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Publisher |
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Three monsters of the 13th Age - a free preview of the 13th Age Bestiary
The naga, orc and white dragon are given the 13th Age treatment in this preview of the forthcoming 13th Age Bestiary, complete and ready to use.
The 13th Age Bestiary introduces all-new creatures for the 13th Age Roleplaying Game,... [click here for more] |
Pelgrane Press |
FREE
|
13th Age
Download a high-resolution map of the Dragon Empire! This ancient world is the setting for 13th Age, the d20-rolling fantasy roleplaying game from legendary designers Jonathan Tweet and Rob Heinsoo where you play epic adventures in a world where mighty Icons war and scheme in a tense balance of power.
... [click here for more] |
Pelgrane Press |
FREE
|
This quickstart document includes the rules and advice you’ll need to run or play a game or three of 13th Age Roleplaying Game. You’ll also need a couple of other things: an introductory adventure, pre-generated characters, and some d20s, d8s, and other dice. Our adventures Crown of Axis and The Strangling Sea were... [click here for more] |
Pelgrane Press |
FREE
|
This is the 13th Age System Reference document. It contains all the open content from the 13th Age RPG which we call the Archmage Engine. Whether you are a publisher or a gamer, you can use this under the terms of the Open Gaming License.
This is not the 13th Age Core Book, which is a beautiful, gamer-friendly book packed with extra content and written in the author’s distinctive... [click here for more] |
Pelgrane Press |
FREE
|
Nominated for Best Free Product in the ENnie Awards 2015
For centuries, the Mystic Orrery has accurately predicted celestial events and their effect on magic. But its predictions are becoming increasingly erratic, and it turns out that an Archmage of a previous age removed some parts and hid them away from her successors. Now the whole Dragon Empire is at risk as the rules of magic... [click here for more] |
Pelgrane Press |
FREE
|
We are proud to say that Pelgrane Press has been nominated six times in this year's ENnie awards. This free ENnies sampler features choice selections from each entry. If you like what you see, please consider voting for us. All these ENnie nominated products are available at 15% off until 1st August 2017.
Best Adventure The Edom Files
An adventure collection for the Dracula Dossier... [click here for more] |
Pelgrane Press |
FREE
|
Discover the horror of the Blood Beast, the mysterious Blood Spirits that follow it and the mad cultists that dare to summon it. ... [click here for more] |
Escalation Press |
Pay What You Want
|
Pelgrane Press has achieved fifteen nominations in eleven categories for nine products in this year's ENnie awards, in a field festooned with stellar games and publishers. This ENnies sampler features choice pieces from each book, as well as sample music from the two music albums.
Here are the Pelgrane nominations, by product, then by category, followed by all nominees:
13th Age... [click here for more] |
Pelgrane Press |
FREE
|
Pelgrane Press has achieved seven nomations for five games in this year's ENnie awards, in a field festooned with stellar games and publishers. This ENnies sampler features choice pieces from each book, as well as a sample Ken and Robin Talks About Stuff episode. If you like what you see, please consider voting for us.
Here are the Pelgrane nominations:
Best Interior Art,... [click here for more] |
Pelgrane Press |
FREE
|
We are proud to say that Pelgrane Press has achieved ten nomations in this year's ENnie awards - more than any other publisher.
This free ENnies sampler features choice selections from each entry, the complete Race to Starport for 13th Age as well as a sample Ken and Robin Talks About Stuff episode. If you like what you see, please consider voting for us.
