Title |
Publisher ▲ |
Price |
Alchemy: the ancient philosophical and proto-scientific practice aimed at transforming base metals into noble metals, such as gold, and finding the elixirs that grant immortality and incalculable power. It’s portrayal in role playing games maintain the intrigue and allure that have surrounded alchemy throughout its history, adding depth and mystique to the stories they inhabit.
This supplement includes... [click here for more] |
2Die10 Games |
$3.00
|
Lycanthropy, the belief in humans transforming into wolves or werewolves, has a history that spans across different cultures and time periods. The origins of lycanthropy can be traced back to ancient mythology and folklore. Lycanthropy has also captured the imagination of authors and storytellers, leading to its prominent presence in fiction, including curses that transform the afflicted into more... [click here for more] |
2Die10 Games |
$5.00
|
Alchemy: the ancient philosophical and proto-scientific practice aimed at transforming base metals into noble metals, such as gold, and finding the elixirs that grant immortality and incalculable power. It’s portrayal in role playing games maintain the intrigue and allure that have surrounded alchemy throughout its history, adding depth and mystique to the stories they inhabit.
This supplement includes... [click here for more] |
2Die10 Games |
$2.00
|
This supplement for Old-School Essentials provides the player with the unique opportunity to step into the hooves of the legendary beast, the Minotaur! Portray an adventuring minotaur with the demihuman class, or show the world that there is more to minotaur’s than wandering about in a maze with the Advanced Fantasy minotaur race. Pick up this supplement and play a mighty minotaur today!
B. Wraven... [click here for more] |
2Die10 Games |
$0.50
|
The samurai class supplement for Old-School Essentials allows for you to immerse yourself in the danger, honor, and glory of the legendary samurai. As you hone your mind and body through following the code of the samurai, you learn to channel your inner ki into attacks that increase in frequency and power as you ascend the ranks of your damiyo house. Take hold of your trusted Katana and charge into... [click here for more] |
2Die10 Games |
$1.00
|
A weird fantasy, gonzo-infused colonial New World setting for OSR | Lamentations of the Flame Princess | Old School Essentials.
In the old tales they called the far off lands 'Americosa'. A strange world, fabled to be full of new wonders and beset from within by fearsome creatures and horrible mysteries... ...the legends would prove to be true.
More than 30 New... [click here for more] |
400 Billion Suns |
$10.99
|
Wield sword, spell, and sacred fire as you delve into the depths of a scarred city!
By the Light of the Whispering Flame is a pointcrawl “urban dungeon” adventure. It is compatible with Worlds Without Number (WWN) and other old-school fantasy roleplaying games, and is designed for 3 to 5 players, starting at 1st to 3rd level.
More than 90 points of interest spread out... [click here for more] |
Aaron Hedegaard |
$8.00
|
Game Master Compendium (v2.5) is a seventeen page supplement for the Age of Adventure RPG - a one-page heroic fantasy tabletop roleplaying game using a hacked version of John Harper's Lasers and Feelings.
INCLUDES:
Blank Adventure Template
Sample Adventure 'Portrait of a Warlock'
Game Tracker sheet
List of Magical Enchantments
Personality... [click here for more] |
adrian young games |
Pay What You Want
|
Player Compendium (v2.0) is an thirty-three page supplement for the Age of Adventure RPG - a one-page heroic fantasy tabletop roleplaying game using a hacked version of John Harper's Lasers and Feelings.
INCLUDES:
2 Basic Character Sheet templates
2 Instructional Character Sheets templates
3 page summary of 12 pre-generated Player Characters
12... [click here for more] |
adrian young games |
Pay What You Want
|
Click here for 5e version here
Over 120 new magical items for Old-School Essentials, Castles and Crusades, and your favorite Old-School fantasy systems (B/X, RC, 1e, 2e) from award-winning, 12x author Adam Dreece. Discover treasures that will add spice, joy, and some trust issues to your campaigns. With gorgeous art,... [click here for more] |
ADZO Publishing |
$9.99 $7.99
|
Advanced Double D6 is an excitingly simple fantasy role-playing game that uses two six-sided dice & your imagination!
It improves & expands on Double D6, leaning further into its make-things-up play style with some gaming guidance, a quest planner & oodles of inspiration tables.
Simple character... [click here for more] |
Aether Corp Games |
$5.00
|
Fantasy gaming on-the-go!
