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 Hottest OSRIC, PDF
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ACR1 - Advanced OSR Character Record - Fighter Class

ACR1 - Advanced OSR Character Record - Fighter Class


The best, easiest, and most flexible Old School Renaissance (OSR) character sheets you can find. Here it is, my preferred and custom-built deluxe OSR character record sheet set … direct to you from the World of Oldskull campaign. These sheets are designed for use with both Basic and Advanced style Fantasy Role-Playing Games, as developed c. 1972-1985. If you’re...   [click here for more]
Kent David Kelly  Pay What You Want

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Advanced Ape Class

Advanced Ape Class


Have you ever wanted to play your favorite RPG as one of the Apes from Planet of the Apes? Or something pretty similar anyway. We here at Great Khan Games have statted up an Advanced Ape for use with either Basic or Advanced versions of the world's most popular fantasy roleplaying game or one of it's retroclones. ...   [click here for more]
Great Khan Games  Pay What You Want

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Adventures in the Wild Woods

Adventures in the Wild Woods


The sleepy little village of Kolmar sits beside the Thundering River. It is on an important trade route surrounded by a dangerous forest. Bandits harass travelers on these roads. There are many places nearby to explore. Caverns, ruins and other places provide ample opportunities for adventurers to prove themselves. This adventure is intended as a starting module for 1st level to 3rd level. It is...   [click here for more]
Old School Role Playing  Pay What You Want

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An Invitation to Dinner

An Invitation to Dinner


An OSRIC adventure for characters of 8th to 10th level of experience. The adventurers are invited to a special dinner party at a large mansion in town owned by a powerful noble and wizard. The hosts and the guests are not what they seem. Nor is the house itself. And a surprise guest is the real life of the party. ...   [click here for more]
Old School Role Playing  Pay What You Want

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And The Sea Shall Give Up Her Dead

And The Sea Shall Give Up Her Dead


This is an OSRIC adventure for characters of 1st to 3rd level of experience. As the adventurers arrive at a sleepy little sea side town not all is as it seems. The town is under attack by pirates. But these are no ordinary pirates. These pirates are undead and their nightmare ship is just off shore waiting for the plunder to be brought aboard. This adventure allows the players to explore the mystery...   [click here for more]
Old School Role Playing  Pay What You Want

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Aquilus Issue 1

Aquilus Issue 1


A new OSR zine! Welcome to the hallucinogenic realm of Aquilus, an atmospheric, dream-like setting for use with OSR, B/X, or similar tabletop RPGs. Each issue will explore various elements of this weird world, centering around a detailed location in Aquilus that players can adventure within. Also included are random tables, new beasts, NPCs,...   [click here for more]
Singing Flame  Pay What You Want

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Arctic & Glacial Terrain & Encounters

Arctic & Glacial Terrain & Encounters


Arctic & Glacial Terrain & Encounters is an overview of arctic, antarctic, and glacial tarrain. This can be used on the fly at the table or as part of adventure preparation. The following pages offer suggestions to help GMs with their game prep. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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Automata Run Amok

Automata Run Amok


Out-of-Control automata have driven a wizard from his shop. He would like the PCs to solve the problem (without damaging his creations) while his rival will pay for evidence of the wizard’s dabbling in forbidden knowledge. This is an adventure suitable for four to five low-level characters written to be compatible with OSRIC and early editions of the world's most popular RPG. In addition...   [click here for more]
Dwarven Automata  Pay What You Want

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Basic Alchemist

Basic Alchemist


The alchemist is more than a potion wholesaler or a mad bomber! Give your players something interesting with both use and potential. Using a basic framework and a few alternate magic rules (which could be added to nearly any existing magic system,) this concept is intended to provide a more interesting and versatile option with many role playing possibilities and a few—optional—crunchy...   [click here for more]
Den Meister Games  Pay What You Want

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Cachorro Preto #1 (Contribua com 5 dólares e receba uma copia física)

Cachorro Preto #1 (Contribua com 5 dólares e receba uma copia física)


Enviaremos uma copia fisica para residentes no Brasil que contribuirem com 5 dolares. Aqueles que fizerem a contribuição entrem em contato conosco através do drivethru para enviar seu endereço, caso contrário não teremos acesso aos dados nos impedindo de prosseguir com o envio. ...   [click here for more]
Black Dog  Pay What You Want

