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Numenera

Numenera


This is the original Numenera corebook. It is completely compatible with the new corebooks—Numenera Discovery and Numenera Destiny—but the latter are more up to date and expand the game greatly with new options, information, and modes of play. THERE HAVE BEEN EIGHT PREVIOUS WORLDS. Each world stretched across vast millennia of time....   [click here for more]
Monte Cook Games  $60.00 $9.99

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a...   [click here for more]
Monte Cook Games  $0.79

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Love and Sex in the Ninth World

Love and Sex in the Ninth World


Love, courtship, and sexual practices in the Ninth World. Love and Sex in the Ninth World is a guide to integrating elements of love and sex into any Numenera story or adventure. In addition to details on Ninth World relationships, courtship rituals, commitment ceremonies, and sexual practices, it provides game master advice on how, when, and why to add love and sex to your...   [click here for more]
Monte Cook Games  $2.39

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Injecting the Weird

Injecting the Weird


The Weird and the Wonderful for Numenera The key to a great Numenera campaign is to fill it full of wonderful, mind-blowing, weird ideas. And this product is full of just such things. Inside, you'll find a discussion of the weird, as well as literally hundreds of ideas to select (or randomly generate) the weird aspects of ancient places, communities, NPCs, creatures, wilderness...   [click here for more]
Monte Cook Games  $3.99

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Vortex

Vortex


A mysterious cult worships something called "the Vortex" in a temple like nothing anyone in the Ninth World has ever seen. PCs explore the strange complex to find a missing boy, and become embroiled in multiple scenarios, one of which might just take them unimaginably far from home! This 18-page adventure was the GenCon 2013 Numenera "launch" scenario, presented in two...   [click here for more]
Monte Cook Games  $5.99

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Numenera Player's Guide

Numenera Player's Guide


STRONG, FIERCE GLAIVES. REALITY-BENDING NANOS. JACKS OF ALL TRADES. The characters of the NumeneraTM RPG are varied and intriguing—and there are so many options! Even after you choose to be a glaive, will you be a Charming glaive who Leads, a Learned glaive who Wields Two Weapons at Once, or a Graceful glaive who Rides the Lightning? Create characters, explore the setting, and learn...   [click here for more]
Monte Cook Games  $19.99 $7.99

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Artifacts & Oddities Collection 1

Artifacts & Oddities Collection 1


Numenera items to use in your Numenera game. The Artifacts and Oddities Collection I is a companion to the The Cypher Collection I, another compilation of new devices to use in your Numenera games. In this collection, you’ll find more than thirty brand new artifacts that can be added into any campaign. Additionally, you’ll find...   [click here for more]
Monte Cook Games  $2.39

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Cypher Collection 1

Cypher Collection 1


New cyphers to use in your Numenera game. Cyphers are one-use, cobbled-together bits of technology that characters frequently discover and use. Many groups will burn through cyphers quite quickly, so the addition of fifty new cyphers is a welcome way to spice up a Numenera campaign with interesting abilities for players and new ideas to make stories...   [click here for more]
Monte Cook Games  $2.39

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Numenera Discovery

Numenera Discovery


They say there have been eight worlds before ours. Eight times the people of this planet, over vast millennia, built their civilizations, reaching heights we cannot even fully imagine now. They spoke to the stars, reshaped the creatures of the world, and mastered form and essence. They built cities and machines that have since crumbled to dust, leaving only their barest remnants. This...   [click here for more]
Monte Cook Games  $19.99

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In Translation: The Strange Character Options

In Translation: The Strange Character Options


Translating to a new recursion? It's not just about visiting—it's about becoming a part of it. About changing yourself. Players want options—especially in The Strange, where their characters’ foci can shift with each new limited world they visit. Character options are what In Translation delivers! This book provides a bounty of new material and new choices to help make...   [click here for more]
Monte Cook Games  $9.99

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Numenera Destiny

Numenera Destiny


They say there have been eight worlds before ours. Eight times the people of this planet, over vast millennia, built their civilizations, reaching heights we cannot even fully imagine now. They spoke to the stars, reshaped the creatures of the world, and mastered form and essence. They built cities and machines that have since crumbled to dust, leaving only their barest remnants. This...   [click here for more]
Monte Cook Games  $19.99