Here are the Pelgrane nominations:... [click here for more] |
Pelgrane Press |
FREE
|
The file provides a full page tile that can be used as a battle map and a single encounter in a lair, that DM's can use in their adventures, also a new monster with stats for 13th Age, in collaboration with a good friend! If we will have some decent feedbacks, we will convert more products from 5th edition to 13th age, so send your reviews and comments, please! Suitable for a level 1-3 party. Sorry... [click here for more] |
Trilobite production |
Pay What You Want
|
High Magic & Low Cunning: Orc Lord Preview
High Magic & Low Cunning: Battle Scenes for Five Icons brings you 45 challenging and memorable sets of battles, against enemies connected to the Orc Lord, Prince of Shadows, Archmage, High Druid, and The Three. Drop these fights into your game at every tier of play from adventurer to epic, and bring them to life with gorgeous maps by our... [click here for more] |
Pelgrane Press |
FREE
|
Three monsters of the 13th Age - a free preview of Lions & Tigers & Owlbears: The 13th Age Bestiary 2
The great ghoul, hydra and rakshasa are given the 13th Age treatment in this preview of the 13th Age Bestiary, complete and ready to use.
In an epic follow-up to the popular 13th Age Bestiary for... [click here for more] |
Pelgrane Press |
FREE
|
Want to start a new 13th Age campaign, but before the PCs are already tough heroes? With the new Novice Tier rules from the expansion book Dark Alleys and Twisted Paths, you can do just that!
This 5 page bonus rules set adds a three level novice tier, before adventurer level 1. At level zero, the PCs are just apprentices, and haven't chosen their class yet. At novice level 1 and 2,... [click here for more] |
Kinoko Games |
FREE
|
Inspired by the literary traditions of sword-and-sorcery adventure, lost worlds, and fantastic horror, the land of Primeval Thule is a savage, intense campaign setting. This is a world of barbarian freebooters and dark magic, star-spawned monstrosities and elder gods, fabulous treasures and mind-blasting terror.
The Primeval Thule Traveler's Guide is the introductory chapter of... [click here for more] |
Sasquatch Game Studio |
FREE
|
TWO QUICK-START ADVENTURES, ONE BOOK
The Van Helsing Letter
Just before he vanished, Abraham Van Helsing – doctor of medicine, doctor of law, and secret vampire hunter – wrote one last letter hinting at an unsolved case. Now, more than a century later, that letter is in your hands. But what is a hundred years to an immortal? The contents of that letter are as important – and... [click here for more] |
Pelgrane Press |
FREE
|
An ancient force... beyond the comprehension of mortal minds...
A remote villa is being built in the frigid mountains far north of the imperial capital. Rumors abound of smuggled materials and odd artifacts making their way to the site, suggesting that its owner, the rich and powerful Imperial minister Lord Alzag, may be undertaking something more than the mere... [click here for more] |
Jonah Gruber LLC |
FREE
|
This free excerpt contains the 13th Age Compatible Swordmage class.
Swing a sword with one hand, fling spells with the other. The Swordmage is a dedicated defender, combining a high armor class with a sigil power that punishes enemies for ignoring you and attacking your squishier allies. Your spells add fire and lightning to your melee attacks, or block incoming strikes. As a frontline fighter,... [click here for more] |
Kinoko Games |
FREE
|
This product is compatible with the 13th Age rulebook. The Age of Horrors line of products are a series of new or converted creatures for use with the 13th Age RPG. Each creature is released separately so that you can print them out and organize them in whatever order you want, say in a three ring binder. We at Adventure Capital Games hope you enjoy these new additions to your 13th Age game.
Malformed... [click here for more] |
Adventure Capital |
$0.50
|
This product is compatible with the 13th Age rulebook. The Age of Horrors line of products are a series of new or converted creatures for use with the 13th Age RPG. Each creature is released separately so that you can print them out and organize them in whatever order you want, say in a three ring binder. We at Adventure Capital Games hope you enjoy these new additions to your 13th Age game.
Alligators... [click here for more] |
Adventure Capital |
$0.50
|
This product is compatible with the 13th Age rulebook. The Age of Horrors line of products are a series of new or converted creatures for use with the 13th Age RPG. Each creature is released separately so that you can print them out and organize them in whatever order you want, say in a three ring binder. We at Adventure Capital Games hope you enjoy these new additions to your 13th Age game.
