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Convicts & Cthulhu: Ticket of Leave #11 Un-Statted

Convicts & Cthulhu: Ticket of Leave #11 Un-Statted


"Medical Malpractice. Of the Cthulhu Mythos Kind." ◊ The medical arts of the late 18th Century were, by our standards, horrific in themselves. And yet, in the isolated Australian penal colonies, the standards of surgical and medical treatment were made even more...   [click here for more]
Cthulhu Reborn  Pay What You Want

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Convicts & Cthulhu: Ticket of Leave #5

Convicts & Cthulhu: Ticket of Leave #5


A Cornucopia of Cretinous and Corrupt Character Types for Convicts & Cthulhu. ◊ The early days of European settlement in Australia are marked by scarcity and resource shortages. However, there is one thing that the colonies never seemed to have had a short supply of … and that’s colourful and roguish characters. Whether it was immoral ne’er...   [click here for more]
Cthulhu Reborn  Pay What You Want

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Convicts & Cthulhu: Ticket of Leave #4

Convicts & Cthulhu: Ticket of Leave #4


Survey the Colonial Horrors and Hidden Secrets of 18th Century Australia. ◊ The early penal colonies survived on a razor's edge, kept alive on the most primitive and basic of supplies and military provisions. Successive Governors complained bitterly of the perils of leaving such a large assemblage of convicted criminals poorly defended, in a far-off land for which other European...   [click here for more]
Cthulhu Reborn  Pay What You Want

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Spirit of the Century

Spirit of the Century


The deadly Doctor Methuselah seeks to unravel time itself with his solution to the Eternity Equation... Gorilla Khan stalks darkest Africa from conquered Atlantis... Mad scientists, strange sorcerors, and power-hungry dictators all seek to undo the fate of humanity. It's the final century of the second millennium – and you are our last hope!   Spirit of the Century...   [click here for more]
Evil Hat Productions, LLC  Pay What You Want

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Open Core Role Playing System Classic

Open Core Role Playing System Classic


The Open Core System is derived from the best of today’s Open Gaming Content, creating a new, strong, coherent and flexible role-playing game system - it’s the house rules you’ve been waiting for. The Open Core System is effects-based to help you create that “perfect” character using attributes, skills, abilities, and disabilities. The Open Core System is “classless,”...   [click here for more]
Battlefield Press  Pay What You Want

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"England Expects..." MINI-CAMPAIGN#1... SUFFREN vs. HUGHES

"England Expects..." MINI-CAMPAIGN#1... SUFFREN vs. HUGHES


This scenario is based upon the protracted hostilities between Britain and France in India over the course of two years during the time of the American War of Independence.  There were five battles of note during this period, fought between the French admiral Bailli de Suffren and the British admiral Sir Edward Hughes in the Indian Ocean between February 1782 and June 1783.  Each battle is designed...   [click here for more]
Studio7aUK  Pay What You Want

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"England Expects..." SCENARIO #1... SPIRIT

"England Expects..." SCENARIO #1... SPIRIT


On the 21st October 1805 the combined fleets of France and Spain, under the command of Admiral Villeneuve, finally left Cadiz harbor to face the British fleet led by Admiral Lord Nelson. This scenario is the First in a series planned to compliment the “England Expects...” naval wargame rules by Studio7aUK. * * * ...   [click here for more]
Studio7aUK  Pay What You Want

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100 Encounters I

100 Encounters I


One Hundred encounters for your fantasy RPG characters, categorized in groups of ten each. Ready for short encounters, or as bridges into deeper adventures. Give your game a hundred new flavors! Includes objects, sounds, traders, weather, people, conflicts, animals, insects, plants, and the road. ...   [click here for more]
Grey Wolf Writes  Pay What You Want

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100 Encounters II

100 Encounters II


One Hundred more encounters for your fantasy RPG characters, categorized in groups of ten each. Ready for short encounters, or as bridges into deeper adventures. Give your game the next hundred options! Includes roadside buildings, night noises, structures, natural features, processions, locals, beggars, smells, and crime and punishment. ...   [click here for more]
Grey Wolf Writes  Pay What You Want

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100 Encounters III

100 Encounters III


One Hundred encounters of mystery, magic, and horror for your game. This offering from Grey Wolf Writes includes: Dreams, Signs, Nightmares, Lost Weapons, Lost Items, Fairy Kind, Holes, Doors, Boats and Mercenaries to intrigue your players and enrich your game. Include these flavors of mystery in your game today! ...   [click here for more]
Grey Wolf Writes  Pay What You Want

