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CASTLE OLDSKULL - Oldskull Tyrrhenia Map Pack - TYR1
by Kent David Kelly

Come explore mythic Tyrrhenia, the heart of the old school World of Oldskull campaign … a 138-page starter supplement featuring 18 maps, 500+ locations, 1,000+ monster notations, 100+ Etruscan and Roman deities, and more! An ideal beginning to a classic sword-and-sorcery sandbox campaign.

CASTLE OLDSKULL - Oldskull Tyrrhenia Map Pack - TYR1
 
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An Invitation From The Blue Baron (A Collaborative Dungeon For Blueholme)

An Invitation From The Blue Baron (A Collaborative Dungeon For Blueholme)


This wonderful forty four page adventure that you hold in your hands was written for Blueholme Prentice rules ™. The book was a collaborative effort between some of the brightest minds in the Old School Role Playing community. Detailed within this book is a twenty two room dungeon, new monsters & spells, and all kinds of interesting twists. The Blue Baron holds his masquerade party annually,...   [click here for more]
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Old School Interviews Volume 2

Old School Interviews Volume 2


I’m back with Volume 2 of “Old School Interviews”. Detailed within this document are people of the “OSR”, old school publishers, role players, graphic artists, cartographers. It’s been my pleasure to read their responses, invest time in researching what makes them tick. I look forward to sending out more emails with the subject line “it’s your turn!”...   [click here for more]
3 Toadstools   FREE 

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The Return Of The Blue Baron (A Collaborative Dungeon For Blueholme)

The Return Of The Blue Baron (A Collaborative Dungeon For Blueholme)


Welcome to "The Return Of The Blue Baron" Volume 2 in the "Blue Baron" Series of Collaborative Dungeons. It is with heavy heart that I confirm the rumors which you must have heard by now. My husband, Lord Gavanov Keiner, 23rd Baron Keiner, known to many as the Blue Baron, is no more. Yet hope remains in the words of his final command, a rather unique funeral arrangement....   [click here for more]
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¡Hexplora! - Bestiario OSR

¡Hexplora! - Bestiario OSR


El Valle Prohibido es el ejemplo de campaña incluido en ¡Hexplora!, la guía para crear y dirigir campañas de rol tipo sandbox. En este PDF podrás encontrar todas las estadísticas de los monstruos y PNJ de esta campaña, incluyendo a monstruos únicos como el gran Gwanji o Mokele, creaciones como el Gólem...   [click here for more]
77Mundos  Pay What You Want

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Advanced Mutant Companion (Mutant Future)

Advanced Mutant Companion (Mutant Future)


The Advanced Mutant Companion is a collection of optional rules compatible with Mutant Future. Enhance your characters with new mutations and races, as well feats and backgrounds. This book includes: *78 new mutations. New physical, mental, and plant mutations. For ease of use, they have all been organized into random tables with the original...   [click here for more]
A. Hagen  $3.00

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Book of Fantasy Races (Labyrinth Lord)

Book of Fantasy Races (Labyrinth Lord)


Book of Fantasy Races is a supplement of 31 new character races compatible with Advanced Labyrinth Lord or the advanced edition of the world's most popular fantasy role-playing game. Highlights Bugbears: Stalk stealthily through forests and caves. Brew deadly poison from foraged ingredients. Kobolds:...   [click here for more]
A. Hagen  $3.00

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Skills, Feats & Equipment (Labyrinth Lord)

Skills, Feats & Equipment (Labyrinth Lord)


Skills, Feats & Equipment is a supplement of character creation and advancement rules for Labyrinth Lord (original or advanced) or B/X. Enhance your characters with feats, backgrounds, subclasses, and new equipment. *64 feats. Command a retinue, ride a monstrous mount, create a language, control the undead, brew herbal remedies,...   [click here for more]
A. Hagen  $3.00

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The Trove of Magic Items (Labyrinth Lord)

The Trove of Magic Items (Labyrinth Lord)


