DriveThruComics
DriveThruFiction
Powered by DriveThruRPG


Home
Close
Close
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!













Rule SystemProduct Type
BRP (Basic Roleplaying)   Remove Search Term
Call of Cthulhu   Remove Search Term
RPG Media & Software   Remove Search Term
Advanced Search

 
 Hottest Call of Cthulhu, RPG Media & Software
 
 Newest Titles in This Section
Products found in this section... Sort by: 
 Title    Publisher    Price  
The Black Seal #1

The Black Seal #1


The theme of THE BLACK SEAL's first issue is Strange Britain. Inside, we expose the bizarre and mysterious landscape of these haunted isles; - the ancient and forbidden knowledge of antiquity; the secrets of the modern-day conspiracy; the forgotten, dangerous places of power and mystery. THE BLACK SEAL is your guide to the Secret Country behind the mundane facade of everyday life in Britain. Issue...   [click here for more]
The Black Seal  $13.00 $4.75

Add to Bards and Sages RPG Resource Order  
The Black Seal #2

The Black Seal #2


Who watches the Watchmen? The second issue of THE BLACK SEAL delves into the secret history of the deadliest branch of Britain's security apparatus, the Paranormal Intelligence Section for Counter-Intelligence, Espionage and Sabotage - better known as PISCES. We examine the Hidden Agenda of Britain's secret chiefs and the geography of the Captive State they have laboured to create. Issue contents:...   [click here for more]
The Black Seal  $14.50 $4.75

Add to Bards and Sages RPG Resource Order  
The Black Seal #3

The Black Seal #3


There are still, depend upon it, quaint, undiscovered countries and continents of strange extent. - Arthur Machen, The Three Imposters Alien cultures. Strange things and even stranger places. The third issue of THE BLACK SEAL embarks on a whirlwind world tour of the weird and the not-so-wonderful; offering a terrifying glimpse into the darker corners of this strange, mad planet we all live...   [click here for more]
The Black Seal  $15.50 $4.75

Add to Bards and Sages RPG Resource Order  
Cthulhu Live 3rd Edition Companion Suite

Cthulhu Live 3rd Edition Companion Suite


The stars are right for the eagerly anticipated release of the Cthulhu Live 3rd Edition Companion Suite! This collection of computer applications and support materials was created specifically for the thoroughly revised, expanded, and improved 3rd Edition of the Cthulhu Live live-action role-playing game (LARP). Skirmisher partnered with Mantra Design Studio to produce this collection...   [click here for more]
Skirmisher Publishing  $9.99

Add to Bards and Sages RPG Resource Order  
Ancient Cthulhu Cuneiform Text: TTF Font File (For making RPG prop Handouts)

Ancient Cthulhu Cuneiform Text: TTF Font File (For making RPG prop Handouts)


Ancient Cuneiform Text: TTF Font File The ancient text appears on a number of curious tablets, discovered by Stapleton McTavish the famous explorer and collector of ancient occult artifacts, each one depicting disturbing carvings. They are believed to have been the inspiration for the Mad Arab Abdul Alhazred's monstrous Necronomicon. Create your own blasphemous RPG handouts with...   [click here for more]
The Vaults of McTavish  $3.88

Add to Bards and Sages RPG Resource Order  
Bayt al Azif #1: A magazine for Cthulhu Mythos roleplaying games

Bayt al Azif #1: A magazine for Cthulhu Mythos roleplaying games


The stars are right for a new magazine dedicated to adventuring against the Cthulhu Mythos! Issue #1 includes: 3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN) A group of teenagers must survive the night in an abandoned school (Modern Era, 10 pages) A team of...   [click here for more]
Bayt al Azif  $6.00

Add to Bards and Sages RPG Resource Order  
Behold and Despair

Behold and Despair (audio product)


