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Science Fiction Codex of Lists
by JEN Games

This book is chock-full of lists for all your science fiction games. It is designed to make a gamemaster’s job easier when he is designing a science fiction roleplaying game campaign. This book includes 87 lists designed for a science fiction setting. These lists vary from the merchandise you might find in an alien trade center to cybernetic enhancements used by a street ninja.

Science Fiction Codex of Lists
 
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SciFi20 Core Rules w/Screen [BUNDLE]

SciFi20 Core Rules w/Screen [BUNDLE]


This special bundle product contains the following titles. SciFi20 Combat Manual Regular price: $6.00 Bundle price: $5.09 Format: Watermarked PDF The SciFi20 Combat Manual (Book 2) This volume covers everything you need to know about handling combat between characters, creatures, vehicles, or even starships! Unlike previous versions of these rules, this...   [click here for more]
QuikLink Interactive, Inc.  $33.00

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Mecha Manual VIII PL5 Huge and Quad Mecha

Mecha Manual VIII PL5 Huge and Quad Mecha


20 new mecha for your d20 campaign from all around the world. Huge and Quad legged mecha dominate this installment of the popular Mecha Manual series. Artillery mecha, Heavy Infantry mecha and Mecha Infantry Fighting Vehicles. ...   [click here for more]
Art of War Games  $2.00

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Space Stops: Spungo's Bar

Space Stops: Spungo's Bar


Spungo's Bar is the first of Space Stops, a series of detailed locations for star age, science fiction gaming. This particular establishment, like many of the planned series products, focuses upon the seedy underbelly of the greater galactic society. In Spungo's Bar you will find a rough and rowdy spaceport bar full of wonderful scumbags for the characters to encounter. The surrounding atmosphere is...   [click here for more]
Fishwife Games  $3.00

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Career Book 3

Career Book 3


Career Book 3 Career Book 3 is the third and final volume in Spica Publishing’s highly successful Career Book series. Career Book 3 brings Referees and players 14 completely new career options for Traveller character generation. Inside Career Book 3 you’ll find: Alternative Benefits Tables Tired of having your...   [click here for more]
Spica Publishing  $8.99

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Planetary Tool Kit 1: Ubar

Planetary Tool Kit 1: Ubar


Planetary Tool Kits are a collection of tools that you can use to build adventures, they aren’t just world write-ups but tool kits! Each includes: Array of useful and imagination-catching world locations Typical NPC encounters Several animals with stats A vehicle unique to the world Character ‘personalities’ Encounter table List of adventure seeds tailored...   [click here for more]
Zozer Games  $5.00

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Veil of Truth Starter Pack - Corporate Solution

Veil of Truth Starter Pack - Corporate Solution


Everything you need to start playing Veil of Truth! Download, play it with your friends and learn what is hidden beneath the Veil. In the aftermath of Humanity's discovery that we are just another primitive species in a vast galaxy, chaos reigned on the Solar System. Sixty years after Revelation Day, genius cyberneticist Anders Dametrius goes missing during field tests on Mars. But Lester-Campbell...   [click here for more]
Eridanus Books   FREE 

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Map: The Mizendar Triangle

Map: The Mizendar Triangle


The Mizendar Triangle This map details an interstellar area known as the Mizendar Triangle: an intersection of three of the greater powers in the galaxy. The map details trade routes and star systems in graphical detail, including flag icons for the alliances and capitol planets of many systems. However, it only scratches the surface, and you must add further details and context as you see...   [click here for more]
Wydraz   FREE 

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Spaceship Owner's Manual 2 Seeker

Spaceship Owner's Manual 2 Seeker


These starship deckplans cover four decks of the Seeker-class Exploration Vessel. All areas of the spaceship are mapped in detail with descriptions of equipment, systems, and internal spaces (rooms, airlocks, and corridors), and, along with the deckplans, there are tactical maps of each room and corridor. The tactical maps are full-color, to a scale of 1m per square and represent areas such as; crew...   [click here for more]
Starbright  $3.95

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Planetfall Mega Bundle [BUNDLE]

Planetfall Mega Bundle [BUNDLE]


