Title |
Publisher |
Price |
 Characters will often come across treasure after slaying whatever monsters they have encountered. This treasure can be detailed and can have value. But how about what is used to store the treasure itself? If the valuables are not simply rolling around loose on the floor, they will likely be stored in something, and that something may have value in itself. This is a list of 100 different containers... [click here for more] |
Azukail Games |
$1.25
|
 It’s Not Just Armor. It’s Your Lifeline.
The best defense is to make sure no one ever attacks you. But when that fails, you want the best armor you can possibly afford. You can be satisfied with an off-the-rack suit, but why not make sure it protects the things you care about most in the way you find most satisfying? Maybe you expect to be in the jungles all the time, and need... [click here for more] |
Rite Publishing |
$2.95
|
 Sometimes you just want some more spells...
but you don't want to do the work of building them from scratch. 55 Minor Spell Variations gives you a slew of mystic and technomancer spells built from existing options, combining rules you know and wild new effects! From having spells that disguise your entire starship to those that let you imbue an ally with the power to inflict pain with every attack,... [click here for more] |
Rite Publishing |
$2.95
|
 Weapons come in an endless variety of damage-dealing forms, and no matter which weapon you choose, there are always ways to make them work a little better. While a casual explorer or diplomat may be satisfied with an off-the-rack tactical pistol, an expert (or someone who wants to look like an expert) knows the base weapon is just the beginning. After all you may not know what barrel crown edging and... [click here for more] |
Rite Publishing |
$2.95
|
 This collection is of minor magic items that, despite their typically low value, level and limitations on how often they can be used, may be hard to buy on the open market. This is because many of them have less than reputable uses, either in addition to, or as an abuse of, their main use, or they have no truly honest use. How legal or illegal the items might be will depend on the locale; they could... [click here for more] |
Azukail Games |
$1.49
|
 This collection is of minor magic items that, despite their typically low value, level and limitations on how often they can be used, may be hard to buy on the open market. This is because many of them have less than reputable uses, either in addition to, or as an abuse of, their main use, or they have no truly honest use. How legal or illegal the items might be will depend on the locale; they could... [click here for more] |
Azukail Games |
$1.49
|
 This is a collection of ten new alchemical items that may be hard to buy on the open market. This is due to many of the items having less than reputable uses, either in addition to or as an abuse of their main use, or because they have no truly honest use or are just plain dangerous. How illegal a specific alchemical item is will depend on the locale. the most law-abiding place may have only those... [click here for more] |
Azukail Games |
$1.49
|
 This is a collection of ten new pieces of equipment that may be hard to get hold of on the open, legitimate market. This can be because the equipment in question may have uses that are not legitimate, in addition to any that are, or they may simply lack any legitimate use. How legal or illegal an item is will depend on the locale, with the more law-abiding places banning everything that lacks any legitimate... [click here for more] |
Azukail Games |
$1.49
|
Issue #3 of Adventure Chronicle magazine by AAW Games
Adventure Chronicle is a quarterly magazine that features interviews, reviews, and content compatible with 5th Edition and the Pathfinder Roleplaying Game. Issue #3 features additional Starfinder Roleplaing Game content, a host of Halloween-themed articles for both sci-fi and fantasy genres, three adventures,... [click here for more] |
AAW Games |
FREE
|
A Magnificent World of Magitech
Welcome to Vandara, a world where magic and technology have grown as partners rather than adversaries! Forged in an ancient war between interstellar tyrants, where gods are born, ascend, and fade into oblivion with the hopes and woes of their followers, Vandara was poised to conquer the stars before it ambitions fell to ruin with... [click here for more] |
Legendary Games |
$2.00
|
Find a Path to the Stars!
Advanced technology in the Pathfinder Roleplaying Game makes you wonder how it might fit into the Starfinder Roleplaying Game, including new rules from Arcforge: Technology Expanded and Arcforge: Psibertech. While we could have rewritten rules for Bonded Mechs, the Helmsman class, and so on from the ground up for Starfinder,... [click here for more] |
Legendary Games |
$9.99
|
The Black Guard takes to the stars!
Inside you’ll find –
9 New Feats for Solarians, Operatives and anyone engaged in Starship Combat.
New Equipment including alternate rules for shields and a new weapon type.
A New Magic Item and a New Weapon Infusion
2 New Spells for Technomancers
4 New Aliens, 2 of which are suitable... [click here for more] |
Black Guard Press |
$2.39
|
CO-4E (Core) Complete Mecha Factory and Entertainment Capital of the Galaxy, where leagues of mecha combat teams compete among various factions to become the undisputed champions of this popular interstellar sport. Gladiatorial combat between criminals, between mega-corps at arenas across the planet and to some of the moons and planet across the solar system.