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Call of the Werewolf

Call of the Werewolf


Call of the Werewolf is a Free OSRIC adventure for characters of 4th to 7th level of experience. The adventurers arrive at a small village along the Blood River and discover that a Werewolf is terrorizing the locals. Brave adventurers are needed to solve the mystery of who the werewolf is and these adventurers must put a stop to this fiend once and for all. ...   [click here for more]
Old School Role Playing  Pay What You Want

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Castle in the Clouds

Castle in the Clouds


This is an OSRIC adventure for characters of 4th to 7th level of experience. The adventurers will explore a mysterious cloud floating over an important town. The cloud does not seem to be moving but just hovers over the town. It also has a strange castle sitting upon it. ...   [click here for more]
Old School Role Playing  Pay What You Want

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Castle of Aandoran the Defiler

Castle of Aandoran the Defiler


This is the third installment in the Mountain of Fire series. In this installment the adventurers must face an ancient vampire allied with the arch-lich Malcon. This ancient vampire sits in his lonely castle in the Dark Woods of Zanzia playing his pipe organ and creating an army of undead to do his bidding. This unholy artifact must be destroyed or all is lost! ...   [click here for more]
Old School Role Playing  Pay What You Want

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Caves, Caverns & Underground Encounters

Caves, Caverns & Underground Encounters


Caves, Caverns & Underground Encounters is an overview of caves and caverns. This can be used on the fly at the table or as part of adventure preparation. The following pages offer suggestions to help GMs with their game prep. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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CC1 Creature Compendium

CC1 Creature Compendium


Remember those flashes of inspiration that electrified your brain when you first picked up that hardback volume of monsters all those years ago? The countless nights you sat up thinking of how to use those monsters, where to put them, and when your players would meet them? Those unceasing waves of joy that swam over you and your players as you unleashed those creatures,...   [click here for more]
New Big Dragon Games Unlimited  Pay What You Want

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d144 Character Skills

d144 Character Skills


144 random skills for Characters or NPCs. Need to generate NPC skills on the fly? Or just want to add unique aspects to your fantasy Characters or campaign world? No problem, with d144 Skills. This product was designed for use with old-school games of first edition, Basic, or Expert rules. Feel free to adapt these rules for use with your own games. Enjoy! Black Earth...   [click here for more]
Black Earth Press  Pay What You Want

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d240 NPC Careers

d240 NPC Careers


240 random careers for Characters or NPCs. Need to generate NPC careers on the fly? Or just want to award day-jobs to your fantasy Characters or campaign-world setting? No problem, with d240 NPC Careers. This product was designed for use with old-school games of first edition, Basic, or Expert rules and includes an optional Class skills system. Feel free to adapt...   [click here for more]
Black Earth Press  Pay What You Want

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d512 Character Aspects

d512 Character Aspects


All you require is a single eight-sided die in order to generate one of 512 unique Aspects for fantasy Characters or NPCs. Aspects represent rare qualities, special abilities or prized possessions. They may prove useful, irksome or merely colourful personality traits. Add opportunities for some creative and fun roleplaying moments to your games of old-school fantasy with d512 Character Aspects....   [click here for more]
Black Earth Press  Pay What You Want

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Dance of the Medusa

Dance of the Medusa


This OSRIIC Adventure is for characters of 4th to 7th level of experience. In southern Zanzia chaos reigns as a new cult is growing stronger and threatening the powers that be. This cult worships a Snake Godess and her temple is believed to be in the swamps of southern Zanzia. Heros are needed to investigate this cult and temple and put a stop to this threat to the kingdom. ...   [click here for more]
Old School Role Playing  Pay What You Want

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Das Schloss

Das Schloss


Es gibt einen vergessenen Ort im Wald jenseits des Dorfes - die Ruinen eines Schlosses, vor vielen Jahren zerstört. Nur Gerüchte und geflüsterte Warnungen haben im kollektiven Gedächtnis überdauert. Aber niemand war mutig oder tollkühn genug, die überwachsenen Grundmauern zu untersuchen - bis jetzt. Denn große Schätze und mächtige Artefakte locken...   [click here for more]
Rorschachhamster  Pay What You Want

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Dead Men Tell No Tales

Dead Men Tell No Tales


This is an Osric adventure for characters of 2nd to 4rth level of experience. The players will discover a shipwreck and inside the shipwreck they will discover a chilling story told by an unlikely storyteller. This story will lead the adventurers on an expedition to claim pirates booty and to put an end to an evil pirate and his mates. ...   [click here for more]
Old School Role Playing  Pay What You Want