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100 Encounters IV

100 Encounters IV


One Hundred encounters of mystery, magic, and horror for your game gleaned from the wandering writer Grey Wolf. This offering from Grey Wolf Writes includes: Festivals, Local Events, Disasters, Local Conflicts, Farmers, Adventurers, Shiny Things, Folk Tales, Ghosts and Witches. Include these encounters, tales and characters in your game today! ...   [click here for more]
Grey Wolf Writes  Pay What You Want

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100 Encounters VI

100 Encounters VI


The Latest in the 100 Encounters Series! Welcome to the Barony of Comharren! Check out the One Hundred Encounters Series for more great items, and don't forget to add music to your game from the Bard Joshua! ...   [click here for more]
Grey Wolf Writes  Pay What You Want

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100 Inane Comments and Useless Answers from Speaking to Animals

100 Inane Comments and Useless Answers from Speaking to Animals


So you can talk to the animals, and they can talk back to you. Does this mean they have anything useful to say? Many systems and settings have means by which characters can speak to animals, but this does not necessarily make the replies they get back from the creatures in question useful, intelligent or even relevant. This provides 100 different responses from our furry and feathered friends that...   [click here for more]
Azukail Games  Pay What You Want

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100 Magic Items

100 Magic Items


One Hundred examples of the Magical Arts, gathered for you by the wandering chronicler Grey Wolf. This issue includes an introduction by the greatest secretary in the known worlds, A. Peachtree, and various and sundry items: Weapons, Totems, Servants, Clothing, Trinkets, Art, Furnishings, Tools, Locations, and Toys. Add these wondrous items to your game today, and delight, dismay, and bewitch your...   [click here for more]
Grey Wolf Writes  Pay What You Want

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100 Names for Horses

100 Names for Horses


Onward Aloysius! Need some quick names for the horses that the party is about to buy? Want to give a little more personality to that knights mount? Well, you'll find perfect names for those horses and more here! The hundred names presented here range from sweet and maybe a bit silly to regal and dignified. Perfect for every sort of horse from a gentle old plow-mare to a powerful...   [click here for more]
Pink Dice Bag Publishing  Pay What You Want

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100 Names for Weapons

100 Names for Weapons


This is Cenweard, a gift from my master. Need some quick names for the magical weapons in a king’s treasury? Want to give a little more personality to the sacred weapon of a deity? Well, you'll find perfect names for those weapons and more here! The hundred names presented were primarily drawn from words and deities from around the world related to war, death, victory, and...   [click here for more]
Pink Dice Bag Publishing  Pay What You Want

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100 Things for a GM to Say to Disconcert their Players

100 Things for a GM to Say to Disconcert their Players


This is a collection of 100 different phrases that a GameMaster can use in a game if they simply want to disconcert the players. They can cause players to overthink things, worry about what they have or haven’t done and question their actions and the motives of others. These should probably not be overused, as if they are, they could damage the enjoyment of a game. This PDF supports Adobe layers...   [click here for more]
Azukail Games  Pay What You Want

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144 Generic Tokens for TTRPGs

144 Generic Tokens for TTRPGs


Includes 144 generic 1" tokens for use with a battle map for tabletop RPGs. Uses 24 unique icons and colors to provide context for battles while giving each icon a unique color to allow for quick differentiation during battle. Each icon contains 6 numbered tokens for all your squad based combat needs. How to Use The tokens are meant to be printed on Letter size paper. I recommend using card...   [click here for more]
GameGrue  Pay What You Want

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1645: The Plundering Time

1645: The Plundering Time


Welcome to The Plundering Time, a TTRPG set in early colonial Maryland, a time of intense sectarian, political, and cultural conflict. Europeans will flee the burning wreckage of their adopted hometown, out into the unmapped and untamed wilds of The New World. Native American characters must react quickly and strategically to the sudden upheaval of regional power, safeguarding their own family's...   [click here for more]
The Old Line Story  Pay What You Want

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20 Real Diseases and Their Effects

20 Real Diseases and Their Effects


The diseases on this table all actually exist. The symptoms, contagiousness and untreated mortality rates are estimated based on World Health Organization statistics, so roll a d20 and see what happens! You can find more cool stuff like this at neverengine.wordpress.com, and you can check out my other drivethrurpg products by clicking here. ...   [click here for more]
Never Engine  Pay What You Want

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200 Character Backgrounds

200 Character Backgrounds


For use with any Medieval Fantasy or swords and Sorcery Roleplaying Game This single page supplement contains a numbered list of 200 possible backgrounds, allowing it to be used randomly or simply as a quick source of inspiration about a character's past. Stuck trying to figure out what your heroic warrior used to do before he picked up a sword? Need a quick job description for an...   [click here for more]
Classic Diversions  Pay What You Want

