Cruel Stars: Gear does double duty; giving you tools to create your own Space Opera game while also giving you a brand new Space Opera setting, Cruel Stars.
It's a universe of secrets, danger, power, heart and most of all, attitude. Cruel Stars is ready for you, are you ready for it?
This 17-page PDF includes:
Splitting Cypher System Rulebook cyphers into two different power levels... [click here for more]
There are the ones that conquer and those who obey. Cryptids and Creatures: Masterminds and Minions is a Genre Friendly, offering lots suggestions on how to fit these critters in your Fantasy, SciFi, Steampunk and Modern settings. These antagonists come in pairs. One creature bent on manipulating and mutating the unsuspecting. The other half are the poor souls who are now under their master’s... [click here for more]
The goal of this supplement is to extend the vehicle rules to add more character and distinction to starships, mecha and other vehicles in the Cypher System. The existing rules are streamlined for ease of play and focus on the narrative, but sometimes players want to add more personality to their vehicles.
These rules may be used in addition to the existing vehicle combat mechanics in part or whole.... [click here for more]
Even Hurricane Irma couldn’t stop us.
Cruel Stars: Characters does double duty; giving you tools to create your own Space Opera PCs while also giving you a brand new Space Opera universe.
The world of Cruel Stars was designed from the ground up to mesh with the Cypher System to embrace cyphers and skills in new ways, and with atittude. Meet your new neighbors on Terra like the... [click here for more]
For millennia a great presence threatened the galaxy. Massive, indescribable, hulking Behemoths living outside the boundaries of space itself culled countless civilizations on a mission of extinction. Using the magical properties of Subspace, they monitored planets for signs of intelligent life. These Behemoths wiped out world after world once the inhabitants reached a critical stage: the development... [click here for more]