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13th Age Glorantha
by Chaosium

13TH AGE GLORANTHA

The d20 "love letter" to Greg Stafford's mythic universe Glorantha, one of the greatest RPG fantasy settings of all time

By DUNGEONS & DRAGONS lead designers Rob Heinsoo (4th Ed) and Jonathan Tweet (3rd Ed)

13th Age Glorantha
 
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Sly Flourish's Fantastic Locations

Sly Flourish's Fantastic Locations


We RPG game masters have a lot of tools to help us run our roleplaying games. Our monster books and bestiaries give us piles of foes to throw at our adventurers. The various guides for game masters often give us non-player characters, treasures, and story-building tips. One of the hardest parts of game mastering, however, is coming up with interesting adventure locations for our characters to explore....   [click here for more]
SlyFlourish  $15.00

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13th Age Core Book

13th Age Core Book


13th Age 13th Age combines the best parts of traditional d20-rolling fantasy gaming with new story-focused rules, designed so you can run the kind of game you most want to play with your group. Created by Rob Heinsoo and Jonathan Tweet, 13th Age gives you all the tools you need to make unique characters who are immediately embedded in the setting...   [click here for more]
Pelgrane Press  $24.95

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The Book of Ages

The Book of Ages


Those who fail to learn from history are doomed to be eaten by it. The game is called 13th Age—so what’s in those 12 previous Ages? What fantastic treasures, brooding monsters, perilous dungeons, or ancient secrets survive from past centuries? What now-vanished icons shaped history, and what legacies did they leave behind? Designed by Gareth Ryder-Hanrahan (Eyes of the Stone...   [click here for more]
Pelgrane Press  $16.95

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Loot Harder: A Book of Treasures

Loot Harder: A Book of Treasures


You’ve defeated the monsters, now it’s time to loot the lair! By ENnie award-winning author ASH LAW, Loot Harder: A Book of Treasures brings you hundreds of new magic items for your 13th Age game, including true magic items, consumables, and items for new classes. Brave adventurers (and GMs) will find game-changing, campaign-defining...   [click here for more]
Pelgrane Press  $16.95

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13th Age Glorantha

13th Age Glorantha


Join us in Glorantha, Greg Stafford’s classic fantasy world of richly imagined cultures, ferocious combat, and colliding mythologies. Create your group’s unique Gloranthan campaign using 13th Age: the d20-rolling game of heroic fantasy, escalating combat, One Unique Things, and limb-ripping owlbears! Developed by Rob Heinsoo and Jonathan Tweet. For Game Masters, 13th Age...   [click here for more]
Chaosium  $27.95

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13th Age Bestiary

13th Age Bestiary


200 NEW FOES FOR THE 13TH AGE! "Don't worry, guys. It's just a bunch of orcs." - Last words of Eldred Sunblade, paladin of Axis The Bestiary has already been described as “an A+++ product” and “my new all-time favourite monster book” and “everything I want in a monster manual“. ...   [click here for more]
Pelgrane Press  $20.95

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Midgard Bestiary (13th Age Compatible)

Midgard Bestiary (13th Age Compatible)


Make your icon rolls—and hope for sixes! The Midgard Bestiary: 13th Age Roleplaying Game Compatible Editionis sending 100 weird, warped, and unpredictable new monsters your way. ASH LAW has redesigned the greatest monsters from the Midgard Campaign Setting for your 13th Age game. You’ll also get: Adventure hooks for each monster and lists of things you’re...   [click here for more]
Kobold Press  $14.99

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13 Cleric Domains and Spells (13th Age Compatible)

13 Cleric Domains and Spells (13th Age Compatible)


May The Righteous Be Exalted Liberate the oppressed from the yoke of tyranny! Shape the battlefield through acts of faith and divine allegiances! Shine your holy light where the deepest darkness pervades! Clerics channel their devotion into miraculous deeds that shield their allies from evil and smite foes born of the grave and the pit. Now you can go beyond the core book and expand your character’s...   [click here for more]
Jon Brazer Enterprises  $2.00