"We finally got the gates open. It had taken some time and effort, but as we heard the sounds from beyond where we were, we began to openly wonder if all that time getting in was worth it..." Designed for your dark fantasy, horror, or gritty sci-fi roleplaying ambience needs, this track can be played on loop, or mix it into your own brooding soundtracks to strike that perfect mood at the...   [click here for more]
Black Goat Games  $1.25 $0.99

Add to Bards and Sages RPG Resource Order  
Call of Cthulhu 7th Edition Template

Call of Cthulhu 7th Edition Template


Call of Cthulhu 7th Edition Template Metacreator supports the 7th edition of the Call of Cthulhu roleplaying game. Rapidly create investigators for Call of Cthulhu. Game system rules and adjustments are built in with hundreds of data items ready to use from the Call of Cthulhu ...   [click here for more]
AlterEgo Software  $14.95

Add to Bards and Sages RPG Resource Order  
Cosmic Dread

Cosmic Dread (audio product)


File Under: Atmospheric Space Horror Music / Dark Ambient A simple offering to spruce up the terror, unease, and, of course, dread in your space horror, dark future, and/or dark fantasy tabletop games. You may also just want to existentially chill out to the release and feel the uncaring universe cradle your never-ending fears. Included are ten...   [click here for more]
Black Goat Games  $6.66 $3.33

Add to Bards and Sages RPG Resource Order  
Dark Passage

Dark Passage (audio product)


The way was dark... illuminated by dread alone. Here's something to play in the background of your tabletop dark fantasy, horror, and bleak sci-fi roleplaying games. "Dark Passage" is desgined to be more on the low-end, so as to not interfere with discussion, etc. File under Dark Ambient. Two versions are provided. One is a simple 4min 48sec track, so you can easily place it in just about...   [click here for more]
Black Goat Games  $0.99

Add to Bards and Sages RPG Resource Order  
Fenix English Edition 1, 2017

Fenix English Edition 1, 2017


An issue on mirrors and portals Count Magnus Mythos – M. R. James Stories as a Backdrop for Roleplaying Despite being “gifted with an almost diabolic power of calling horror by gentle steps from the midst of prosaic daily life,” as H.P. Lovecraft put it, the tales of M.R. James (1862-1936) have not received their due obeisance in the roleplaying game ecosystem....   [click here for more]
Askfageln  $2.99

Add to Bards and Sages RPG Resource Order  
Fenix English Edition 1, 2017

Fenix English Edition 1, 2017


An issue on mirrors and portals Count Magnus Mythos – M. R. James Stories as a Backdrop for Roleplaying Despite being “gifted with an almost diabolic power of calling horror by gentle steps from the midst of prosaic daily life,” as H.P. Lovecraft put it, the tales of M.R. James (1862-1936) have not received their due obeisance in the roleplaying game ecosystem....   [click here for more]
Askfageln  $2.99

Add to Bards and Sages RPG Resource Order  
Fenix English Edition 2, 2017

Fenix English Edition 2, 2017


The Crime & Punishment Issue CSI Fantasy This article takes a systemless look at “forensic magic” from British and European folklore, dating from the Middle Ages up to the 19th and early 20th centuries. In a low-magic fantasy game, some of them might actually work, and any of them can be used to provide interesting bits of colour to an investigative adventure....   [click here for more]
Askfageln  $3.99

Add to Bards and Sages RPG Resource Order  
Fenix English Edition 3, 2017

Fenix English Edition 3, 2017


The Resistance Issue Paradise Falls – Life After the Fire The Life After the Fire series are articles detailing aspects of the world of Freeway Warrior, the Scorched Lands and those who have managed to survive there. These articles will provide settings, concepts, and story ideas for your own Freeway Warrior campaigns, while offering lots of open areas for you to add...   [click here for more]
Askfageln  $1.99