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Debate Night in America

Debate Night in America


DEBATE NIGHT IN AMERICA is a chilling, mythos-inspired adventure for your favorite horror game, although the story was initially run and playtested using Paul Baldowski's excellent Cthulhu Hack. The great state of Maryland is undergoing a tight Senate race with the winner helping continue to shape the national political landscape in Washington DC. Senator Gold, a long tenured politician,...   [click here for more]
Mystic Ages Publishing  Pay What You Want

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Deserts & Desert Encounters

Deserts & Desert Encounters


This is inspired by ideas I needed for my own campaign world in the area I call The Broken Lands, it is based on the Range and Basin Province of the western United States and northwestern Mexico. It has mountains, valleys, high plateaus, rocks, caves, rivers, canyons, and deserts, all very dry. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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Didus Ineptus Avis Nobilis

Didus Ineptus Avis Nobilis


A treatise on the breeding and utility of the noble Dodo as practiced by the halflings of the realm of Mucklepuckle. Descriptions and stats for Dodo birds used as mounts, fighting beasts and draft animals by Halflings. ...   [click here for more]
Stephen A McCavour  Pay What You Want

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DIRE: Tomb of the Fallen

DIRE: Tomb of the Fallen


A desperate ghost, a plea for help, and a forgotten crypt filled with peril and plunder. This is a tale of past conflicts, where blood magic has left a foul and dire aftermath, and time is of the essence. A system neutral fantasy adventure for medium level play (3-5). Maps and illustrations help guide you through rugged wilderness to re-discover a tomb lost to all but its denizens - creatures enslaved...   [click here for more]
Roan Studio  Pay What You Want

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Domain Building

Domain Building


Domain Building is a sourcebook for OSR-style games that focuses on the mechanical aspects of founding and building a domain as part of higher-level play. From gaining multiple retainers to manage aspects of one's domain, to clearing and claiming land, to building strongholds and towns, to using the natural resources that a hex provides, Domain Building explores some of the oft hand-waved...   [click here for more]
Third Kingdom Games  Pay What You Want

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Double Feature Charity Module: Erik Jensen's Bonespur Glacier and Jason Paul McCartan's The Tomb of Bashyr PWYW

Double Feature Charity Module: Erik Jensen's Bonespur Glacier and Jason Paul McCartan's The Tomb of Bashyr PWYW


Charity Product CP1 Double Feature Charity Module: Erik Jensen's Bonespur Glacier and Jason Paul McCartan's The Tomb of Bashyr Two adventures For OSRIC 23 pages (1 cover, 1 introduction, 15 adventure, 2 maps, 2 OGL, 1 other, 1 rear cover) A DOUBLE FEATURE OF FANTASY FUN FOR CHARITY! ALL PROCEEDS TO GO TO ST. JUDE...   [click here for more]
InfiniBadger Press  Pay What You Want

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Eastern Expeditions: The Ninja (Delving Deeper/0E)

Eastern Expeditions: The Ninja (Delving Deeper/0E)


Bring the ninja to your original edition games! The ninja has been represented in role-playing games from the days of the earliest edition but has been plagued by imbalance and fallacies. The Eastern Expeditions™ line aims to address these issues. Eastern Expeditions: The Ninja provides a complete character class, as well as Japanese weapons, armor, and equipment suitable...   [click here for more]
Raven God Games  Pay What You Want

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Eastern Expeditions: The Samurai (Delving Deeper/0E)

Eastern Expeditions: The Samurai (Delving Deeper/0E)


Bring the samurai to your original edition games! The samurai has been represented in role-playing games from the days of the earliest edition but has been plagued by imbalance and inaccuracies. The Eastern Expeditions™ line aims to address these issues. Eastern Expeditions: The Samurai provides a complete character class based decidedly in the historical Japanese warrior,...   [click here for more]
Raven God Games  Pay What You Want

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EG1 The Hidden Tomb of Nephabti

EG1 The Hidden Tomb of Nephabti


Aeons ago, the forces of Apophis defeated the great paladin of Isis, Nephabti, and imprisoned her in stasis in a hidden tomb, along with those that had failed Apophis. Somehow or another the PCs have stumbled across the tomb. EG1 is an Egyptian inspired adventure with Lovecraftian elements for the first edition of the world's first fantasy role-playing game (character levels 5th to 7th), though...   [click here for more]
Jeremy Reaban  Pay What You Want

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El pasaje de los Cuatro Elementos