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Lions & Tigers & Owlbears: The 13th Age Bestiary 2

Lions & Tigers & Owlbears: The 13th Age Bestiary 2


Fallen icons, apocalyptic fire giants, and a purple dragon who throws the best parties: welcome to the 13th Age Bestiary 2! In an epic follow-up to the popular 13th Age Bestiary for the 13th Age RPG, Lions & Tigers & Owlbears: The 13th Age Bestiary 2 introduces more than 250 individual stat blocks...   [click here for more]
Pelgrane Press  $24.95

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Deep Magic (13th Age Compatible)

Deep Magic (13th Age Compatible)


An Age of Wizardy has arrived! Magic is everywhere. Whether it’s a hidden power wielded by a secret few or the energy that powers an entire realm, magic is a vital part of any fantasy world. And now its secrets are yours! Deep Magic: 13th Age Compatible Edition is for 13th Age players who want new options that allow them to bend reality to their wills and perform spectacular...   [click here for more]
Kobold Press  $14.99

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110 Unique 13th Age Traits

110 Unique 13th Age Traits


Got 99 problems? Make sure that coming up with your One Unique Thing for tonight's game isn't one! 110 Unique 13th Age Traits is a finely crafted list of mostly historically accurate and verisimilitudinous unique character traits collected by our semi-professional icons. Use these traits if you are having trouble coming up with that special something for your...   [click here for more]
Lee's Lists  $1.00

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13 True Ways

13 True Ways


13 True Ways is now available in PDF! Get the expansion book for the 13th Age fantasy roleplaying game, by the game’s core creative team of Rob Heinsoo, Jonathan Tweet, Lee Moyer and Aaron McConnell. Omens of the Age As the 13th Age unfolds, its mysteries—and dangers—grow more numerous. Undreamed-of creatures crawl up from the underworld, descend from the sky...   [click here for more]
Pelgrane Press  $20.95

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Deadly Delves: Reign of Ruin (13th Age Compatible)

Deadly Delves: Reign of Ruin (13th Age Compatible)


Beware The Blackener Of Bright Waters, For She Is Come Again Rumors of death move like a plague through the Crannogtowns of the Great Swamp—of ranger patrols mysteriously disappearing on routine scouting missions, of a winged shadow that blots out the midday sun, and of entire villages slaughtered, their homes left burning and the victims’ flesh melted from their bones....   [click here for more]
Jon Brazer Enterprises  $4.99

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Amethyst: Apotheosis (13th Age Compatible)

Amethyst: Apotheosis (13th Age Compatible)


Compatible with the 13th Age roleplaying game Which side will you choose? Which weapons will you wield? Earth is torn between the order of science and the chaos of fantasy. These two worlds cannot mix. Venture into lands once claimed by skyscrapers and factories, now overrun by elves, goblins, and dragons. Choose your path and commit to the quest. Monsters will hunt you; machines will track you....   [click here for more]
Dias Ex Machina Games  $19.99

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Species & Societies

Species & Societies


Species and Societies is a companion Thunderegg Productions' popular book, Character Webs, although either book can be used standalone. This book features systems that allow you to randomly or directly create new species for your games, and a series of kits that convert these species into PC-playable races for six, yes, six different RPG systems! The book also features a generator for the cultures...   [click here for more]
Thunderegg Productions  Pay What You Want

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Primeval Thule Traveler's Guide

Primeval Thule Traveler's Guide


Inspired by the literary traditions of sword-and-sorcery adventure, lost worlds, and fantastic horror, the land of Primeval Thule is a savage, intense campaign setting. This is a world of barbarian freebooters and dark magic, star-spawned monstrosities and elder gods, fabulous treasures and mind-blasting terror. The Primeval Thule Traveler's Guide is the introductory chapter of...   [click here for more]
Sasquatch Game Studio   FREE 