Add to Bards and Sages RPG Resource Order  
Fenix English Edition 4, 2017

Fenix English Edition 4, 2017


The Cursed Issue If Dice Could Fly – Måns Danneman’s book casts dice in a high wire stunt show When I got my review copy of Måns Danneman’s Dice: Rendezvous with Randomness, I was skeptical. I wanted more words, more historical lore on the dice I saw. I didn’t get it at first, but I don’t go to a concert to read about the bands. Danneman’s...   [click here for more]
Askfageln  $3.99

Add to Bards and Sages RPG Resource Order  
Fenix English Edition 6, 2016

Fenix English Edition 6, 2016


The Christmas Issue 2016, but since it is a Fenix magazine, nothing is only sweet and cuddly … The 3 Best Shortcuts when you Create Aliens From working on his game M-SPACE, Clarence has found a few simple shortcuts for alien creation. When trying to come up with strange life forms, you often need to rewire your creativity a bit to force it into new paths. Here are...   [click here for more]
Askfageln  $3.99

Add to Bards and Sages RPG Resource Order  
Hypergraphia Zine Bundle [BUNDLE]

Hypergraphia Zine Bundle [BUNDLE]


This special bundle product contains the following titles. Hypergraphia Magazine Issue #0 Regular price: $4.99 Bundle price: $4.24 Format: Watermarked PDF A magazine of dark horror gaming. Includes articles, scenario seeds, character backgrounds, and more. Published as a special edition for NecronomiCon Providence 2017.... Hypergraphia Magazine Issue #1...   [click here for more]
Gladius Games  $10.97 $9.32

Add to Bards and Sages RPG Resource Order  
Metacreator & Call of Cthulhu 7th Edition

Metacreator & Call of Cthulhu 7th Edition


Metacreator & Call of Cthulhu 7th Edition Metacreator supports the 7th edition of the Call of Cthulhu roleplaying game. Rapidly create investigators for Call of Cthulhu. Game system rules and adjustments are built in with hundreds of data items ready to use from the Call of Cthulhu Keeper...   [click here for more]
AlterEgo Software  $29.95

Add to Bards and Sages RPG Resource Order  
Supernatural Horror: Volume 1

Supernatural Horror: Volume 1


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. Supernatural Horror breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using stories recommended by H. P. Lovecraft in his seminal essay Supernatural Horror in Literature, these elements can be used with any...   [click here for more]
Dancing Lights Press  $1.99

Add to Bards and Sages RPG Resource Order  
Supernatural Horror: Volume 2

Supernatural Horror: Volume 2


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. Supernatural Horror breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using stories recommended by H. P. Lovecraft in his seminal essay Supernatural Horror in Literature, these elements can be used with any...   [click here for more]
Dancing Lights Press  $1.99

Add to Bards and Sages RPG Resource Order  
Supernatural Horror: Volume 3

Supernatural Horror: Volume 3


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. Supernatural Horror breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using stories recommended by H. P. Lovecraft in his seminal essay Supernatural Horror in Literature, these elements can be used with any...   [click here for more]
Dancing Lights Press  $1.99

Add to Bards and Sages RPG Resource Order  
Supernatural Horror: Volume 4

Supernatural Horror: Volume 4


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. Supernatural Horror breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using stories recommended by H. P. Lovecraft in his seminal essay Supernatural Horror in Literature, these elements can be used with any...   [click here for more]
Dancing Lights Press  $1.99

Add to Bards and Sages RPG Resource Order  
Supernatural Horror: Volume 5

Supernatural Horror: Volume 5


A collection of short fiction, plot hooks, and adventure seeds for you to remix and reimagine for your tabletop campaign. Supernatural Horror breaks down works of short fiction into plot hooks and story goals usable in your tabletop roleplaying game. Using stories recommended by H. P. Lovecraft in his seminal essay Supernatural Horror in Literature, these elements can be used with any...   [click here for more]
Dancing Lights Press  $1.99

