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There Was A Dark, Dark House (FirstFable)
by FR Press

There Was A Dark, Dark House is a new Halloween adventure for the FirstFable RPG

Inspired by ghost stories told around a campfire.

A portion of the proceeds of There Was A Dark, Dark House will be donated to the RPG Creators Relief Fund.

There Was A Dark, Dark House (FirstFable)
 
 Hottest Other/Generic, Non-Core Books, PDF
 
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Numenera Character Options

Numenera Character Options


The character you envision. “Absolutely packed with great new character options! This is a must-have for those interested in getting the most out of their Numenera experience.” “A wonderful compliment to the core rulebook.” “A great source of new options for your PCs.” Every player...   [click here for more]
Monte Cook Games  $9.99

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The Hyper Halfling's Book of Lists, Vol.1

The Hyper Halfling's Book of Lists, Vol.1


This book is the RPG runner's solution to blank brain moments! Whether you're building an adventure or in the midst of play, The Hyper Halfling's Book of Lists can help! Imagine you drop your carefully crafted campaign notes in a puddle on the way to game. This could mean disaster, but no! The Hyper Halfling's got you covered! With lists of conversations overheard in a tavern, along with the name...   [click here for more]
Goblins Comic  $3.99

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Achtung! Cthulhu: Investigator's Guide

Achtung! Cthulhu: Investigator's Guide


Achtung! Cthulhu is a terrifying World War Two setting, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds roleplaying games. This is the Investigator's Guide, with everything players need to create and run character's in the late 30's and 40's. Discover the secret history of World War Two: stories of amazing heroism, in which stalwart...   [click here for more]
Modiphius  $6.99

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Castle Falkenstein: Curious Creatures

Castle Falkenstein: Curious Creatures


Explore the Wild Side of New Europa! From the darkest jungles of Africa to the rooftops of London, animals are everywhere in New Europa. Curious Creatures offers a glimpse into the less civilized side of Castle Falkenstein, drawing out into the light the marvelous, the monstrous, and the mythic for your edification and delight. Brought to you from across the Faerie Veil and written...   [click here for more]
Fat Goblin Games  $17.94

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Beyond the Wall and Other Adventures

Beyond the Wall and Other Adventures


Every home needs its heroes… Your small village seems like a haven to you and your friends, but it is not safe. Dangerous faeries lurk in the forest just outside of town, wicked men and ferocious monsters are a constant threat, and sometimes dark forces find their way into your neighbors’ hearts. You and your companions are young and untested, but ready to protect...   [click here for more]
Flatland Games  $7.99

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Deadball: Year II

Deadball: Year II


"Breezy fun…. [Deadball] captures the spirit and feel of the sport." —Baseball Prospectus "With Deadball you can simulate America’s Pastime during any season, no matter where you are." —Sports Illustrated Kids Deadball: Year II is an expansion to the bestselling Deadball: Baseball With Dice. Featuring new rules,...   [click here for more]
W.M. Akers  $10.00

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100 Oddities for a Treasure Hoard

100 Oddities for a Treasure Hoard


Welcome to "100 Oddities for a Treasure Hoard," the ninth entry in Skirmisher Publishing’s popular "Oddities" series! This publication features 100 unique things characters might encounter in an otherwise mundane collection of loot and includes guidelines for ways to introduce Oddities into your game sessions or stories in a fun and compelling way. Have you ever needed to stock a treasure...   [click here for more]
Skirmisher Publishing  $1.99

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Saga of the Goblin Horde (Savage Worlds)

Saga of the Goblin Horde (Savage Worlds)


For time immemorial, goblins have been mercilessly hunted down and killed by the so-called “civilized” humans, slaughtered in droves for the entertainment of bloodthirsty adventurers. But everyone has their limits, even the underdogs. The pathetic goblins who eke out a living near the human lands are weak and timid,...   [click here for more]
Zadmar Games   FREE 

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Barbarians of the Aftermath

Barbarians of the Aftermath


Barbarians of the Aftermath is a setting expansion for the Barbarians of Lemuria RPG, although fans of Post-Apocalyptic fiction will find a good deal that is useful for other systems as well. With this book you can create any Post-Apocalyptic setting you can imagine; a realistic near future aftermath, a setting filled with all manner of science fantasy weirdness or anything...   [click here for more]
Jabberwocky Media  $15.00 $10.00

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Achtung! Cthulhu: Keeper's Guide

Achtung! Cthulhu: Keeper's Guide


Achtung! Cthulhu is a terrifying World War Two setting, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds roleplaying games. This is the Keeper's Guide with everything GM's and Keeper's need for late 30's and 40's wartime adventure! Discover the secret history of World War Two: stories of amazing heroism, in which stalwart men and women struggle to overthrow...   [click here for more]
Modiphius  $9.99