El pasaje de los Cuatro Elementos


Cuenta la leyenda que los dioses forjaron un escudo mágico que permitía invocar los espíritus de los cuatro elementos: fuego, tierra, viento y agua. Hoy, habéis encontrado el lugar en el que ese escudo fue colocado para su protección. ¿Sobreviviréis a las trampas que se ciernen en este subterráneo? El pasaje de los Cuatro Elementos es el primero...   [click here for more]
Héctor Prieto  Pay What You Want

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Encounter Table

Encounter Table


Here are two blank encounter tables for use when planning your OSR campaign. ...   [click here for more]
Purple Duck Games  Pay What You Want

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F1 The Tomb of Rakoss the Undying

F1 The Tomb of Rakoss the Undying


Rakoss was a great wizard of ages past who served the Emperor of Maere. Tales tell of his prowess as a military strategist, but they also tell of his fall. It is said that although he won campaign after campaign for his emperor, just one failure brought about his doom. Defeated by the King of Cadarn, Rakoss was followed back to his refuge where he, his generals, strategists and personal guard were...   [click here for more]
Fire Born Games  Pay What You Want

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Folkloric Interludes: Marriages and Brides to Evil

Folkloric Interludes: Marriages and Brides to Evil


For September only, this title is going PWYW in honor of the new cover art! Folkloric Note: This is a very special module, as it marks the first in our F line (you can guess what it stands for). This module is based on the folklore of Germany. German folklore contains some of the darkest and most sublime stories ever told by man. We felt that...   [click here for more]
Gothic Roleplaying Accessories  Pay What You Want

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Forgotten Lore: An Untold Tales book

Forgotten Lore: An Untold Tales book


Forgotten Lore represents the return of some of the most beloved classes, spells, and mechanics to the OSRIC™ roleplaying system.  Within these pages the Barbarian, Bard, and Monk are waiting to be rediscovered, as well as entirely new classes, such as the Dark and Grey Paladins.  Skills, New Weapons and rules for adventure on the High Seas are also some of the...   [click here for more]
Crit Hit Games  Pay What You Want

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Found Folio Volume One

Found Folio Volume One


Found Folio is a collection of roughly 130 monsters converted from 3rd edition (most notably the in print 3.75 edition) of the world's first fantasy roleplaying game back to 1st edition (and to an extent, original and other old school editions). Volume One consists of monsters you might actually use in a normal game (dungeon or wilderness) since they are all monster I've used in my game. Volume Two...   [click here for more]
Jeremy Reaban  Pay What You Want

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GM Screen Pin-Up Gnome's Deep

GM Screen Pin-Up Gnome's Deep


GM Screen Pin-Ups: Modular maps, one self-contained story, designed to be used as written for a short adventure or pulled apart and used individually as a one-shot or an add-on. Each single page can be pinned to your screen or tucked into your book, freeing you from page tracking. Lost Gnomish miners. Crystals that absorb “life” and “death.” The town’s water supply...   [click here for more]
Den Meister Games  Pay What You Want

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Hexcrawl Basics

Hexcrawl Basics


This supplement is a guide to the mechanical methods of running a hexcrawl style campaign. It is written for OSR-style games, specifically Necrotic Gnome's Old School Essentials, but can easily be adapted to fit others. It includes methods of both traveling through hexes and exploring within a hex, clarifications on rules for getting lost, populating a hex with lairs, determining the...   [click here for more]
Third Kingdom Games  Pay What You Want

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HS2 The Forsaken Burial Vaults

HS2 The Forsaken Burial Vaults


The Forgotten Burial Vaults is an adventure for 7th to 10th level characters directly compatible with most OSR rule sets and easily adaptable to the rest. It is set in a 25 room dungeon complex, and like other modules in the HS series, mostly focuses on monsters (a mix of standard and new ones taken from open sources), not puzzles or traps. Common sense, though, is a must as not every inhabitant...   [click here for more]
Jeremy Reaban  Pay What You Want

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HS3 Incursion of the Chain Devils

HS3 Incursion of the Chain Devils


Three nights ago, strange lights and screams were heard from the local temple of Ishtar. Grotesque humanoids, wearing tattered clothes and wrapped with chains, emerged from the very walls, causing murder and mayhem within. Can the PCs save the temple of Ishtar from the incursion of the chain devils? H3 Incursion of the Chain Devils is a module for 4-8 characters levels 5th to 7th using the...   [click here for more]
Jeremy Reaban  Pay What You Want

