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Horizontech Catalogue 004 - Commercial Robots

Horizontech Catalogue 004 - Commercial Robots


Your Source for Drones and Droids! Technology is the backbone of civilization, setting the sentient races apart from the rest of the cosmos. From the powerful space ships that bridge the vast distances between worlds, to the computers that keep us connected to the information we need and allow us to control all manner of convenient devices, to top-of-the-line armor and weaponry to protect everything...   [click here for more]
Necromancers of the Northwest  $1.49

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The Imperial Age: Engines

The Imperial Age: Engines


Adamant Entertainment is proud to present The Imperial Age, our line of Victorian/Steampunk products, made for use with d20 Modern or Past. The Imperial Age: Engines is the ultimate Steampunk technology sourcebook, designed to aid Game Masters who wish to add fantastic machines (known more commonly in the Imperial Age as “Engines”) to their Victorian-era...   [click here for more]
Adamant Entertainment  $9.95

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2300 AD Ground Vehicle Guide

2300 AD Ground Vehicle Guide


Myriad Vehicles are produced by the factories of Earth and the human colonies of deep space. Vehicles are needed for exploration, for combat, and for transport of cargo and people. From the smallest passenger snow-skimmer to the largest cargo hovercraft, vehicles make life on the frontier possible. It is , after all, a long walk home.   The Ground Vehicle Guide presents 34...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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2300 AD Ships of the French Arm

2300 AD Ships of the French Arm


Since even before the time of H.G. Wells and Jules Verne, men dreamed of travelling between the stars in marvelous machines of their own creation. Stutterwarp technology has made these journeys possible, and now the near space around Sol is teeming with the activity of human starships, ferrying people and their belongings between exotic, alien worlds.   Earth and its many colonies...   [click here for more]
Game Designers' Workshop (GDW)  $9.99

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#30 Evocative Vehicles (PFRPG)

#30 Evocative Vehicles (PFRPG)


"Because sometimes you want more than just a cool horse." No action scene is as iconic to action-adventure as the Chase scene. And you should rush in and out of your chase scene in styles with one of these fantastic conveyances! Within you will find the Battlecord a dwarven designed chariot that sounds the drums of war; The Dancing Phoeinx, a ship that lets you...   [click here for more]
Rite Publishing  $3.95

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#30 Portable Rooms (PFRPG)

#30 Portable Rooms (PFRPG)


"It's a nice use of space." Dimensional transcendence, some architecture no matter how small it is on the outside, the inside can still dwarf gothic cathedrals. Within you will find places such as the Belt of Winding Paths a star-studded belt that can lead you to an astronomical observatory; the Book of Books, a book that opens up to a comfortable library;...   [click here for more]
Rite Publishing  $3.95

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101 Starship Names

101 Starship Names


No matter what space opera setting you are using, sooner or later you are going to need a name for a ship. 101 Starship Names offers a quick list for the busy gamemaster of names suitable for most settings. The next time your players ask for the name of a ship, don't be caught out! ...   [click here for more]
Polgarus Games   FREE 

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1948: Complete Bundle [BUNDLE]

1948: Complete Bundle [BUNDLE]


This bundle contains the titles below, in the formats listed by each. Its been a little more than 12 years since the first 1948 title (Organizations, Agencies, and Secret Societies) was released. Since then, more than 20 other supplements have been produced, expanding the setting and detailing everthing from mysterious runes on Easter Island to experimental handguns. Now, for...   [click here for more]
Bloodstone Press  $53.35 $17.99

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21 Vehicles 2nd Edition

21 Vehicles 2nd Edition


Need a ride? 21 Vehicles is the first book in a new series set within our Clement Sector setting. Within this publication are details and illustrations of twenty-one civilian and military vehicles that can be typically found within Clement Sector. All the vehicles have been designed using the Cepheus Engine Vehicle Design Guide (also written by the author of this book)...   [click here for more]
Independence Games  $5.99

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50 Ship's Features and Crew

50 Ship's Features and Crew


Looking to upgrade your ship? Do you need more crew? Here I offer you 50 optional ship upgrades and aditional crew. ...   [click here for more]
Chaosium  $0.99

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5E - Random Magic Item Creation

5E - Random Magic Item Creation


We present a random magic item generator for your 5E D&D game. Using these tables you can create literally millions of magical items for your game. In addition to the magical item generator, this project contains: 2 dozen new trinkets a vastly expanded equipment list a detailed assortment of clothing, tools, & toys new musical instruments 23 new melee weapons 26...   [click here for more]
Dragon Sun  $6.99 $2.99

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5E Post-Apocalyptic Junk Loot  [BUNDLE]

5E Post-Apocalyptic Junk Loot [BUNDLE]


This special bundle product contains the following titles. 5E Post-Apocalyptic Artifacts Deck Regular price: $7.95 Bundle price: $7.48 Format: Watermarked PDF We Don’t Know What It Does Either This deck is about all the other stuff that you don't wear or wield. If we're being honest, it's the most fun stuff, if maybe not the most effective. This...   [click here for more]
Michael Tresca  $15.89 $14.95

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6d6 Modern  (2nd Ed.)