Open The Trove of Magic Items and discover 100 new magic items for Labyrinth Lord. The Trove features unpredictable, balanced, and fun to use magic items in an neatly organized format. Its massive array of random tables includes all the items from the Labyrinth Lord core rules and the Advanced Edition Companion. New Items Include: 14...   [click here for more]
A. Hagen  $3.00

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The Mecha Hack

The Mecha Hack


Please Note: The Mecha Hack has everything you need to play! This game is based on The Black Hack, but it’s a full, standalone game, and does not require any additional products in order to use. Suit up with The Mecha Hack! If you’re a fan of Gundam, Robotech, Pacific Rim, BattleTech, or Transformers, this is the rules-lite robot RPG you’ve been waiting for. The...   [click here for more]
Absolute Tabletop  $6.95

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DQ1 - Yoke of the Slavers

DQ1 - Yoke of the Slavers


Today we bring out a scenario for a pair of budding first level adventurers. Originally used to teach D&D to a novice, this fleshed out into a trio of adventures set on the northern island of Esaq off the coast of the ancient Greyloch Kingdom. Home to a Halfling population, the adventure takes two young people on a thrilling adventure after the duo’s home is raided by slavers. The novice...   [click here for more]
Adventures in Filbar  $3.00

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DQ2 - Chasing the Slavers

DQ2 - Chasing the Slavers


The chase to save your family continues! After your encounter at the cove, you head south across Esaq to try and catch the slavers. With some experience under your belt, you are feeling more confident about your fighting ability, but it is about to be tested yet again. This scenario picks up where DQ1 left off and is the middle of a trio of adventures. Although set in the Pangia Campaign, this adventure...   [click here for more]
Adventures in Filbar  $3.00

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DQ3 - Demise of the Slavers

DQ3 - Demise of the Slavers


Retribution and revenge are yours for the taking! Demise of the Slavers pits you against the forces responsible for turning your life upside down and kidnapping your friends and family. The original pair of adventurers have come a long way and with the help of friends, it is time to end the slavers hold on your homeland of Esaq! Don’t miss this exciting conclusion for the DQ series. Although...   [click here for more]
Adventures in Filbar  $3.00

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Fam1 - Köppen Tomb

Fam1 - Köppen Tomb


Your fledgling adventuring career appears to be a bust and you consider going home. What happens next may define the rest of your life. You roll into the small community of Argyll after hearing rumors of a recently discovered tomb complex. Stories you’ve heard is that a group of adventurers attempted to conquer it but failed. In the hopes you can do better you seek out the sole remaining member...   [click here for more]
Adventures in Filbar  $3.00

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Far1 - Underbelly of Phoenix

Far1 - Underbelly of Phoenix


Far1 – Underbelly of Phoenix is an adventure based in the city of Phoenix in Fartook. The offering takes a group of would-be adventurers and has them start their adventuring career in the sewers below the city. Dangerous monsters and wanted men all inhabit the urban tunnels. Is your group ready to start their road to legend? Although set in the Pangia Campaign, this adventure setting is easily...   [click here for more]
Adventures in Filbar  $3.00

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Far11 - Archives of Steinhäuser

Far11 - Archives of Steinhäuser


Far11 - Archives of Steinhäuser involves a group of mid-level PCs that have a conundrum. In their previous adventure they discovered a strange magic item that no one in Fort Myers can identify. After receiving the suggestion that a trip to the capital may be in order, a different tip points out that there is Steinhäuser. This location is known as a vast repository of knowledge. You set out...   [click here for more]
Adventures in Filbar  $3.00

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Far12 – Necropolis at Manheim

Far12 – Necropolis at Manheim


Today’s Filbar Friday offering is Far12 - Necropolis at Manheim. After a string of successful adventures, you find yourselves reequipping gear in the small community of Tarten. After an unusual currency exchange in the mercantile, the party learns that a group of adventurers had encountered some Goblins possessing old currency belonging to the Co-Tai people. Well, it ain’t grave robbin’...   [click here for more]
Adventures in Filbar  $2.00