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Shadows of Eldolan

Shadows of Eldolan


A short distance down the coast from the mighty city of Horizon, the town of Eldolan has its own problems. Students of the town’s three rival wizard schools constantly feud and create trouble for the town guard, the Silver Shields, who must clean up the wizards’ messes. The Council of Mages—who truly rule the town—involve themselves with stints of political one-upmanship that...   [click here for more]
Pelgrane Press  $8.95

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The Book of Loot

The Book of Loot


Let us have a moment of silence for the defeated monsters. Now, let us take their stuff. What’s In This Book Loot! That’s both an answer and an exhortation. Yes, 13th Age is all about the story and the awesome action, but we’ve all got a treasure-hungry munchkin inside of us, and it’s time to let that grubby-fingered kid out...   [click here for more]
Pelgrane Press  $8.95

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Dark Pacts & Ancient Secrets (13th Age Compatible)

Dark Pacts & Ancient Secrets (13th Age Compatible)


Dark Pacts & Ancient Secrets introduces six new classes that are compatible with the 13th Age Roleplaying Game: the monstrous Abomination, the destiny-shaping Fateweaver, the mind-bending Psion, the berserking Savage, the dashing Swordmage and the dark-souled Warlock. The Abomination Characters that turn into a monster are a staple in gothic novels, superhero comics and fighting games, but in...   [click here for more]
Kinoko Games  $12.00

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Creeping Kudzu: A Monster Zine

Creeping Kudzu: A Monster Zine


A monster concept — The Creeping Kudzu — including possible origins and tie-ins for mystery, horror, mythos, sci-fi, and other kinds of gaming. Includes stat blocks compatible with the GUMSHOE SRD and Archmage Engine (13th Age) as well as notes for D&D 5e (SRD) and Fate Core/Fate Horror (SRD). Released under OGL licensing and attributions. ...   [click here for more]
Arkham Archivist  Pay What You Want

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Fenix English Edition 5, 2017

Fenix English Edition 5, 2017


The Dragon Issue When is a Dragon not a Dragon? It sounds like a childhood riddle, but it is a question well worth asking before you place a dragon in your campaign. In most fantasy and games, a dragon is a “boss” monster: the most powerful opponent in an adventure or campaign, placed at the end so that the heroes can defeat it in a climactic battle. In their...   [click here for more]
Askfageln  $5.99

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The Wreck of Volund's Glory (13th Age Compatible)

The Wreck of Volund's Glory (13th Age Compatible)


The Undead Goblins Are The Least of Your Worries! While fleeing across Midgard’s Wasted West with a stolen artifact, the dwarven airship Volund’s Glory crashed in a deep canyon that’s sacred ground to a local Ghost Goblin tribe and infested with magic-warped abominations. Not only will you have to face these dangers in order to claim the item, but some of Midgard’s icons...   [click here for more]
Kobold Press  $4.99

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13th Age: Eyes of the Stone Thief

13th Age: Eyes of the Stone Thief


Can you kill the dungeon before it kills you? In 13th Age, living dungeons slither up through the underworld and invade the surface lands. The Stone Thief is the most ancient and cunning of its kind; a vast monster that preys on the cities and structures you love, swallows them, and remakes them into more deathtrap-filled levels inside itself. Now, it’s hunting YOU. For players:...   [click here for more]
Pelgrane Press  $24.95

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13th Age: The Strangling Sea

13th Age: The Strangling Sea


Enter the graveyard of doomed ships Experienced seafarers know better than to risk the dangers of the Stranglesea: that terrible place where castaways cling to existence in the rotting hulks of trapped ships, and deadly creatures feast on the unwary. Now a band of adventurers must enter the Stranglesea and attempt to rescue the enigmatic engineer Inigo Sharpe from his imprisonment. But Sharpe is...   [click here for more]
Pelgrane Press  $6.95

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Icons of Parsantium

Icons of Parsantium


Icons of Parsantium is a supplement for use with the 13th Age Roleplaying Game and Parsantium: City at the Crossroads, featuring the fifteen most influential NPCs in the city and the world beyond. These movers and shakers will also prove useful for GMs running Parsantium games using the 13th Age icon relationship rules with other incarnations of the world’s...   [click here for more]
Ondine Publishing  $4.99