6d6 Modern (2nd Ed.)


21st Century Character Creation Everything needed for creating human characters based in the modern world and suitable for a wide range of genres including espionage, urban fantasy, crime capers and zombies. 60 Modern / Generic Character Paths 11 Character archetypes, each with 4 sub-types 6 Bonus Paths including Cartoon Animal and Psionist Guns, vehicles and other equipment 72 pages Full...   [click here for more]
6d6 Fireball  $9.99

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8 Spaceships [BUNDLE]

8 Spaceships [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... ...   [click here for more]
Starbright  $31.60 $16.00

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Aberrant Codex: Aberrant Allies 5E

Aberrant Codex: Aberrant Allies 5E


Regardless of where you are in life, it’s always easier with a friend at your side. In most cases, this friend is well known and easy to get used to. However, in the case of those who find themselves an aberrant ally, nothing can be normal again. Strange and wholly unknowable creatures at your behest, taking an aberrant ally will give you an edge against any foe! In this book you’ll...   [click here for more]
Cobalt Sages Creations  $7.99

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Aberrant Codex: Aberrant Allies PF1E

Aberrant Codex: Aberrant Allies PF1E


Regardless of where you are in life, it’s always easier with a friend at your side. In most cases, this friend is well known and easy to get used to. However, in the case of those who find themselves an aberrant ally, nothing can be normal again. Strange and wholly unknowable creatures at your behest, taking an aberrant ally will give you an edge against any foe! In this book you’ll...   [click here for more]
Cobalt Sages Creations  $7.99

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Airships of Brackas

Airships of Brackas


Anyone tired of the same-old dungeon crawls might find more thrill in playing a campaign that sailed the skies! If you've got an itch to add a new element to your setting, this kickstarter funded project is for you. Airships of Brackas is here to take any GM's campaign to new heights. Sail through the skies on airships with dozens of potential trait-combinations, using templates...   [click here for more]
Ash of Creativity   FREE 

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Amazons Vs Valkyries: The Valkyrie

Amazons Vs Valkyries: The Valkyrie


The Daughters of Ares and the Daughters of Odin… A Mythic World of Chaos and War… Amazons Vs Valkyries: The Valkyrie Pages: 20 Game System: Pathfinder/OGL 3.5 Genre: Classical Age (Greek/Norse Mythology) Within this file: The Shield Maiden prestige class featuring the battle song special ability. The...   [click here for more]
Bloodstone Press  $1.49

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An Ineffective System: The M247 Sergeant York

An Ineffective System: The M247 Sergeant York


In the 1970's, the US Army decided that it needed a self-propelled anti-aircraft gun, similar to the West German Gepard or Soviet ZSU-23-4. The result was the M247 Sergeant York. This article describes the M247 itself, the procurement process, and all the problems that led to Caspar Weinberger describing it as "basically an ineffective system" when it was cancelled in 1985. ...   [click here for more]
Shilka Publishing  Pay What You Want

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Anderson & Felix Optional Components Guide

Anderson & Felix Optional Components Guide


Let the customizing begin! Anderson & Felix Shipbuilders is the top ship building corporation in Clement Sector. So when a new catalog of extras comes along, it is an exciting moment for those who wish to customize an existing vessel or order a new set of ships. That moment is now! The Anderson & Felix Optional Components Guide includes such options...   [click here for more]
Independence Games  $5.99

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Animal Companions

Animal Companions


Bringing furred or feathered friends along on an adventure is a common fantasy trope. Animal Companions is an OSR-friendly advancement system for mundane creatures that gives beasts of burden and pets a little extra survivability and utility. It includes rules for acquiring companions, training them, and maintaining their loyalty plus advancement and quirk tables for nine categories...   [click here for more]
PBE Games  $4.99 $3.49

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April Fool's Day Ship Pack 2018