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28mm Vintage Victorian Era Circus posters

28mm Vintage Victorian Era Circus posters


This collection of 28mm scaled vintage Victorian Era Circus posters are intended for use with your terrain and will add flavour to your modelling projects. Ideal for use with most steampunk or victoriana type genres of play, whether it's wargaming, RPGs set ups, or dioramas, in fact, anything requiring the use of 28mm miniatures. can also be scaled down for 15mm use. Simply print out on paper, cut...   [click here for more]
Grinning Skull Studios  Pay What You Want

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2F Large Inn With Stage

2F Large Inn With Stage


MapWorks Presents 2F Large Inn With Stage This massive 3200x4000 highly detailed inn is perfect for a nights rest, a drunken brawl or a bard getting ready to perform. Zipfile contains both grid and non-grid versions. Comes with: Stage lit by oil lanterns Very large open bar area, with double-sided bar Kitchen with kitchen exit and all the...   [click here for more]
MapWorks  Pay What You Want

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3 Aquatic Battle Maps 12x18

3 Aquatic Battle Maps 12x18


This package has 3 maps that will be great for use in an aquatic setting of some sort. whether your adventures are taking place off of a coastline, or swamps, or a lagoon type area, these 12"x18" (1" gridded) Maps are goping to help with immersion, and technical aspects of gameplay. They work greatly with Roll20, Fantasy Grounds, or can be printed out and used at home. ...   [click here for more]
TheD20Initiative  Pay What You Want

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4-rad Flamwagen Sci-fi gaming vehicle 3d Files

4-rad Flamwagen Sci-fi gaming vehicle 3d Files


4-Rad Flamwagen Sci-fi Gaming Vehicle 3D Printable .STL files 1/35 scale model of a fictional assault. The files can be resized using a slicer program to any scale that suits you All the parts of the flamwagen are interchangeable with the 4 rad srurmwagen, so for example you could build a sturmwagen with the wheels from a flamwagon, or a flamwagon with a gun from the sturmwagen. This vehicle...   [click here for more]
Redstarkits  Pay What You Want

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4-rad Sturmwagen Sci-fi gaming vehicle 3d Files

4-rad Sturmwagen Sci-fi gaming vehicle 3d Files


4-Rad Sturmwagen Sci-fi Gaming Vehicle 3D Printable .STL files 1/35 scale model of a fictional assault. The files can be resized using a slicer program to any scale that suits you I recomend 80% size print for 28mm games This vehicle is good for wargames such as, Warhammer 40,0000, Weird world war II, Conflict 47, Warpath and many others. ...   [click here for more]
Redstarkits  Pay What You Want

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47 Ancient Scrolls, Maps, and Handouts to Spice up Your Game Night

47 Ancient Scrolls, Maps, and Handouts to Spice up Your Game Night


As the faint candle-light flickers about the walls of the underground chamber, your eyes are drawn to an old piece of parchment lying on a table in the corner of the room. A century of dust and debris covers the parchment, but you can just make out the outlines of – something – drawn or written upon it. What do your characters do?       Perhaps...   [click here for more]
Blackstone Entertainment, Inc  Pay What You Want

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47 Holidays, Festivals, and Special Events for Your Campaign

47 Holidays, Festivals, and Special Events for Your Campaign


It was Eremar, first month of winter. The Festival of the First Snow, now surely but two or three days hence, would mark the passage of yet another year. While all the others in the village would gather in the great hall, hanging decorations and planning feasts, the young hero would sit alone on his uncle's porch, absent-mindedly drawing a whetstone across the old iron sword of his father....   [click here for more]
Blackstone Entertainment, Inc  Pay What You Want

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47 Quirks and Personality Traits for PCs and NPCs

47 Quirks and Personality Traits for PCs and NPCs


Tark glanced over at his companions with an uneasy look. None of them knew how the barbarian would react to the merchant’s taunting. Two times before they had witnessed him pull a man’s arm out of socket over little more than a misinterpreted phrase. This time, the merchant had insulted him directly.   None of them were close enough to stop whatever...   [click here for more]
Blackstone Entertainment, Inc  Pay What You Want

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47 System-Neutral Artifacts and Magical Items for Your Campaigns

47 System-Neutral Artifacts and Magical Items for Your Campaigns


The corridor widens ahead of you, and just beyond the piled corpses of the creatures that attacked you but a moment before, you see a large, oaken chest lying partially open against the wall. The light of your torches reflects off of something - odd - lying next to it on the floor. Your senses are drawn to this strange object, and you reach forth your hand to retrieve it...    47...   [click here for more]
Blackstone Entertainment, Inc  Pay What You Want