This special bundle product contains the following titles. Fighting Ships I: PL5 Early Starships Regular price: $2.00 Bundle price: $1.30 Format: Watermarked PDF Fighting Ships is a series of supplements designed to allow players to use early starships at the dawn of space warfare. Inside you will find various equipment, armor, systems and weapons for use in a...   [click here for more]
Art of War Games  $27.00 $17.50

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The Ghost War Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II


The victory in the Sentai system was costly for both sides but managed to buy both space and time to fortify against the inevitable Synod counter strike. The last three years has also allowed the Terran Alliance to strengthen the bonds formed in battle with many of its neighbors and budding allies. Trade between the worlds of the Terran Alliance grows and formal alliance treaties are being ratified...   [click here for more]
Art of War Games  $2.00

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The Ghost War Campaign II: Invasion of Sera: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign II: Invasion of Sera: A Campaign for Full Thrust, Stargrunt II and Dirtside II


The victory in the Sentai system was costly for both sides but managed to buy both space and time to fortify against the inevitable Synod counter strike. The last three years has also allowed the Terran Alliance to strengthen the bonds formed in battle with many of its neighbors and budding allies. Trade between the worlds of the Terran Alliance grows and formal alliance treaties are being ratified...   [click here for more]
Art of War Games  $2.00

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The Ghost War Campaign III: The Battle for Alpha Centauri: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign III: The Battle for Alpha Centauri: A Campaign for Full Thrust, Stargrunt II and Dirtside II


Both Trii'hom and Sera are fully engaged in a life or death ground war and both of their economies are devastated from orbital bombardments and heavy ground fighting. If this Ghost fleet comes through the Kreul system then that will give them three entry points into the Alpha Centauri system. The Alpha Centauri system is the linch-pin for controlling the entire sector and is the gateway to the Sol...   [click here for more]
Art of War Games  $2.00

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The Ghost War Campaign IV: The Helldivers and Myrmidons of the Terran Joint Special Operations Command: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign IV: The Helldivers and Myrmidons of the Terran Joint Special Operations Command: Compatible with Full Thrust, Stargrunt II and Dirtside II


Joint Special Operations Command operating in the Ghost War Campaign Terran military forces have extensive experience in conducting special warfare operations against each other but when the early battles with the Synod took place they lacked experience in orbital and deep space operations. During the lull in the general fighting for the last three years the Terran Joint Special Operations Command...   [click here for more]
Art of War Games  $2.00

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The Ghost War Campaign V: The Battle for Botany Bay: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign V: The Battle for Botany Bay: Compatible with Full Thrust, Stargrunt II and Dirtside II


Two years ago the Epsilon Eridani system was discovered to have a planet in the "Goldilocks" zone. The European Union led by Germany and Britain combined with the support of Australia have spent the last two years putting together a colony plan and moving personnel and equipment into the system. The final colony shipment landed six months ago but the majority of the colony is still getting...   [click here for more]
Art of War Games  $2.50

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Nemezis: Web of Intrigue

Nemezis: Web of Intrigue


Andre Ching, a young Barizian noble, defied his family and escaped to Cor, where he served in the military, showing his worth in the war with Horde. After two years of service Andre was assigned to an elite squad of scouts, where he regularly delivered reports on monster activity. He was reckless and daring, and enjoyed taking risks, but a month ago the army lost contact with him and declared him Missing...   [click here for more]
GRAmel  Pay What You Want

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The Ghost War Campaign: The Siege of Terra: Opening Gambit Australia: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign: The Siege of Terra: Opening Gambit Australia: Compatible with Full Thrust, Stargrunt II and Dirtside II


The Ghost Fleet has breached the Alpha Centauri System and a raging battle still continues on its surface. The majority of the Terran Alpha Centauri Fleet has withdrawn to protect the homeworld of humanity. The ruthless Ghost Fleet has doggedly pursued them all the way the the Sol System and is making its way toward the blue and green marble of our mother world. Fleet personnel have been recalled...   [click here for more]
Art of War Games  $1.00

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The Ghost War Campaign: The Siege of Terra: Gaining a Foothold Africa: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign: The Siege of Terra: Gaining a Foothold Africa: Compatible with Full Thrust, Stargrunt II and Dirtside II


