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 Hottest BRP (Basic Roleplaying), Crime/Detective
 
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A Sticky Situation: An Eldritch Horror Adventure

A Sticky Situation: An Eldritch Horror Adventure


A Sticky Situation is set during the 1920s, on Dartmouth Island, a small island off the east coast of the United States. This adventure is ideal as a beginner adventure for new characters and as the start of your own campaign. A Sticky Situation also works great as a one-shot. Maniacal barons, man-eating slugs, and an army of the deep await you on Dartmouth Island! ...   [click here for more]
Jonah Lemkins  Pay What You Want

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Arkham Electric Bill - 1920s

Arkham Electric Bill - 1920s


An editable electric bill for Arkham Electric. Makes a great clue pointing to another location. Includes a section for handwritten notes. Prices are from the 1920's. ...   [click here for more]
Chaosium  Pay What You Want

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Bunny Heist!

Bunny Heist!


Bunny Heist! Is a goofy, quick-and-easy, RPG for 3+ people. Description: A quick, fun game based off the fabulous one-page rpg "Honey Heist." (Here! https://www.drivethrurpg.com/product/236887/Honey-Heist ) You Are a team of rabbits trying to pull off the heist of the century at this year's Grow-n-Show Garden Extravaganza! But your only two starts are BUNNY and...   [click here for more]
Christopher Pustelnik  Pay What You Want

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Devolver: Character sheet

Devolver: Character sheet


The Character sheet for Devolver. ...   [click here for more]
Zechariah Winters  Pay What You Want

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Devolver: Core Rules

Devolver: Core Rules


This is a murder mystery game that sets the players as detectives managing murder, missing persons, kiddnapping, and serial killers cases. This game is very light in RP. The only time RP is adequete is when interragating suspects, and communicating to the other detectives in your department. The only thing you need is d10 dice. ...   [click here for more]
Zechariah Winters  Pay What You Want

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Devolver: GM Guide

Devolver: GM Guide


This guide is to help GMs create these senarios and give an idea of how most cases work from their end. This also covers creating serial killers. ...   [click here for more]
Zechariah Winters  Pay What You Want

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Expert Nova English Edition, Character Sheet

Expert Nova English Edition, Character Sheet


A basic character sheet for your Expert Nova adventurer. Free of charge for private use.  ...   [click here for more]
Anders Blixt  Pay What You Want

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Expert Nova, svenskt rollformulär

Expert Nova, svenskt rollformulär


Ett rollformulär till Expert Nova, svenska utgåvan. Kostnadsfritt för privat bruk. ...   [click here for more]
Anders Blixt  Pay What You Want

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The Scarecrow

The Scarecrow


There comes a time in every Call of Cthulhu campaign when the investigators need a break from the madness of the Mythos. That time is now: the intrepid investigators journey to the Contented Cow in the imaginary town of Deerfarm (in the imaginary state of New Hampshire) seeking rest and relaxation. Fortunately, it is also a time for mysterious murders and scarecrow legends. Otherwise it would not...   [click here for more]
Chaosium  Pay What You Want

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Thou shall obey

Thou shall obey


Who’s really in charge in The White House? A scary story about conviction and high intrigue at underground Washington D.C. A role playing scenario for approx. 5 players. ...   [click here for more]
Garage 22  Pay What You Want

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too close to home

too close to home


This modern scenario takes place in the dreamy American town of Roselawn – but it could easily be transferred to other places or times to fit the Keepers needs. Samuel Dawson owns Dawson's Funeral Home in Roselawn. After Sheriff Oakley finds the body of Henry Burrows in the old woods north of Roselawn and isn't able to track down any next of kin nor identify any cause of death, he...   [click here for more]
Chaosium  Pay What You Want

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Unspeakable! Episode 21: Delta Green: The Role-Playing Game Seminar at Gen Con 2015

Unspeakable! Episode 21: Delta Green: The Role-Playing Game Seminar at Gen Con 2015 (audio product)


Unspeakable! is the podcast of The Unspeakable Oath. Arc Dream Publishing recently announced the upcoming Kickstarter for Delta Green: The Role-Playing Game. At Gen Con 2015 we held a Q&A panel about the game with Adam Scott Glancy, Shane Ivey, and Greg Stolze. Audio produced by Ross Payton. In the panel we talk about a “cheat sheet” of rules from Delta...   [click here for more]
Arc Dream Publishing  Pay What You Want

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We Have Been, We Are, We Will Be

We Have Been, We Are, We Will Be


We Have Been, We Are, We Will Be is an overarching campaign thread for use in Stygian Fox's horror scenario collection 'The Things We Leave Behind'. This was available exclusively to backers in thanks for their support. It is now released to the wider public thanks to backers giving their permission. It can be used on a device or for printing. Feel free to print...   [click here for more]
Stygian Fox  Pay What You Want

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