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The Diocesi of Montfroid

The Diocesi of Montfroid


Gobelins creep through the chill pine forests and loup-garous cry out under the gibbous moon. Villagers shiver within the palisade, only the midnight churchbells to comfort them in the deep winter night. Cruel Fae and grim beasts and fell pagan spears press in on them from every side, but God and the tales of their mighty heroes of old shall preserve them. This is Montfroid, a cold shore on the...   [click here for more]
Sine Nomine Publishing  $14.99

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The Atlas of the Latter Earth

The Atlas of the Latter Earth


First glimpsed in the pages of the Worlds Without Number RPG, an unfathomably far-future world of decadent sorcery and daring blades is now revealed in the Atlas of the Latter Earth. More than two hundred pages of fact and surmise are packed into this gazetteer, a full setting guide trimmed with additional game content for Worlds Without Number...   [click here for more]
Sine Nomine Publishing  $19.99

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The Gardens Of Ynn

The Gardens Of Ynn


The Gardens of Ynn is a point-crawl adventure set in an ever-shifting extradimensional garden. Each expodition generates its route as it explores, resulting in new vistas being unlocked with every visit. Included within:  Systems for generating locations within the garden, including hothouses, memorial gardens, chess lawns, the Mask Gallery, hypnotic gardens, fleshy gardens and of course...   [click here for more]
Dying Stylishly Games  $15.00

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The Stygian Library

The Stygian Library


The Stygian Library is a creepily genteel dungeon set in an infinite extradimensional library. Each expodition generates its route as it explores, resulting in new locations being iscovered with every visit. Included within:  Systems for generating locations within the library, including Entrance Foyers, Map Galleries, Tea Rooms,  Planetariums, Calculation Engines, Phantom Databanks, Paper...   [click here for more]
Dying Stylishly Games  $12.76

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HYPERBOREA Player's Manual

HYPERBOREA Player's Manual


HYPERBOREA 3E Player's Manual ++++ HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters (PCs),...   [click here for more]
North Wind Adventures  $12.00

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The Uncanny Highway – Blue Plate Special Edition

The Uncanny Highway – Blue Plate Special Edition


The Uncanny Highway is a complete tool kit for a psychotronic road trip across America, in the Groovy Era of bell-bottoms, airbrushed boogie vans, and 8-track cassettes! Game Masters and Solo Gamers get everything they need to create a sandbox-style road-crawl through the gonzo United States of the Swinging Sixties...   [click here for more]
Daniel James Hanley  $9.99

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HYPERBOREA Referee's Manual

HYPERBOREA Referee's Manual


HYPERBOREA 3E Referee's Manual ++++ HYPERBOREA is a role-playing game of swords, sorcery, and weird science-fantasy. It is played with paper, pencil, dice, and imagination. Participants include a referee and one or more players. The referee prepares and presents the adventure material (circumstances, challenges, quests, mysteries, etc.), and the players create player characters...   [click here for more]
North Wind Adventures  $12.00

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The Galactic Realm of The Hyperspace Sea

The Galactic Realm of The Hyperspace Sea


Based on the elegantly simple GD20 system The Galactic Realm of The Hyperspace Sea is a truly epic space opera RPG. Twelve powerful civilizations sprawl across the countless planets of the Hyperspace Sea - filling the universe with intrigue, drama and conflict on an interstellar scale! Players may take on a wide range of roles, from clerical, bureaucratic, military or trade -  serving their civilization...   [click here for more]
Gorgzu Games  $0.99

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Fire & Fangs

Fire & Fangs


FIRE & FANGS Weird Stone & Sorcery Adventures for Old-School Essentials The elders have spoken… The world is changing. Are you ready? Fire & Fangs is a supplement for Old-School Essentials that introduces new rules, character options, setting information, and an introductory adventure taking you and your friends on epic adventures in a mythical stone age that never...   [click here for more]
Old Skull Publishing  $12.99

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The Ready Rules of the Road – Player’s Version