The skies of Earth have filled with the bulk of an enemy fleet. Our planetary defenses are fighting for their lives, and ours, to repulse the enemy fleet but they are outnumbered greatly. The cities of Earth are a madhouse of looting, violence and fear. Most bellieve it will be the end of our world but not all. Those who bellieve in the destiny of the human race fight valiantly to protect their homeworld...   [click here for more]
Art of War Games  $1.00

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The Ghost War Campaign: The Siege of Terra: Risky Manuevers South America: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign: The Siege of Terra: Risky Manuevers South America: Compatible with Full Thrust, Stargrunt II and Dirtside II


We have stopped two attempts by the invaders to destroy our planet in the last two weeks but we are not safe yet. Not by a long shot. The enemy fleet numbers in the hundreds if not thousands and cover our skies all around the globe. We don't know what is keeping them from a massive attack on all fronts but so far it has worked in our favor. The intelligence staff thinks they are testing us or possibly...   [click here for more]
Art of War Games  $1.00

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Task Force Zeta: Flesh and Steel

Task Force Zeta: Flesh and Steel


Task Force Zeta: Flesh and Steel pits the forces of mankind's United Colonies against the Cyberon, a race of mechanical constructs, in sweeping fleet engagements across the known universe. This Fleet Pack includes: A background history that describes the basic setting and the conflicts of the First and Second Wars between the United Colonies and the Cyberon; Data Cards...   [click here for more]
Legionnaire Games  $7.50 $6.60

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The Ghost War Campaign: The Siege of Terra: Zulu Team: The Search Begins: Compatible with Full Thrust and Stargrunt II

The Ghost War Campaign: The Siege of Terra: Zulu Team: The Search Begins: Compatible with Full Thrust and Stargrunt II


The two Myrmidons sprinted across the open field and up the cargo ramp, disappearing into the alien cargo ship. The assault team rushed across the open ground and secured a perimeter around the entrance. There were a few flashes of light from deep inside the transport followed by muffled cracks. The radio crackled to life in Carter's ear and a deep voice whispered, "Cargo Bay Secured. Proceeding...   [click here for more]
Art of War Games  $1.00

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Free Trader

Free Trader


To the Edge of the Stars Space Fleet doesn't have the only ships exploring the edge of the galaxy. Free Traders are indepedent ship captains and crew who make their way in the universe by fast wits and wily trades. Whether they're on the edge of the known universe or slipping illegal cargo past a Space Fleet blockade, the Free Trader brings a new player character class and...   [click here for more]
Barrel Rider Games  $1.00

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The Ghost War Campaign: The Siege of Terra: Ride of the Valkyries: Compatible with Full Thrust and Stargrunt II

The Ghost War Campaign: The Siege of Terra: Ride of the Valkyries: Compatible with Full Thrust and Stargrunt II


With the loss of Alpha Centauri our logistics chain has been comprimised and we are no longer recieving supplies from Terra. COMSENFLT has ordered the fleet to break anchor and make speed for the Gliese 876 system. Admiral Sorenson expects to meet heavy reistance from Ghost forces still in the Alpha Centauri System. He also expects scouting forces in the Gliese 876, Tau Ceti and Sirius system. Comm...   [click here for more]
Art of War Games  $2.00

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200 Evil Alien Names

200 Evil Alien Names


100 names for evil and dastardly alien villains, terrifying creatures, and stereotypically nasty alien overlords. ...   [click here for more]
SciFi Ideas  $0.50

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Stupid Names for Alien Emperors

Stupid Names for Alien Emperors


These alien emperors really should fire their PR guys. It's difficult enough ruling an empire, torturing subversives, and trying to take over the galaxy without people laughing at you behind your back. A list of 36 (d66 numbered) of the most ridiculously named emperors in the universe. ...   [click here for more]
SciFi Ideas   FREE 

