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Crying Blades: volume two

Crying Blades: volume two


The Crying Blades Houserules Volume Two Sorcery and Blessings WARNING : PLAYTEST The Crying Blades Houserules is an OSR fantasy roleplaying game, built on the fundation of the tradition and with a few innovations and twists. It was inspired mostly by Lamentations of the Flame Princess and by Swords & Wizardry, but many other games also had a significant influence on the design, from WhiteHack...   [click here for more]
DaimonGames  Pay What You Want

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Automata Run Amok

Automata Run Amok


Out-of-Control automata have driven a wizard from his shop. He would like the PCs to solve the problem (without damaging his creations) while his rival will pay for evidence of the wizard’s dabbling in forbidden knowledge. This is an adventure suitable for four to five low-level characters written to be compatible with OSRIC and early editions of the world's most popular RPG. In addition...   [click here for more]
Dwarven Automata  Pay What You Want

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Fen Orc Almanac 2020

Fen Orc Almanac 2020


Fen Orc presents six one-shot scenarios for BLUEHOLME and Old School Fantasy RPGs. Each will fill a session, all are suitable for starting character and full notes for the GM include maps, PC motivations, NPC tactics, monster abilities, secrets and descriptive text. A sinister undead-worshiping cult want you to go into one of their crypts to head off a team of tomb robbers before they rouse something...   [click here for more]
Fen Orc  Pay What You Want

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White Box: Unearthed Trove

White Box: Unearthed Trove


White Box: Unearthed Trove is a supplement for White Box and is compatible with any other Swords & Wizardry game. It adds: Three new character classes: the Assassin, the Illusionist and the Ranger. Each of them is designed to be simple and in the same fashion as the original...   [click here for more]
Fen Orc  Pay What You Want

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B/X Old School Essentials Labyrinth Lord Bestiary 6" x 6" cards (A-J)

B/X Old School Essentials Labyrinth Lord Bestiary 6" x 6" cards (A-J)


Every piece of information for your B/X, Old School Essentials, and Labyrinth Lord monsters at your fingertips on these 6" x 6" cards! Not just standard stats like hit dice and armor class, but full treasure listings, attack tables, and saving throws on each card! Easily converted to other OSR games like Adventurer Conqueror King, and Swords & Wizardry. ...   [click here for more]
Gulf Road Games  Pay What You Want

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Hill Cantons Compendium II

Hill Cantons Compendium II


Being a Collection of Player Options and House Rules Various and Sundry for Classic Fantasy Role-playing Games Old and Dear.    What you will find inside: Nine variant old school fantasy (and Labyrinth Lord)-compatible player classes: the Mountebank, Chaos Monk, Robo-Dwarf, Feral Dwarf, White Wizard, Half-Ogre, Black “Halflings”, Pantless Barbarian and, of course,...   [click here for more]
Hydra Cooperative  Pay What You Want

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Come to Daddy (B&T version)

Come to Daddy (B&T version)


This adventure module is part II of the Per Aspera Ad Inferi trilogy. Eighty+ pages of dark fantasy mayhem that would make Jason and Freddy Krüger run to mommy. Crazy mutant quasi-vikings meets slasher movies from the 80s, with an even darker twist beneath the surface... Written & mapped by Anders Hedenbjörk Lager (aka dawnrazor) and superbly illustrated by David Lewis Johnson...   [click here for more]
Lazy Sod Press  Pay What You Want

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Come to Daddy (S&W version)

Come to Daddy (S&W version)


This adventure module is part II of the Per Aspera Ad Inferi trilogy. Eighty+ pages of dark fantasy mayhem that would make Jason and Freddy Krüger run to mommy. Crazy mutant quasi-vikings meets slasher movies from the 80s, with an even darker twist beneath the surface... Written & mapped by Anders Hedenbjörk Lager (aka dawnrazor) and superbly illustrated by David Lewis Johnson...   [click here for more]
Lazy Sod Press  Pay What You Want

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No Country for Weak Men (B&T version)

No Country for Weak Men (B&T version)


Part I of the Per Aspera Ad Inferi adventure trilogy. ”No Country for Weak Men” is a traditional dungeon, meant to be played the hard way. Dark, shitty and remorseless. And if the Draugr don’t get you the cold or lack of food will... For 4-5 level 3-4 PCs. Stay frosty, and you have a chance to survive... What you get: A tomb dungeon with...   [click here for more]
Lazy Sod Press  Pay What You Want