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Far2 - Discord at the Docks

Far2 - Discord at the Docks


Far2 – Discord at the Docks is a short adventure based in the city of Phoenix in Fartook. Similar to Far1, this adventure is for low/novice level players. The adventure begins as your ship docks in Phoenix and you and your group debark. The scenario was designed for five players and gives them a variety of small problems to tackle. The PCs were on a delivery mission but mistook a subject on the...   [click here for more]
Adventures in Filbar  $2.00

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Far3 - Xiomara's Globe

Far3 - Xiomara's Globe


Far3 – Xiomara’s Globe puts the players inside a glass ball, owned by a strange enchantress. Once stuck inside their transparent prison, the players must search for a way out. The cursed fortress inside the globe has quite a few dangers to be overcome before an escape is even possible! One version of play was recently featured on The Bard's Podcast (Soundcloud). Although set in the Pangia...   [click here for more]
Adventures in Filbar  $3.00

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Far4 - Smuggler's Den

Far4 - Smuggler's Den


Smuggler’s Den takes your group of adventurers above and below the city of Phoenix! After seeing wanted posters aka employment opportunities, you begin to sift around the marketplace for information (and deals). After finding a hint or two you go into the sewers below town to find a group of smugglers that will increase your fame and the size of your coin purses! This adventure setting was...   [click here for more]
Adventures in Filbar  $3.00

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Far5 - Licor Faction

Far5 - Licor Faction


Recently, a cult known as the Licor Faction rose to fame for helping people outside the walls of Phoenix. Today they are to be rewarded for their work but are offended when an apprentice and not the Zephyr of Molar gives them the accolades. Angered, the leaders leave the stage and return back to their compound. A bit later you are offered a job to go arrest the leader of the cult as they are to be...   [click here for more]
Adventures in Filbar  $2.00

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NQ1 - Meteor Mystery

NQ1 - Meteor Mystery


NQ1 – Meteor Mystery is the first offering from Pangia the latest continent. Some adventurers need a sign to start their careers and this adventure does just that. A strange meteor has been seen streaking across the sky of Dilad recently. The animals have become sick and farmers are reporting an influx of humanoid raiders. Count DeMoss, lord of the area, has been contacted but no troops have...   [click here for more]
Adventures in Filbar  $3.00

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NQ2 - Oversight Pass

NQ2 - Oversight Pass


NQ2 - Oversight Pass picks up where Meteor Mystery left off. The citizens have honored the party with a banquet when a group of Worgs crashes the party. The simple people have requested your party to investigate to see if more problems will be forthcoming. A hero's life is always busy... This adventure setting is easily adaptable to most any game and system. Save yourself some time and utilize it...   [click here for more]
Adventures in Filbar  $3.00

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NQ3 – Ta’ Hagrat

NQ3 – Ta’ Hagrat


NQ3 – Ta’ Hagrat pits a group of experienced, but low level PCs. The party has received word from the citizens (or in NQ2) of a troublesome cult hidden in Meglos Peaks. Apparently a stronghold exists near the mouth of the Tora River. Putting an end to this group of religious fanatics would certainly put another feather in your fledgling career caps! This adventure setting is easily adaptable...   [click here for more]
Adventures in Filbar  $3.00

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Par1 - Opportunity to Shine

Par1 - Opportunity to Shine


Par1 – Opportunity to Shine brings your new group of PCs to Jayneville in the country of Pardor. A civil war is raging with neither side able to gain an upper hand. To make matters worse a third faction, “Green skins” has been running around the countryside taking advantage of the chaos. As your party is about to discover, these individuals need to be dealt with, severely! Although...   [click here for more]
Adventures in Filbar  $3.00