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Critical Hits

Critical Hits


It's all fun and games until someone loses an eye, then it's a critical hit! There are many players and GMs out there who feel most role playing games are already quite lethal enough without adding insult to injury. This is obviously not the way we feel at Critical Hit Publishing. In fact, adding an additional layer of risk and lethality to combat can not only enhance the overall...   [click here for more]
Critical Hit Publishing  $2.95

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The Location Crafter

The Location Crafter


The Location Crafter Create adventure locations for any role-playing game, in advance or on the spot! The Location Crafter is an RPG supplement designed to help Game Masters create exciting locations for characters to explore, complete with encounters, fast and easy. Create locations before you play or as you adventure, off the cuff. The Location Crafter uses a simple system of expected...   [click here for more]
Word Mill  $4.00 $3.00

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Ninth World Guidebook

Ninth World Guidebook


The Ninth World Guidebook takes your Numenera campaign into uncharted territory, literally expanding the setting beyond the borders of the corebook’s maps. This 256-page tome—more than half again the size of previous Numenera hardcover supplements— explores lands hinted at in previous books, opens new territories, and adds detail to those already discussed....   [click here for more]
Monte Cook Games  $49.99 $17.99

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Achtung! Cthulhu - Shadows of Atlantis Campaign

Achtung! Cthulhu - Shadows of Atlantis Campaign


Memories of a Past Better Left Forgotten… "Discover the secret history of the earliest days of the war: a tale of murder, greed, and deceit, where forbidden knowledge is more highly prized than a man’s life (or his sanity); the quest for an ancient artefact of immense power; the race against the occult forces of the German High Command and even against time itself…”...   [click here for more]
Modiphius  $12.99

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100 Oddities for a Graveyard

100 Oddities for a Graveyard


Welcome to 100 Oddities for a Graveyard, the fourth entry in Skirmisher Publishing’s popular "Oddities" series! As roleplaying locales go, graveyards are classic, and can play a part in just about any type of game. As long as adventurers venture and people die, there will be graveyards. Fantasy, historical, urban, modern, horror, and even sci-fi or post-apocalyptic games can all benefit...   [click here for more]
Skirmisher Publishing  $1.99

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5 Questions

5 Questions


500 Unique Character Creation Questions! System and Genre Agnostic! 5 Questions was designed to help players quickly design a character background by answering five unique character questions on a single sheet of paper. These aren't simple questions like "What is your favorite color?" but rather questions that delve into your character backstory like, "What did your...   [click here for more]
Roving Band of Misfits Press  $5.00

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Mythic Variations 2

Mythic Variations 2


Introducing new rules variations to power your Mythic adventures! Mythic Variations 2 is a collection of rules modifications for Mythic Role Playing and Mythic Game Master Emulator, giving players a new way to experience GM-less and solo role playing. Mythic Variations 2 expands on the core Yes/No mechanic of Mythic, splitting questions into 5 separate types of questions, or Checks, including: ...   [click here for more]
Word Mill  $5.95

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Kidnap the Archpriest

Kidnap the Archpriest


The Archpriest, leader of the Church, has defied a summons to the Immortal Capital. You have been chosen to retrieve the recalcitrant pontiff. Kidnap the Archpriest is designed to be an implicit tutorial for diplomacy, stealth, theft, bluffing, and cunning. It is a system-less, setting-less heist module featuring: a city (with a map) a fortress (with interior and exterior maps) two hectic...   [click here for more]
Skerples  $4.99

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Hope&Glory: Player's Handbook

Hope&Glory: Player's Handbook


This is not your grandfather's steampunk. The Western World was wiped out, the capitals of Europe buried under a thick layer of ice. In the aftermath of the Catastrophe, a brand-new civilization was born in the marriage between Victorian pragmatism and Indian imagination. Now, after one century of isolation, the Anglo-Indian Raj marches forward towards a future of peace and progress. It's a...   [click here for more]
GGstudio  $19.90

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Beyond the Wall - Further Afield

Beyond the Wall - Further Afield


An exciting supplement for convenient campaigns of Beyond the Wall and Other Adventures. Sometimes heroes must wander… Shadows gather throughout the world, threatening you, your village, your friends, and your family. The lands are wide and wild, filled with dangerous foes and fantastic treasures. You are a little older now, ready to see the world far from the...   [click here for more]
Flatland Games  $5.99

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A Magical Medieval Society: Western Europe Second Edition