Bring... [click here for more] |
Adventure Capital |
$0.50
|
Gods and Icons Upgrade Pack
Monsters!
Exciting new monsters for the 13th Age roleplaying game, with connections to the gods we introduced in Gods and Icons.
Art of the Gods!
New art for the gods of Gods and Icons
Bring your 13th Age game up to 11!... [click here for more] |
Dread Unicorn Games, LLC |
$4.95 $1.00
|
For a Standard Party of Levels 3-6 “I don’t know what you expected to accomplish with your big words and your fancy magic, but we don’t turn on our own around here. Best you went back where you came from.”
Not all is what it seems in the village of Avaben. No, what appears to be a young sweet girl may be anything... [click here for more] |
High Level Games |
$1.00
|
Perfect for every 13th Age table! The group that doesn’t buy their GM a deck is just asking for a TPK!
Cards for playing the 13th Age Roleplaying Game. Icon cards to help remember who rolled a 5 or a 6 on their icon relationships, and condition cards to remind everyone what conditions such as stunned do.
Use with or without Gods and Icons. Requires the 13th Age Roleplaying Game.
The... [click here for more] |
Dread Unicorn Games, LLC |
$4.95 $1.00
|
The dwarven town of Galduroz is known for two things; strong drink, and the legendary smith, Granite Ironheart. Your party will be tasked to bring mithral from a nearby mine so that he cab continue his prized creations. But all is not as it seems. There are creatures in the deep, and plots in the world above.
Compatible with 13th Age. ... [click here for more] |
High Level Games |
$1.00
|
Enter the world of the Quicklings. What are they, what do they want? Why do they haunt the realm?
This document includes 5 possible origins, 4 stat blocks, a bunch of hooks and thoughts on the quickling's connections to Icons. ... [click here for more] |
Escalation Press |
Pay What You Want
|
Introductory Adventure for 13th Age and Gods and Icons
The perfect one shot: mystery, ghosts, and a mutated dragon. 13th Age Roleplaying Game adventure with pre-generated first level characters showcasing how to use Gods and Icons. A great way to introduce new players to your game.
Players can pick a druid of the Old Gods, a fighter pledged to the Thirsty Gods, a Cleric of the Bright Gods, a pixie... [click here for more] |
Dread Unicorn Games, LLC |
$4.95 $1.00
|
This supplement goes well with a lower fantasy or deeper magic setting.
Those who enjoy exclusively the types of bonus-laden magic items that explode out of chests when you kick them, in the vein of Diablo or Final Fantasy, will likely not enjoy anything here.
This document can also be mined for complicated, cursed, or quest items.
Unlike most magic items in 13th Age that have short, abstract... [click here for more] |
Jonah Gruber LLC |
$1.30
|
Got 99 problems? Make sure that coming up with your One Unique Thing for tonight's game isn't one!
110 Unique 13th Age Traits is a finely crafted list of mostly historically accurate and verisimilitudinous unique character traits collected by our semi-professional icons. Use these traits if you are having trouble coming up with that special something for... [click here for more] |
Lee's Lists |
$1.50
|
Riding into battle on their noble steed, fearless of what may come, they strike like death and leave triumph in their wake. A heart noble and pure, a blade true of purpose, and a weapon only few know of, the Samurai serve the lords with their lives and are the end of life for those who would test their loyalty.
A mounted-combat class for the 13th Age Compatible Roleplaying Game that takes... [click here for more] |
Friendly Neighborhood Gamer |
$1.50
|
The Player's Companion to Gods and Icons.
Everything a player needs to know about the gods and icons, plus the new playable races, suggestions on spending icon relationships, and more. The subset of Gods and Icons targeted at players, not GMs. Perfect for all 13th Age players.