April Fool's Day Ship Pack 2018


On April 1, Amarillo Design Bureau, Inc. released four “April 1” ships in our shop on Shapeways. These are the Gorn Bubble Dreadnought, Kzinti Tri-Maran, Tholian “Crown of Tholia” Hexagonal Battleship, and WYN Heavy Auxiliary Mauler. People started asking for the information to play the ships. This ship pack is the answer. In this pack are the ship descriptions and history,...   [click here for more]
Amarillo Design Bureau  $1.95

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Arcane Backgrounds [BUNDLE]

Arcane Backgrounds [BUNDLE]


Enhance your Savage Worlds games with this specialized bundle of Arcane Backgrounds, powers, and trappings that take the magic in your setting to new heights. Exclusive to this bundle are two additional supplements: The Cleaners: Two new Arcane Backgrounds that could be used to manage plague-inducing threats. Sample Arcane Characters: A collection of sample...   [click here for more]
Pinnacle Entertainment  $15.47 $7.75

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Arcforge Campaign Setting: Ravages of the Qlippoth

Arcforge Campaign Setting: Ravages of the Qlippoth


Destroyers of Worlds! When the otherworldly horrors known as the qlippoth descended from the depths of space, they brought unimaginable devastation in their wake, an apocalypse for the world of Vandara. As entire continents lie in ruin, Vanadara’s people have adapted to this cosmic threat, wielding the psionic mysteries and alien technologies of these beings against them...   [click here for more]
Legendary Games  $9.99

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Arcforge Campaign Setting: Spheres of Influence

Arcforge Campaign Setting: Spheres of Influence


A Magnificent World of Magitech Welcome to Vandara, a world where magic and technology have grown as partners rather than adversaries! Forged in an ancient war between interstellar tyrants, where gods are born, ascend, and fade into oblivion with the hopes and woes of their followers, Vandara was poised to conquer the stars before it ambitions fell to ruin with...   [click here for more]
Legendary Games  $9.99

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Arcforge: Psibertech

Arcforge: Psibertech


Merge Mind and Machine! Adventure marches ever forward into a high-tech future, and the skills and tactics your heroes use must evolve along with their tools, blending the arts of material and mental warfare into a complex web of technological marvels and strategic genius. Arcforge: Psibertech enables Pathfinder Roleplaying Game players and...   [click here for more]
Legendary Games  $14.99

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Arcforge: Star*Path

Arcforge: Star*Path


Find a Path to the Stars! Advanced technology in the Pathfinder Roleplaying Game makes you wonder how it might fit into the Starfinder Roleplaying Game, including new rules from Arcforge: Technology Expanded and Arcforge: Psibertech. While we could have rewritten rules for Bonded Mechs, the Helmsman class, and so on from the ground up for Starfinder,...   [click here for more]
Legendary Games  $9.99

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Arcforge: Technology Expanded

Arcforge: Technology Expanded


Techs, Mechs, and So Much More! Technology Expanded is the first book in the new Arcforge product line! This incredible expansion to using technology in your Pathfinder Roleplaying Game campaign brings a wealth of options for players and GMs alike, starting with the all-new helmsman base class, uniting the power...   [click here for more]
Legendary Games  $14.99

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Armada: Expanded Sea Combat and Rules Sourcebook (PFRPG)

Armada: Expanded Sea Combat and Rules Sourcebook (PFRPG)


In roleplaying games, there are no two words that go together better than pirates and ships. A motley crew of piratical archetypes, abilities and equipment have been rounded up in the Pathfinder Roleplaying Game and with the release of the Skull & Shackles Player’s Guide, naval combat has sailed to the forefront of gaming. To add to the great work done in that player’s guide, LPJ Design...   [click here for more]
LPJ Design  $4.99

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Armor and the Vril: A Weird War Armor Mini-Supplement

Armor and the Vril: A Weird War Armor Mini-Supplement


Does your World War 2 or Weird War Genesys game lack armored punch? Fire up the engine and start rolling with Armor and the Vril: A Weird War Armor Mini-Supplement. Designed by Fantasy Flight Games freelancer and d20radio blogger Christopher Hunt, this mini-supplement offers NPCs, vehicles, Weird War upgrades, and suggestions for tank themed encounters. The mini-supplement...   [click here for more]
Fantasy Flight Games  $1.00

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Assimilant Menace!

Assimilant Menace!