Get your elf game fix without breaking out the big books.
Double D6 (DD6) was written for me & the kid to fill our gaming-on-the-go needs using as few (written) rules as possible while retaining the feel & function of more well-known tabletop fantasy RPGs.
Sitting somewhere between the OSR & more modern rulesets, DD6 includes:... [click here for more] |
Aether Corp Games |
$2.00
|
Dolmenwood's Moss Dwarf & Grimalkin classes & their equipment converted for The Black Hack.
These adaptations strip back the gloriously mossy classes found in Necrotic Gnome's Wormskin zines to fit in with The Black Hack's visual and rules-light style.
Can be printed into a small 8-page zine using Adobe Acrobat's booklet printing options.... [click here for more] |
Aether Corp Games |
FREE
|
Happy St. Patrick's Day!!!
Here is a one-shot adventure for use with Old-School Essentials, Basic/Expert Dungeons & Dragons, and most other similarly ruled OSR systems.
A buffed up leprechaun like you've never seen before! Well maybe you have, but it's not like the one in the OSE Referee's Tome that's for sure. This isn't your typical gold hoarding fairy in... [click here for more] |
Agranak Studios |
Pay What You Want
|
A neater, simpler third-party character sheet for Worlds Without Number. Designed with useability at the table in mind. The included PDF has 6 pages:
Basic character statistics, resources, and weapons.
Secondary information, additional items, NPC followers, and notes.
Arts and art tracking.
Spells and spell tracking.
More spells.
More spells.
In addition to the basic printable version,... [click here for more] |
Alex Dworman |
FREE
|
Players can quickly become overwhelmed with all the foci choices in Worlds Without Number. Such players are likely to just choose one from the first page and remain unaware of the many interesting choices throughout the section.
Show them a world beyond Armsmaster with this handy reference chart! Contains all non-racial foci from the WWN core book and The Atlas of the Latter... [click here for more] |
Alex Dworman |
Pay What You Want
|
This product contains the monsters and rules from Those Outside the Walls - Free Preview, useable in FoundryVTT!. Each monster entry is complete with its abilities (including new images for magical attacks and monster non-attack actions) and a token, featuring some "exquisite" AI art!
The product files consist of a zipped module and an installation guide.
... [click here for more] |
Alex Dworman |
Pay What You Want
|
A short introductory one-shot. It is useable in any system , but the monster statblocks areformatted for Worlds Without Number. It is loose an requires improv.
It used to reside on Google Drive, but I am cleaning my drive out.
Also included is a second PDF in case the players do not finish in one session. It should provide enough content for a second session. ... [click here for more] |
Alex Dworman |
Pay What You Want
|
The core Worlds Without Number rulebook lacks rules for special types of movement like climbing, jumping and swimming. Fill that gap with this concise two-page ruleset! ... [click here for more] |
Alex Dworman |
Pay What You Want
|
Those Outside the Walls is a bestiary compatible with Worlds Without Number. Within its pages you will find 450+ creatures, complete with background information, encounter tables, and treasures! The bestiary also contains advice on using most monsters at the table.
Video Review!
The PDF is organized as follows:
Introduction: New systems, terms, and clarifications.
Monsters
Humans
Spellcasters
Hireling... [click here for more] |
Alex Dworman |
$15.00
|
Greetings! This PDF is a free preview of Those Outside the Walls, a 450+ monster bestiary compatible Worlds Without Number. Within these pages you will find 41 unique statblocks, a guide to using the PDF, and a list of conditions. Also included is a full preview of a monster in the main book!
This PDF is easily printable on 8.5" x 11" paper.
FoundryVTT version available here.... [click here for more] |
Alex Dworman |
FREE
|
This word template approximates the formatting of Those Outside the Walls. Word does not like one of the fonts used (Sofia Pro) very much, so it is not a 1:1 representation. Feel free to modify as you see fit.
If I ever solve this font issue I will update this file.
Fonts used: Cala, Sofia Pro
This work is licensed under CC BY-SA 4.0. To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/4.0/... [click here for more] |
Alex Dworman |
Pay What You Want
|
An exploration adventure for experienced adventurers set underground. The lost tower of titans and its surroundings: 2 boss encounters, a unique magic system, rare and valuable reagents and two secret passages to be discovered.
