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#iHunt: Persist & March On (Season Two Compilation)

#iHunt: Persist & March On (Season Two Compilation)


NOTE ON PHYSICAL BOOK: We currently only have the digital version available. Once the physical book releases for print on demand, we'll give everyone who ordered the digital a discount on the physical version. Welcome to the #iHunt Season Two compilation book, Persist & March On This compiles the eighth through fourteenth #iHunt zines and an appendix with all the new game traits...   [click here for more]
Machine Age Productions  $20.00

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#iHunt: Player's Companion and Quickstart

#iHunt: Player's Companion and Quickstart


Be a hero. You pick the hours. This is not the core rulebook for #iHunt, but instead the bare minimum tools to play. It’s a reference guide so you can make your hunters, pit them against monsters, and tell cool stories. If you have the #iHunt core rulebook, then this book is an invaluable quick reference of particular value at the table when players need to make characters or find a rule quickly....   [click here for more]
Machine Age Productions  $10.00

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#iHunt: The RPG

#iHunt: The RPG


Be a hero. You pick the hours. #iHunt is a story telling game about killing monsters in the gig economy. In it, you play millennials scraping by paycheck to paycheck to make ends meet. A gig app called #iHunt offers them more money than they've ever made to hit the streets and kill vampires, werewolves, demons, and anything else that goes bump in the night.  #iHunt uses a modified version of the Fate...   [click here for more]
Machine Age Productions  $30.00

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#iHunt: The RPG Zine 01 - Moving On Up

#iHunt: The RPG Zine 01 - Moving On Up


Moving On Up is the first in a series of "Zine Supplements" for #iHunt: The RPG. Or as we'd like to call them, "Zupplements." Moving On Up is a book of play options for advancement and class mobility in #iHunt: The RPG.  Discussion on how promotion and class mobility actually work in the world of #iHunt. Which is to say... not as advertised on the tin.  New Stunts: For characters...   [click here for more]
Machine Age Productions  Pay What You Want

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#iHunt: The RPG Zine 02 - Wrong Things Right

#iHunt: The RPG Zine 02 - Wrong Things Right


Wrong Things Right is the second in a series of "Zine Supplements" for #iHunt: The RPG. Or as we'd like to call them, "Zupplements." Wrong Things Right is a book about people who were so willful, so passionate, so driven that not even death could stop them. They come back from the dead to get revenge, or to do something truly great. The first playable supernatural character type in #iHunt. Inspired...   [click here for more]
Machine Age Productions  $5.00

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#iHunt: The RPG Zine 03 - Kissing Monsters in the Gig Economy

#iHunt: The RPG Zine 03 - Kissing Monsters in the Gig Economy


Kissing Monsters in the Gig Economy is the third in a series of "Zine Supplements" for #iHunt: The RPG. Or as we'd like to call them, "Zupplements." Kissing Monsters is a book about hunters hooking up with monsters. After all, who knows you better than the person who is hired to kill you? There's an expanded Levels Worksheet for discussing opt-in and interests. There's a whole section on how...   [click here for more]
Machine Age Productions  $5.00

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#iHunt: The RPG Zine 04 - The Road

#iHunt: The RPG Zine 04 - The Road


The Road is the fourth in a series of "Zine Supplements" for #iHunt: The RPG. Or as we'd like to call them, "Zupplements." Inside, you'll find:  A whole new series of job creation charts to inspire #iHunt adventures on the open road.  Rules and ideas for vehicles. This is perfectly compatible with Fate, so you could use this stuff in your other Fate games.  Rules for road trips as antagonists...   [click here for more]
Machine Age Productions  $5.00

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#iHunt: The RPG Zine 05 - The Flipside

#iHunt: The RPG Zine 05 - The Flipside


The Road is the fifth in a series of "Zine Supplements" for #iHunt: The RPG. Or as we'd like to call them, "Zupplements." Inside, you'll find:  A neighborhood's worth of monsters! You can use our neighborhood or plug them into your own. A gang of vampires with complex motivations and story seeds. A new group of hunters—Majestic-12—top secret government cleanup crews ala Men in Black. People...   [click here for more]
Machine Age Productions  $5.00

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#iHunt: The RPG Zine 06 - Happy Mothers Slay

