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Jester David’s How-To Guide to Fantasy Worldbuilding

Jester David’s How-To Guide to Fantasy Worldbuilding


Inside this 150-page tome you will learn how to: Sculpt a continent Design a nation Plan a city or village Create a Pantheon And build your owm fantasy world! Over its eighteen chapters, this book walks you through the steps needed to create a fantasy world for your roleplaying game, from the initial brainstorming to the niggling details. Included is advice on geology & climate, culture...   [click here for more]
5 Minute Workday Publishing  $4.00

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Fantasy ABCs

Fantasy ABCs


Make learning time for your children fun with FANTASY ABCs 50% of all proceeds will go to Autism Home Base (autismhomebase.com), a community support center for people with autism.  ...   [click here for more]
5Realms Publishing  $0.99

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Movie Night

Movie Night


An all-ages storytelling roleplaying game inspired by the movies of the 80's and shows such as Stranger Things. I originally designed this as a game to play with my daughter who was really wanting to try gaming but was a bit too young to take in all of the mechanics. It then developed into this, which was playtested in both a school and at a few small, daring tables. It's designed to be...   [click here for more]
77studios  Pay What You Want

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Downcrawl

Downcrawl


Downcrawl is a system to help gamemasters run randomly generated, open-ended adventures in a weird and fantastical underworld called The Deep, Deep Down: a place so far from the surface that the sun and sky are only legends, and so vast that no bounds can be placed on its dimensions or contents. Compatible with any fantasy roleplaying system, Downcrawl contains rules for taking...   [click here for more]
Aaron A. Reed  $5.00

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[WOIN] Crow's Rest Island

[WOIN] Crow's Rest Island


A WOIN (What's O.L.D. is N.E.W.) compatible adventure for normal starting grade (5). Shrouded in whispered rumors, Crow’s Rest Island has been avoided as long as any can remember. Nothing but death, and the memories of those long gone, greet any who take to land upon the isle’s shores. It is to this island that the PCs will find themselves driven as a storm threatens...   [click here for more]
AAW Games  $6.99

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Be A Better Campaign Master, Book One: Building the World

Be A Better Campaign Master, Book One: Building the World


*Now with updated "Nations, Factions, and Empires" section!* The most streamlined worldbuilding sourcebook yet. From the basic shape of your world, to the warring populations that inhabit it, you are the decider. You will pull the mountains out of the earth and make the raging rivers flow into the vast seas. You will scatter magical forests and arid deserts across the land, separating...   [click here for more]
Absolute Tabletop  $12.95

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Erenoth: Stone Rift

Erenoth: Stone Rift


To the Rift, to the Rift, we go... Delve into Stone Rift, the sprawling, electric, canyon city of the industrious thunder dwarves of Erenoth. Harnessing the lightning above, the dwarves light their city and craft unparalleled objects of wonder and danger. Stone Rift is a city of splendor and ingenuity, of bright progress and shadowy secrets. Be it civil conflict above, or monstrous...   [click here for more]
Absolute Tabletop  $9.95

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Oath of the Frozen King - Adventure Kit

Oath of the Frozen King - Adventure Kit


Oath of the Frozen King is the first book in our new Adventure Kit product line. We’ve created a versatile, flexible framework for you to build your own adventures quickly and easily. The Oath of the Frozen King Adventure Kit boasts replay value that is virtually unheard of in a roleplaying game product – designed to let Game Masters choose the pieces...   [click here for more]
Absolute Tabletop  $9.95

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The Convocation (5E)

The Convocation (5E)


Shadows linger in the land of Erenoth. But there is a flame in the darkness – an unwavering light that stands against evil and tyranny in all of its twisted forms: The Convocation. Take wing as a legendary Convoker, a griffon-riding warrior of justice and protector of the realm. With enchanted weaponry and armor, and a swath of superhuman abilities at your disposal, you must do what common mortal...   [click here for more]
Absolute Tabletop  $6.95

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Act Ten Core Rules

Act Ten Core Rules


Own a fast paced 1d10 tabletop RPG with evolving character creation, dynamic combat, and on the fly experience! As The first book in the series, Act Ten Core Rules takes you through all the rules you will need to play this fun, fast paced RPG. The book itself is broken up across sections built around ease of use. Simple to navigate, the book is comprised of three sections: Core Rules takes you...   [click here for more]
Act Ten Game Studio  $19.95 $9.99

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Historiae Mundi: A History of the Known World