This adventure was created with a high-level party in mind, but playtesting showed that even a random bunch of adventurers could sneak in and plunder the Tower's riches. It... [click here for more] |
Alexander Gray |
$7.00
|
The first issue of Chthonic Crawl is a 38 page (not including the back and front cover), B&W, 5.5” x 8.5” zine with a full color front and back cover compatible with Dungeon Crawl Classics and other OSR-style systems.
17 bad-ass magic items that you can drop into any fantasy setting.
Each item comes with a B&W hand-drawn picture by the amazing Trey Baldwin.
All magic items come with... [click here for more] |
Alignment Unknown Publishing |
$5.07
|
Dungeon Delving In The Desert!
PC’s get more than they bargained for when they undertake a quest to destroy a recently-captured tome of black magic. Standing in their way are an unforgiving desert, a cursed and ruined city, an ancient tomb, and a dried-up spring. Oh, and lots of unexpected foes and tricky situations, of course. This adventure features many challenging scenarios... [click here for more] |
Anachronistes Press |
$5.99
|
Dungeon Delving In The Desert!
PC’s get more than they bargained for when they undertake a quest to destroy a recently-captured tome of black magic. Standing in their way are an unforgiving desert, a cursed and ruined city, an ancient tomb, and a dried-up spring. Oh, and lots of unexpected foes and tricky situations, of course. This adventure features many challenging scenarios... [click here for more] |
Anachronistes Press |
$2.99
|
The paladin's ready to call for a warhorse. Now what?
Warhorse Adventures is a series of mini-adventure scenarios that can be dropped into any campaign when a paladin chooses to call for their warhorse. Alongside the standard warhorse, scenarios are included for flying mounts, aquatic mounts, and a unicorn. Each adventure should be playable in one session by a single paladin character... [click here for more] |
Anachronistes Press |
$6.49
|
You are not adventurers.
They’re dead.
Just like His Royal Majesty, Prince Roth, Earl of the City of Solstice and his wife, the Princess Sirena.
Their killers were the Star Society, five rival criminal organizations who joined together as one. They are: the Church of Mother Moon, led by the Shadow Shroud, a mysterious prophetess, the Nizari, most ruthless mercenary company in the known world,... [click here for more] |
Apocalyptic Games |
$15.00 $9.99
|
Welcome to the second adventure for the City of Solstice: Evil Streets!
The following adventure is designed for 2nd to 4th level characters. If the party is large (6 or more characters) or extremely well played, this adventure is survivable by 2nd level characters. An average sized party (3-5 members) should be at least 3rd level.
***
You are not adventurers.
They’re dead.
Just like His... [click here for more] |
Apocalyptic Games |
$2.00
|
Welcome to the first adventure for City of Solstice: Evil Streets!
You are not adventurers.
They’re dead.
Just like His Royal Majesty, Prince Roth, Earl of the City of Solstice and his wife, the Princess Sirena.
Their killers were the Star Society, five rival criminal organizations who joined together as one. They are: the Church of Mother Moon, led by the Shadow Shroud, a mysterious prophetess,... [click here for more] |
Apocalyptic Games |
$2.00
|
Those who have read Demonology have encountered those demons of The Pit and read about their plight. Now learn about the devils that condemned the demon lords and their kin to that place! Here you will the likes of the lowly imp and the great pit fiends! Here too you will learn of the great Archdevils and their powers. You will read the histories of such beings as Belial, Moloch, Silver Tongued... [click here for more] |
Appendix N Entertainment |
$9.00 $6.03
|
The enigmatic leprechaun has long been a staple of folklore and fairy stories, yet they are hardly represented fantasy role playing games. This work corrects that oversight! Here we present a leprechaun class and Advanced race for use with Old-School Essentials, Labyrinth Lord and B/X! ... [click here for more] |
Appendix N Entertainment |
$3.00 $2.01
|
Altogether in Cahoots; an Atherrian World Adventure Module. (A short role-play campaign) An illegal brothel in Havaroon City has burnt to the ground, conceivably along with the brothel's greatest patron "Count Edmund Druet" who is missing and soon to be an embarrassment to the King's Court. There are those that blame the courtesens for starting the fire, while others believe something more sinister... [click here for more] |
Archaic Adventures |
Pay What You Want
|
Intrigue in the Desert - Part 1 of 3 Atherrian adventure modules. The great City of Atherria sent an envoy of delegates on a diplomatic mission to the Vespoid Desert in an attempt to convince the Vespoid Nation to join the Atherrian Alliance...that was a year ago and they have not returned. Since the Village of Darkmoore sits at the crossroads to the Trobolan Mountains a courier was dispatched to King... [click here for more] |
Archaic Adventures |
$3.00
|
Intrigue in the Desert - Part 3; an Atherrian World Adventure Module. You have learned enough about the long-lost diplomats sent out to the Vespoid Desert a year ago to know they all met a terrible fate, except for the possibility of a determined Knight of Sol who seems to have escaped captivity. Did the Knight of Sol complete the mission? It's time for you and your companions to venture out into the... [click here for more] |
Archaic Adventures |
$3.00
|
A ruin has collapsed into the soft earth, and opened subterranean pathways to an ancient creature. Around the creature, a repellent cult has formed, and is now kidnapping travelers and townsfolk as offerings their terrible god.