Assimilant Menace! is the first in a new line of supplements for the White Star roleplaying game from Barrel Rider Games. It expands upon the Assimilants, a race of bad guys found in the White Star core rulebook. The book is compatible not only with White Star, but all d20-based OSR games with a foundation on the world's most popular RPG. Inside are several new variants on the basic model, new...   [click here for more]
Thunderegg Productions  $3.00 $1.50

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Autoduel Quarterly #1/1

Autoduel Quarterly #1/1


This is the very first Autoduel Quarterly, the Car Wars magazine, published in March, 1983. It features "Convoy," a scenario by Steve Jackson and David Ladyman, plus Aaron Allston's look at Midville, OH, the home of the Sunday Drivers supplement. All that plus vehicle designs, new equipment courtesy of Uncle Albert, letters, columns, and...   [click here for more]
Steve Jackson Games  $2.99

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Autoduel Quarterly #1/2

Autoduel Quarterly #1/2


Autoduel Quarterly is the official Car Wars magazine; Issue 1/2 was published in July, 1983. It features "Nightstrike," a complete scenario, plus Aaron Allston's look at Austin, TX, for the North American Road Atlas and Survival Guide. All that plus vehicle designs, new equipment courtesy of Uncle Albert, letters, columns, and rules answers in ADQ&A. Drive Offensively!...   [click here for more]
Steve Jackson Games  $2.99

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Autoduel Quarterly #1/3

Autoduel Quarterly #1/3


Autoduel Quarterly is the official Car Wars magazine; Issue 1/3 was published in September, 1983. It features "Chassis & Crossbow," a look at the early days of autoduelling with a complete scenario, Autoduel Champions designer's notes from Aaron Allston, plus John M. Ford's look at Floral Gulch, IN, for the North American Road Atlas and...   [click here for more]
Steve Jackson Games  $2.99

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Autoduel Quarterly #1/4

Autoduel Quarterly #1/4


Autoduel Quarterly is the official Car Wars magazine; Issue 1/4 was published in November, 1983. It features "Maniac," a complete solo adventure, Aaron Allston's advice on anti-cycle gang tactics, plus a look at New Tulsa, OK, for the North American Road Atlas and Survival Guide. All that and vehicle designs, new equipment courtesy of Uncle Albert, letters, columns,...   [click here for more]
Steve Jackson Games  $2.99

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Autoduel Quarterly #2/1

Autoduel Quarterly #2/1


Autoduel Quarterly kicked off its second year with Issue 2/1 in early 1984. The issue featured the first details on the official American Autoduel Association, the club for Car Wars fans, plus a complete solo adventure, Car Wars fiction from Jim Lowerre, new vehicle designs, weapons, and gadgets, and a look at Twin Cities, MN, for the North...   [click here for more]
Steve Jackson Games  $2.99

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Autoduel Quarterly #2/2

Autoduel Quarterly #2/2


Autoduel Quarterly Issue 2/2 was published in July, 1984. The issue featured Car Wars referee hints from Steve Jackson; "Badlands Run," a complete multi-encounter scenario by Scott Haring and Jim Gould; an article on Amateur Night tactics; plus the usual new vehicle designs, AADA news, new weapons and gadgets, and a look at Arlington, TX, for the North American Road...   [click here for more]
Steve Jackson Games  $2.99

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Autoduel Quarterly #2/3

Autoduel Quarterly #2/3


Autoduel Quarterly Issue 2/3 was published in the fall of 1984. The issue featured three Car Wars mini-scenarios; advanced optional rules for fire; "Serendipity," a Car Wars short story; the debut of ten-wheeled trucks; advice on triple-scaling your game components for more visually exciting game; plus the usual new vehicle designs, AADA...   [click here for more]
Steve Jackson Games  $2.99

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Autoduel Quarterly #2/4

Autoduel Quarterly #2/4


Autoduel Quarterly Issue 2/4 was published in the winter of 1984. The issue featured "Telethon," a complete scenario by Scott Haring; Car Wars fiction from John Nowak; articles on trailers in Car Wars, critical hits, and tournament duelling strategy; plus the usual new vehicle designs, AADA news, new weapons and gadgets, and a look at Canada...   [click here for more]
Steve Jackson Games  $2.99

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Autoduel Quarterly #3/1

Autoduel Quarterly #3/1


Autoduel Quarterly is the official Car Wars magazine; Issue 3/1 was published in the spring of 1985. It features "Grand Theft Autoduel," a complete scenario, plus articles on grenades and driving off semi assault ramps, and a look at Boulder, CO, for the North American Road Atlas and Survival Guide. All that plus vehicle designs, new equipment courtesy of Uncle Albert,...   [click here for more]
Steve Jackson Games  $2.99

