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2400: Emergency Rules

2400: Emergency Rules


2400 is a series of lo-fi sci-fi micro RPGs. Each is a self-contained game that fits on 3 pages and a cover, two sides of a letter-sized sheet of paper. They're all in the same setting, unless they aren't. And they're all are built with the same rules as the free 24XX SRD. These are the Emergency Rules. 2400 is designed to be ultra light, super...   [click here for more]
Pretendo Games  Pay What You Want

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A Slight Mistake - the RPG (GM's guide)

A Slight Mistake - the RPG (GM's guide)


For a few years now, I've been writing a series of novels set on a Dyson Sphere. Then the opportunity arose for me to run a game based upon them. I created a beespoke set of rules, based upon my own preferences and so I decided to put it out there and see if anyone else would like to play it. I've broken the rules into two books, the GM's guide and the Player's guide. Hopefully someone out there...   [click here for more]
Slight Mistake  Pay What You Want

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Be the Good

Be the Good


The Evil One has taken stage in our good world and is corrupting the hearts of millions. Play as a group of four kids who’ve been called by Destiny to defeat Him. How will you purge the world of darkness and restore the light? Assume the good of people and prepare yourself to be the good that the world needs. Be the Good is a table top role playing game for four players and...   [click here for more]
Ardent Eliot :-) Reinhard  Pay What You Want

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First Issues

First Issues


First Issues is a simple, playbook-based, superheroic storygame: using just a pocketful of change and your imagination, you can create your own comic book adventures featuring the eight superheroes provided, or you can even make up your own superhero. The documents provided include eight ready-to-play characters, a blank template for creating your own superhero and a brief guide...   [click here for more]
Groundhoggoth Games  Pay What You Want

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Fragged Empire Adventure - The Ghost Ship Carthage

Fragged Empire Adventure - The Ghost Ship Carthage


A free introductory adventure for Fragged Empire. At 03:13 hours standard Haven time, on Octo 14th 1005 AX, the Archon medical frigate Carthage issued a general distress call. At 5:05 hours on Octo 16th, Legion VESPER force Epsilon boarded the vessel. An hour later, the ship went silent, charted a course for deep space, and was never heard from again....   [click here for more]
Design Ministries  Pay What You Want

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Gaming With Kids, Ranges, Flexibility, and Accessibility

Gaming With Kids, Ranges, Flexibility, and Accessibility


If you run a school, library, hospital, charitable, or social program that supports children, but are hard pressed on funding, reach out to me on twitter @ bebarce and I will work with you to get you a copies for free or at print/ship costs. I will also reach out on your behalf to companies that produce or sell accessories. The Gaming with Kids Guide is a direct...   [click here for more]
Go Nerdy  Pay What You Want

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Gatekeepers

Gatekeepers


Some secrets are best left undisturbed.   In the frontier city of Oroden, surrounded by rugged lands of barbarians and monsters, your conspiracy is operating in complete secrecy. The city is overflowing with refugees, bustling with trade and opportunity, yet its fate is threatened by the savagery outside its city walls and the cutthroat politics of ruling Houses within. Regents...   [click here for more]
Lagging Dice LLC  Pay What You Want

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Gatekeepers Print-To-Play Cards and Tokens

Gatekeepers Print-To-Play Cards and Tokens


Gatekeepers is a role-playing game of fantasy intrigue made for lazy game masters and creative players. It takes minutes to create a party of player characters, it takes seconds to draft a random (or not so random) encounter for them to fight, regardless of their level. Besides these cards, you'll need to download the rulebook, which is also available in Pay What You Want format as a PDF file...   [click here for more]
Lagging Dice LLC  Pay What You Want

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MYNT: Maybe Yes No Twist

MYNT: Maybe Yes No Twist


The MYNT system is designed to focus on storytelling through roleplaying. It can work with any setting. Combat is possible but it is not the focus of this system. It was designed to get players doing more than swinging swords or shooting blasters with the aim of beating a particular number in order to succeed. Action and adventure occur through twists and not continued success on the part of the hero....   [click here for more]
Third Culture Kids  Pay What You Want

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Power Outage Adventure: Trading Spaces

Power Outage Adventure: Trading Spaces


POWER OUTAGE ADVENTURE: TRADING SPACES WARNING: This Adventure is already included in the back of the Power Outage Core Guide Book. The purpose of uploading this separately is due to the additional printable assets that can be found in the back of the adventure. Of course, the adventure can also be used as a setting for whatever system you wish to play. Synopsis: Robotic Henchmen are ransacking...   [click here for more]
Go Nerdy  Pay What You Want

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Power Outage Reference Guide

Power Outage Reference Guide


If you run a school, library, hospital, charitable, or social program that supports children, but are hard pressed on funding, reach out to me on twitter @ bebarce and I will work with you to get you a copies for free or at print/ship costs. I will also reach out on your behalf to companies that produce or sell accessories. The Power Outage Reference Guide is...   [click here for more]
Go Nerdy  Pay What You Want

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Robot Warriors to HERO System Current Editions

Robot Warriors to HERO System Current Editions


This work started it in the early 1990’s with the goal of using Robot Warriors mecha construction and combat rules with 4th edition Champions and the HERO System Rulesbook. It has been updated and enhanced to help you do the same—with any current edition of HERO! Convert Robot Warriors characters to the 4th, 5th, or 6th editions of the HERO System! Use Robot Warriors robot writeups—as is—in...   [click here for more]
Hero Games  Pay What You Want

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