28 New Gods: arranged in three pantheons: Bright Gods, Thirsty Gods,... [click here for more] |
Dread Unicorn Games, LLC |
$1.95
|
Delve down deep into the earth, where Darkness has a name
Descent to the world of the duergar, with this supplement, full of hateful foes for your game.
Inside you'll find more than 30 stat blocks. Duergar scouts, warriors, slavers, battlemages ... all the way up (or down) to their mightiest leaders.
And more: stories told about duergar, their names and... [click here for more] |
Escalation Press |
Pay What You Want
|
Crush Your Enemies, See Them Driven Before You, Hear Their Lamentations
Cut down wounded foes with prejudice! Scream in fury as you cross the rubicon in the blink of an eye! Teach the teeming hordes the true meaning of fear and rage! Barbarians strike relentlessly and decisively, cutting through enemy lines before their compatriots can so much as nock an arrow or utter a cantrip. Now you can... [click here for more] |
Jon Brazer Enterprises |
$2.00
|
May The Righteous Be Exalted
Liberate the oppressed from the yoke of tyranny! Shape the battlefield through acts of faith and divine allegiances! Shine your holy light where the deepest darkness pervades! Clerics channel their devotion into miraculous deeds that shield their allies from evil and smite foes born of the grave and the pit. Now you can go beyond the core book and expand your character’s... [click here for more] |
Jon Brazer Enterprises |
$2.00
|
Fight With Your Own Style
Rush into battle! Take the impossible blow! Dare your enemies to face you! Fighters are the point of any adventuring group’s spear, and their fighting styles are as unique as they are. Now you can go beyond the core book and show off new fighting talents and maneuvers to define your character.
13 Fighter Talents and Maneuvers is the first... [click here for more] |
Jon Brazer Enterprises |
$2.00
|
Always Keep A Knife In Your Boot And A Trick Up Your Sleeve
Gouge your foes’ eyes and bring the pain down on them! Get the drop on your enemies before they can reach your allies! Supplement your suave with a little spellcraft! Hurl knives with deadly accuracy! Rogues are the wily utility support that every party needs, moving with grace and panache and striking when no one expects... [click here for more] |
Jon Brazer Enterprises |
$2.00
|
Ancient Spells Are Yours To Wield
Harness the fury of storms and stone! Snare, confound, and spy on your foes! Bend gravity and light to your whim! Wizards develop their starting spells into intricate dweomers that define their adventuring careers and leave enemies cowering beneath the yoke of their arcane might as their power reaches its apex. Now you can go beyond the core book and expand... [click here for more] |
Jon Brazer Enterprises |
$2.00
|
In a long running campaign involving the the forces of undead, you are going to need lots of NPC names. Age of Icons: 100 Lich Queen Agents is here to help. This list of 100 names will give you the inspiration you need for when you are planning your next gaming session. Additionally, 5 of the agents in the list receive full stat blocks; each comes complete with relations to the other... [click here for more] |
Jon Brazer Enterprises |
$2.00
|
When you and your buddies are facing down a grandiloquent caster and his spells, there’s nobody you’d like to have at your side more than a conduit. Able to draw spells into their body and blast ‘em right back out, these guys have plenty of potential.
Conduits possess a rare exceptional gift that is only shared by a few disparate creatures, the ability to... [click here for more] |
Amora Game |
$2.00
|
Perilous Horrors in a Hidden Jungle Temple!
The vile practice of slavery casts a shadow over all of Thule. In Red Chains, the characters must travel to the city of Marg, home base of the Crimson Slavers who terrorize much of the continent. eir quest is simple: Rescue the son of an important chieftain from the clutches of Marg’s slavers. But in their eort to free... [click here for more] |
Sasquatch Game Studio |
$2.36
|
Less Prep, More Play!
Battle Scenes Minis are icon-themed encounters for the 13th Age Roleplaying Game at all levels of play, packed with dangerous hand-picked foes on terrifying terrain, to slot easily into your own campaign. Each Mini has two to four loosely linked battles, with a simple table to make it easy to match the strength of the opposition to the number, level and skill set of your adventurers.... [click here for more] |
Pelgrane Press |
$2.95
|
Less Prep, More Play!