Historiae Mundi: A History of the Known World


HISTORIAE MUNDI: A HISTORY OF THE KNOWN WORLD is a collection of stories, legends, maps, and illustrations detailing the history of the Known World, the fantasy setting of Mark Smylie's Artesia graphic novels, the novel The Barrow and its (eventual) sequels, and the roleplaying game Artesia: Adventures in the Known World (with any luck to be released in a new edition called...   [click here for more]
Aegis & Gorgon  $14.99

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Adventure Campaign Planner - Digest

Adventure Campaign Planner - Digest


This booklet of map templates is 48 pages of forms to help you run a hexcrawl campaign in any adventure game that supports them. It contains: Four hex map (24 hexes tall and 17 hexes wide) templates Twelve lair-sized (15 by 15 square grid) location templates Seven dungeon-sized (30 by 30 square grid) location templates Three megadungeon-level-sized (60 by 45 square grid) location templates Each...   [click here for more]
Alienist Press  $5.99

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Adventure Campaign Planner - Large

Adventure Campaign Planner - Large


This booklet of map templates is 48 pages of forms to help you run a hexcrawl campaign in any adventure game that supports them. It contains: Four hex map (21 hexes tall and 18 hexes wide) templates Twelve lair-sized (10 by 10 square grid) location templates Nine dungeon-sized (30 by 30 square grid) location templates Three megadungeon-level-sized (60 by 45 square grid) location templates Each...   [click here for more]
Alienist Press  $5.99

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Cartomorphs Volume 1

Cartomorphs Volume 1


Sixteen pages of geomorphs featuring complex, multi-level environments, designed to be compatible with other popular sources of geomorphs. Contents: • 20 large (10 square by 10 square) tiles • 40 long (5 square by 10 square) tiles • 70 small (5 square by 5 square) tiles ...   [click here for more]
Alienist Press  $2.99

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Merrimack Mine (UnFurnished Dungeon #1)

Merrimack Mine (UnFurnished Dungeon #1)


The Un-Furnished Dungeon series offers dungeonmasters a map and description of the physical spaces of a dungeon, but without any specific inhabitants or contents, allowing it to be fully customized for use with any campaign, regardless of the game system being used, party size, or level. The UnFurnished Dungeon provides a keyed map along with physical descriptions of the spaces....   [click here for more]
Antherwyck House Games  $2.95

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Planetary Display Logbook (print)

Planetary Display Logbook (print)


With this Logbook, you can map the planets for your campaign with a survey book for each planet. This Logbook is designed for mapping the surface of a single planet (or other spherical body). The entirety of the surface is divided into 32 faces; 20 hexagons and 12 pentagons, all with equal edge length. This yields a faceted solid that approximates a sphere, but also allows flat mapping of the surface...   [click here for more]
Antherwyck House Games  $3.50

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Fantasy Campaign Architect Villages

Fantasy Campaign Architect Villages


(Video preview below) This book contains blank templates for creating 20 fantasy villages for role playing games. Game masters and world builders will find this book a essential resource in organizing their villages. Each village template includes: A full page grid (1/4” square) for mapping the village 6 blank entries for important citizens and descriptions. 15 blank entries to label notable locations...   [click here for more]
Arisen Press  $5.99

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Arjade Map Packs: Basic Set: Dungeon

Arjade Map Packs: Basic Set: Dungeon


Arjade's Map Packs are designed to help take the difficulty out of preparing your games. With royalty free content for use in professional game products, this book gives you dozens of dungeon tiles to build high quality maps for your own adventures. This pack contains: 22 Room tiles 45 Corridor tiles Over 350 Objects and Furnishing tiles Over 100 Object tokens. All on pages you are free...   [click here for more]
Arjade Productions   FREE 

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Mystic Times: Saraahd's Secret Shrine [Adventure - Tier 1/Low Level]

Mystic Times: Saraahd's Secret Shrine [Adventure - Tier 1/Low Level]


The Secrets of Saraahd the White Witch Await! One of the most notorious villains of the Mystic Times™ setting has been found in your village. The evil White Witch Saraahd has been living in a Secret Shrine not far from your home. And now, a bounty has been put out for her Journal. It is yours for the taking. This adventure is ready for your low level players to get underway. Inside this...   [click here for more]
Arjade Productions   FREE 

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The Border Keep

The Border Keep


Frodo had the shire. What do your characters have? The Border Keep describes a small castle at the edge of the wilderness that can serve as a base for the PCs. In addition to numerous maps, this supplement includes descriptions of the area, its history, and the NPCs who also reside here. Give your travel-weary PCs a break. Bring them home. ...   [click here for more]
Arme Blanche Games  $5.99