The Ready Rules of the Road – Player’s Version


Breaker One-Nine! If you’re going to ride on The Uncanny Highway, The Ready Rules of the RoadPlayer’s Version is your bag! It’s your ticket across the strange United States of the Swinging Sixties and Groovy Seventies, on a highway where even the weirdest American legends are true. If you are just running a Player Character...   [click here for more]
Daniel James Hanley  $2.99

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Auran Empire Primer

Auran Empire Primer


Enter a world of adventure, where a once-majestic empire is slipping into oblivion, and bold and ambitious conquerors are rising to forge new realms from the ashes of the old.  The Auran Empire Primer provides an introduction to: The geography of the world of Cybele and the continent of Aurëpos, with a two-page full color map gridded in 24-mile hexes. The history of the Auran Empire and...   [click here for more]
Autarch  $2.50

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Mad Monks of Kwantoom

Mad Monks of Kwantoom


Some say the gods expelled the grotesque and the weak from their ranks at the beginning of time, denying them entrance to the lofty heavens. Demons all of them, they fled to remote places where they had palaces built in which they could dwell and prosper in the glittering shadows, and that among these places, the 1001 Pagodas of Doom of the Yellow Springs Island are supreme, sheltering countless...   [click here for more]
Kabuki Kaiser  $4.00

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Barbarian Conquerors of Kanahu

Barbarian Conquerors of Kanahu


Welcome to Kanahu, a dangerous world of pulp fantasy abounding with dinosaurs, Cthulhoid creatures, giant insects, crazed sorcerers, muscled barbarians, and alien invaders. Barbarian Conquerors of Kanahu™ (BCK) presents a host of new monsters, magical items, technology, spells, and variant rules packaged together in this gonzo world. In BCK you get:  A set of 7 new races and...   [click here for more]
Autarch  $10.00

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The Book of Worlds

The Book of Worlds


The Book of Worlds is a comprehensive guide to building fantasy worlds. Starting from scratch, this book will show you how to map continents, design cities, build adventuring regions, and more.  You may also generate characters, civilizations, religions, magical systems, dungeons, creatures, natural wonders, dynamic plots, and other elements to create your own lore and adventure-filled world....   [click here for more]
Sam Smith  Pay What You Want

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Hinterland: a Guide to the Wilds

Hinterland: a Guide to the Wilds


Part guide, part adventure, Hinterland: a Guide to the Wilds introduces you to the backcountry of the Bay of Spirits. The rugged wilderness extending beyond the rocky coastline remains untamed, beckoning for adventurers and explorers. It is a land of woodsfolk, Goblins, Elves, and the wild creatures that dwell within. Beyond the comforts of village life and the crackling fire of a roadside inn...   [click here for more]
Roan Studio  $2.99

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Strange Stars OSR Rule Book

Strange Stars OSR Rule Book


It's the far future, Old Earth is lost and shrouded in legend, and the children of paleo-humanity have long ago populated the stars, branching into new forms and strange cultures. Adventure is measured in light-years! STRANGE STARS is a setting where modern transhuman science fiction meets classic 70s space opera. Now you can explore the STRANGE STARS...   [click here for more]
Hydra Cooperative  $5.55

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Sprawl Goons: Upgraded - Cyberpunk Roleplaying

Sprawl Goons: Upgraded - Cyberpunk Roleplaying


Originally created as a single sheet of rules for Nate Treme's Goon Hack jam on itch.io, SPRAWL GOONS: UPGRADED is a simple 2d6 cyberpunk roleplaying game for those who like their dark futures light.  Ideal for online play, with the 14pp A5 layout designed to be easy to read on phones or tablets.  New features: • Glitch and Upgrade Dice • Body Locations and Injuries •...   [click here for more]
Geist Hack Games  $3.00

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Helheim (FotE)

Helheim (FotE)


Helping Kids with Every Purchase! 100% of proceeds from this product go to Extra Life, benefiting Children’s Miracle Network Hospitals. These donations help provide critical care, fund pediatric medical research, and ensure that no child or family fights alone. Your purchase today contributes to this vital mission. Thank you for joining us in supporting...   [click here for more]
Feast Games  Pay What You Want