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Par2 - Patrician Stronghold

Par2 - Patrician Stronghold


In Par2 - Patrician Stronghold, the base defense of the nation is discussed in detail. For decades the protective ring of fortresses has protected the country from outside forces bent on overthrowing it. This offering explains the general overview of the consistently made fortifications as well as giving a low-level adventure to explore a deserted one! Although set in the Pangia Campaign, this adventure...   [click here for more]
Adventures in Filbar  $3.00

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Par4 - Flagitious’ Feint

Par4 - Flagitious’ Feint


While enjoying some downtime in the coastal city of Forby, a disturbance catches your attention. You quickly discover that there is some trouble in the swampland to the north and the captains that navigate the area are quite upset. Is your group ready to get their waders on and figure out the problem in the swamp? This information guide is easily adaptable to most any game and system. Set for a group...   [click here for more]
Adventures in Filbar  $2.00

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SD1 - Bugbear Manor

SD1 - Bugbear Manor


SD1 – Bugbear Manor is today’s offering. As you begin your adventuring career you find that your stomach rules your initial steps. After finding the small community of Morgesh where word of a haunted/cursed/dangerous manor house is gained. As you find a few new associates, you opt to clear out this blight on the area. Hopefully the drunkards won’t cause you too much of a headache…...   [click here for more]
Adventures in Filbar  $3.00

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SD13 - Garnet Gorge

SD13 - Garnet Gorge


SD13 – Garnet Gorge is an upper level challenge. This scenario was originally designed for five PCs of 13th level as a one-shot. A string of successes by the party has resulted in a high demand for their services. This new challenge involves an intrusive Ancient White Dragon extorting funds from the countryside of San Doral. Can your party cross Garnet Gorge and show this nasty Wyrm who’s...   [click here for more]
Adventures in Filbar  $3.00

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SD4 - Safari on Dragon Isle

SD4 - Safari on Dragon Isle


After enjoying a bit of free time in Cullifield while some members of your party finish their training, you hear word of a quick trip out to sea. Further investigation leads you to understand a certain list needs fulfilled and a drunken sea captain is willing to split the profits. Well, no need to sit around on your hands…let’s hit the waves! Although set in the Pangia Campaign, this...   [click here for more]
Adventures in Filbar  $3.00

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SD5 - Ohurs Abbey

SD5 - Ohurs Abbey


Pulling into town all you want is a hot meal and a cozy bed. After locating suitable ‘digs’ you notice a group of merchants looking you over as you eat your meal. You quickly discover that the travelers have been getting attacked by humanoids. They are apparently well organized and seem to be getting bolder. So much for a little relaxation… Although set in the Pangia Campaign,...   [click here for more]
Adventures in Filbar  $3.00

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SD9 - Kingston's Trough

SD9 - Kingston's Trough


SD9 – Kingston’s Trough In your last adventure you discovered a strange, and somewhat sinister looking, key. After a long wait it appears you have found an answer to what it opens. The good news is that it leads to great wealth, the bad news is that it opens a tomb. Oh yea, there may, also, be some…individuals that want the key too… Although set in the Pangia Campaign,...   [click here for more]
Adventures in Filbar  $3.00

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SQ1 - Yearning for Adventure

SQ1 - Yearning for Adventure


SQ1 – Yearning for Adventure is the second offering of the Pangia system and takes place in the nation of Torusak. A religious festival in the nearby town of Saratoga is the spot your introductory level PCs have opted to begin their careers. With so many people coming to the festival the group anticipates finding information on adventures they can start their budding careers with. Action begins...   [click here for more]
Adventures in Filbar  $3.00

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SQ16 - Kingdom of Bane

SQ16 - Kingdom of Bane


Once a naval powerhouse, the Kingdom of Bane ruled the waters wherever they went. Four decades ago the neighboring countries noticed a stark difference taking over the once lush Bane. As the years progressed, rumors swirled about the downfall of the proud nation but the overall view was that a curse took over. The kingdom had been famous for the multitude of riches and magic it once possessed and it...   [click here for more]
Adventures in Filbar  $5.00