This is a complete guide for designing... [click here for more] |
Gamer Printshop |
$11.99
|
It should have been a simple salvage job. Board the derelict, grab the goods and get back in time for dinner. Easy as lying. Only problem is that the ship isn't exactly derelict. It's just unconscious and suffering from one whale of an allergic reaction. It seems that a hold full of exotic tea leaves doesn't much agree with a bioship’s digestion.
Assuming that the PCs can survive the antibodies,... [click here for more] |
AAW Games |
$15.99
|
Mecha are more valuable than their pilots!
Pilot your mecha through blasted wastelands, across alien worlds, or starship hulls — in Epic Mecha: 01 Infantryman!
Each Epic Mecha attempts to give players and gamemasters new, giant robots for the Starfinder Roleplaying Game in a single, small volume. Each book brings you one mecha, designed for use against ground forces (troops... [click here for more] |
Epic Level NPC, LLC |
$3.00
|
 Life between the stars is strange, wonderful, and terrifying.
Find your alien races dull and lifeless? Looking for something unique or augmented? We have you covered — in Epic Races: Galactic Racial Abilities!
Each Epic Races book attempts to give players and gamemasters new, races and options for the Starfinder Roleplaying Game in a single, small... [click here for more] |
Epic Level NPC, LLC |
$4.00
|
 Sometimes I just don't understand human behavior.
Find your android dull and lifeless? Looking for something unique or augmented? We have you covered — in Epic Races: Racial Abilities Androids!
Each Epic Races book attempts to give players and gamemasters new, races and options for the Starfinder Roleplaying Game in a single, small volume.... [click here for more] |
Fat Goblin Games |
$3.00 $1.00
|
Five new weapons for your Starfinder games. All rendered in 3d.
The Lanceris a Plasma pistol developed for use by special forces units and the higher end of the market.
The Scalpel is the premier laser sniper rifle.
The Warhammer is a specialized version of a magnetar gun, fused with elemental magic to give it the Trailblazer Fusion.
The... [click here for more] |
Applied Vectors |
$2.50
|
This accessory for the Starfinder Roleplaying Game includes rules for playing robot AAI characters (biodroids, bioreplicas, and mechanoids). Players will be able to create robot characters without the limitations of biological components. Game Masters will be able to challenge their players with crazy AAIs straight out of science fiction horror. We have tapped into the Laws of Robotics and principal... [click here for more] |
Stroh Hammer |
$8.99
|
Get your freak on! Genetic enhancements allow character races to transcend beyond their imperfect forms. If messing around with your own genetic code sounds troubling, don’t worry you can always enhance yourself with a genetically modified symbiotic leech, fungi, plant, or worm! This accessory contains new material covering:
50+ retroviruses to perfect your genome
10+ genetic templates... [click here for more] |
Stroh Hammer |
$8.99
|
Gravity Age comes to life with Creature Update 00! This mini-rules accessory includes nine new opponents for your Starfinder Roleplaying Game campaign. Space explorers be warned aether wraiths and nanoswarm horrors are not to be taken lightly. If that’s not enough, challenge your party with nano-zombie space goblins! ... [click here for more] |
Stroh Hammer |
FREE
|
 Twenty new, used, and updated creatures for the Starfinder Roleplaying Game. This accessory contains new playable races, fungoid fauna, common technical constructs, equipment, and a genetically malleable pet which can be upgraded as the characters advance. ... [click here for more] |
Stroh Hammer |
$8.99
|
Gravity Age: Cybernetics Emporium
Science fiction will become science fact in the future and self-improvement through cybernetic augmentation will become commonplace. Compatible with The Starfinder Roleplaying Game!
This accessory contains new material covering:
2 New Archetypes
200+ Cybernetic Augmentations
7 C.O.R.E. Avatars
4 Malware Cybernetics
8 New Feats
... [click here for more] |
Stroh Hammer |
$8.99
|
 Gravity Age: Cybernetics Emporium 2
Our research and development team has been working overtime to bring you the latest and greatest in cybernetic advancements. Whether you aspire to achieve perfection through technological augmentation or simply want to get a leg up on the competition this emporium of is for you! Bad guys! If you are looking for evil plot devices or discussion points... [click here for more] |
Stroh Hammer |
$8.99
|
 Gravity Age: Dark Aether
Have you ever contemplated the mysteries of the universe? What if science, religion, and magic were all different interpretations of the same mystery? What if the “God Particle” is real and everyone is right? Gravity Age: Dark Aether delves into these mysteries and introduces the Archon character class for the Starfinder Roleplaying... [click here for more] |
Stroh Hammer |
$8.99
|
Imagine living on a mining colony without proper radiation shielding, mega-corporations experimenting on sentient beings, or a post-apocalyptic setting. Many science fiction universes are anchored on the existence of mutants. The Gravity Age: Mutant Menagerie will provide players and GMs with 1000’s of mutation combinations. It will also introduce a mutant building mechanic that stays true... [click here for more] |
Stroh Hammer |
$8.99
|
Sometimes the most wonderful and terrible things come in small packages. Nanotech will help humanity conquer the stars but it has a dark side. If misused the same nanites that delivered humanity to the stars could end their civilization. This accessory contains new material covering:
20+ Nanoaugmentors (new additions to the Augmentations presented in the Strafinder Core Rulebook)
30 Nanoviruses... [click here for more] |
Stroh Hammer |
$8.99
|
 Cutting Edge Tech at Your Fingertips
Technology is the backbone of civilization, setting the sentient races apart from the rest of the cosmos. From the powerful space ships that bridge the vast distances between worlds, to the computers that keep us connected to the information we need and allow us to control all manner of convenient devices, to top-of-the-line armor and weaponry to protect everything... [click here for more] |
Necromancers of the Northwest |
$1.49
|
Used Starships at the Right Price!