A Magical Medieval Society: Western Europe Second Edition


(There is now a THIRD EDITION of this work):This second edition adds an entirely new chapter about magical medieval warfare and expands upon two other chapters. A total of 22 new pages of material are contained in the 2nd edition. The below quote was said about the 1st Edition of A Magical Medieval Society: :st="on">Western Europe. "If you're a DM and running a D&D game,...   [click here for more]
Expeditious Retreat Press  $30.00 $15.00

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Equinox Setting Guide (English)

Equinox Setting Guide (English)


In the dark night of a distant future, the shattered remains of Earth drift through the cold void of space. The shadows of the past have been driven away, and the dark clouds at the horizon appear to be man-made. After the Great Netherwar, which resulted in the destruction of Earth, mankind is restless, scattered across the void, bereft of its cradle. The Sol system became the last safe hideout...   [click here for more]
Vagrant Workshop  $24.95 $19.95

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Numenera

Numenera


This is the original Numenera corebook. It is completely compatible with the new corebooks—Numenera Discovery and Numenera Destiny—but the latter are more up to date and expand the game greatly with new options, information, and modes of play. THERE HAVE BEEN EIGHT PREVIOUS WORLDS. Each world stretched across vast millennia of time....   [click here for more]
Monte Cook Games  $60.00 $9.99

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Hero Kids - Fantasy Expansion - Monster Compendium

Hero Kids - Fantasy Expansion - Monster Compendium


The Hero Kids Monster Compendium expansion includes 136 monsters for your game: Bats, Beguilers, Boars, Brigands, Bugbears, Commoners, Constructs, Coot and Crone, Cultists, Dragons, Elementals, Firestarter, Flaming Skull, Foxes, Froglings, Gargoyle, Ghost, Giants, Gladiators, Goblins, Gorillas, Guards, Helm Knight, Hydra, Knights, Kobolds, Lizardkin, Minotaur, Mummies, Pirates, Ratlings, Rats, Scorpion,...   [click here for more]
Hero Forge Games  $9.99

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100 Oddities for an Enchanted Forest

100 Oddities for an Enchanted Forest


Welcome to "100 Oddities for an Enchanted Forest," the eighth entry in Skirmisher Publishing’s popular "Oddities" series! This publication includes 100 unique things characters might encounter in a sylvan setting and includes guidelines for introducing the Wild Hunt into your game sessions or stories. Your characters are traveling from one region to another, such as from the keep they call...   [click here for more]
Skirmisher Publishing  $1.99

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100 Oddities for a Viking Encounter

100 Oddities for a Viking Encounter


Welcome to the tenth title in Skirmisher Publishing’s popular and ongoing “100 Oddities” series! "100 Oddities for a Viking Encounter" is a thematic sourcebook that contains lists of 100 Items, 20 Places, and 30 People & Monsters that can be used separately or in conjunction with one another to add some evocative details to a Viking-themed encounter or to construct one from scratch....   [click here for more]
Skirmisher Publishing  $2.99

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100 Oddities for a Sewer

100 Oddities for a Sewer


Welcome to “100 Oddities for a Sewer,” the eleventh entry in Skirmisher Publishing’s bestselling “100 Oddities” series of universal mini-sourcebooks! Sewers figure in a lot of roleplaying games, especially those set in or involving cities and, from the lowly rat-slaying forays of fledgling heroes to quests against monstrous beasts that dwell within them, they can keep...   [click here for more]
Skirmisher Publishing  $1.99

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100 Oddities for an Egyptian Tomb

100 Oddities for an Egyptian Tomb


Welcome to 100 Oddities for an Egyptian Tomb! Ancient Egypt’s tombs and funerary rites have long captivated the imagination of many, with their impossibly rich golden treasures, mummies, elaborate beliefs in a physical afterlife, curses, hordes of servants doomed to eternal servitude. And for each god of rejuvenation, light, and life, there is a monster of damnation, consumption, and...   [click here for more]
Skirmisher Publishing  $1.99

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Fate System Toolkit

Fate System Toolkit


Rules, glorious rules! The Fate Core system is flexible, hackable, and adaptable to any world you can dream up. This Fate System Toolkit is packed with system ideas to bring those dreams to life. Learn how to hack the skill system to better suit your terraforming campaign. Get ideas on how to create races and societies for your woodland elves, subterranean aliens, or afterlife police force. Customize...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Pulp Egypt

Pulp Egypt


Egypt: land of mystery and adventure. Here diligent archaeologists struggle to unearth Egypt's great secrets without accidentally unleashing some of its deadliest curses. Tomb robbers plunder ancient treasures for their own profit. Spies work covertly to thwart enemy operations as the world plunges steadily toward war. Secret cults pursue their own agendas to preserve their country's past and resurrect...   [click here for more]
Griffon Publishing Studio  $20.00