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No Country for Weak Men (S&W version)

No Country for Weak Men (S&W version)


Part I of the Per Aspera Ad Inferi adventure trilogy. ”No Country for Weak Men” is a traditional dungeon, meant to be played the hard way. Dark, shitty and remorseless. And if the Draugr don’t get you the cold or lack of food will... For 4-5 level 3-4 PCs. Stay frosty, and you have a chance to survive... What you get: A tomb dungeon with 15 locations 1...   [click here for more]
Lazy Sod Press  Pay What You Want

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5E Ice Kingdoms: The Temple of Drawoh Rock

5E Ice Kingdoms: The Temple of Drawoh Rock


Now for 5E. The Temple of Drawoh Rock is an adventure module for 1st level characters exploring the Ice Kingdoms. As warriors of Thane Ornulf the characters will sail the Atalac Sea, explore the Gate Isles, and raid the Monastery of Jove. But what starts out as a simple plan to rob some peaceful monks turns into a harrowing adventure as the adventurers cross paths with the machinations of a deadly...   [click here for more]
Mad Martian Games  Pay What You Want

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Ice Kingdoms: The Temple of Drawoh Rock

Ice Kingdoms: The Temple of Drawoh Rock


The Temple of Drawoh Rock is an adventure module for 1st level characters exploring the Ice Kingdoms. As warriors of Thane Ornulf the characters will sail the Atalac Sea, explore the Gate Isles, and raid the Monastery of Jove. But what starts out as a simple plan to rob some peaceful monks turns into a harrowing adventure as the adventurers cross paths with the machinations of a deadly sorcerer. The...   [click here for more]
Mad Martian Games  Pay What You Want

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The Demon Stones (Swords & Wizardry)

The Demon Stones (Swords & Wizardry)


THE DEMON STONES When huge stones fall out of the night sky, A deadly curse settles over Gravencross. Help the village exorcise the Demon Stones. “The sun had set an hour ago, and the rain lashed down and the wind howled on the dark moor. A storm this late in the season was unusual, but this one seemed different. The clouds were more menacing,...   [click here for more]
MonkeyBlood Design  Pay What You Want

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The Headless Horseman

The Headless Horseman


There was supposed to be a wedding, but then a headless horseman killed the groom, abducted the bride-to-be and slaughtered a farmhand. Something is afoot, but it is beyond mere farmers to undo the threat and find out what happened to the girl. Will your players step up to face danger? And what will they find? This product is compatible with the Dungeon Crawl Classics Role Playing Game. It is designed...   [click here for more]
Mount Parnassus Games  Pay What You Want

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The Wizard's Scroll - Issue 1

The Wizard's Scroll - Issue 1


The Wizard's Scroll is a new Swords & Wizardry fanzine. Within you will find all manner of excellent gaming material by some truly creative fans of the game. 2 Races: The Testudo (tortoise men) and Ratfolk A Spell: Binding Familiars An NPC for Carcosa 4 Monsters: The Skin Bag, Lightning Monk, Shield Guardian and the Abominable Beastman 7...   [click here for more]
Seattle Hill Games  Pay What You Want

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City of Illanter: Kellerin's Rumble

City of Illanter: Kellerin's Rumble


Congratulations!! Someone in your party won/found/bequeathed a deed to a warehouse inside the protective walls of Illanter, City of Broken Swords. Another bonus, while visiting said warehouse, you are invited to the mysterious Kellerin's Rumble, an annual gambling event. Your group is the talk of the town! Gossip and rumors are flying around the city about the event....and YOU. Let the games begin!...   [click here for more]
The Merciless Merchants  Pay What You Want

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QuaranZine 2020: Volume 1

QuaranZine 2020: Volume 1


Remember the good old days, when roleplaying games were in person, dice rolls were physical, and the finale of every dungeon wasn't a teleconference bug? Those days aren't back, but Quaranzine is here to help. This volume is meant for those judges, scattered across the planes, whose noble spirits have been tested by their social distancing, and are ready to game for a great cause:...   [click here for more]
The Social Distance Collective  Pay What You Want

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Obligatory Sample Rules

Obligatory Sample Rules


You know what this world needs? Another OSR ruleset. For a lot of my OSR/NGR dual statted adventures, people have asked me what OSR ruleset I use and honestly the answer is “the vague mishmash of rules in my head” including a lot of house rules not found in any system. This is that put to paper. ...   [click here for more]
Zzarchov Kowolski  Pay What You Want

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