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Beyond All Worlds

Beyond All Worlds


You don’t think Hell is real? That it can’t exist? That such an outmoded, antiquated concept born of superstition and fear has no place in the Ninth World? Then you are a fool. Hell is real. It exists. And I’ve been there. Don’t believe me? Come. I will show you the gates. A gruesome portal lies not far into the wilderness. Sometimes, those who have happened upon...   [click here for more]
Monte Cook Games  $3.19

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Numenera Player's Guide

Numenera Player's Guide


Amazing characters, the wondrous Ninth World, and the game rules to explore it with. Create characters, explore the Ninth World, and learn the basic rules of the Numenera roleplaying game with this inexpensive player’s guide. It’s perfect for getting a taste of the game, having an extra reference on hand at the gaming table, and building new characters. The guide is an easy-to-access...   [click here for more]
Monte Cook Games  $7.99

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The Strange GM Screen

The Strange GM Screen


On the inside, four pages of helpful tables and information for the GM, laid out in a landscape format that makes it easy to see the gaming table beyond. On the outside, four pages of glorious full-page The Strange artwork. We provide eight pages in total, four with logos and four without. You decide where (or if) the logo appears as you choose the artwork you want on the outside of your...   [click here for more]
Monte Cook Games  $1.99

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Cypher System Rulebook FREE PREVIEW

Cypher System Rulebook FREE PREVIEW


This is a free preview of the Cypher System Rulebook. You can also get the complete book! What will your Cypher System campaign be? A Cypher System campaign of Victorian horror? High fantasy? Espionage? Galaxy-spanning space opera? With the Cypher System Rulebook, running any of those is as easy as running or playing The Strange or Numenera . Take the Cypher System to the limits...   [click here for more]
Monte Cook Games   FREE 

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Ninth World Guidebook FREE PREVIEW

Ninth World Guidebook FREE PREVIEW


This is a FREE PREVIEW of The Ninth World Guidebook. You can also get the complete book. The Ninth World Guidebook takes your Numenera campaign into uncharted territory, literally expanding the setting beyond the borders of the corebook’s maps. This 256-page tome—more than half again the size of previous Numenera hardcover supplements—...   [click here for more]
Monte Cook Games   FREE 

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Numenera Discovery and Destiny FREE PREVIEW

Numenera Discovery and Destiny FREE PREVIEW


This is a free preview. The full versions of Numenera Discovery and Numenera Destiny are available now. They say there have been eight worlds before ours. Eight times the people of this planet, over vast millennia, built their civilizations, reaching heights we cannot even fully imagine now. They spoke to the stars, reshaped the creatures of the world, and mastered form and essence. They...   [click here for more]
Monte Cook Games   FREE 

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Numenera Glimmer - Amore e Sesso nel Nono Mondo

Numenera Glimmer - Amore e Sesso nel Nono Mondo


Il Nono Mondo è vasto e disparato, sarebbe quindi sciocco generalizzare radicalmente il modo in cui i suoi abitanti considerano sesso, amore, lussuria e corteggiamento. Ogni territorio, regno, isola o aldeia potrebbe avere costumi, rituali e perfino congegni numenera propri. In un mondo tanto eterogeneo non esiste alcuna prospettiva “comune”, sull’argomento. Le...   [click here for more]
Wyrd Edizioni  $5.60

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Numenera Glimmer - Collezione di Artefatti e Arcani

Numenera Glimmer - Collezione di Artefatti e Arcani


Nuove bizzarre scoperte La Collezione di Artefatti e Arcani 1 integra la Collezione di Crypto 1, un’altra raccolta di nuovi dispositivi da utilizzare nelle vostre campagne di Numenera. In questo supplemento troverete più di trenta nuovi artefatti da aggiungere a qualsiasi campagna. Sono anche descritti circa 100 nuovi arcani, per deliziare e confondere i giocatori. Gli artefatti...   [click here for more]
Wyrd Edizioni  $5.60

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Numenera Glimmer - Collezione di Crypto

Numenera Glimmer - Collezione di Crypto


A caccia di crypto! La Collezione di Crypto I è una raccolta di nuovi crypto da usare nelle campagne di Numenera. I crypto sono frammenti di tecnologia monouso, composti in modo eclettico, che i personaggi trovano e sfruttano spesso. Molti gruppi consumeranno rapidamente tutti i crypto a loro disposizione: questi cinquanta nuovi crypto permettono dunque di dare nuova linfa alle avventure...   [click here for more]
Wyrd Edizioni  $5.60

