games  $5.99

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Bag Full of Guns: This Is My Rifle

Bag Full of Guns: This Is My Rifle


When you're going into hostile territory, show your enemies you care enough to pack the very best.   "This is My Rifle…" is the first in the Bag Full of Guns series of Toolkits the Spycraft 2.0 roleplaying game, dedicated to bringing the finest, funkiest, and just-plain-coolest weapons to your Spycraft 2.0 tables. This supplement tackles the cutting edge infantry...   [click here for more]
Crafty Games  $1.50

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SJR1 Lost Ships (2e)

SJR1 Lost Ships (2e)


Who among you who have dared to enter the starry deeps has not heard of the dark, drifting derelicts of earlier spacefarers? The silent, menacing lairs of monsters that may hide great treasures for those bold enough to explore them? And what space captain plies the spacelanes who does not dream of a bigger, sleeker, more powerful ship than his present one? Product History SJR1: "Lost...   [click here for more]
Wizards of the Coast  $4.99

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The Children of the Sun, an Umerican Gazetteer (DCC)

The Children of the Sun, an Umerican Gazetteer (DCC)


WELCOME TO THE KINGDOM OF THE SUN! Herein lies a detailed treatise on what was once the Valley of Mexico, where the People of the Sun forgo the use of all technology and return to the way of life led by the tribes that dwelt there thousands of years ago. Rules for creating People of the Sun characters, including new occupations and two new classes: The Half-Blood and the Jaguar Knight Information...   [click here for more]
Shield of Faith Studios  $3.49

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Wasteland Wheels: Fifth Edition Vehicles For Post-Apocalyptic Worlds

Wasteland Wheels: Fifth Edition Vehicles For Post-Apocalyptic Worlds


Wasteland Wheels roars onto the scene! Wasteland Wheels provides everything you need to add vehicles and vehicle encounters to your post-apocalyptic or modern era campaign. Inside you'll find not just vehicle statblocks and rules, but also new player options, and an optional deck of cards designed to add more excitement to vehicle encounters. Start your engines!  Wasteland...   [click here for more]
Spilled Ale Studios  $13.00

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Mutation Artifacts

Mutation Artifacts


Mutation artifacts are devices created both by those who lived before the cataclysm and wasteland dwellers that modify mutations. This mini-sourcebook describes two-dozen sorts of such items and includes four new mutations.  Contents of this publication are stat’ed for a “Basic” version of the OGL/d20 system and is compatible with any games that use it, especially ones like the Mutant...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #52: Nanotech Undead

Wisdom from the Wastelands Issue #52: Nanotech Undead


In the Ancients’ movies and literature, undead were often created by magic, curses, or other supernatural phenomena. The hideous and terrifying creatures now stalking the wastelands are closer to another theme from the ancestors’ popular culture: technology run amuck, the escaped infectious creations of mad scientists. But the Ancient biotech engineers were not usually mad, and the infections did...   [click here for more]
Skirmisher Publishing  $2.99

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Wisdom from the Wastelands Issue #3: High-Tech Weapons

Wisdom from the Wastelands Issue #3: High-Tech Weapons


Like magical weapons in fantasy games, high-technology firearms are treasures that adventurers seek out with great eagerness in the post-apocalyptic world. No matter how cool a weapon is, however, players will always be looking for something better to use against the many hazards that populate the science fantasy post-apocalyptic wastes, and this third issue of Wisdom from the Wastelands is...   [click here for more]
Skirmisher Publishing  $0.99

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Heavy Gear Revitalized - Vehicle Companion 3rd Edition

Heavy Gear Revitalized - Vehicle Companion 3rd Edition


Welcome to Heavy Gear Revitalized! Until now the older Heavy Gear ebooks available on DriveThruRPG have been scanned copies of the original printed books. Dream Pod 9 is happy to announce the release of high-quality electronic format ebooks for the Heavy Gear Classic Roleplaying & Tactical Game publications. Made possible by the team of Michael Butt (Project Manager) and Brad Fischer (Roaring...   [click here for more]
Dream Pod 9  $29.95 $25.00

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Wizards & Machineguns (5e)

Wizards & Machineguns (5e)