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Book of Icons (13th Age Compatible)

Book of Icons (13th Age Compatible)


Icons are the mysterious and powerful figures that shape the world of the 13th Age Role-Playing Game. The Book of Icons takes a fresh look at the game's icon rules and offers a cornucopia of new stuff to throw at your players. Need a new twist for your campaign? Six new icons--each presented with themes, agents, gifts, and events that will set your creativity afire--all based on...   [click here for more]
Rite Publishing  $7.99

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The Book of Demons

The Book of Demons


The Archmage BANISHES them. The Crusader CONQUERS them. The Great Gold Wyrm DEFIES them. The Diabolist SUMMONS them. When the world cracks open and the demons attack, what will YOU do? The Book of Demons takes an in-depth look at the Abyssal enemies of the 13th Age—the demonic hordes whose eternal struggle to shatter reality causes hellholes, dimensional breaches, and other,...   [click here for more]
Pelgrane Press  $14.95

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101 Not So Simple Monster Templates (13th Age Compatible)

101 Not So Simple Monster Templates (13th Age Compatible)


Think you've seen it all? It's a big, scary world out there, and for your players, it's gotten nastier. 101 Not So Simple Monster Templates gives you more options, more creative flexibility and more ways to just freak out your players with new templates - itching to be added to any 13th Age Roleplaying Game monster. Enjoy simple templates like cowardly creature...   [click here for more]
Rite Publishing  $5.99

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13 Fighter Talents and Maneuvers (13th Age Compatible)

13 Fighter Talents and Maneuvers (13th Age Compatible)


Fight With Your Own Style Rush into battle! Take the impossible blow! Dare your enemies to face you! Fighters are the point of any adventuring group’s spear, and their fighting styles are as unique as they are. Now you can go beyond the core book and show off new fighting talents and maneuvers to define your character. 13 Fighter Talents and Maneuvers is...   [click here for more]
Jon Brazer Enterprises  $2.00

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13th Age Monthly Volume 1

13th Age Monthly Volume 1


A collection of 4000+ word PDF supplements for the 13th Age RPG, with new rules systems, 13th Age Bestiary-style monsters, player character options, and more – gathered together for the first time, so you don’t have to wait to get get them all. 13th Age Monthly is overseen and developed by Rob Heinsoo, with a stellar list of contributors...   [click here for more]
Pelgrane Press  $24.95

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Gods and Icons (13th Age Compatible)

Gods and Icons (13th Age Compatible)


The 13th Age Roleplaying Game Supplement to rock your players world. Never again find yourself stuck for a good Icon Relationship result. Pick from the tables or let the dice decide. GM advice on tailoring the Icon Relationship result to the character. Hundreds of Icon Relationship results. Here's an example: A PC gets hugely important information from an agent of an icon. A clockwork owl tells...   [click here for more]
Dread Unicorn Games, LLC  $14.95

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13 Wizard Cantrips and Spells (13th Age Compatible)

13 Wizard Cantrips and Spells (13th Age Compatible)


Ancient Spells Are Yours To Wield Harness the fury of storms and stone! Snare, confound, and spy on your foes! Bend gravity and light to your whim! Wizards develop their starting spells into intricate dweomers that define their adventuring careers and leave enemies cowering beneath the yoke of their arcane might as their power reaches its apex. Now you can go beyond the core book and expand...   [click here for more]
Jon Brazer Enterprises  $2.00

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Primeval Thule Campaign Setting (for the 13th Age Roleplaying Game)

Primeval Thule Campaign Setting (for the 13th Age Roleplaying Game)


Primeval Thule, a campaign setting compatible with the 13th Age Roleplaying Game. (For other game systems, go back to our publisher page and select the version you want.) Welcome to Thule, a primordial land of fierce barbarians, elder horrors, and savage wilderness. In this ancient age, humankind is a young race, newly arisen on a monster-haunted Earth. Cities of cruel spledor lie...   [click here for more]
Sasquatch Game Studio  $15.96