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Cthulhu by Gaslight

Cthulhu by Gaslight


Horror Roleplaying in 1890s England IN THE 1890s, Cthulhu and his minions share the globe with the mighty British Empire. But they owe allegiance to an empire of their own — a dark and cruel design on ownership of the world and on the dreams of humanity. Even among the green fields of rural England, only thoughtful and energetic intervention keeps the shadows at bay. CTHULHU...   [click here for more]
Chaosium  $15.92

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Mythic Iceland

Mythic Iceland


On the west of Norway comes the island called Iceland, with the mighty ocean washing round it: a land very squalid to dwell in, but noteworthy for marvels, both strange occurrences and objects that pass belief.The Danish History, by Saxo Grammaticus, 12th Century Legend and Adventure in Viking-Age Iceland The Nordic and Celtic peoples who settled Iceland in the 9th...   [click here for more]
Chaosium  $18.95

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Nobilis: Antithesis, Minibook 1i

Nobilis: Antithesis, Minibook 1i


The world is a lie. This book is the story of those who know the world to be a lie, and live in it anyway. Those who have sacrificed the endlessness and perfection of the void and grounded themselves within the lie of our existence so that they can free us. So that they can wake us up. We call them "Deceivers." Herein you will find a discussion of their powers, their nature, their methodology,...   [click here for more]
Eos Press  $29.99 $13.95

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100 Genuine Medieval Beverages

100 Genuine Medieval Beverages


Got 99 problems? Make sure that coming up with a Genuine Beverage for tonight's game isn't one! 100 Genuine Medieval Beverages is a finely crafted list of mostly historically accurate and verisimilitudinous drinks collected by our semi-professional alcoholics. Perfect for snap decisions when you need to detail a round of drinks at the tavern, or come up with...   [click here for more]
Lee's Lists  $1.00

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CUPID MUST DIE!  Kobolds Ate My Valentine

CUPID MUST DIE! Kobolds Ate My Valentine


HAPPY VALENTINE'S DAY! A special treat from your Valentine's at 9th Level Games, a free download mini-adventure that puts your Kobolds on the quest for a very special holiday meal for King Torg (ALL LOVE KING TORG!) The King wants "Baby Wings", and the only baby you've ever heard of with wings is Cupid. Get ready for a rowdy time at the town's annual spring faire. Bring back a...   [click here for more]
9th Level Games  $2.00

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Cogs, Cakes & Swordsticks

Cogs, Cakes & Swordsticks


Cogs, Cakes and Swordsticks is Lynne Hardy's game of steampunk pulp adventure, designed to be played in the comfort of your favourite tea shop with your friends, and requiring nothing more than your imagination, a pen, napkins and a sugar cube (should a six-sided die not be readily forthcoming). Inside you will find a nice, simple introductory guide to get you playing as quickly...   [click here for more]
Modiphius  $12.99 $8.96

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Imp

Imp


An alien invasion is usually depicted as a terrifying and horrible event for the people of Earth, but it’s really a lot of fun from the aliens’ point of view. In IMP, you get to be a tiny alien invader set loose on an unsuspecting planet. You are encouraged to inflict as much carnage and destruction as you can imagine. Use any weapon you can find against every target you see. The...   [click here for more]
Hex Games  $17.99 $7.99

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Billy Bones. His Book of Nautical Nonpareils and Mechanical Marvels.

Billy Bones. His Book of Nautical Nonpareils and Mechanical Marvels.


Being a collection of 50 Seafaring Magical Items and Clockpunk Gadgets for your Dungeon World Pirates! and Clockpunk Campaign. ...   [click here for more]
Street Rat Games   FREE 

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Achtung! Cthulhu: Guide to the Pacific Front

Achtung! Cthulhu: Guide to the Pacific Front


Achtung! Cthulhu is a terrifying World War Two setting, fully compatible with the Call of Cthulhu, Sixth Edition and Savage Worlds roleplaying games. Discover the secret history of the war beyond Europe: tales of heroic struggles in the Far East and the Pacific Islands; the re-emergence of archaic evils deep within an ancient land; the terrors of jungle warfare, where humans are not the only...   [click here for more]
Modiphius  $4.99

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Torg: Tharkold

Torg: Tharkold


Hollywood has always been a tough town. Now it’s hell. So are Compton and Burbank. Not to mention Forest Lawn Cemetery. Tharkoldu descend on Los Angeles for vengeance on Kanawa Corporation. Their High Lord Jezrael and the Demon Prince Serret of the Blades ris much to strike at Earth again. They bring technomagic and occultech to Los Angeles. Creatures mixed from magic and...   [click here for more]
Ulisses Spiele  $8.99