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Abenteuer. #6

Abenteuer. #6


Das Fanzine mit Gespieltem ist zurück. Frisch. Zum Inhalt: Schlachttabelle für die Antike (ca. 12 Seiten) Vier Talismane aus der 5. Sphäre (Fantasy-Artefakte, ca. 12 Seiten) Zu Künzelsau geboren (Abenteuer, ca. 10 Seiten) Uploads (Universalis-SciFi-Hintergrund/Abenteuer, ca. 14 Seiten) The Malitia Incident (Abenteuer für Hollowpoint, ca. 12 Seiten) Finten, Kniffe, Tricks...   [click here for more]
autorenkollektiv  $2.37

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Abenteuer. #7

Abenteuer. #7


Das True School Fanzine mit Gespieltem. Frisch mit viel OSR und Vitamin C*. A Zum Inhalt: Verschwunden in Zaliv (Corporation) Fantastische Seereisen (Die Drop) Lair of the Slug Queen (AD&D 2nd) Das uhrzeigersinnige Observatorium (Cthonic Codex) Record Scratch, Freeze Frame (Storygaming) Die Alten Wälder (Basic D&D/Lab Lord) Über den Konvent der Spiegelmeister (AD&D...   [click here for more]
autorenkollektiv  $2.37

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10 13

10 13 (audio product)


10 13 Copyright 2006 Winged Warrior Publishing (ASCAP). All Rights Reserved! Song Length = 6:20 Audio = Stereo MP3 Sample Rate = 44,100 Samples/Second Bit Rate = 192 Bits/Second is from Slade Chronicles: Riftwalker - Official Mix-Tape. This song was originally composed back in 2004 in honor of my 5th anniversary as Stratos (10-13-04), hence the name. The song was never...   [click here for more]
Bailey Records  $1.00

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Open Anime

Open Anime


The Open Core System returns with a new multi genre game that supports all your favorite Manga and Anime. Open Anime is effects-based to help you create that 'perfect' character using attributes, skills, abilities, and disabilities. Open Anime is 'classless,' a point-based system that can allow players and GMs to create a wide variety of characters and world. Open Anime uses a simple, time-proven base...   [click here for more]
Battlefield Press  Pay What You Want

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The Burning Goblins (Bonus Content)

The Burning Goblins (Bonus Content)


This bonus content version includes the village of Greenfork! A small bastion of civilization lost in the vast wilderness and dark forests common in many RPG settings. It can fit with a pre existing campaign or become the start your own fantasy world. This bonus content enables the GM to start the adventure in a detailed and fleshed out fantasy village and once the burning goblins is finished, bring...   [click here for more]
Blue Sword Games  $4.99

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Mayhem

Mayhem


The MAYHEM Battle Chest edition contains both the core rules and the STRONGHOLD expansion. MAYHEM is a 'fantasy mass battle' combat game played on the grand scale. Here generals lead armies of their own creation on the field of battle in search of victory and glory. Not just for wargamers, MAYHEM is perfect for roleplayers...   [click here for more]
Brent Spivey Creations  $9.99

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Curse of the Casket

Curse of the Casket


An Adventure for a group of low level adventurers keen for experience. Can they transport a package for a noble gentleman, dressed all in black who avoids sunlight. The rewards are high and the danger is low. Or is it................. ...   [click here for more]
Brittannia Game Designs Ltd  $4.95

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Gate 22 - A Corporation RPG Mission

Gate 22 - A Corporation RPG Mission


Before the Five and their conquest of the earth, millions died in the name of peace and progress. The Corporations exterminated countless victims in their centuries of war, burning their names from the history books. But Agents are hard to kill... and the dark corners of the world conceal many secrets. Beyond the Five and their plodding research programs, a sickening subculture of twisted science...   [click here for more]
Brutal Games  $9.99

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The Traveler's Guide to Edara

The Traveler's Guide to Edara


Explore Edara, a world of high fantasy and steam power, where a renaissance of art and religion clashes with scientific progress. Journey through five realms, each with a robust history, regional maps, city layouts, NPCs, quests, and more, with your favorite role-playing system, or use this book in conjuction with Edara: A Steampunk Renaissance to dive deeper into the world. New technologies cause...   [click here for more]
Caelestis Designs  $15.00

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CA1 Calidar Dreams of Aerie

CA1 Calidar Dreams of Aerie


Centered on a flying circus, this mega-adventure and mini-setting can also be run in any game world, with RPG rules of your choice. Adventure:  This tabletop role-playing game adventure also is a self-contained mini-setting. Because the action takes place on a flying circus, Dreams of Aerie is easy to adapt to any game world. Drawing on Barnum & Bailey and Cirque...   [click here for more]
Calidar Publishing  $8.50