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5 Customizable Blank Vintage Maps

5 Customizable Blank Vintage Maps


A blank canvas for all your map needs! A treasure island? A tropical paradise? The world-map for your next game? You can put whatever you want in these blank canvases! We created these blank maps for all the people out there who need a blank map where they can draw or scribble down all the interesting details needed for their project, be it a game or a session of your favorite tabletop RPG. Request...   [click here for more]
The Lore Observer  Pay What You Want

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5 Timberhook Adventure Hooks

5 Timberhook Adventure Hooks


5 Timberhook Adventure Hooks Get your hands on five quick adventure hooks. These adventure hooks were created to work with Timberhook City Bones, but can be easily modified to fit your campaign. Each adventure hook is system neutral and playable with your favorite game rules. The Adventure Hooks Tower Defense: What happens when the city's automated defenses turn on the people?...   [click here for more]
RedRaggedFiend  Pay What You Want

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50 Story Prompts and Hooks from Norse Mythos

50 Story Prompts and Hooks from Norse Mythos


Lacking inspiration for game night?  We got you covered!  This PDF contains 50 prompts for Norse and Viking themed games.  Created for The Wyrd of Stromgard but 100% system agnostic, these prompts are heavily inspired by the Eddas and offer a multitude of situations, mythical figures, and legendary quests for your party to take on.  Flexible enough to jump-start an adventure but...   [click here for more]
Lost Dutchman Publishing  Pay What You Want

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50 Unexpected Events

50 Unexpected Events


The first of many "Single Sheet Sourcebooks" for 7th Sea, 2nd edition. This one offers ideas and prompts useful when struggling for a good scene. Just roll and listen to what the players have to say. Your sessions story lies in their ideas. These events can be for one-shot games, filler sessions when the main Story needs a breather, or even jumping points for a whole new campaign. Have fun! This...   [click here for more]
Chaosium  Pay What You Want

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75 Fantasy Adventure Hooks

75 Fantasy Adventure Hooks


Goodness knows, no matter how well laid a game masters plans may be the players can send them crumbling down in a matter of moments leaving everyone wondering what’s next. Even when your campaign isn't in ruins sometimes you just plum run out of ideas. That's where this list comes in! Inside you will find 75 well thought out and interesting adventure hooks. This list is mostly system neutral...   [click here for more]
Pink Dice Bag Publishing  Pay What You Want

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7th Sea Hero Creation Index

7th Sea Hero Creation Index


Keep track of 7th Sea Second Edition's growing list of Nations, Backgrounds, Advantages, Sorceries, Dueling Styles and everything else you need for Hero Creation with this handy dandy Character Creation Index. Click Full-Size preview to take a look at the full index. This index will continue to be updated as the John Wick Presents team releases new sourcebooks for 7th Sea, so please send feedback...   [click here for more]
Chaosium  Pay What You Want

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7th Sea Ship Creation Index

7th Sea Ship Creation Index


Tired of trying to keep track of which ship creation information is located in which sourcebook? Use this handy index for 7th Sea Second Edition Ship Creation to quickly look up and find the details for any official ship Origins, Backgrounds, and Adventures. Click Full-Size preview take a look at the full index. This index will continue to be updated as the John Wick Presents team releases new sourcebooks...   [click here for more]
Chaosium  Pay What You Want

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A Cosy Tavern

A Cosy Tavern


MapWorks Presents A Cosy Tavern This 300dpi 1096x680 small tavern is an ideal spot for a seedy meeting or a few tankards of ale. Comes with improved lighting effects that cast ominous shadows in the corners. Zipfile contains both grid and gridless versions. ...   [click here for more]
MapWorks  Pay What You Want

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A Dark Hunt In Black Winter

A Dark Hunt In Black Winter


Set in the 1840’s in the Canadian frontier wilderness, in this one sheet RPG the players each have a dark secret, which will come to haunt them. The Wild Hunt is coming, seeking vengeance in the dark of night. Can the players survive until dawn? Everything needed for play except for a pair of six sided dice in included.  ...   [click here for more]
Tales By Bob  Pay What You Want

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A Dinner to Die For

A Dinner to Die For


A Dinner to Die For is your guide to playing a game of How to Plan a Murder, the deliciously intriguing murder mystery dinner game. The booklet explains the format of the game, the presentation of your character, and the rules of play. A printer-friendly copy, which excludes images, is included. Directors, We’ve Got You Covered Share a link to A Dinner to Die For...   [click here for more]
Rising Phoenix Games  Pay What You Want