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Crawljammer zine no. 1

Crawljammer zine no. 1


8 TRUE FACTS ABOUT CRAWLJAMMER Crawljammer is Dungeon Crawl Classics…in SPACE. Also…on ALIEN WORLDS. All the typical DCC character classes and rules are available for Crawljammer, and this zine is designed to provide an ADDITIVE experience. For example, this first issue and upcoming issues will include things like NEW CLASSES, NEW RULES FOR SPACE EXPLORATION, ADVENTURES ON ALIEN LANDSCAPES, and...   [click here for more]
Moon Dice Games  $3.95 $2.00

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Crawljammer zine no. 3

Crawljammer zine no. 3


Crawljammer is a bi-monthly zine dedicated to spacefaring adventures using the Dungeon Crawl Classics RPG system. It's for players and judges and anyone who wants to bring their game to the next level (the next level being Mars, or Venus, or that weird colony on the Moon, or...well, you get the idea): WHAT'S IN ISSUE #3? The PSYCHIC KNIGHT, a character class of great heroic fighting ability and little...   [click here for more]
Moon Dice Games  $3.95 $2.00

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Crawljammer zine no. 2

Crawljammer zine no. 2


Crawljammer is a bi-monthly zine dedicated to spacefaring adventures using the Dungeon Crawl Classics RPG system. It's for players and judges and anyone who wants to bring their game to the next level (the next level being Mars, or Venus, or that weird colony on the Moon, or...well, you get the idea): HERE'S WHAT IS IN THIS ISSUE: The TECHNOMANCER, an exciting new character class equipped with magically-charged...   [click here for more]
Moon Dice Games  $3.95 $2.00

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Crawljammer zine no. 6

Crawljammer zine no. 6


Crawljammer is a bi-monthly zine dedicated to spacefaring adventures using the Dungeon Crawl Classics RPG system. It's for players and judges and anyone who wants to bring their game to the next level (the next level being Mars, or Venus, or that weird colony on the Moon, or...well, you get the idea): And now...Crawljammer #6 is Here! But WHY? Because sometimes you...   [click here for more]
Moon Dice Games  $3.95 $2.00

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Crawljammer zine no. 4

Crawljammer zine no. 4


Crawljammer is a bi-monthly zine dedicated to spacefaring adventures using the Dungeon Crawl Classics RPG system. It's for players and judges and anyone who wants to bring their game to the next level (the next level being Mars, or Venus, or that weird colony on the Moon, or...well, you get the idea): It’s Time for Cralwjammer #4! What’s Inside This Issue? A new adventure locale and point of interest:...   [click here for more]
Moon Dice Games  $3.95 $2.00

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Swords & Chaos

Swords & Chaos


Hark, you dogs of the underworld, and heed my words! Before you lay the forces of savage barbarism, decadent civilization, and the warping tendrils of Chaos itself! This tabletop roleplaying game is your gateway to endless high adventure, featuring larger-than-life heroes, wickedly evil villains, and unrelenting action in an antediluvian age. This book has everything you need to play Swords...   [click here for more]
Blackspire Fantasy  $19.99

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Sprawl Goons: Upgraded - The Flow

Sprawl Goons: Upgraded - The Flow


The Flow is a city. The Flow is also people, finance, goods, data, all channeling through the filthy arteries of the metroplex, 24 hours a day. And it's what the locals call their corner of this decaying sprawl of stratoscrapers, assembleries, habstacks, arcologies, multi-malls, company hubs, geodesics and hive-slums; a metropolitan axis that stretches all the way from Boston to Atlanta. Nobody on...   [click here for more]
Geist Hack Games  $4.00

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Sprawl Goons: Upgraded - Plug-In Pack