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Fire & Faith: Battle Scenes for Four Icons, includes Map Folio

Fire & Faith: Battle Scenes for Four Icons, includes Map Folio


Less prep, more play! Chase the Diabolist's Circus of Hell cross the Dragon Empire! Fight your way through the nightmare dreamscape of a sleeping gold dragon! Ride with the Crusader to assault a hellhole! Ascend the Cathedral to battle cosmic foes amidst its mind-bending geometry! Fire & Faith: Battle Scenes for Four Icons has 36 challenging and memorable icon-themed battles against...   [click here for more]
Pelgrane Press  $18.95

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13th Age Soundtrack

13th Age Soundtrack (audio product)


Give your 13th Age game the soundtrack it deserves! The 13th Age Age Soundtrack brings you 30 pieces of music to evoke excitement, suspense, wonder and mystery at your gaming table. Keep it running in the background, play individual tracks to herald the arrival of battle, the icons or a change in location, or use it as inspiration while building worlds, characters and monsters. (Or,...   [click here for more]
Pelgrane Press  $15.95

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The Escalated Rogue

The Escalated Rogue


Compatible with the 13th Age Roleplaying Game. Strike from the shadows! The Escalated Rogue offers your character new talents, backgrounds, and one unique things, plus high-risk, high-reward powers that devastate your enemies. You’ll also get magic items to enhance your rogue’s stealthy side and ensure that you depart the scene unscathed. Whether you’re a professional...   [click here for more]
DASTOW Games  $2.95

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The Pristine City

The Pristine City


In this adventure compatible with the 13th Age Roleplaying Game, a perfect, untouched city has been discovered deep underground—a city created to honor a legendary dwarven clan. No one lives there...but as you’ll learn, that doesn’t mean it’s deserted. Can you explore the city on behalf of the dwarves, or will you too become part of its buried history? This adventure...   [click here for more]
DASTOW Games  $4.99

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13th Age Monthly Volume 2

13th Age Monthly Volume 2


A collection of 4000+ word 13th Age PDF supplements with new rules systems, 13th Age Bestiary-style monsters, player character options, and more – gathered together for the first time, so you don’t have to wait to get get them all. The collected 13th Age Monthly – Volume 2 includes the following PDFs:...   [click here for more]
Pelgrane Press  $24.95

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101 Feats and Talents (13th Age Compatible)

101 Feats and Talents (13th Age Compatible)


Break out of your class! You are hereby cordially invited to a party inspired by adventurous storytelling, daring actions and dark villains. Pick one of these new options and redefine your character concept. For Feats, a Gentleman Thief always gets treasure, can bluff his way out of almost any tight spot and will never be held for long. A skilled combatant shall Seize an Attack...   [click here for more]
Rite Publishing  $5.99

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Nocturne (13th Age Compatible)

Nocturne (13th Age Compatible)


Nocturne (13th Age) Meet Frankenstein’s monster with a vorpal sword… welcome to the realm of Dark Fantasy, and Gothic Horror for 13th Age! Within a twisted realm shaped by the malignant power of The Nightfall, your adventure comes to life using the Archmage Engine to explore the many lands of the realm. These lands are as varied as the denizens...   [click here for more]
Savage Mojo  $24.99

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The Escalated Cleric

The Escalated Cleric


Compatible with the 13th Age Roleplaying Game. Wield the power of the gods! With The Escalated Cleric, your character gets new talents, backgrounds, and uniques, plus a divine arsenal of spells to reshape the world. With magic items to equip your cleric, domains like Dream and Nature, and spells such as Bolt From the Blue, All-Seeing Eye, and Weapon Ascendant, you’ll channel magic...   [click here for more]
DASTOW Games  $2.95

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Night of the Yellow Moon - for the 13th Age Roleplaying Game

Night of the Yellow Moon - for the 13th Age Roleplaying Game


The Stars Are Right . . . for Slaughter! Once every dozen generations, the Yellow Moon rises over Thule. This rare alignment is sacred to the cryptic god known as “the King of the Stars” and its delusional followers, the Golden Ones. Most people believe that this wandering cult is made up of addled fools and harmless dreamers and addled fools. But now Night of the...   [click here for more]
Sasquatch Game Studio  $3.19