Technology is the backbone of civilization, setting the sentient races apart from the rest of the cosmos. From the powerful space ships that bridge the vast distances between worlds, to the computers that keep us connected to the information we need and allow us to control all manner of convenient devices, to top-of-the-line armor and weaponry to protect everything... [click here for more] |
Necromancers of the Northwest |
$1.49
|
 Used Starships at the Right Price!
Technology is the backbone of civilization, setting the sentient races apart from the rest of the cosmos. From the powerful space ships that bridge the vast distances between worlds, to the computers that keep us connected to the information we need and allow us to control all manner of convenient devices, to top-of-the-line armor and weaponry to protect everything... [click here for more] |
Necromancers of the Northwest |
$1.49
|
 Your Source for Drones and Droids!
Technology is the backbone of civilization, setting the sentient races apart from the rest of the cosmos. From the powerful space ships that bridge the vast distances between worlds, to the computers that keep us connected to the information we need and allow us to control all manner of convenient devices, to top-of-the-line armor and weaponry to protect everything... [click here for more] |
Necromancers of the Northwest |
$1.49
|
 Pharmaceutical Wonders!
Technology is the backbone of civilization, setting the sentient races apart from the rest of the cosmos. From the powerful space ships that bridge the vast distances between worlds, to the computers that keep us connected to the information we need and allow us to control all manner of convenient devices, to top-of-the-line armor and weaponry to protect everything that... [click here for more] |
Necromancers of the Northwest |
$1.99
|
 The Best of Magic and Technology Working Together!
Technology is the backbone of civilization, setting the sentient races apart from the rest of the cosmos. From the powerful space ships that bridge the vast distances between worlds, to the computers that keep us connected to the information we need and allow us to control all manner of convenient devices, to top-of-the-line armor and weaponry... [click here for more] |
Necromancers of the Northwest |
$1.99
|
 Advanced Combat Vehicles!
Technology is the backbone of civilization, setting the sentient races apart from the rest of the cosmos. From the powerful space ships that bridge the vast distances between worlds, to the computers that keep us connected to the information we need and allow us to control all manner of convenient devices, to top-of-the-line armor and weaponry to protect everything that... [click here for more] |
Necromancers of the Northwest |
$1.99
|
 House Durbulûk was founded when orcs invaded the empire, and their leader, Yamborgol, murdered the emperor and seized the throne. For three generations he and his kin were the masters of the galaxy. They may have been driven off the throne, but they've survived... as masters of the imperial Mercenary Guild! Fantastically rich and commanding legions of orc mercenaries, they're one of the most... [click here for more] |
Perambulations Press |
$1.99
|
A popular spacefarer legend tells how the ysoki began as a created race, designed through genetics, magic, or both, to serve as technicians, scroungers, and couriers. Other legends describe how an ancient race discovered the ysoki on their native planet and ushered them to the stars as either a gift or a cruel joke. Regardless of their true origins, the ysoki now live on countless worlds. They have... [click here for more] |
LPJ Design |
$1.19
|
Magitech, the term used to describe the blending of magic and technology, has improved the lives of millions of creatures. Once viewed as incompatible, these combined areas of discovery have cured diseases, powered planets, and enhanced the speed and reliability of travel and communication. Unfortunately, despite the bewildering array of life-saving tools it has brought to market, magitech has also... [click here for more] |
LPJ Design |
$1.29
|
Whether hurtling in a starship through interstellar space or exploring an alien world on foot, adventurers must confront many different threats and hazards. Of these, radiation is one of the most insidious yet frequent. The core rules provide information regarding radiation, including its hazards, methods to detect it, and ways to cure its effects. Given the vast size and scope of the universe and... [click here for more] |
LPJ Design |
$1.29
|
 In ancient times, a spellcaster could call upon a small animal or other creature to serve as their familiar. The familiar functioned as the spellcaster’s eyes and ears and constant companion. This practice became so common that, eventually, the presence of a familiar became synonymous with those who used magic. Now, thanks to a combination of sorcery and technology, spellcasters have rediscovered... [click here for more] |