Sprawl Goons: Upgraded - Plug-In Pack


Even more tables and cyberpunk flavour for SPRAWL GOONS: UPGRADED, a simple 2d6 cyberpunk roleplaying game for those who like their dark futures light.  17 pages of new content, including: • More optional rules - fast draws, snipers, suppressive fire, the Hollywood Hordes rule, drug addiction, campaign progression, and more! • A 2d6 selection of cyberspace consoles • 2d6...   [click here for more]
Geist Hack Games  $3.00

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All Roads Lead to Chrome - An overhaul for Cy_Borg Cybernetics

All Roads Lead to Chrome - An overhaul for Cy_Borg Cybernetics


Being a mercenary isn't easy work. Between the gunfights, dealing with shady corps, and fending off crazed psycho's, you are bound to get hurt. Sure, you can train to get better at handling these types of situations, and maybe you can shill out some creds for a new gun or two. But eventually, no matter what path you take, if you really wanna hit the big leagues... All Roads Lead to...   [click here for more]
WillGriff  Pay What You Want

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Sprawl Goons: Upgraded - Metal Express

Sprawl Goons: Upgraded - Metal Express


Put the pedal to the metal in your Sprawl Goons campaigns, with Metal Express! Inside you'll find (lite) rules for vehicle types, plus tables of abilities, quirks, bolt-ons and interiors, to customise your ride. There's new rules for manoeuvres, races and chases, vehicles in combat and dogfights, control rolls, ramming, pedestrians, collisions, along with the really big guns - missiles,...   [click here for more]
Geist Hack Games  $4.00

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Arduin Trilogy

Arduin Trilogy


The Classic Arduin Grimoires THE ARDUIN TRILOGY: Volumes. I, II, & III & The Arduin Adventure + more material! This is as OLD SCHOOL / OSR as it gets. This book will most certainly change your view of RPG's from the moment you look through it and forever onto the end of the world! But dont let that fool you as everything in this book is valid for...   [click here for more]
Emperors Choice Games & Miniatures C  $49.99 $37.00

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Outcast

Outcast


It’s been five hundred years since the aliens came and almost as long since they took the Earth away from us. Now we live in the cracks and crannies of the galaxy with ten thousand other outcast species, scraping up everything we need to live day to day: water, food, even air. At least we have The Network. The Imperial Races may own all the garden spots, but ninety-nine out of a hundred places...   [click here for more]
Baggage Books  $4.99

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Age of Wonders

Age of Wonders


Welcome to the Magiverse! The Age of Wonders extends the scope of Basic/Expert-style RPGs to outer space. Age of Wonders Requires Old-School Essentials. The Age of Wonders depicts a science-fantasy future that blends magical energies with technical anachronism, space opera with planetary romance, and the traditional treasure-hunting elements of fantasy RPGs with the unlimited variety of outer space...   [click here for more]
G.B. MacKenzie Books  Pay What You Want

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The Visitor from the Maelstrom - Adventure Seed

The Visitor from the Maelstrom - Adventure Seed


Suprised townsfolk saw a growing shadow fall over the marketplace. Their first thoughts were of a storm brewing. Then the Peregrine Falcon broke through the clouds and crash-landed in the middle of the small town. Onlookers flew into a panic as the flying clockwork bird-ship nearly crushed the roof of the local tavern. However, the uproar was cut short when a figure emerged and fired a...   [click here for more]
SoloRPG  $1.99 $0.99

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The Jack Hack (2nd Edition)

The Jack Hack (2nd Edition)


The Jack Hack 2nd Edition A Role-Playing Game of Victorian Villains Developed by John R Davis. Based on The Black Hack by David Black. You were once quite worthy fellows. Something terrible happened and you hit rock bottom. Were it not for a mysterious benefactor you would have died! Maybe you would have been better off that way? Your life is one long fight to survive in the twisting, dank alleyways...   [click here for more]
John R Davis  $3.00

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Sharps of the Knife

Sharps of the Knife


Erratum: if your character is Thelavian or Onderban, and has a bag of silver lunars or better, they also should have some calling cards. It's just how upper-class types do in this setting. “The setting and the rules, character creation, all sit together so neatly and intuitively, alongside some of the most beautiful art I’ve seen in a long time. [A] strong authorial...   [click here for more]
Tibbius  $15.00