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Temples of the Frog Folk

Temples of the Frog Folk


The perfect gift for the player in your group who has been waiting to portray a jumpy murderous amphibian. Evil frogspawn lurk just below the threat threshold. Then the chants echo through the mist, the temples surface, and suddenly you’re dead. This installment includes: Five froggish monsters with four racial abilities to choose from 13 reasons to be paranoid Toadstone treasures Five...   [click here for more]
Pelgrane Press  $2.95

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High Magic & Low Cunning: Battle Scenes for Five Icons, includes Map Folio

High Magic & Low Cunning: Battle Scenes for Five Icons, includes Map Folio


Less prep, more play! High Magic & Low Cunning: Battle Scenes for Five Icons brings you 45 challenging and memorable sets of battles, against enemies connected to the Orc Lord, Prince of Shadows, Archmage, High Druid, and The Three. Drop these fights into your game at every tier of play from adventurer to epic, and bring them to life with gorgeous maps by our expert cartographers. With...   [click here for more]
Pelgrane Press  $19.95

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New Fighter Maneuvers & Talents (13th Age Compatible)

New Fighter Maneuvers & Talents (13th Age Compatible)


Become a Terror on the Battlefield! Overwhelming focus on melee. Lack of out of combat options. Emphasis on mundane brute fighting without much versatility in style and feel. The Fighter class is a worthwhile option, but as one of the martial classes it doesn't have the diversity of the more complicated roles. New Fighter Maneuvers & Talents is the remedy...   [click here for more]
Quasar Knight Enterprises  $3.99

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The Escalated Bard

The Escalated Bard


Compatible with the 13th Age Roleplaying Game. More than a minstrel! With The Escalated Bard, your character gets new talents, backgrounds, and uniques, plus the battle cries, songs, and spells you need to bring combat to a satisfying crescendo. With magic items to equip your bard and new abilities like Soothsayer, Rewrite History, and Don't Quit on Me!, you’ll...   [click here for more]
DASTOW Games  $2.95

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Book of Beasts: Monsters of the Great Druid (13th Age Compatible)

Book of Beasts: Monsters of the Great Druid (13th Age Compatible)


13th Age Compatible Terrible beasts, intimidating giants, freezing insects and other dangers of nature await you within the Book of Beasts: Monsters of the Great Druid. These inspiring monsters let you assault, frighten or befriend your players in new and exciting ways. Each has some connection to the Great Druid Icon, a powerful lover of nature that will stop at...   [click here for more]
Jon Brazer Enterprises  $3.95

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Home Bases

Home Bases


Simple new mechanics for player characters who want a castle, tavern, sacred grove to call home and build stories around. Includes rules for the obligations that can make or break your base, examples to suit many different campaigns, and new magic items for characters who want to put down roots. Home Bases is the twelfth installment of the 13th Age Monthly subscription....   [click here for more]
Pelgrane Press  $2.95

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Crown of Charon (13th Age Compatible)

Crown of Charon (13th Age Compatible)


Since the time when the gods first created mortal life, Charon, the infernal boatman, has ferried the dead across the River Styx and into the world beyond. In exchange, he has collected an eternity’s worth of tolls, from the simple copper coins of peasants to the mythic and mystical relics wielded by those who shaped the land of the living. It is these treasures that you seek to claim....   [click here for more]
DDE Adventures  $6.66

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The Escalated Barbarian

The Escalated Barbarian


Compatible with the 13th Age Roleplaying Game. New ways to rage! With The Escalated Barbarian, your barbaric character gets new talents, backgrounds, uniques, plus variants to bring your barbarian rage to a suitably bloody climax. With magic items to equip your barbarian and new abilities like Tooth and Nail, Release the Beast, and Barbaric Yawp, you’ll be ready for whatever the...   [click here for more]
DASTOW Games  $2.95

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