#iHunt: The RPG Zine 06 - Happy Mothers Slay


The Road is the sixth in a series of "Zine Supplements" for #iHunt: The RPG. Or as we'd like to call them, "Zupplements." Inside, you'll find:  A celebration of motherhood in #iHunt. Both hunter mommies and monster mommies. A guide to what life is like on the hunt with a kid. Tools for bringing a child into the stories responsibly. New monsters!  ...   [click here for more]
Machine Age Productions  $5.00

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#iHunt: The RPG Zine 07 - Anarchist's Meal Kit Delivery Service

#iHunt: The RPG Zine 07 - Anarchist's Meal Kit Delivery Service


The Anarchist's Meal Kit Delivery Service is the seventh in a series of "Zine Supplements" for #iHunt: The RPG. Or as we'd like to call them, "Zupplements." The Anarchist's Meal Kit Delivery Service is a series of pieces on how the hunt works in times of civil unrest. It's a thing on everyone's mind right now, but instead of trying to bring a specific event into the #iHunt world, it acknowledges...   [click here for more]
Machine Age Productions  $5.00

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#iHunt: The RPG Zine 08 - Fun in the Sun

#iHunt: The RPG Zine 08 - Fun in the Sun


Fun in the Sun is the eighth in a series of "Zine Supplements" for #iHunt: The RPG. Or as we'd like to call them, "Zupplements." We're all drained from all this pandemic nonsense, and we WANT TO GET OUT INTO THE SUN. So, we did a zine all about hunting monsters on the California beaches. This includes:  Slaywatch! A guide to hunting on the beach, a new Fate action called Force Movement, and some...   [click here for more]
Machine Age Productions  $5.00

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#iHunt: The RPG Zine 09 - 8 Lives: The Cats of San Jenaro

#iHunt: The RPG Zine 09 - 8 Lives: The Cats of San Jenaro


8 Lives is the ninth in a series of "Zine Supplements" for #iHunt: The RPG. Or as we'd like to call them, "Zupplements." It's about... cats. Kind of. Look it's weird. It's our BIGGEST zine, clocking in at a whopping 44 pages. This book includes: The Cat People: A whole clade of new monsters. Cat people. You've been warned.  A Cat-Alogue of Cats: Other monsters,...   [click here for more]
Machine Age Productions  $5.00

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#iHunt: The RPG Zine 10 - Back 2 School

#iHunt: The RPG Zine 10 - Back 2 School


Back 2 School is the tenth in a series of "Zine Supplements" for #iHunt: The RPG. Or as we'd like to call them, "Zupplements." It's a guide to university living in the gig economy. More specifically, it's a guide to University of California San Jenaro. You could use the information as a springboard for any university, but we're doing UCSJ because why not. This book includes: It starts with a...   [click here for more]
Machine Age Productions  $5.00

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#iHunt: The RPG Zine 11 - The Book of Hours

#iHunt: The RPG Zine 11 - The Book of Hours


Book of Hours is the eleventh in a series of "Zine Supplements" for #iHunt: The RPG. Or as we'd like to call them, "Zupplements." This one is a guide to some of the mystical background of the #iHunt setting. Specifically, it deals with three "blood saints," mythological beings that aren't so mythological to the vampires that venerate them. Inside, you'll find cults, practices, beliefs, example...   [click here for more]
Machine Age Productions  Pay What You Want

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#iHunt: The RPG Zine 12 - Dia De Muertos

#iHunt: The RPG Zine 12 - Dia De Muertos


Dia De Muertos is the twelfth in a series of "Zine Supplements" for #iHunt: The RPG. Or as we'd like to call them, "Zupplements." Welcome to Dia De Muertos: A guide to #iHunting during the Day of the Dead.    It's a great book full of story hooks and ideas ready to drop right into your games. It talks about Halloween, Dia de Muertos, and other spooky holidays in San Jenaro. Trick or Treat:...   [click here for more]
Machine Age Productions  $5.00

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#iHunt: The RPG Zine 13 - SLASHERS

#iHunt: The RPG Zine 13 - SLASHERS


SLASHERS is the thirteenth in a series of "Zine Supplements" for #iHunt: The RPG. Or as we'd like to call them, "Zupplements." This month we're KILLING IT! (That was a bad joke. Sorry.) Slashers takes a look at horror movie style slasher killers with an #iHunt twist.  First off, we break down what slashers are. Spoilers: it's people whose legend, their "mask," takes on a sort of life of...   [click here for more]
Machine Age Productions  $5.00