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CA2 How to Train Your Wizard

CA2 How to Train Your Wizard


An epic adventure for students in necromancy. The heroes are students at the College of Necromancy in the Magiocracy of Caldwen. Their goal is to learn new magic to reach the next level of education in the dark arts. As they attempt to pass the school's tests, the students become embroiled in a secret war between rival factions as well as a murder mystery. Will the sudents survive?...   [click here for more]
Calidar Publishing  $5.95

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CAL2 Calidar On Wings of Darkness

CAL2 Calidar On Wings of Darkness


A 132 pg. Gazetteer packed with info about a realm of wizards and demons for use with any RPG. Remember the Voyage of the Princess Ark episodes from Dragon Magazine? Along the same general idea, "On Wings of Darkness" blends a new skyship episode in a 132 pg. geographic Gazetteer packed with info about a realm of wizards and demons. The following chapters follow the introductory...   [click here for more]
Calidar Publishing  $8.50

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CC1 Calidar, Beyond the Skies

CC1 Calidar, Beyond the Skies


Second in the World of Calidar collection and for use with any RPG, Beyond the Skies unveils the gods of this fantasy universe. At its core lie the descriptions of pantheons for the main races and cultures of the Great Caldera, their individual deities, their mythologies, alliances, and foes. Each chapter reveals the history of the ancient peoples who summoned these gods into existence...   [click here for more]
Calidar Publishing  $19.95

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Game Mechanics for the World of Calidar

Game Mechanics for the World of Calidar


This booklet provides the necessary instructions to help convert system-agnostic game statistics expressed in the Calidar books. It also gives an introductory overview of the Calidar Universe and its "known world," the Great Caldera. In a fantasy setting designed without core rules from a specific role-playing game, there lies a challenge in describing creatures, spells,...   [click here for more]
Calidar Publishing  Pay What You Want

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PG1 A Players' Guide to Meryath

PG1 A Players' Guide to Meryath


The perfect complement to CAL1 "In Stranger Skies," this supplement describes the Kingdom of Meryath from different points of view of particular interest to player characters. PG1 provides a summary of Meryath's geography, climate, and economy. It reveals the attitudes of its inhabitants toward other cultures, and their bloodlines. It explains how to create characters for this...   [click here for more]
Calidar Publishing  $2.99 $2.95

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PG2 A Players' Guide to Caldwen

PG2 A Players' Guide to Caldwen


The perfect complement to CAL2 "On Wings of Darkness," this supplement describes the magiocracy of Caldwen from different points of view of particular interest to player characters. PG2 provides a summary of Caldwen's geography, climate, and economy. It reveals the attitudes of Caldweners toward other cultures, and their bloodlines. It explains how to create characters for this...   [click here for more]
Calidar Publishing  $2.99

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Dream Factory, Second Edition

Dream Factory, Second Edition


Finally, there's a roleplaying game worthy of your imagination. Dream Factory is everything you and your friends need to tell a story but nothing to get in your way. An easy and rules-light system that nevertheless preserves drama and creativity – and now in it’s new, improved, and even more streamlined second edition! No complex tables or formulas, just pen, paper, and normal six-sided...   [click here for more]
Catnap Capers  $9.95

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Agents of the Crown

Agents of the Crown


Super Agents in Victorian England Serving Queen and Country AGENTS OF THE CROWN combines Victorian heroic action in the tradition of pulp stories, comic books, and the Penny Dreadfuls of the 19th century with the solid play and tremendous versatility of the Basic Roleplaying system. Agents of the Crown allows players to take the roles of super-agents in Victorian...   [click here for more]
Chaosium  $9.95 $7.46

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10 Workers United

10 Workers United


“The labor movement did not diminish the strength of the nation but enlarged it. By raising the living standards of millions, labor miraculously created a market for industry and lifted the whole nation to undreamed of levels of production. Those who attack labor forget these simple truths, but history remembers them.” --MARTIN LUTHER KING, JR....   [click here for more]
Christopher Grey  $4.99

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Do Not Let Us Die In The Dark Night Of This Cold Winter

Do Not Let Us Die In The Dark Night Of This Cold Winter


“The harbinger of our agonizing death is the crow's shriek. The storeroom in the center of our small town has been ransacked; the shelves lie naked and the empty barrels din like hollow bones when thumped. Folk scurry from home to home through the knee-deep snow, begging for scraps of food and furniture to burn. Many of the elderly have fallen ill and no end to their fever can be found. Our pain...   [click here for more]
cone of negative energy  $10.00