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Autoduel Quarterly #3/2

Autoduel Quarterly #3/2


Autoduel Quarterly Issue 3/2 was published in the summer of 1985. The issue featured "Doppelganger," Car Wars fiction from John Nowak; a sneak peak at the upcoming Deluxe Car Wars; an article on biker tactics; an interview with Uncle Albert about his new catalog; four mini-scenarios; plus the usual new vehicle designs, AADA news, new weapons...   [click here for more]
Steve Jackson Games  $2.99

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Autoduel Quarterly #3/3

Autoduel Quarterly #3/3


Autoduel Quarterly Issue 3/3 was published in the fall of 1985. The issue featured "Alkahest," one of the best pieces of Car Wars fiction ever, from John M. Ford, complete with gaming notes; articles on kamicars and tow trucks; plus the usual new vehicle designs, AADA news, new weapons and gadgets, and two chapters from the North American Road Atlas and Survival...   [click here for more]
Steve Jackson Games  $2.99

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Autoduel Quarterly #3/4

Autoduel Quarterly #3/4


Autoduel Quarterly Issue 3/4 was published in the winter of 1985. The issue featured "First BLUD," a Car Wars scenario from Scott Haring that introduced Blg League Unlimited Duelling, a splinter group out to wipe out the AADA; "Checker's Pizza, Car Wars fiction from Brian Upton; articles on ramps and racetrack arenas; plus the usual new vehicle...   [click here for more]
Steve Jackson Games  $2.99

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Autoduel Quarterly #4/1

Autoduel Quarterly #4/1


Autoduel Quarterly Issue 4/1 was published in the spring of 1986. The issue featured "Midwest Passage," a Car Wars scenario by Scott Haring; a second scenario left out of Car Wars Expansion Set 8: Chopper Challenge, "Search and Destroy"; an article on bandit tactics and an interview with Origin Systems' Lord British and Chuckles about the...   [click here for more]
Steve Jackson Games  $2.99

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Autoduel Quarterly #4/2

Autoduel Quarterly #4/2


Autoduel Quarterly Issue 4/2 was published in the summer of 1986. The issue featured Designer's Notes for the new Dueltrack supplement for Car Wars by Scott Haring, along with two mini-scenarios; Car Wars fiction from Andrew Egan; an article on the Death Scouts; and a look at the District of Columbia for the North...   [click here for more]
Steve Jackson Games  $2.99

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Autoduel Quarterly #4/3

Autoduel Quarterly #4/3


Autoduel Quarterly Issue 4/3 was published in the fall of 1986. This was the special Texas Bicentennial issue, and it featured a whole set of Texas-themed autoduelling scenarios by Allen Varney, plus Car Wars fiction from John Nowak, and Scott Haring's look at Houston, TX for the North American Road Atlas and Survival Guide. All that and letters, columns, rules answers...   [click here for more]
Steve Jackson Games  $2.99

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Autoduel Quarterly #4/4

Autoduel Quarterly #4/4


Autoduel Quarterly Issue 4/4 was published in the winter of 1986. It featured Designer's Notes for GURPS Autoduel by co-author (and ADQ editor) Scott Haring), five mini-scenarios for Car Wars, rules for hospitalization and recovery from injury and playing an entire corporate team instead of a single duellist, plus a look...   [click here for more]
Steve Jackson Games  $2.99

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Autoduel Quarterly #5/1

Autoduel Quarterly #5/1


Autoduel Quarterly Issue 5/1 was published in the spring of 1987. It's a special variant issue as editor Scott Haring turned loose all those crazy articles for very ununofficial ideas that have been begging to be published! Snowmobiles! Airships! Mortars! Weapon durability and maintenance rules! Advanced maneuvering system! Stretch limos! And some ideas that are just plain crazy ....   [click here for more]
Steve Jackson Games  $2.99

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Autoduel Quarterly #5/2

Autoduel Quarterly #5/2


Autoduel Quarterly Issue 5/2 was published in the summer of 1987. It featured complete rules for boats in the Car Wars system, and "Daddy's Girl," Car Wars fiction from Ramona Richards. Steve Jackson also contributed an article on how to design solo adventures for Car Wars that could also be used for other games....   [click here for more]
Steve Jackson Games  $2.99

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Autoduel Quarterly #5/3

Autoduel Quarterly #5/3


Autoduel Quarterly Issue 5/3 was published in the fall of 1987. The cover story was a new set of rules for autoduelling on ice and snow, complete with new equipment and four complete mini-scenarios using the new rules. The issue also has Car Wars fiction from Douglas Carey, rules for overloaded vehicles, and complete results from the 1987 Car Wars...   [click here for more]
Steve Jackson Games  $2.99

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