Add to Bards and Sages RPG Resource Order  
The Arkham Gazette #0

The Arkham Gazette #0


"When a traveller in north central Massachusetts takes the wrong fork at the junction of the Aylesbury Pike just beyond Dean’s Corners he comes upon a lonely and curious country." - The Dunwich Horror This issue of the Arkham Gazette was developed as a 'proof' of concept' test to see if the idea for a magazine focused on the Lovecraft Country setting for The...   [click here for more]
Sentinel Hill Press  Pay What You Want

Add to Bards and Sages RPG Resource Order  
The Arkham Gazette #1

The Arkham Gazette #1


"This is a highly important fact in view of the shadow which fell so suddenly upon me... It may be that centuries of dark brooding had given to crumbling, whisper-haunted Arkham a peculiar vulnerability as regards such shadows" - H.P. Lovecraft, "The Shadow Out of Time" With our first 'regular' issue of the Arkham Gazette we could not help but make Arkham itself the...   [click here for more]
Sentinel Hill Press  $8.00

Add to Bards and Sages RPG Resource Order  
The Good Friends of Jackson Elias, Podcast Episode 100: The Appeal of Lovecraft

The Good Friends of Jackson Elias, Podcast Episode 100: The Appeal of Lovecraft (audio product)


Episode 100 – The Good Friends ponder the appeal of Lovecraft As Call of Cthulhuwriters, it’s no exaggeration to say that Lovecraft plays a central role in our lives. He is a larger presence than many people we actually know in person and who aren’t dead. But why is this the case? What is it about the man and his work that exerts such a hold on us? Lovecraft was...   [click here for more]
Paul Fricker   FREE 

Buy Now  
The Good Friends of Jackson Elias, Podcast Episode 101: The Memory Hole

The Good Friends of Jackson Elias, Podcast Episode 101: The Memory Hole (audio product)


Episode 101 – The Good Friends disappear down the memory hole We’re back and we’re indulging in some therapeutic negativity. Normally, we use the podcast to talk about things we like. This time we’re venting our bile ducts, spewing forth about aspects of gaming, books and films that give us dyspepsia. We are generally positive, or at least as positive as people who write...   [click here for more]
Paul Fricker   FREE 

Buy Now  
The Good Friends of Jackson Elias, Podcast Episode 102: Event Horizon

The Good Friends of Jackson Elias, Podcast Episode 102: Event Horizon (audio product)


Episode 102 – The Good Friends are sucked into Event Horizon We’re back and we’re heading out into uncharted space. Where better to talk about horror movies? This time it’s the turn of 1997’s Event Horizon, an ambitious film that blends science fiction, cosmic horror, religious imagery and extreme gore to create something that should have been exceptional....   [click here for more]
Paul Fricker   FREE 

Buy Now  
The Good Friends of Jackson Elias, Podcast Episode 103: Appeal of Investigative Games

The Good Friends of Jackson Elias, Podcast Episode 103: Appeal of Investigative Games (audio product)


Episode 103 – The Good Friends puzzle out the appeal of investigative games We’re back, and we’re polishing our magnifying glasses, scraping the gum off our shoes and hunting for clues. This is the first of two episodes delving into the appeal of investigative games. A big topic such as this demands extra resources, so we have brought in Mike Mason, line editor for Call...   [click here for more]
Paul Fricker   FREE 

Buy Now  
The Good Friends of Jackson Elias, Podcast Episode 104: Appeal of Investigative Games (part 2)

The Good Friends of Jackson Elias, Podcast Episode 104: Appeal of Investigative Games (part 2) (audio product)


Episode 104 – The Good Friends puzzle out more of the appeal of investigative games (Part 2) We’re back and we’re wrapping up our investigation into, um, investigations. This is the second part of our look at investigative games. Once again, we are joined by Mike Mason, line editor for Call of Cthulhu. Following on from last episode‘s discussion of player techniques,...   [click here for more]
Paul Fricker   FREE 

Buy Now  
The Good Friends of Jackson Elias, Podcast Episode 105: World of Darkness

The Good Friends of Jackson Elias, Podcast Episode 105: World of Darkness (audio product)