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36 Alien Diseases

36 Alien Diseases


A list of 36 (d66) alien diseases and infections. Includes symptoms and descriptions. Have you been making out with a Gomodian? Have you been telepathically scanned by a Wixian, or sneezed on by a Sniflonian? Then you might be carrying one of these diseases. Example: Gomodian Gongolitits - A throat infection which causes swelling of the tonsils and vocal chords. The disease is...   [click here for more]
SciFi Ideas  $0.60

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Ridiculous Spaceship Names

Ridiculous Spaceship Names


A list of utterly absurd spaceship names to add a little humour to your science fiction game. Includes 36 spaceship names (d66 numbered). ...   [click here for more]
SciFi Ideas   FREE 

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High-Space Figure Set 1: Starter Kit

High-Space Figure Set 1: Starter Kit


Fast, Furious Fun… in the Far Future! “Looking for funky figures for your Savage Worlds (or other rule systems) sci-fi games? Check out the High-Space figure starter kit: it’s packed with variety and colourful human figures. No aliens at this point, but for the price and quality, it can’t be beat. “ The High-Space paper...   [click here for more]
StoryWeaver  $4.95

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The Astral Splendour

The Astral Splendour


The Astral Splendour - a beautiful new starship laden with passengers - begins her maiden voyage across the Outer Veil, but all is not as it seems… The player characters are passengers or crew members on the Astral Splendour, a luxury liner built by United Starlift. The ship is the first of the type and is on her maiden voyage, having just completed shakedown cruises and certifications....   [click here for more]
Spica Publishing  $7.99

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Mech Tech 'n' bot: Warp Ships 1 (Traveller)

Mech Tech 'n' bot: Warp Ships 1 (Traveller)


Warp to a new game with Mech Tech ‘n’ bot: Warp Ships 1. This presents three new ships each with full deck plans: the cargo-carrying Startrotter, the Starblazer missile destroyer, and the torpedo-carrying destroyer Novabringer. Meet adventure on a new frontier of play today. ...   [click here for more]
Jon Brazer Enterprises  $3.95

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Through the Veil Part 1

Through the Veil Part 1


A free meal to listen to a job offer? That’s the best deal going right now... The patron is the owner of a ship that just put into Marcos, and he’s hiring. He has a reputation for being a hard taskmaster but he knows his way around the frontier. Details of the job are sketchy but it’s posted as a long-duration cruise out to Coreward. That’s a long way,...   [click here for more]
Spica Publishing   FREE 

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Planetary Tool Kit 3: Mazandaran

Planetary Tool Kit 3: Mazandaran


Planetary Tool Kits are a collection of tools that you can use to build adventures, they aren’t just world write-ups but tool kits! Each includes: Array of useful and imagination-catching world locations Typical NPC encounters Several animals with stats A vehicle unique to the world Character ‘personalities’ Encounter table List of adventure seeds tailored...   [click here for more]
Zozer Games  $5.00

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Planetary Tool Kit 4: Antioch

Planetary Tool Kit 4: Antioch


Planetary Tool Kits are a collection of tools that you can use to build adventures, they aren’t just world write-ups but tool kits! Each includes: Array of useful and imagination-catching world locations Typical NPC encounters Several animals with stats A vehicle unique to the world Character ‘personalities’ Encounter table List of adventure seeds tailored...   [click here for more]
Zozer Games  $5.00

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DEADLY MISSIONS Expansion Six:  BUG HUNT!

DEADLY MISSIONS Expansion Six: BUG HUNT!


DEADLY MISSIONS Expansion Six: BUG HUNT! is the second expansion to the Science-Fiction edition of adventure games that features randomly generated floor tiles, encounters and equipment tokens each in a stack, or deck, that you flip and bring into play. This unique and original set of tiles and creatures is a different game each time you play. NOTE:...   [click here for more]
Grey Matter Games  $5.95

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DEADLY MISSIONS: Expansion Nine:  Fantasy Quest Two

DEADLY MISSIONS: Expansion Nine: Fantasy Quest Two


DEADLY MISSIONS: Expansion Nine: Fantasy Quest Two is the latest expansion in a line of adventure games that features randomly generated encounters and equipment tokens each in a stack, or deck, that you flip and bring into play. This unique and original set of figures and top-down token creatures that ensures it is a different game each time you play. NOTE: This...   [click here for more]
Grey Matter Games  $5.95