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SQ17 - Grimoire of Deenus

SQ17 - Grimoire of Deenus


SQ17 - Grimoire of Deenus has you and your party hired by a source to retrieve a legendary and nefarious book. Deenus was a necromancer that was put out of business a quarter century ago by a group of adventurers. Despite their success, the delvers were never able to discover the dungeon entrance. Your new benefactor may have information on that… Although set in the Pangia Campaign, this adventure...   [click here for more]
Adventures in Filbar  $3.00

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SQ2 - Cesspool of Redrook

SQ2 - Cesspool of Redrook


SQ2 – Cesspool of Redrook takes a group of initial adventurers on their first challenge. Your new group wants to be big-time adventurers but don’t really have the money to wander out from the safety of the city of Redrook. As you question your options a wanted poster gives you just the opportunity you have been seeking. Can your party capture the notorious “Briny Pete”? Although...   [click here for more]
Adventures in Filbar  $3.00

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SQ3 - Hatadage Cult

SQ3 - Hatadage Cult


SQ3 – Hatadage Cult takes a group of initial adventurers on their first challenge. This short adventure allows a group of new or low level PCs hear news of a kidnapping from a nearby thorp. Role playing will be key to learning more about the disappearance before heading into the hills near some old ruins. This is the site of a group of cultists that have kidnapped the young woman and mean to...   [click here for more]
Adventures in Filbar  $3.00

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SQ4 - Dungeon of Otek

SQ4 - Dungeon of Otek


Kind words and a scrap of paper are enough to lead you off on an adventure into the hills. You and your party have opted to follow the clues leading to a fabled Talisman of Otek lost years ago in an old dungeon. Your benefactor has warned you that some cultists are actively seeking the item and hope that the “heroes in the making” will obtain the item before the nasty fanatics get ahold...   [click here for more]
Adventures in Filbar  $3.00

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SQ5 - Oracle of Nyo

SQ5 - Oracle of Nyo


As you begin your path to adventuring fame, fate brings you a gift. The military is attacking a humanoid army not too far away but their powerful force has splintered the insurgents. Different groups of aggressive humanoids are now off on their own and the military is overwhelmed trying to track them down. Word has it that one such group is headed to the revered Oracle at Nyo! Your time has come and...   [click here for more]
Adventures in Filbar  $3.00

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SQ6 - Head of the Warrior

SQ6 - Head of the Warrior


With your adventuring career in full swing, you opt to head to Tadopolis to further your name. Word has it that a clay head has washed up on the shoreline nearby and you think it may be part of the legendary Torusak Terra Cotta Warriors. These golem-esque creatures were part of an army from before the great hurricane. Judging from your map you are aware that the head washed up near an old fortress...   [click here for more]
Adventures in Filbar  $3.00

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SQ9 - Wizard of Gelga

SQ9 - Wizard of Gelga


Barbarian forces are handing out trouble to the combined forces of the Inydo Federation and your assistance has been requested! You have been told that the aggressive forces are being bolstered by a rumored, powerful wizard. The general of the military has asked you to skirt around the major engagement areas and attempt to locate and capture/kill the troublesome wizard. A major windfall will be given...   [click here for more]
Adventures in Filbar  $3.00

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The Eel's Head Brewery

The Eel's Head Brewery


Something evil lurks beneath The Eel's Head Brewery. Four people are dead. Can the PCs get to the bottom of the mystery? The Eel's Head Brewery is an adventure designed for use with the Castles & Crusades system by Troll Lord Games. It is readily adaptable to Dungeons and Dragons and other d20 systems. The adventure is designed for level 1 PCs. This adventure includes the background of...   [click here for more]
AEGIS Games  $2.99

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Beneath the Fallen Tower

Beneath the Fallen Tower


Fifty years ago, a magician known as Melchior the Despoiler, rumored to be consorting with dark forces near the town of Southfork was investigated by a troop of militia and a priest... all of who returned from his tower as undead attempting to slay their own families. They were defeated, and after a petition for aid, the Duke lent the village his trebuchet and his men leveled the mage's tower. Shortly...   [click here for more]
Aegis Studios  $2.99