Episode 105 – The Good Friends illuminate the World of Darkness We’re back and we’re sharpening our fangs, picking the nits out of our fur and preparing for some paradox. Born in 1991 out of Vampire: the Masquerade, the World of Darkness has grown, changed and completely reinvented itself many times since. As a result, our discussion covers only the very basics of its history....   [click here for more]
Paul Fricker   FREE 

Buy Now  
The Good Friends of Jackson Elias, Podcast Episode 106: Creating NPCs

The Good Friends of Jackson Elias, Podcast Episode 106: Creating NPCs (audio product)


Episode 106 – The Good Friends create some non-player characters We’re back and we’re poring over stat blocks, writing up physical descriptions and searching the internet for names. This is the first of two episodes about NPCs. Our focus this time is on how we create non-player characters that our players will remember (probably with muttered curses) for years to come. Next...   [click here for more]
Paul Fricker   FREE 

Buy Now  
The Good Friends of Jackson Elias, Podcast Episode 107: Portraying NPCs

The Good Friends of Jackson Elias, Podcast Episode 107: Portraying NPCs (audio product)


Episode 107 – The Good Friends play some non-player characters We’re back and we’re putting on silly voices, adopting exaggerated mannerisms and making life as miserable as possible for the player characters. In other words, we’re playing NPCs. This is the follow-up to our discussion last episode about creating memorable non-player characters. Now we’re offering...   [click here for more]
Paul Fricker   FREE 

Buy Now  
The Good Friends of Jackson Elias, Podcast Episode 108: Mage: The Awakening

The Good Friends of Jackson Elias, Podcast Episode 108: Mage: The Awakening (audio product)


Episode 108 – The Good Friends look for the magic in Mage: the Awakening We’re back and we’re following up episode 105‘s discussion of the World of Darkness with a more detailed look at one of the core games that make up the current incarnation of the line. Mage: the Awakening is the reinvention of the RPG that started life as Mage: the Ascension. Onyx Path released a...   [click here for more]
Paul Fricker   FREE 

Buy Now  
The Good Friends of Jackson Elias, Podcast Episode 109: The Call of Cthulhu (part 1)

The Good Friends of Jackson Elias, Podcast Episode 109: The Call of Cthulhu (part 1) (audio product)


Episode 109 – The Good Friends answer The Call of Cthulhu We’re back and we’re talking about one of Lovecraft’s best-known stories. The Call of Cthulhu probably boasts more name recognition than any other Lovecraft tale. This is largely due to the ubiquity of old squidhead himself. Between the term “Cthulhu Mythos” and Chaosium using the story’s name for their...   [click here for more]
Paul Fricker   FREE 

Buy Now  
The Good Friends of Jackson Elias, Podcast Episode 110: The Call of Cthulhu (part 2)

The Good Friends of Jackson Elias, Podcast Episode 110: The Call of Cthulhu (part 2) (audio product)


Episode 110 – The Good Friends hold for The Call of Cthulhu We’re back and we’re still being haunted by those hellish dreams surfacing from lost R’yeh like bubbles of pure madness. This is the second part of our discussion of Lovecraft’s classic weird tale, The Call of Cthulhu. Last episode we talked about the first two acts of the story. This time, we wrap up the synopsis,...   [click here for more]
Paul Fricker   FREE 

Buy Now  
The Good Friends of Jackson Elias, Podcast Episode 111: R'lyeh Roulette 3

The Good Friends of Jackson Elias, Podcast Episode 111: R'lyeh Roulette 3 (audio product)


Episode 111 – The Good Friends play R’lyeh Roulette: Monster Madness We’re back and we’re giving the wheel of misfortune another spin. In our earlier R’lyeh Roulette episodes — 37 and 60 — we rolled for random spells from the spreadsheet that would one day become The Grand Grimoire of Mythos Magic. This time we’re using the Malleus Monstorum as our roulette...   [click here for more]
Paul Fricker   FREE 