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The Great Unification War Campaign: Operation Ramrod: Terran Forces: Compatible with Gruntz 15mm, FUBAR and BOHICA

The Great Unification War Campaign: Operation Ramrod: Terran Forces: Compatible with Gruntz 15mm, FUBAR and BOHICA


The Terran portion of TEF5 is split between the Legions and the Marine Corps. The Legions prefer fast heavily armed hover MBTs and APCs supported by VTOLs and powered armor. The Marine Corps has discovered that units composed mostly of mecha and powered armor are able to drop from orbit and take spaceheads where necessary. Once the spacehead is established the Legions land their Scarab series dropships...   [click here for more]
Art of War Games  $1.00

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101 Corporations

101 Corporations


101 Corporations describes the businesses - large and small - with whom your Traveller players may interact. Whether they are interested in buying a MegaboingTM Grav Pogo Stick from FAMILLE SPOFULAM or a patron wants them to transport a geneered ‘dragon’ from HYPAGENE, the main purpose of every business is to separate their customers from their hard-earned cash. Sometimes,...   [click here for more]
BITS  $5.00

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101 Governments

101 Governments


101 Governments covers every aspect of interstellar rule, from worlds without governments to oppressive regimes. The former could be mindless anarchies or liberated Gardens of Eden; the locals might accept trade or reject all outsiders. At the other end of the spectrum are regimes focused solely upon maintaining the rulership of paranoid dictators: a good market for arms, if you’re...   [click here for more]
BITS  $5.00

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The Great Unification War Campaign: Operation Ramrod: Ghost Fleet Forces: Compatible with Gruntz 15mm, FUBAR and BOHICA

The Great Unification War Campaign: Operation Ramrod: Ghost Fleet Forces: Compatible with Gruntz 15mm, FUBAR and BOHICA


The Synod was satisfied, despite the nominal loss of ships and money, that the Terran Alliance had sustained enough damage during the conflict to effectively contain it for the time being. Distracted with numerous wars and encouraged in their complacency by a seemingly contained Terran menace, the Synod has turned to other more pressing conflicts in other sectors. The Synod has contracted the Ghost...   [click here for more]
Art of War Games  $1.00

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Through the Veil Part 7

Through the Veil Part 7


Workin' in a Coal Mine, Goin' Down-down-down... The Naddod lands on the rockball world world of Tootega where solving a problem in the local mine could lead to help for the Naddod's owner. Just watch your vacc suit doesn't spring a leak down there... Written by Martin J. Dougherty, 'Through the Veil Part 7' is a free adventure set in Spica...   [click here for more]
Spica Publishing   FREE 

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The Great Unification War Campaign: Operation Ramrod: Kreul Fleet Action: Compatible with Full Thrust and BOHICA

The Great Unification War Campaign: Operation Ramrod: Kreul Fleet Action: Compatible with Full Thrust and BOHICA


The United States and the European Union have resisted taking sides for almost two decades. Recently, that neutrality has changed. The Joint Special Operations Command has been hunting for the Ghost fleet homeworlds since the siege of Terra. A few weeks ago a deep cover team stumbled upon those coordinates. Posing as a frieghter crew in distress they lured in and captured a courier ship. That ship...   [click here for more]
Art of War Games  $1.00

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The Great Unification War Campaign: Operation Ramrod: Kreul Ground Assault: Compatible with Dirtside II and FUBAR

The Great Unification War Campaign: Operation Ramrod: Kreul Ground Assault: Compatible with Dirtside II and FUBAR


Admiral Longbeach and Fifth Fleet have secured the orbitals around the planet of Kreul but not without some losses. The Cruisers Hammer and Eisenhorn are total wrecks alng with the Heavy Cruiser Magellan and the Light Cruisers La Forge and Pike. The Marine Landing Ships have arrived in orbit around Kreul and are preparing to land the 2nd and 4th Marine Regiments just outside Khadesh City. The 2nd Queen's...   [click here for more]
Art of War Games  $1.00

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The Great Unification War Campaign: Operation Ramrod: Kreul SpecOps: Compatible with Stargrunt II and Gruntz 15mm