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A Dozen Castle Images

A Dozen Castle Images


Castles play an important role in fantasy and medieval-historical roleplaying games; aside from being the place where feudal lords are based, they are often located atop those juicy dungeons full of loot and monsters. However, although players will likely have a general idea about how castles look, it can be helpful to have a visual prompt to help show how a specific fortification appears. So what...   [click here for more]
Phil Masters  Pay What You Want

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A FREE Building of Direhold City: The Crossroads

A FREE Building of Direhold City: The Crossroads


A FREE battlemap, The Crossroads From The Streets of Direhold City The Streets of Direhold City is a printable tile set compatible with any RPG/Dungeon-Crawl game. Only $1.99 Get your copy here The Streets of Direhold City This PDF is a part of the Direhold City Tile Set...   [click here for more]
Momentous Maps  Pay What You Want

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A Free Building of Direhold City_ The Tavern

A Free Building of Direhold City_ The Tavern


A FREE batlemap, The Tavern from Direhold City: The Complete Set Direhold City: The Complete Set is a printable tile set compatible with any RPG/Dungeon-Crawl game. This PDF is a part of the Direhold Tile Set which combines the unique detail and individuality of a bespoke battle map with the re-usability of a traditional...   [click here for more]
Momentous Maps  Pay What You Want

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A Green and Unpleasant Land RPG background and scenario

A Green and Unpleasant Land RPG background and scenario


“A Green and Unpleasant Land” The place: Earth... The time: Early 22nd Century… The situation: Desperate! Hmm, let me explain a little more… Mankind is still around, though God and Mother Nature have tried their damndest to eradicate us. A hundred years of abnormal solar activity and tectonic repercussions have reduced the population to an almost insignificant amount. But...   [click here for more]
Studio7aUK  Pay What You Want

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A Land of Ice and Blades

A Land of Ice and Blades


A Land of Ice and Blades: beta version 2 ABOUT A LAND OF ICE AND BLADES A game about intrigue and adventures, about the deeds of single characters and the struggles of entire populations, about the fate of lonely heroes and the destinies of nations and tribes. A Land of Ice and Blades was born to try to emulate epic grand stories (ASOIAF?) by using the engine of Apocalypse World (and...   [click here for more]
DaimonGames  Pay What You Want

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A Lark in a Cage

A Lark in a Cage


A two-to-three session scenario for the Gaslight period of Call of Cthulhu 7th Edition. The year is 1895. Oscar Wilde’s trial has just concluded, making the news across London. In Deptford, a family discovers that their child has been replaced by . . . something else. When the investigators take the case, they find themselves on a tour across the soot-choked streets of East London,...   [click here for more]
Chaosium  Pay What You Want

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A Magical Medieval Society: City Guide

A Magical Medieval Society: City Guide


This excerpt from A Magical Medieval Society: Western Europe is the winner of 2 ENnies awards! "Best Electronic Product" and "Best Free Product". Since the release of A Magical Medieval Society: Western Europe, we at Expeditious Retreat Press have fielded more questions concerning cities than other questions combined. Because of this tremendous interest in city creation and the utter lack of material...   [click here for more]
Expeditious Retreat Press  Pay What You Want

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A Mid-Winter Harvest - An Age of Vikings Saga

A Mid-Winter Harvest - An Age of Vikings Saga


A Mid-Winter Harvest is a Saga for two to four characters and is intended to provide an introduction to Faeries Wear Boots: Age of Vikings. The burh (town) of Alnwick is described along with some of the tuns (villages or hamlets) surrounding it. The area has around 300-400 people who have all prepared for the bitter winter. The area has Christians, Vikings and Picts living side by side. It’s close...   [click here for more]
Darkstars Universe  Pay What You Want

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A Natural History of the Fantastic

A Natural History of the Fantastic


This 120-page artbook bestiary includes the anatomy, behavior, and origins of over 20 classic fantasy creatures. Each interconnected through a series of recorded histories, myths, and first-hand encounters that can form an essential background to any detailed game world. Who is this book for? • FANTASY ART LOVERS- This beautifully bound book measures 8x10 and is printed on thick...   [click here for more]
The Multiverse Library  Pay What You Want

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A Rude Awakening

A Rude Awakening


This product requires the use of Scion: Origin from Onyx Path Publishing. This product is intended as an introductory adventure to Scion: Origin but can be slotted in as an Origin level adventure for Storyguides who are looking for something short and sweet. The product includes six pre-generated characters, a plethora of Storyguide character stat blocks (both Antagonists and...   [click here for more]
Onyx Path Publishing  Pay What You Want

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