Buy Now  
The Good Friends of Jackson Elias, Podcast Episode 112: Pacing RPGs

The Good Friends of Jackson Elias, Podcast Episode 112: Pacing RPGs (audio product)


Episode 112 – The Good Friends pick up their pacing We’re back and we’re putting ourselves through our paces. Over on our Google+ Community, Tore Nielsen recently asked us to explain a little more about how we handle pacing in games. It’s a topic we touched upon back in our discussion of Beginnings, Middles and Ends. We hope there is enough new material here to justify a new...   [click here for more]
Paul Fricker   FREE 

Buy Now  
The Good Friends of Jackson Elias, Podcast Episode 113: Hellraiser

The Good Friends of Jackson Elias, Podcast Episode 113: Hellraiser (audio product)


Episode 113 – The Good Friends solve the puzzle of Hellraiser We’re back and we have such sights to show you. Or tell you. Can you really tell a sight? You can tell of it, but does that really convey the same visceral impact? This is all getting rather tortuous, appropriately enough. Regardless of which orifices you use to receive us, we are here to tell you all about Clive Barker’s...   [click here for more]
Paul Fricker   FREE 

Buy Now  
The Good Friends of Jackson Elias, Podcast Episode 114: Social Conflict in RPGs

The Good Friends of Jackson Elias, Podcast Episode 114: Social Conflict in RPGs (audio product)


Episode 114: The Good Friends resolve their social conflicts We’re back and we’re intimidating goons, charming cult leaders and fast-talking the slow-witted. This is our look at the use of social conflicts in RPGs. By this, we don’t mean arguments over whose turn it was to bring the snacks or whether that roll of 00 was really cocked. Instead, we’re talking about the use of...   [click here for more]
Paul Fricker   FREE 

Buy Now  
The Good Friends of Jackson Elias, Podcast Episode 115: Shub-Niggurath

The Good Friends of Jackson Elias, Podcast Episode 115: Shub-Niggurath (audio product)


Episode 115 – The Good Friends are transformed by Shub-Niggurath We’re back and we’re dancing around in the woods, bleating with ecstasy, smearing our mutating bodies with Mother’s milk. This episode is our discussion of the Lovecraftian deity, Shub-Niggurath. It is part of our ongoing look at the gods of the Mythos, continuing from our recent episode about Dagon. Shub-Niggurath...   [click here for more]
Paul Fricker   FREE 

Buy Now  
The Good Friends of Jackson Elias, Podcast Episode 116: The Shunned House

The Good Friends of Jackson Elias, Podcast Episode 116: The Shunned House (audio product)


Episode 116 – The Good Friends dig into The Shunned House We’re back and we’re digging into another Lovecraft story, looking for the horrors that lie beneath. The Shunned House is one of the more minor of Lovecraft’s major stories, if that makes any sense. It is a lengthy, substantial piece that certainly shares thematic elements with his Mythos tales, if not any explicit...   [click here for more]
Paul Fricker   FREE 

Buy Now  
The Good Friends of Jackson Elias, Podcast Episode 117: Sorcerer

The Good Friends of Jackson Elias, Podcast Episode 117: Sorcerer (audio product)


Episode 117 – The Good Friends conjure up their thoughts on Sorcerer We’re back and we’re scratching pentagrams into the floor, muttering blasphemous incantations and making ill-advised pacts with demons. This episode is our discussion of Ron Edwards’ influential indie RPG, Sorcerer. Kicking off a self-publishing revolution in the late 1990s, Sorcerer was arguably a manifesto...   [click here for more]
Paul Fricker   FREE 

Buy Now  
The Good Friends of Jackson Elias, Podcast Episode 118: The Mythos as Religion (part 1)

The Good Friends of Jackson Elias, Podcast Episode 118: The Mythos as Religion (part 1) (audio product)