Step into the hideous muddy cult lair of the Children of the Unclean in this 2-page pamphlet adventure.
Warning:... [click here for more] |
Ari-Matti Toivonen |
Pay What You Want
|
Relics of Woe is a supplement for fantasy RPGs containing 20 relic weapons, magical artifacts with weighty pasts.
In this RPG supplement you will find:
20 Unique, illustrated magic weapons. Easy to drop into most fantasy campaigns.
Evocative flavor.
Roleplay generators. The weapons come with unique conditions for sustaining their... [click here for more] |
Ari-Matti Toivonen |
$2.50
|
Aeglir’s Beard is in trouble. The ship has been damaged in a fierce storm and has been blown wildly off course and off the map. While the navigator can point the ship in the direction of what he hopes is home, the ship requires repairs to the main mast and replenished supplies. An island on the horizon offers promise for crew and passengers alike.
Island of the Giants is an adventure using the... [click here for more] |
Aspire2Hope Games |
$2.97
|
When you were born was there something different about you?
Were your parents forced to abandon you to the wilds due to the extreme prejudice of their band mates?
Or did you experience something weird and eldritch and now you've... changed...
TIME TO ROLL 1d100 AND CONSULT THIS TABLE!
100 Mutations for use with the PARIAH game but is easily adapted to any other old-school game.
IF YOU WON THE... [click here for more] |
Atelier Hwei |
$2.00
|
Autarch’s Domains at War™ brings the full sweep of fantasy warfare to tabletop gaming and role-playing campaigns, offering a series of interlocking systems that cover the full sweep of military struggles in a fantasy, ancient, or medieval world.
With the Troops and Terrain expansion pack, you get 36 pages of full-color cardstock counters for use with your Domains at War: Battles.... [click here for more] |
Autarch |
$7.50
|
The ancient almanac of unusual magic, penned by the wizard-lord Aryxymaraki in the time before the Day Without Night, has been rediscovered…
Within the pages of Aryxymaraki’s Almanac of Unusual Magic, you will find four new kinds of magic-user, each of which uses magic in new and exciting ways:
Dwarven earthforgers inherit an ancient tradition allowing... [click here for more] |
Autarch |
$10.00
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this issue, the empyrean and the chthonic, the sun and the stars, go hand... [click here for more] |
Autarch |
$3.99
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this issue, we prove that burglary, larceny, robbery, embezzlement, keelhauling... [click here for more] |
Autarch |
$3.99
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this issue, Machinery to the Max, we unveil updated rules for automatons.... [click here for more] |
Autarch |
$3.99
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this issue, Codex and Scroll, we offer detailed mechanics for books.... [click here for more] |
Autarch |
$3.99
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this issue, Ancient Ways, we offer two new races and two new classes... [click here for more] |
Autarch |
$3.99
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this issue, Wounds & Woe, we offer an expansion of the beloved... [click here for more] |
Autarch |
$3.99
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this issue, Ore Never Changes, we offer a complete set of rules for... [click here for more] |
Autarch |
$3.99
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this issue, Spell Power Guidelines, we offer comprehensive rules... [click here for more] |
Autarch |
$3.99
|
Axioms is Autarch's quarterly supplement for the Adventurer Conqueror King System. Each issue of Axioms offers a mix of short content updates for ACKS, such as new classes, new sub-mechanical systems, explorations of specific themes within the game, short adventure scenarios, and more.
In this issue, Cohorts & Dynasties, we offer:
New rules for dynasties, including... [click here for more] |
Autarch |
$3.99
|