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#iHunt: The RPG Zine 14 - You're OK, Boomer

#iHunt: The RPG Zine 14 - You're OK, Boomer


You're OK, Boomer is the fourteenth in a series of "Zine Supplements" for #iHunt: The RPG. Or as we'd like to call them, "Zupplements." You're OK, Boomer is a look at Boomers in #iHunt. It's strange, celebratory, dark, and full to the brim with stories waiting to happen.  First off, note the layout. It's our holiday special! It's all ugly sweater themed, in honor of our Boomer ancestors. We open...   [click here for more]
Machine Age Productions  $5.00

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#iHunt: The RPG Zine 15 - Hunting in the Dust, #iHunt in the 1930s

#iHunt: The RPG Zine 15 - Hunting in the Dust, #iHunt in the 1930s


Hunting in the Dust is the fifteenth in a series of "Zine Supplements" for #iHunt: The RPG. Or as we'd like to call them, "Zupplements." It's also the first in our Season Three series of zupplements, each detailing a different decade of the 20th century in the world of #iHunt. Inside, you'll find: A Brief History of Shit Being The Worst: A guide to the 1930s, some historical events,...   [click here for more]
Machine Age Productions  $5.00

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#iHunt: Uncertain Times (Season One Compilation)

#iHunt: Uncertain Times (Season One Compilation)


Welcome to the #iHunt Season One compilation book, Uncertain Times. This compiles the first seven #iHunt zines, along with some new content, and an appendix with all the new game traits all in one handy-dandy place in the back of the book.  Inside, you'll find:  Uncertain Times: Twelve pages of new content about #iHunt in times of pandemic. This has a run-down of how the major...   [click here for more]
Machine Age Productions  $20.00

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$5.00 Lockdown Deal - Morningstar and All Solo Modules [BUNDLE]

$5.00 Lockdown Deal - Morningstar and All Solo Modules [BUNDLE]


This special bundle product contains the following titles. Morningstar: A Dance On Glass - Solo Story Adventure Regular price: $1.99 Bundle price: $0.32 Format: PDF Morningstar: The Triumvirate Pacts Core Rulebook is required to play this Adventure Module (available here) Morningstar: A Dance On Glass is a Solo Story Adventure. The premise for the story,...   [click here for more]
Frontier Gaming  $30.90 $4.99

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'All FrontierGaming Products - $10.00 - January Mayhem [BUNDLE]

'All FrontierGaming Products - $10.00 - January Mayhem [BUNDLE]


This special bundle product contains the following titles. Ancients Of Gaia Regular price: $9.99 Bundle price: $0.85 Format: PDF Ancients Of Gaia Take part in myth, and become legend. At the high point of the Bronze Age where the Ancients of Gaia are still attuned to their Magical Abilities, choose from three different Axioms and six distinct Aspects to form the...   [click here for more]
Frontier Gaming  $117.21 $10.00

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0one's Blueprints: Domain of Blood - Blackraven Buildings

0one's Blueprints: Domain of Blood - Blackraven Buildings


The oldest building of the village is the church. It sits atop Blackraven Hill. The legend tells that an older church did exist, even before the Castle was built, but this one was burned down by one of Lord Drakes’ ancestors. It is said that the old remains of the church still lie in the belly of the hill. The cemetery is also very old, maybe it was built just after the church. It never increased...   [click here for more]
0one Games  $1.95

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0one's Blueprints: Domain of Blood - Blackraven Village

0one's Blueprints: Domain of Blood - Blackraven Village


Far from Drake’s Castle, on the opposite side of the vale just at the feet of Raven Hill, rises a small village. The village was founded centuries ago, maybe just after Drake’s Castle was built, by an unknown man. The man quickly disappeared in the ever-swirling mists of the Domain of Blood... If you wish to purchase all the Domain of Blood products at once plus some nice extras...   [click here for more]
0one Games  $1.95

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0one's Blueprints: Domain of Blood - Ghostwood Sites