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Numenera Glimmer - In Strani Eoni

Numenera Glimmer - In Strani Eoni


antiche creature “Alcuni di tali esseri erano discesi dalle stelle. Pochi erano antichi quanto il cosmo; altri erano sorti rapidamente da semi terreni prima che i semi del nostro ciclo vitale precedessero la nostra stessa nascita. Si parlava di lassi di migliaia di milioni di anni, e di sistemi di altre galassie e universi, non esistendo la dimensione temporale nella nostra umana accezione.”...   [click here for more]
Wyrd Edizioni  $5.60

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Numenera Glimmer - Introdurre il Bizzarro

Numenera Glimmer - Introdurre il Bizzarro


Numenera è completamente basato sul bizzarro. Ma cosa significa? Cos’è il “bizzarro”? Il bizzarro è ciò che fa capire alla gente che questo non è il presente, ma il Nono Mondo. È ciò che fa pensare: “Fermi tutti, questo non è il classico mondo fantasy o di fantascienza.” La componente principale dell’ambientazione....   [click here for more]
Wyrd Edizioni  $4.99

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Numenera Glimmer - Intromissioni del GM

Numenera Glimmer - Intromissioni del GM


I trucchi del Game Master Le intromissioni del GM sono il momento in cui un GM di Numenéra è davvero sotto i riflettori. Usarle adeguatamente gli consente di catturare l’attenzione dei giocatori e di lasciarli a bocca aperta, in attesa di scoprire cosa accadrà. Come i colpi di scena in un film o il crescere della suspense in un romanzo, quando il GM ricorre alle intromissioni...   [click here for more]
Wyrd Edizioni  $5.60

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Numenera Glimmer - Quando i Mondi si Scontrano

Numenera Glimmer - Quando i Mondi si Scontrano


Volete convertire Numenera a The Strange l'Anomalia, e viceversa, ma non sapete da che parte iniziare? Facile: basta seguire le semplici indicazioni contenute in questo minimanualetto scritto ad hoc da Monte Cook e Bruce Cordell. ...   [click here for more]
Wyrd Edizioni  $5.60

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Original Numenera Corebook Legacy Content

Original Numenera Corebook Legacy Content


They say there have been eight worlds before ours. Eight times the people of this planet, over vast millennia, built their civilizations, reaching heights we cannot even fully imagine now. They spoke to the stars, reshaped the creatures of the world, and mastered form and essence. They built cities and machines that have since crumbled to dust, leaving only their barest remnants. This...   [click here for more]
Monte Cook Games   FREE 

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Technology Compendium: Sir Arthour’s Guide to the Numenera FREE PREVIEW

Technology Compendium: Sir Arthour’s Guide to the Numenera FREE PREVIEW


This is a FREE PREVIEW of Technology Compendium: Sir Arthour's Guide to the Numenera. You can also get the complete book! Hundreds of new cyphers, artifacts, and oddities for your Ninth World campaign! The namesake of the entire game line, the “numenera” are artifacts, oddities, and little bits of almost magic-like technology left to the Ninth World by a billion years of...   [click here for more]
Monte Cook Games   FREE 

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The Devil's Spine FREE PREVIEW

The Devil's Spine FREE PREVIEW


This is a FREE PREVIEW of The Devil's Spine. You can also get the complete book. Three lengthy adventures wrapped in a thrilling frame story with a life-and-death twist! It begins simply enough. Doesn’t it always? A nobleman’s estate needs tending in his absence. But what secrets lurk in its shadows? What deals has this man made with whispered voices in that darkness?...   [click here for more]
Monte Cook Games   FREE 

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The Ninth World Bestiary FREE PREVIEW

The Ninth World Bestiary FREE PREVIEW


This is a FREE PREVIEW of The Ninth World Bestiary. You can also get the complete book. "One of the best bestiaries I've ever encountered for any game, in any genre!" "Brilliantly showcases how beautiful and bizarre the earth will be in one billion years." "Beautifully...   [click here for more]
Monte Cook Games   FREE 

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