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This Mortal Coil

This Mortal Coil


There's no escape in death, spacefarer. No redemption. No relief. Only a slow, silent, solitary spiral of terror as your spirit tries to escape the clutches of the Great Gaping Maw at the Center of the Negaverse. You can claw and scrape at the fabric of spacetime all you want, but the Maw is inescapable — its hunger insatiable. Eventually you'll be compressed and consumed as it extracts...   [click here for more]
Amalara Game Studio  $20.00

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The Domain of Meru, A Travel Guide

The Domain of Meru, A Travel Guide


FROM OUR POEMS AND FOLKLORE: Rod, the All Father created Prav, the heavens that hold our sun and three moons. He planted the World Tree whose leaves are home to numerous other realms. He birthed his sons and daughters, our bogs (gods), and bid them to “create something.” So under the shade of the World Tree his first son Svarog brought forth Yav, or as we named it: Meru. He began...   [click here for more]
This Is The Weird  Pay What You Want

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Beyond Corny Groń - Adventurer's Guide

Beyond Corny Groń - Adventurer's Guide


BEYOND CORNY GROŃ – ADVENTURER’S GUIDE is a system-neutral toolkit and sandbox generator, set in the world heavily inspired by legends from the Polish mountains, folk songs of bold highwaymen, and romantic tales about Hidden Things. Welcome to Karpakian Mountains – a land of bold...   [click here for more]
Nerd Sirens  $20.21

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They Might Be Heroes!

They Might Be Heroes!


This began as a vanity project to see if I could get enough d20 OSR rules on one sheet of paper to serve as a adequate beer-and-pretzels gaming system. When the recent unpleasantness with the OGL erupted, I not only moved the project to the front burner, but I also stripped any connection to WotC’s SRD from the document. The prospective GM should, however, have no trouble mapping the rules to that...   [click here for more]
Michael Brown  $1.00

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Modulus

Modulus


     Modulus is a human-oriented, gritty, setting-agnostic role-playing system! Math is kept to a minimum, and the rules absolutely needed for play fit on the back cover. The book contains a generic role-playing system with Game Master commentaries on all rule sections to provide insight into how to run the game, as well as why certain rules were included. The generic system includes two variants...   [click here for more]
Gamer's Rites LLC  $6.99 $4.99

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Razor Coast: Freebooter's Guide (SW)

Razor Coast: Freebooter's Guide (SW)


This sourcebook for dark heroic swashbuckling and terror in the Age of Sail contains new races, new archetypes, new core classes, new prestige classes, new spells, new feats, new equipment, new magic items, unique animal companions and more. All flavored to sail you into a fantastical, tentacle and gore-filled, pirate-packed Hawaii that never was. With additional material specific to the Razor Coast...   [click here for more]
Frog God Games  $9.99 $5.99

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Nerovia II: Referee Pamphlet

Nerovia II: Referee Pamphlet


Nerovia is a land existing in a world of nightmares. This ancient place struggles against spirits, disease, and the unknown. The people are busy surviving between lunar cycles and harvest season. The winters are long. The mountains are steep. Sorrow so clouds this land that the shadows lead the living. In this pamphlet a gamemaster is supplied with all they need to run a campaign in the Nerovia setting....   [click here for more]
Lead Filled Games  $9.99 $5.00

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Dark Designs in Verdigris

Dark Designs in Verdigris


It found the Wizard and brought him here, found Dorothy and brought her along, too. You did not plan for Oz to take you, but then there were cyclones, angry mobs, gunfire, storms at sea, holes in the world you thought would bury you. And then you flew, and you belonged to Oz. Your monochrome life was over for good. Queen Ozma reigned with her consort Dorothy by her side. The Emerald City gleamed with...   [click here for more]
R. Rook Games  Pay What You Want