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Cabal

Cabal


You have an agenda. Together, you control a powerful organisation; it might be a company, a conspiracy, cult or corporation. You control vast resources over a global powerbase. You employ teams of specialists with very particular skill-sets to protect your secrets. Your agenda might be anything, world domination, the defence of the planet, vast wealth or just unlimited rice pudding. What you...   [click here for more]
Corone Design  $8.00 $6.00

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Critical Hits

Critical Hits


It's all fun and games until someone loses an eye, then it's a critical hit! There are many players and GMs out there who feel most role playing games are already quite lethal enough without adding insult to injury. This is obviously not the way we feel at Critical Hit Publishing. In fact, adding an additional layer of risk and lethality to combat can not only enhance the overall...   [click here for more]
Critical Hit Publishing  $2.95

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Theater of the Mind Magazine - Issue #2

Theater of the Mind Magazine - Issue #2


Theater of the Mind is the first gaming magazine to embrace the bold mission of exploring immersive role playing, cooperative story telling, and direct reader involvement in its publication. The phrase “theater of the mind” is used to describe an immersive role playing experience that takes place entirely within the imaginations of the players and story teller, requiring...   [click here for more]
Critical Hit Publishing  Pay What You Want

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Theater of the Mind Magazine - Issue #3

Theater of the Mind Magazine - Issue #3


Welcome to the October issue of Theater of the Mind. The theme for this issue is "Unspeakable Horror" and so we take no repsonsibility for any nightmares that may result from reading this magazine. Good luck. Theater of the Mind is the first gaming magazine to embrace the bold mission of exploring immersive role playing, cooperative...   [click here for more]
Critical Hit Publishing  Pay What You Want

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Theater of the Mind Magazine - Issue #4

Theater of the Mind Magazine - Issue #4


Welcome to the December issue of Theater of the Mind. The theme for this issue is "Greed." Theater of the Mind is the first gaming magazine to embrace the bold mission of exploring immersive role playing, cooperative story telling, and direct reader involvement in its publication. The phrase “theater of the mind”...   [click here for more]
Critical Hit Publishing  Pay What You Want

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Crypt Of Doom - A Compilation of Patreon Supported 2015 Material

Crypt Of Doom - A Compilation of Patreon Supported 2015 Material


This is a compilation of 2015's Patreon supported material. Within these pages you will find artifacts, places, monsters, dungeons, random tables, and more! Check out the preview to see the table of contents and 6 pages of material! Stats are written OSR in mind (that is AC, HD, etc), but they are few and can easily give guidelines for other systems how I've meant things to work. Even if you...   [click here for more]
D-oom Products  Pay What You Want

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Open Gaming Monthly #1

Open Gaming Monthly #1


d20pfsrd.com presents Open Gaming Monthly is your premier source for NEW content, articles, and news for your favorite Open Gaming Systems. This 96 page full color book presents content from all your favorite writers and game designers. Here's some of the articles and columns! 16 WorldCraft: Grigoria Perry Fehr brings us the first location in our 100% shared setting! 26 Briarborn Complete...   [click here for more]
d20pfsrd.com  $5.21 $3.91

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Open Gaming Monthly #2

Open Gaming Monthly #2


d20pfsrd.com presents Open Gaming Monthly is your premier source for NEW content, articles, and news for your favorite Open Gaming Systems. This 96 page full color magazine presents content from all your favorite writers and game designers. Here's some of the articles and columns! Features 18 Describing The Colors Out of Space and Time Skeeter Green brings us our first...   [click here for more]
d20pfsrd.com  $5.21 $3.91

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Building Characters [Second Edition]

Building Characters [Second Edition]


A new edition of the best-selling classic! Tabletop roleplaying is about characters. It’s something so fundamental and obvious that it’s often taken for granted. If your tastes run toward the wargaming end of the spectrum, a character is your game piece, the way that you interface with the system. For those who lean more toward the storytelling end, your character is a means of self-expression,...   [click here for more]
Dancing Lights Press  $4.99

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Building Worlds [Second Edition]

Building Worlds [Second Edition]


A new edition of the bestselling classic, Setting Design! The term worldbuilding gets thrown around frequently by tabletop roleplayers in reference to the construction of a fantasy realm or even an entire fictional universe. There are maps and ecologies and complex histories involved, with all sorts of engaging little details sprinkled in. While these worlds are presumably being created to provide...   [click here for more]
Dancing Lights Press  $4.99

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