0one's Blueprints: Domain of Blood - Ghostwood Sites


The Ghostwood forest covers most of the Domain territory. The forest hides many sites of interests and only few of them are detailed here. Traveling is where the mysterious travelers have their base. The inn of the Crimson Tears is the sole inn of the region, it stands near a fishing dock. Brides Bridge is one of the two bridges crossing the Crimson river. Caverns of Crescent Moon owe their name...   [click here for more]
0one Games  $1.95

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0one's Blueprints: Domain of Blood - Lord Drake's Castle

0one's Blueprints: Domain of Blood - Lord Drake's Castle


This is a redesign of the 2005 Blueprint “Vampire Castle”. We have heavily revised the castle by correcting some issues, adding legends, furniture and expanding the dungeon levels. This is an oversized Blueprint containing fourteen maps, roughly three times a normal Blueprint. This fortress was built as a defensive bastion against barbaric invasions from the north. It’s a very...   [click here for more]
0one Games  $3.90

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0one's Blueprints: Domain of Blood - The Domain

0one's Blueprints: Domain of Blood - The Domain


This Blueprint presents a overview of Vladimir Drake s’ Domain. The Drake’s Castle overlooks the vale, standing atop a impossibly high pinnacle, like a crow sitting on a banner pole. A long and scary road leads to the castle going through the Ghostwood spectral forest. Although it’s an impressive building, the castle it is not the sole feature of the vale. The Ghostwood forest...   [click here for more]
0one Games  $1.95

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100 Books to Find on an Occultist's Bookshelf

100 Books to Find on an Occultist's Bookshelf


This is a list of 100 books that players might find on an occultist's bookshelf. The books are mostly suitable for a modern setting, as many were first published in the 20th century. There are books with older initial publication dates, primarily those in Latin. The books cover a wide range of subjects, from Alchemy to Kabbalah to Tarot to Yoga, and are genuine books, some by famous names. Whether...   [click here for more]
Azukail Games  $0.75

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100 Creepy Things and Events to Encounter Outdoors

100 Creepy Things and Events to Encounter Outdoors


This is a series of creepy items, events and occurrences that could be found in the outdoors. Some of the encounters are best suited for urban areas, others for the countryside and some will work in both, as long as it isn't inside a house. Many of them are suitable for any setting or time period, whilst a few require settings having a technology equivalent to the 19th or 20th centuries depending,...   [click here for more]
Azukail Games  $1.99

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100 Creepy Things and Events to Encounter Outdoors II

100 Creepy Things and Events to Encounter Outdoors II


This is a collection of creepy occurrences, events and encounters that could be found by players in the outdoors. Some of these encounters are best suited for the countryside, whilst others work best in urban areas. Many are suitable for both. The majority are suitable for any time period or setting, but some will require technology of the level of at least the 19th or 20th century. Some encounters...   [click here for more]
Azukail Games  $1.99

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100 Creepy Things and Events to Encounter When Travelling

100 Creepy Things and Events to Encounter When Travelling


This is a collection of creepy items, events and occurrences that could be experienced by players whilst travelling. Some of the encounters are suitable for any setting, but many require the technology of at least the 19th and sometimes the 20th century, due to needing forms of mass transit that are outside the characters' control or to be travelling at speed to be effective. Some encounters will...   [click here for more]
Azukail Games  $1.99

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100 Creepy Things and Events to Find in a Spooky House

100 Creepy Things and Events to Find in a Spooky House


This is a series of items, events and occurrences that could be found in a haunted, or otherwise creepy, house. Many of them are suitable for any setting or time period, whilst a few require settings having a technology equivalent to the 19th or 20th centuries depending, as they involve technology. Not every encounter is immediately obvious as being disturbing; some of them will require players to...   [click here for more]
Azukail Games  $1.99

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100 Gangster Goods of the 1920s

100 Gangster Goods of the 1920s


Loot. Booty. Treasure. Whatever you call it, the gangsters of the 1920’s knew that the United States under it’s new state of prohibition was a place where law had gone too far, and order was sacrificed. Why was it a crime to buy a drink, or to brew a drink for profit? The mob collected loot from an unprepared government, and the thirsty public. This list is intended for any 1920s or 1930s system...   [click here for more]
D10 Dimensions  $1.00

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100 Gangster Goods of the 1920s Volume 2

