This game aid presents advice for using the Task mechanic in the MYTHRAS gaming system. Although the rules as written are clear, some of the statistical ramifications for multiple skill checks are subtle, and deserve close consideration. Spurred by a discussion at The Design Mechanism’s online forum, Setting Up Tasks is meant to be a handy reference for constructing meaningful Task challenges... [click here for more]
This game aid presents ten characters who could be used in the Old Bones scenario Savage Swords Against the Necromancer, as alternates to those provided, or for additional personae if there were more than three players. Of course they could be used in any other scenario as well, keeping in mind that they have been created specifically for a Sword and Sorcery setting. In accord with the genre,... [click here for more]
This game aid presents a sketch of a Nomadic people who practice a Mystic tradition, with three sample characters and flavor text to illustrate how they think and behave. The supplement has been excerpted from Secrets of Blood Rock, an upcoming adventure that takes place in The Realm, the setting featured also in The Design Mechanism’s Book of Quests and Hessaret’s... [click here for more]
Sariniya's Curse is an introductory module for the Mythras roleplaying game - both the full rules and the Mythras Imperative edition. It is complete with pre-generated characters to get you straight into the action.
In the city-state of Meeros, Trimostones the Gold needs the characters' help. He must travel to the island of Iaxos, infamous for its tales... [click here for more]
This game aid presents a few linked scenes to spice up or round out a larger scenario of yours, to serve as a centerpiece or inspiration for your own full adventure, or to fill in a sundry night’s gaming between "real" episodes in your story arc. It could also help in cases where your players zig instead of zagging. The supplement is shorter than a full adventure, but its scenes do... [click here for more]
The Collected Daily Dwarf is a series of articles reviewing the halcyon days of Britain's greatest RPG magazine.
@dailydwarf contributions to the GROGNARD files form the back-bone of the podcast, we're pleased to present them together for the first time.
In this first collection, there are articles about RuneQuest, Call of Cthulhu, Traveller, Stormbringer, and Advanced Dungeons and Dragons.... [click here for more]
This game aid presents several linked scenes to serve as a centerpiece or inspiration for your own full adventure, or to fill in a sundry night’s gaming between “real” episodes in your story arc. It could also help when your players zig instead of zagging. This supplement is not a completely fleshed-out scenario, but is nearly so. Because it is meant to be tied so intimately to the... [click here for more]
Ce minibestiaire fournit les statistiques de 29 personnages non joueurs types ainsi que de 33 créatures tirées du livre de règles de Mythras. Le maitre de jeu pourra ainsi plus facilement improviser des monstres ou des personnages non joueurs mineurs. ... [click here for more]
Mythras Fondamentaux est une introduction au système de Mythras qui s'adresse aussi bien aux néophytes qu'aux vétérans. Le jeu fournit une version simplifiée et réduite à l'essentiel des règles de Mythras : création de personnages, fonctionnement du système, gestion des combats, exemples de créatures... Vous aurez de quoi... [click here for more]