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HS4 The Forge of Ilmarinen

HS4 The Forge of Ilmarinen


Ilmarinen the Eternal Hammerer was once widely worshipped by primitive people, whom he taught how to work metal. But once they had his knowledge, his worship was largely forgotten and his temple declined and was of cousre overrun by monsters. The Forge of Ilmarinen is a short mostly hack and slash OSR dungeon crawl adventure featuring 15 rooms and 9 combat encounters, with 11 monsters converted...   [click here for more]
Jeremy Reaban  Pay What You Want

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HS5 The Indomitable Domain of Terlath the Tenebrific

HS5 The Indomitable Domain of Terlath the Tenebrific


Terlath the Tenebrific was a pupil of the archmage Reynaldo Lazendry during the latter's descent into madness and necromantic horror. Terlath left his mater well before Lazendry's demise, but suffered his own ghastly fate when one of the victims of his ghastly experiements came back from the grave for revenge. But while Terlath was killed, his own evil caused him to rise from his grave, though in a...   [click here for more]
Jeremy Reaban  Pay What You Want

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Into the Wizard's Hookah

Into the Wizard's Hookah


Into the Wizard's Hookah is a five-room dungeon with a wierd psychadelic vibe for 3-5 characters levelled 3-5 in any OSR system. Help a friend whose mind is lost adrift on the Astral Plane with the help of a crazed hookah-smoking monk! Travel into a psychadelic inner-world dungeon and navigate strange traps that require a calm head in order to forge a holy relic designed to heal...   [click here for more]
Deathtrap Games  Pay What You Want

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It's Good to Be Bad

It's Good to Be Bad


Sometimes it's just good to be bad. This OSRIC adventure is written for evil characters of 3rd to 6th levels of experiences. The Elves have had a powerful artifact in their possession for many years. The Grand Master of Assassins left a powerful dagger in the back of a High Elven king years ago and now the forces of evil want it back. The adventurers are summoned to go fetch this important historical...   [click here for more]
Old School Role Playing  Pay What You Want

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La Quête des gemmes

La Quête des gemmes


Découvrez en douceur le jeu de rôle à l’ancienne et les règles de Portes, Monstres & Trésors avec La Quête des gemmes. Deux joueurs incarnent des apprentis aventuriers dans un monde fantastique : pour prouver leur valeur, ils devront remporter une épreuve dangereuse. Le troisième joueur est le Maitre des Trésors...   [click here for more]
Le Scriptorium  Pay What You Want

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Love Nest of the Barbarix

Love Nest of the Barbarix


Love Nest of the Barbarix is a pamphlet format Five Room Dungeon built with OSRIC and compatible with any OSR game. This is a light-hearted rescue adventure, where a charming minstrel was a little too flirtatious with a Barbarian champion, and has found himself abducted and squirreled away in a petrified...   [click here for more]
Deathtrap Games  Pay What You Want

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Magic Items: Assorted Magic Items Disgorged From My Mind

Magic Items: Assorted Magic Items Disgorged From My Mind


This is a collection of magic items from my blog, campaign, and convention games. They are not the usual wand and rings. I've included a couple of items from Library Generation Tables and the Jewelry Tables from Caravans & Trade. ...   [click here for more]
Follow Me, And Die! Entertainment LLC  Pay What You Want

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Malcon's Tome of Magic

Malcon's Tome of Magic


This is a tome full of new OSRIC compatible magic items for use in play. This book includes many new items for under represented classes such as illusionists, druids, monks and assassins. Sixty pages of these new items are presented here. ...   [click here for more]
Old School Role Playing  Pay What You Want

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Malcon's Tome of Treachery

Malcon's Tome of Treachery


The ancient Lich Malcon the Firebringer brings us his finest research on his favorite subject....Treachery. This tome discusses a number of topics dear to the heart of many a dungeon master. These subjects include: puzzles, tricks, traps, encounters, obstables and illusions. The tome gives many examples and offers extensive lists of features and attributes which might be useful for creation of your...   [click here for more]
Old School Role Playing  Pay What You Want

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Malcon's Tome of Treasure

Malcon's Tome of Treasure


Why settle for boring treasure for your fantasy campaign? This tome offers you suggestions on how to make more interesting and original treasures for your adventurers to plunder. While most of this material is written for OSRIC it could just as easily be used in later editions or in pathfinder or any other fantasy RPG. ...   [click here for more]
Old School Role Playing  Pay What You Want

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