LPJ Design |
$1.19
|
 In past, demons and devils rightfully evoked terror from any creature unfortunate enough to encounter them. When one of these fiends appeared on a battlefield, their ferocity, power, and sheer strength left a trail of dismembered corpses in their wake. These days, however, a new breed of unscrupulous—or downright insane—researchers have discovered the value of harvesting fiendish organs... [click here for more] |
LPJ Design |
$1.29
|
Adventurers have access to a vast arsenal of laser rifles, plasma blasters, shock weapons, and countless other weapons. Even with such impressive variety, however, there are times when characters need something special, exotic, or downright terrifying to overcome their foes. Thanks to the mingling of magic with advanced technology, the arms dealers of the galaxy offer a number of new weapons for sale... [click here for more] |
LPJ Design |
$1.49
|
 A new form of technology, outlawed on dozens of worlds, combines nanites with ancient necromantic magic to produce serums and devices known as necrotech. As with many tools, necrotech offers both good uses and potentially destructive ones. This technology can, for example, save a patient from otherwise mortal wounds; it has demonstrated its usefulness in trauma wards and on the battlefield. On the... [click here for more] |
LPJ Design |
$1.29
|
 Along the edge of known space, the planet Imbrikar IV orbits a cool, dim star. Because of the world’s distance from the sun, its surface remains shrouded in twilight. This world, referred to as Imbrikar Prime, exists in perpetual shadow. Every form of life there has adapted and evolved to survive these conditions. Not surprisingly, most aliens find this a depressing and grim locale and try to... [click here for more] |
LPJ Design |
$1.39
|
A Deck of Many Things for the Starfinder Universe!
Created by Thurston Hillman, the Loot Box of Wonder was designed to incorporate a bit of Deck of Many Things randomness to the Starfinder Universe. Features include:
Two Page Introduction (almost)! Don't you hate it when you buy a new RPG product and it only comes with a one-page introduction ... or... [click here for more] |
Roll For Combat |
Pay What You Want
|
 Magitech Monthly Issue 2 - Weapon Technologies!
Every month, Magitech Monthly covers a specific topic in the Starfinder universe. These topics can range from purely technological, magical, or even hybrid sources. New creatures, items, starships, and more will be found in these transmissions!
This month MM talks a bit about Weapons Technologies, specifically the powerful yet portable Rail Class Weapons... [click here for more] |
Fat Goblin Games |
$1.00
|
“I am the biggest gun!”
Climb into the Praetor or Vindicator Class Kaiju-Hunter mecha and take the battle to the stars.
Mecha—A Field Guide introduces two new mecha along with all the rules for operating, customising, and combat with these iron giants, all fully compatible with the Starfinder Roleplaying Game. Three powered armor suits, new weapons, and armor upgrades expand... [click here for more] |
Rising Phoenix Games |
$4.66
|
 Around 300 armor listed.
from cloth to mecha power armor.
3rd Parallel Open Gaming Systems book in the series following the books on weapons and skills.
This is a series of tables that include armor names of many genres and types - from ancient to future - from many different open gaming systems summarized into tables with parallel columns of armor names separated into the individual game system... [click here for more] |
Ken Wickham |
$1.50
|
The Eldred barely won their war for survival against the Slavern. In the aftermath, The Admiralty devised a plan to defend Eldred territory from all sides. The Intermediate Cruiser was supposed to be a patrol ship, but the Admiralty didn't like its poor performance and the few prototypes there were, got consigned to the scrap heap. The Starship Series delivers ships you can use in your Spaceships... [click here for more] |
Evil Robot Games |
Pay What You Want
|
This is a collection of six items, with a theme generally related to Valentine's Day. Some of the items are not entirely serious, some are perhaps not as balanced as they could be and in some cases the wording is left deliberately on the vague side, so the GameMaster can decide exactly what they mean. The items may not be entirely suited for a campaign, but should work for a Valentine's-themed one... [click here for more] |
Azukail Games |
Pay What You Want
|
For your Christmas-themed adventure, here are a selection of wondrous items with a Christmas theme to give to characters. Their utility may vary, but each has something to do with Christmas, and are more suited for a lighter-hearted adventure than anything truly serious. So, using them in an adventure based around Krampus is probably not the best fit! This PDF supports Adobe layers and the page backgrounds... [click here for more] |
Azukail Games |
Pay What You Want
|