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The Anthropomorphic Fighting Animal Hack

The Anthropomorphic Fighting Animal Hack


You and your team of Evolved Animals use Martial Arts to fight crime and your Villain Rivals! Made to emulate the feel of old Black and White comics, TV shows, and other media it is a complete game that was Made with the Black Hack rules! Includes a lot of Options to make it Gritty or Cinematic. 92 Animal Types A system to quickly make any Martial Arts style and over a half a dozen examples Complete...   [click here for more]
Amazar Void Productions  $4.00

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The Book and The Spring - Encounters & Sourcebook

The Book and The Spring - Encounters & Sourcebook


Dungeon Delving In The Desert! PC’s get more than they bargained for when they undertake a quest to destroy a recently-captured tome of black magic. Standing in their way are an unforgiving desert, a cursed and ruined city, an ancient tomb, and a dried-up spring. Oh, and lots of unexpected foes and tricky situations, of course. This adventure features many challenging scenarios...   [click here for more]
Anachronistes Press  $5.99

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The Book and The Spring - Maps & Supplements

The Book and The Spring - Maps & Supplements


Dungeon Delving In The Desert! PC’s get more than they bargained for when they undertake a quest to destroy a recently-captured tome of black magic. Standing in their way are an unforgiving desert, a cursed and ruined city, an ancient tomb, and a dried-up spring. Oh, and lots of unexpected foes and tricky situations, of course. This adventure features many challenging scenarios...   [click here for more]
Anachronistes Press  $2.99

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Extinguish the Sun #01

Extinguish the Sun #01


Extinguish the Sun is a zine for fans of the Old School Renaissance (OSR) and associated games. This issue contains a systemless description of the City in Chains, a metropolis bound by the walls its long-dead yet still ruling monarch built around it, and rules for running a post-apocalyptic Mad Max/Tank Girl-inspired campaign in B/X. The cover is by Michael R. and the...   [click here for more]
Apollyon Press  $2.00

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Extinguish the Sun #02

Extinguish the Sun #02


This is the second issue of Extinguish the Sun, an OSR zine. This issue contains a retro cyberpunk reskin for Lamentations of the Flame Princess, including the Cyborg, the Lowlife, the Mercenary, and the Phreak classes, as well as equipment and a description of the Matrix and the setting. It also contains an interview with Daniel Sell of the Melsonian Arts Council (Troika!, Fever Swamp, Crypts...   [click here for more]
Apollyon Press  $2.00

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On the Shoulders of Giants (LotFP-Compatible)

On the Shoulders of Giants (LotFP-Compatible)


On the Shoulders of Giants is a setting sourcebook compatible with Lamentations of the Flame Princess and more widely compatible with old school role-playing games and the OSR. Fully illustrated by Scrap Princess, this book details a setting where the characters are trying to eke out a living on the rotting corpses of the Olympians. It includes four new classes: the Conspirator, the Corpse...   [click here for more]
Apollyon Press  $4.99

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Hidden Hand of the Horla

Hidden Hand of the Horla


A 1st - 3rd level adventure for use with Gateway To Adventure and other Original Edition Fantasy Role Playing Games. Legends tell of the Hand Mage's Tower that once stood at the edge of the realm. Within the Hand Mage experimented and hoarded his magical treasures. The tower stood for many years until one day it mysteriously vanished. Rumors spread that the mage had offended the gods and...   [click here for more]
Appendix N Entertainment  $1.99

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A Trick on the Tain (C&C)

A Trick on the Tain (C&C)


Adventure module for 4-6 characters of Levels 1-3 Enter a harsh and unforgiving tundra known as the Tain where traveling these lands means certain death for most. The party of adventurers become caught up in the the plight of the native inhabitants and the cruel designs of an evil hag. The actions of these heroes could bring about the end of a people or save them depending on the choice they make. This...   [click here for more]
Arcana Creations  $9.95 $4.95

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