Wizards & Machineguns is a 3rd party supplement for Dungeon a& Dragons 5e that adds rules, classes, equipment and more to run your campaigns in a science-fantasy setting:  The book includes the following: 4 new races 4 science-fantasy themed classes  11 spells 47 new monsters - from aliens, AI, machine gods, robots and bosses Future-tech firearm generator (with example items) along with...   [click here for more]
solomani  $9.99

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Amazons vs Valkyries: Deities of the Desert

Amazons vs Valkyries: Deities of the Desert


  The Daughters of Ares and the Daughters of Odin…  A Mythic World of Chaos and War…   Amazons vs Valkyries: Deities of the Desert    Pages: 18 Game System: Pathfinder/OGL 3.5 Genre: Classical Age Within this file are fifteen new domains for followers of Egyptian deities including:    Funerary Pandemonium Merriment Health Wealth Sky Afterlife...   [click here for more]
Bloodstone Press  $2.49 $1.99

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~ New Golems of the Labyrinth ~

~ New Golems of the Labyrinth ~


Of all the creatures found guarding hoards of lost treasure, Golems — constructs created by powerful spell casters from specific sorts of materials — are among the most interesting and dangerous. Some might even constitute treasure in and of themselves.  Golems crafted from materials like clay, flesh, stone, iron, amber, bone, bronze, and wood are familiar to the players of OGL-based games,...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #33: Drugs

Wisdom from the Wastelands Issue #33: Drugs


The science fiction equivalent of magical potions and elixirs, drugs and medications are similarly treasured. Because of widespread use by the Ancients, chemical compounds of all sorts can be found almost anywhere: in ruined bases, villains' caches, or within the junk hoarded by mutant monsters. These potent pharmaceuticals can bring a character back from the brink of death, or provide enough of an...   [click here for more]
Skirmisher Publishing  $0.99

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Wasteland Woes: Fifth Edition Foes and Threats For Post-Apocalyptic Worlds

Wasteland Woes: Fifth Edition Foes and Threats For Post-Apocalyptic Worlds


This content is compatible with the Fifth Edition of the world's best known d20-based fantasy roleplaying game. Introducing Wasteland Woes! Wasteland Woes completes the tetralogy that also includes Wasteland WanderersWasteland Wares, and Wasteland Wheels. Unlike the others, Wasteland Woes is solely for the Guide, providing various...   [click here for more]
Spilled Ale Studios  $26.00

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Wisdom from the Wastelands Issue #8: Diseases & Medical Options

Wisdom from the Wastelands Issue #8: Diseases & Medical Options


During the final wars that destroyed the Ancients’ civilization, some of the most horrifying weapons unleashed were terrible biological diseases and plagues. Such diseases were great equalizers, their viruses and bacteria striking down unlucky victims regardless of wealth, ethnicity, or homeland. Although the Mutant Future core book touches on optional rules regarding diseases and their effects,...   [click here for more]
Skirmisher Publishing  $0.99

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Heavy Gear Revitalized - Earth Companion 3rd Edition

Heavy Gear Revitalized - Earth Companion 3rd Edition


Welcome to Heavy Gear Revitalized! Until now the older Heavy Gear ebooks available on DriveThruRPG have been scanned copies of the original printed books. Dream Pod 9 is happy to announce the release of high-quality electronic format ebooks for the Heavy Gear Classic Roleplaying & Tactical Game publications. Made possible by the team of Michael Butt (Project Manager) and Brad Fischer (Roaring...   [click here for more]
Dream Pod 9  $29.95 $25.00

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Complete Craftsman

Complete Craftsman


The dwarf brings down his hammer, and a shower of sparks answer. The Complete Craftsman is the definitive version of our Craftsman class, built from the ground up to be awesome on every level. It's full of new crafting properties, and a plethora of new subclasses! And that's only chapter one. This book has pages of tables containing new weapons, armor, firearms, special ammunition, and...   [click here for more]
Mage Hand Press  $10.00

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Wisdom from the Wastelands Issue #9: High-Tech Weapons 2