The Great Unification War Campaign: Operation Ramrod: Kreul SpecOps: Compatible with Stargrunt II and Gruntz 15mm


Kadesh City has fallen to the Marines and the Queen's Royal Lancers. After a bloody three day struggle against determined Ghost resistance the Marines finally pushed through the EM shield and entered the city. The Queen's Royal Lancers fought a running street battle with Syndicate security forces after their daring combat drop into the city's large park. After two days of constant fighting the Lancers...   [click here for more]
Art of War Games  $1.00

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Through the Veil Part 8

Through the Veil Part 8


Low on Fuel and a Sick Man On Board... The Naddod needs to refuel urgently, as her owner is getting sicker and weaker. But why would something be hidden in the system's gas giant, and why would the Naddod's owner send her onwards to a system with no refuelling facilities? When you assume, you make an ass of you and me... Written by Martin J. Dougherty, 'Through the...   [click here for more]
Spica Publishing   FREE 

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Dogs of Hades: Ramblings

Dogs of Hades: Ramblings


Six hoplites have been killed while patrolling the dangerous streets of Gortyna. It semms the motive to the murder runs back fifty years to the time of the treachery during the Sakalid War and has to do with a supposedly hidden treasure. Ramblings in a Dogs of Hades One Sheet portraying the realm Garden of Athena, in which Dogs of Hades is set. Product contains: A 4-page high resolution PDF plus...   [click here for more]
Savage Mojo   FREE 

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101 Plots

101 Plots


101 Plots provides Traveller referees with a collection of exciting and unusual jobs for their Traveller groups, Introductions to interesting or useful contacts, and some novel Gimmicks to throw into a Traveller game. Included are: Job Advertisements – the potential for high adventure, or perhaps just another day’s work? Introductions – the opportunity...   [click here for more]
BITS  $5.00

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101 Lifeforms

101 Lifeforms


101 Lifeforms is a selection of ready-to-use flora and fauna, prepared to crawl, fly, waddle or stampede their way into your adventure. Crawling across wind-whipped desert, galloping through scrublands or prowling through dense jungle, the spectrum of alien creatures which may be encountered by interstellar adventurers is beyond belief. Gliding deep beneath the ocean are wondrous marine...   [click here for more]
BITS  $5.00

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101 Religions

101 Religions


101 Religions addresses the questions that drive so many sentient species across the Traveller universe, translating the resulting myriad of belief systems into concise descriptions that will be meaningful to Traveller players and may lead to events or plot hooks that add colour to your Traveller games. What is the meaning of life? From their first primitive ancestors to the time of the great,...   [click here for more]
BITS  $5.00

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101 Rendezvous

101 Rendezvous


101 Rendezvous is a Traveller referee’s answer to the wooden cut-out nature of so many of the locations at which an adventuring group may arrive. So often the Travellers say “We’ll meet at a bar?” but... which bar? Every moment your players spend on a new world, they encounter new alien peoples, new technological wonders, each with its own new name in an alien language....   [click here for more]
BITS  $5.00

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The Great Unification War Campaign: Operation Exorcist: Ghost 263 Fleet Action: Compatible with Full Thrust and BOHICA

The Great Unification War Campaign: Operation Exorcist: Ghost 263 Fleet Action: Compatible with Full Thrust and BOHICA


The Ghost 263 system will definitely test the Alliance Fleet's ships and spacers. The system is heavily fortified with roving Ghost ships and fleets as well as numerous ground stations that must be eliminated else the nano machines simply consume local materials and rebuild themselves. The Ghost nano infestation must be eliminated root and branch. Even a simple mining station could expand and become...   [click here for more]
Art of War Games  $1.00

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Gun Book: Mk8 EMA-1

Gun Book: Mk8 EMA-1


Victory in warfare often goes to the side which can bring effective, superior firepower to bear within a reasonable time frame. The Experimental Marine Armament detailed herein is a package that supplies just those capabilities to a force equipped with it. Modular and easily maintained, all four of its variants are very capable in their intended roles and enable units to reorient their mission focus...   [click here for more]
Gorgon Press  $1.00

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