Battle Scenes Minis are icon-themed encounters for the 13th Age Roleplaying Game at all levels of play, packed with dangerous hand-picked foes on terrifying terrain, to slot easily into your own campaign. Each Mini has two to four loosely linked battles, with a simple table to make it easy to match the strength of the opposition to the number, level and skill set of your adventurers.... [click here for more] |
Pelgrane Press |
$2.95
|
Less Prep, More Play!
Battle Scenes Minis are icon-themed encounters for the 13th Age Roleplaying Game at all levels of play, packed with dangerous hand-picked foes on terrifying terrain, to slot easily into your own campaign. Each Mini has two to four loosely linked battles, with a simple table to make it easy to match the strength of the opposition to the number, level and skill set of your adventurers.... [click here for more] |
Pelgrane Press |
$2.95
|
Less Prep, More Play!
Battle Scenes Minis are icon-themed encounters for the 13th Age Roleplaying Game at all levels of play, packed with dangerous hand-picked foes on terrifying terrain, to slot easily into your own campaign. Each Mini has two to four loosely linked battles, with a simple table to make it easy to match the strength of the opposition to the number, level and skill set of your adventurers.... [click here for more] |
Pelgrane Press |
$2.95
|
Less Prep, More Play!
Battle Scenes Minis are icon-themed encounters for the 13th Age Roleplaying Game at all levels of play, packed with dangerous hand-picked foes on terrifying terrain, to slot easily into your own campaign. Each Mini has two to four loosely linked battles, with a simple table to make it easy to match the strength of the opposition to the number, level and skill set of your adventurers.... [click here for more] |
Pelgrane Press |
$2.95
|
Less Prep, More Play!
Battle Scenes Minis are icon-themed encounters for the 13th Age Roleplaying Game at all levels of play, packed with dangerous hand-picked foes on terrifying terrain, to slot easily into your own campaign. Each Mini has two to four loosely linked battles, with a simple table to make it easy to match the strength of the opposition to the number, level and skill set of your adventurers.... [click here for more] |
Pelgrane Press |
$2.95
|
Less Prep, More Play!
Battle Scenes Minis are icon-themed encounters for the 13th Age Roleplaying Game at all levels of play, packed with dangerous hand-picked foes on terrifying terrain, to slot easily into your own campaign. Each Mini has two to four loosely linked battles, with a simple table to make it easy to match the strength of the opposition to the number, level and skill set of your adventurers.... [click here for more] |
Pelgrane Press |
$2.95
|
Less Prep, More Play!
Battle Scenes Minis are icon-themed encounters for the 13th Age Roleplaying Game at all levels of play, packed with dangerous hand-picked foes on terrifying terrain, to slot easily into your own campaign. Each Mini has two to four loosely linked battles, with a simple table to make it easy to match the strength of the opposition to the number, level and skill set of your adventurers.... [click here for more] |
Pelgrane Press |
$2.95
|
Less Prep, More Play!
Battle Scenes Minis are icon-themed encounters for the 13th Age Roleplaying Game at all levels of play, packed with dangerous hand-picked foes on terrifying terrain, to slot easily into your own campaign. Each Mini has two to four loosely linked battles, with a simple table to make it easy to match the strength of the opposition to the number, level and skill set of your adventurers.... [click here for more] |
Pelgrane Press |
$2.95
|
Start with a thought experiment: What would happen if we compressed the 13 icons into 7? Build on GM notes and player questionnaires from Jonathan’s 7-icon home campaign. Polish to a dangerous sheen with six new feats, spells, and talents inspired by the stories of the ‘new’ icons and usable in any 13th Age game.
7... [click here for more] |
Pelgrane Press |
$2.95
|