Wisdom from the Wastelands Issue #9: High-Tech Weapons 2


The second installment of our weapon-themed series, this issue picks up where Wisdom from the Wastelands Issue #3:High-Tech Weapons left off and presents more than a half-dozen new sorts of combat systems for both players’ and Mutant Lords’ enjoyment! Armaments covered include Antimatter Bombs, Bead Guns, Desiccators, EMP Weapons, Grenade Launchers, Plasma Projectors, and Screamers,...   [click here for more]
Skirmisher Publishing  $0.99

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Treasury of the Machine (5E)

Treasury of the Machine (5E)


These Treasures are Totally Metal! The Treasury of the Machine (5E) brings you an awesome array of technological and technomagical tools to enhance your 5th Edition campaign! Whether your heroes are questing against an entire nation of renegade super-scientists and alien horrors, or you just want to inject a touch of science fiction into...   [click here for more]
Legendary Games  $4.99

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Wisdom from the Wastelands Issue #30: Nanotechnology II

Wisdom from the Wastelands Issue #30: Nanotechnology II


Nanotechnology has existed since the late 20th century. At first, the tiny machines were used mostly in medicine and genetic manipulation, but technological advances brought wider application. Many of these breakthroughs helped make the Ancients’ lives easier, but others became microscopic dogs of war, let slip to wreak havoc and destruction. This issue features a host of tiny tools and toys you...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #31: Nanotechnology III

Wisdom from the Wastelands Issue #31: Nanotechnology III


Continuing with the examination of this hi-tech subject that we started in issues #28 and #30 of Wisdom from the Wastelands, this third installment in our nanotechnology series presents many new nanites and a new terror weapon, the Converted, that Mutant Lords can unleash upon their players. Nanotechnology has existed since the late 20th century. At first, the tiny machines were used mostly...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #28: Nanotechnology I

Wisdom from the Wastelands Issue #28: Nanotechnology I


Nanotechnology has existed since the late 20th century. At first, the tiny machines were used mostly in medicine and genetic manipulation, but technological advances brought wider application. Many of these breakthroughs helped make the Ancients’ lives easier, but others became microscopic dogs of war, let slip to wreak havoc and destruction. The first in our series on nanotechnology, this issue...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #50: Artifact Quality

Wisdom from the Wastelands Issue #50: Artifact Quality


Fantasy games thrive on magical weapons and items, giving players something to shoot for — and to shoot with. These are rewards for overcoming obstacles and defeating monsters, both reflecting and boosting the characters’ growing power and expertise. To provide your science fiction game with similar options, this issue describes a system for including equipment of exceptional quality. While your...   [click here for more]
Skirmisher Publishing  $0.99

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Bag Full of Guns: Red Heat

Bag Full of Guns: Red Heat


This ain't your dyadushka's Kalshnikov.   Red Heat is the second installment in the Bag Full of Guns series of Toolkits the Spycraft 2.0 roleplaying game, dedicated to bringing the finest, funkiest, and just-plain-coolest weapons to your Spycraft 2.0 tables. This supplement details a baker’s dozen of innovative weapons from the Soviet Union and Russia, including...   [click here for more]
Crafty Games  $1.75

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Wisdom from the Wastelands Issue #35: Terror Weapons

Wisdom from the Wastelands Issue #35: Terror Weapons


During the final wars, various factions came to rely on psychological tactics like terror, rather than conventional bombs, bullets, and energy beams, as their weaponry of choice. Many believed a terrified populace was an unproductive populace, demoralized and ripe for civil unrest, all useful conditions for the terror-users. Sometimes this strategy worked, but other times it backfired so badly the...   [click here for more]
Skirmisher Publishing  $0.99

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Wisdom from the Wastelands Issue #49: Unique Superscience Artifacts V

Wisdom from the Wastelands Issue #49: Unique Superscience Artifacts V


With amazing powers, terrible mutants, and scientific advancements available only in our collective imagination, Mutant Future stretches the bounds of conception. From a foundation of Clarke's Second Law and Goblinoid Games' supplement Realms of Crawling Chaos, we present superscience artifacts, devices that are one step beyond and seemingly magical even to characters familiar with wondrously...   [click here for more]
Skirmisher Publishing  $0.99

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