Episode 118 – The Good Friends get some of that old-time Mythos religion We’re back and we’re making offerings to twisted idols, praying in inhuman tongues and performing rites passed down through strange aeons. This is our look at the role religion plays in the Cthulhu Mythos. Specifically, we try to make sense of how worship of the Great Old Ones relates to more wholesome beliefs....   [click here for more]
Paul Fricker   FREE 

Buy Now  
The Good Friends of Jackson Elias, Podcast Episode 119: The Mythos as Religion (part 2)

The Good Friends of Jackson Elias, Podcast Episode 119: The Mythos as Religion (part 2) (audio product)


Episode 119 – The Good Friends get more of that old-time Mythos religion We’re back and we’re starting a cult. No, worse than that — we’re starting three of them! Last episode, we looked at how real religions and their practices might inform our depiction of Mythos sects in Call of Cthulhu. Now we’re taking things one step further. Building on what we’ve learnt,...   [click here for more]
Paul Fricker   FREE 

Buy Now  
The Good Friends of Jackson Elias, Podcast Episode 120: The Stone Tape

The Good Friends of Jackson Elias, Podcast Episode 120: The Stone Tape (audio product)


Episode 120 – The Good Friends play back The Stone Tape We’re back and we’re watching in helpless terror as echoes of the dead past haunt us, screaming endlessly. This is our look at the classic 1972 British horror film, The Stone Tape. Fittingly, the BBC originally broadcast it as a ghost story for Christmas. We may be a day late on that front, but the nights are still cold and...   [click here for more]
Paul Fricker   FREE 

Buy Now  
The Good Friends of Jackson Elias, Podcast Episode 121: System Matters

The Good Friends of Jackson Elias, Podcast Episode 121: System Matters (audio product)


Episode 121 – The Good Friends delve into System Matters We’re back and we’re wondering just what it is we’ve been doing with all these dice. Inspired by our mention of Ron Edwards’ System Does Matter essay in our recent episode on Sorcerer, we give some thought to how mechanics shape play. As well as talking about theory, we also try to provide some...   [click here for more]
Paul Fricker   FREE 

Buy Now  
The Good Friends of Jackson Elias, Podcast Episode 122: Folk Horror

The Good Friends of Jackson Elias, Podcast Episode 122: Folk Horror (audio product)


Episode 122 – The Good Friends observe the rituals of folk horror We’re back and we’re hiding in the hedgerows, weaving twisted little corn dollies and performing unspeakable acts of Morris dancing. This episode is our discussion of the very British subgenre of folk horror. In particular, we’re looking into the Folk Horror Revival and how it ties into the childhood fears of...   [click here for more]
Paul Fricker   FREE 

Buy Now  
The Good Friends of Jackson Elias, Podcast Episode 123: The Wicker Man

The Good Friends of Jackson Elias, Podcast Episode 123: The Wicker Man (audio product)


Episode 123: The Good Friends rekindle their love for The Wicker Man We’re back and we’re erecting monstrous effigies, playing deadly games and proclaiming that Sumer is Icumen In. OK, it’s February, but we’re sure that summer is out there somewhere. In fact, as we mention, the cast and crew of The Wicker Man had to pretend that a Scottish November offered the warmth of late...   [click here for more]
Paul Fricker   FREE 

Buy Now  
The Good Friends of Jackson Elias, Podcast Episode 124: Inspiration and Development

The Good Friends of Jackson Elias, Podcast Episode 124: Inspiration and Development (audio product)


Episode 124: The Good Friends open up to inspiration and development We’re back and we’re baring all. The most common thing people seem to ask writers is “Where do you get your ideas?” Apparently, “By eating the brains of more talented writers” isn’t as helpful an answer as we’d hoped. Maybe discussing our creative process in depth might prove...   [click here for more]
Paul Fricker   FREE 

Buy Now  
Displaying 1 to 50 (of 135 items) Result Pages:  1  2  3  [Next >>] 
Select Page Number