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Crawljammer Character Sheet

Crawljammer Character Sheet


Crawljammer Character sheet designed by Matt Hildebrand. Use this for your psychic knights, or your riftrunners, or your yolovarians, or your lizardman mercenaries, or whatever awesome PCs you have to rock your Dungeon Crawl Classics space adventure. NOTE: This is a high-resolution PDF file for the one-page character sheet. The cropped image above does not show the entire sheet. Recommendation: print...   [click here for more]
Moon Dice Games  Pay What You Want

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The Arena of Dimensions. Issue 1. The Orangi

The Arena of Dimensions. Issue 1. The Orangi


The Arena of Dimensions issue 1 The Orangi, is an ongoing setting for your 5e or OSR game. Includes colour map of the Orangi for both players and DM What is The Arena of Dimensions The Arena of Dimensions is a nexus to other planes of existence. It is a pocket dimension that constantly moves, slipping through the space between realities. Built by...   [click here for more]
Gravity Realms  $4.99

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Cold Cases: Regus

Cold Cases: Regus


Regus is a setting powered by the Cold Cases rules system. It is a Bronze Age world of fierce jungles and mysterious ruins, where players take on the role of ‘Petramos’ - a unique class that is part ranger, part scholar and part explorer. Regus is fully illustrated, introduces new sponsor and equipment systems to Cold Cases and features a complete new bestiary. You will need a copy of the Cold...   [click here for more]
Tears of Envy  Pay What You Want

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The Arena of Dimensions. Issue 0.

The Arena of Dimensions. Issue 0.


The Arena of Dimensions is a setting for 5e or OSE games. What is The Arena of Dimensions The Arena of Dimensions is a nexus to other planes of existence. It is a pocket dimension that constantly moves, slipping through the space between realities. Built by the Anunnaki, a collection of ancient Gods, it is one of the lost wonders of the cosmic era. It was created...   [click here for more]
Gravity Realms   FREE 

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The Iron Realm Adventure Log and Strategy Guide Chapters 1-10

The Iron Realm Adventure Log and Strategy Guide Chapters 1-10


AT LAST.  The expert advice and strategies you need to WIN the world's first Play-By-Podcast MegaDungeon - along with the customizable gaming aids you need to record your progress in an invaluable Adventure Log format. The Iron Realm Dark Fantasy RPG Campaign brings the focus back to where it belongs. Deadly danger. Traps. The unknown. Dark...   [click here for more]
The Iron Realm  $4.99

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* Medicine of the Wastelands [BUNDLE] *

* Medicine of the Wastelands [BUNDLE] *


This very special 70% off bundle contains 10 bestselling issues of the Wisdom from the Wastelands supplement for modern, science fiction, and post-apocalyptic games, including ones devoted to Diseases and Medical Options, Medical Devices, Drugs, Nanotechnology, Radiation Sickness, and Alternate Forms of Radiation! Other items in it include a...   [click here for more]
Skirmisher Publishing  $26.84 $7.99

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Academia Arcana RPG - Ashcan Edition - Dungeon Crawl Classics (DCC)

Academia Arcana RPG - Ashcan Edition - Dungeon Crawl Classics (DCC)


Academia Arcana is a rules-variant for Dungeon Crawl Classics where you play as students in a magical wizard school. This game is focused more on teenage hijinks and investigation than combat. As these are beta-rules, please send feedback to DragonPeakPublishing@gmail.com Join the world of Academia Arcana at the Eternal Academy! It’s your wizard tower away from home. Here, you are surrounded by...   [click here for more]
Dragon Peak Publishing   FREE 

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Synthetic Dream Machine: Eternal Return Key - BAREGHOST EDITION

Synthetic Dream Machine: Eternal Return Key - BAREGHOST EDITION


Synthetic Dream Machine: Eternal Return Key a psychedelic roleplaying game with dice and a referee   * Strap on your riot pleather suit. Activate your eater sword. Get on your thermonuclear bike. Raise your verdazul baobab salient crest. And ride towards the tremor of civilization to discover why your dry husk was reawakend in a vat of preservative oil. There is a...   [click here for more]
WTF Studio   FREE 

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  Carbon 2185 | A Cyberpunk RPG Core Rulebook