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In Translation: The Strange Character Options

In Translation: The Strange Character Options


Translating to a new recursion? It's not just about visiting—it's about becoming a part of it. About changing yourself. Players want options—especially in The Strange, where their characters’ foci can shift with each new limited world they visit. Character options are what In Translation delivers! This book provides a bounty of new material and new choices to help make...   [click here for more]
Monte Cook Games  $9.99

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Sound of Water - World of Dew Companion

Sound of Water - World of Dew Companion


Expand your World of Dew with the Sound of Water. This is the companion to a World of Dew, a samurai noir roleplaying game set in Old Japan the same world as John Wick’s Blood & Honor. A World of Dew is inspired by Japanese and Noir films and literature like Yojimbo, the Maltese Falcon, and the Sano Ichiro...   [click here for more]
Gallant Knight Games  $10.00 $7.99

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Weird Discoveries: Ten Instant Adventures for Numenera

Weird Discoveries: Ten Instant Adventures for Numenera


A night of gaming that's as easy to set up as a board game. Just add gamers! What’s the hardest part of running an RPG? It has to be the preparation. Unlike a board game, you can't just spontaneously decide to play—because someone has to have spent hours preparing an adventure first. But what if running a great game didn’t require any more time for the game master than...   [click here for more]
Monte Cook Games  $9.99

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Wide World of 77

Wide World of 77


Spirit of 77 is back and bigger than ever with its follow-up expansion - Wide World of 77! We’re taking you from the dirty city streets to brand new destinations like the squared circle, thunder road raceways and brawl-for-it-all skating rinks along with new Roles, Stories and lots of surprises! We’ve also included three wild Spirit of 77...   [click here for more]
Monkeyfun Studios, LLC  $9.99

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Into the Night

Into the Night


Dark, Mysterious, and Filled With the Unknown The people of the prior worlds reached for the stars. They engineered our world and others, opened doorways to other dimensions, and rewrote the laws of time and space. The remnants of these efforts litter the Ninth World, but they aren’t limited to Earth. Through the magic of the numenera left behind by the ancients, the stars can be plied....   [click here for more]
Monte Cook Games  $14.99

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Convicts & Cthulhu

Convicts & Cthulhu


Cosmic Horror. Fuelled by Human Cruelty and Depravity. ◊ The prison colonies of 18th and 19th Century Australia are justly feared throughout the British Empire as places of unparalleled suffering and torment. The refuse of the Empire are sent here to serve out prison terms in a land half a world away from “civilisation”. A world that, to European eyes, seems thoroughly alien. ◊ But,...   [click here for more]
Cthulhu Reborn  Pay What You Want

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The GameMaster's Apprentice: Age of Sail Deck

The GameMaster's Apprentice: Age of Sail Deck


Sails on the horizon! The GameMaster's Apprentice: Age of Sail is a system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs. You can view the cards' complete instructions for free by clicking the preview link beneath the thumbnail above, or view the Quickstart Guide and a set of quick-reference...   [click here for more]
Larcenous Designs, LLC  $9.99

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The Gamemaster's Worldbuilding Journal

The Gamemaster's Worldbuilding Journal


The Gamemaster's Worldbuilding Journal is perfect for game designers, novelists, and especially gamemasters. Build nations, design kingdoms, explore the geography of your realms with this collection of forms, documents, and sheets created to cover all aspects of world design. Use this tome to nicely print your notes and ideas in a clean compilation, or treat the journal as a scrapbook and write in...   [click here for more]
Fat Goblin Games  $7.44

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The Gamemaster's Allies and Adversaries Journal

The Gamemaster's Allies and Adversaries Journal


The Gamemaster's Allies and Adversaries Journal is perfect for game designers, novelists, and especially gamemasters wanting to keep track of all non-player characters in their world. This product is designed as a blank journal for you to catalog all the various non-player characters you’ve created for your campaign world. The book is broken down into 6 chapters. Major Non-player...   [click here for more]
Fat Goblin Games  $4.44

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Age Of Legends

Age Of Legends


Greece. 380BC When a god of speaks to you, it is not something you can ignore. Whether you are a queen, a beggar, a merchant or a bandit, when a god chooses you to be their champion your old life ends. Your new life comes with divine powers but these are not gifts. The Titans are on the brink of escape from Tartarus. Already they have mortals agents causing chaos and dishonouring the names...   [click here for more]
6d6 Fireball  $19.99

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