100 Gangster Goods of the 1920s Volume 2


Loot. Booty. Treasure. Whatever you call it, the gangsters of the 1920’s knew that the United States under it’s new state of prohibition was a place where law had gone too far, and order was sacrificed. Why was it a crime to buy a drink, or to brew a drink for profit? The mob collected loot from an unprepared government, and the thirsty public. This list is intended for any 1920s or 1930s game...   [click here for more]
D10 Dimensions  $1.00

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100 Ghostly Apparitions to Encounter

100 Ghostly Apparitions to Encounter


This supplement has 100 apparitions that characters could encounter. They are suitable, perhaps with some tweaking, for any setting in which ghosts might be expected to be encountered. The apparitions may be reliving the moment of their death, or perhaps following a job or hobby from life. They may be on a cycle, forever repeating the same event, fading away in between, or they may keep doing what...   [click here for more]
Azukail Games  $1.99 $1.49

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100 Items in a 1920's Femme Fatale's Purse

100 Items in a 1920's Femme Fatale's Purse


This list is intended for any roaring 20’s or depression-era 1930’s game world (like Gangbusters, Call of Cthulhu, Pulp Hero, Justice Inc., etc.) where the roots of society are changing and corruption and criminals are common. This list can be applied to a flapper with a lust for danger, an unbalanced gold digger, a fugitive with a heart of ice, or a power hungry lady of the evening. This roleplaying...   [click here for more]
D10 Dimensions  $1.00

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100 Items in a Gangster's Pocket

100 Items in a Gangster's Pocket


This list is intended for any roaring 20’s or depression-era 1930’s game world (like Gangbusters, Call of Cthulhu, Pulp Hero, Justice Inc., etc.) where the roots of society are changing and corruption and criminals are common. This list can be applied to a cooling corpse, an arrested mobster, or a criminal with either a heart of gold or a mind of hate. This roleplaying tool gives you dozens of...   [click here for more]
D10 Dimensions  $1.00

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100 Items in a Prohibition Agent's Pocket

100 Items in a Prohibition Agent's Pocket


The Bureau of Prohibition’s main function was to stop the selling and consumption of alcohol. Agents were tasked with taking down illegal bootlegging rings and became notorious for raiding many popular nightclubs. Many agents were often uncertified when they were hired and paid low wages which opened the door to corruption. This list is intended for any roaring twenties setting (like Gangbusters,...   [click here for more]
D10 Dimensions  $1.00

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100 Items to Find in an Occultist's Chambers

100 Items to Find in an Occultist's Chambers


This is a list of 100 different occult-related that players might find in rooms belonging to an occultist. The items are suitable for most settings where such may be encountered. The items cover various different types. There is a distinct edge towards modern paganism and Wicca practices, as these most commonly use items, but there are some from other traditions too. These are all genuine types of...   [click here for more]
Azukail Games  $0.75

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100 Magic Weapons (Dark Fantasy)

100 Magic Weapons (Dark Fantasy)


100 MAGIC WEAPONS FOR YOUR DARK FANTASY GAMES! 100 Dark Fantasy Magic Weapons is a collection of weapons for your dark fantasy games. These items are powerful, but dangerous - not necessarily cursed, but often creepy.  Although this is mostly a system less book, it is especially suited for medieval dark fantasy games, such as Dark Fantasy Basic....   [click here for more]
Chaos Factory Books  $1.45

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100 Oddities for an Enchanted Forest

100 Oddities for an Enchanted Forest


Welcome to "100 Oddities for an Enchanted Forest," the eighth entry in Skirmisher Publishing’s popular "Oddities" series! This publication includes 100 unique things characters might encounter in a sylvan setting and includes guidelines for introducing the Wild Hunt into your game sessions or stories.  Your characters are traveling from one region to another, such as from the keep they call home...   [click here for more]
Skirmisher Publishing  $1.99

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100 Reasons to be Committed in the 19th Century

100 Reasons to be Committed in the 19th Century


People were committed to Insane Asylums for a variety of mental, physical and social reasons. Whether they were committed to contain a disease, hide socially embarrassing condition, to gain an inheritance, end a marriage, hide an accusation or address a true mental disease or limitation, everyone was committed for a reason. This list is intended for any 19th century to late 1920s campaigns (like Call...   [click here for more]
D10 Dimensions  $1.00

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100 Reasons to be Committed in the 19th Century - Vol 2

100 Reasons to be Committed in the 19th Century - Vol 2


People were committed to Insane Asylums for a variety of mental, physical and social reasons. Whether they were committed to contain a disease, hide socially embarrassing behavior, to gain an inheritance, end a marriage, hide an accusation or address a true mental disease or limitation, everyone was committed for a (often strange) reason. This list is intended for any 19th century to late 1920s campaigns...   [click here for more]
D10 Dimensions  $1.00

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100 Speakeasy Cocktails

100 Speakeasy Cocktails


The speakeasy of the 1920’s and 1930’s was full of moonshine, bathtub gin, and other homemade hooch. And those very rough alcohols pushed people to develop cocktails to blend and obscure those tastes for more delicate and refined drinkers. These 100 cocktails were really available during prohibition in North America and abroad. The entries in this list include the name of the cocktail and the...   [click here for more]
D10 Dimensions  $1.00

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100 Things Overheard in a 1920s Speakeasy - Vol 1

100 Things Overheard in a 1920s Speakeasy - Vol 1


Speakeasy is a term for an illegal bar or restaurant that sold alcohol between 1920 and 1933 (the time of prohibition). The speakeasy helped to change the United States by ushering in the notion of dating, mixing the races and sexes over drinks, and a new sense of lawlessness into the country. Many cities had thousands of speakeasies during prohibition. This list is intended for any roaring 20’s...   [click here for more]
D10 Dimensions  $1.00

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100 Things to Find in a Place of Worship

100 Things to Find in a Place of Worship


Characters may end up in a place of worship in many different settings, from fantasy to futuristic, and this supplement has 100 different items that can be used to decorate such a location. Some of the items may be valuable in nature but almost any religion will not appreciate items in its holy places being stolen, damaged or desecrated. This PDF supports Adobe layers and the page backgrounds and...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Undead (Dark Fantasy)

100 Undead (Dark Fantasy)


100 UNDEAD CREATURES FOR YOUR DARK FANTASY GAMES! 100 Dark Fantasy Undead is a collection of undead creatures for your dark fantasy games. There are undead of all types here... the creepy, the funny, the scary, etc.  There are no statistics or mechanics here; this is moslty a collection of ideas.  Check the PREVIEWS, above, to see some examples! In addition,...   [click here for more]
Chaos Factory Books  $2.99 $1.99

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2015 Onyx Path Halloween Cards

2015 Onyx Path Halloween Cards


Onyx Path’s Month of Nightmares features games, stories, and more to celebrate the spirit of Halloween. Count down the days with us by reading our excerpts, participating in the discussion, or by taking advantage of our special offers leading up to a haunted Halloween. Those of you who met us at Gen Con may remember that each day, alongside the game line buttons we were...   [click here for more]
Onyx Path Publishing   FREE 

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250 5E Lovecraftian Horrors, Demons, and Other Critters [BUNDLE]

250 5E Lovecraftian Horrors, Demons, and Other Critters [BUNDLE]


This special bundle product contains the following titles. 5E Fearsome Critters Regular price: $3.56 Bundle price: $3.50 Format: Watermarked PDF Welcome to North America's Weird Mythology! "Fearsome critters" is a phrase for a uniquely American phenomenon. It first starts with American lumberjacks who were fond of inventing stories to pass the time. Sometimes...   [click here for more]
Michael Tresca  $16.89 $14.95

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5E RPG: Scary Monsters to Fight in the Dark

5E RPG: Scary Monsters to Fight in the Dark


Scary Monsters to Fight in the Dark is inspired by Scary Stores to Tell in the Dark, horror gamebooks, and other creepy literature. Some of these monsters are best suited for a modern campaign, while others can be placed anywhere. All of them are relentlessly malign. Scary Monsters to Fight in the Dark features a bookmarked table of contents for...   [click here for more]
Michael Tresca  $4.99 $3.95

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77 Thrones - The Theological Codex

77 Thrones - The Theological Codex


Within the Ring of Fire® is a deep immersive Dark Fantasy roleplaying game designed to allow players to explore passions and politics as members of strongholds, ambitious mercantile guilds, rigid theocracies, blasphemous covens, exploratory expeditions, and more. The game’s mechanics are designed to produce a cinematic narrative style with fluid fast-paced play. 77...   [click here for more]
RAW Immersive Games  $19.99

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