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Millersburg: A Rules Neutral Setting and Adventure For the Zombie Apocalypse

Millersburg: A Rules Neutral Setting and Adventure For the Zombie Apocalypse


Welcome to Millersburg! Millersburg is a rules neutral setting and adventure for the Zombie Apocalypse. You can use whatever ruleset you choose to use. A fully mapped downtown area with over 13 fully scripted encounters As of this publication it contains THREE battlemaps in PDF and JPEG format for printing or using digitally online. The battlemaps include a two level farmhouse, a zombie filled...   [click here for more]
A Hole In The Ground Terrain & Games  $3.00

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H & E Paradise [BUNDLE]

H & E Paradise [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Heaven & Earth Regular price: $9.95 Bundle price: $7.98 “There are more things in Heaven & Earth… than are dreamt of in your philosophy.” Potter's Lake is a small, midwestern town where...   [click here for more]
Abstract Nova Entertainment  $14.90 $11.95

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Paradise Lost

Paradise Lost


Eccentric townsfolk. Haunted locales. Urban legends. Potter's Lake is a town unlike any other. In this tiny community, the surreal and absurd are commonplace. Paradise Lost is your guidebook to this singular town and the weirdness within its borders. Paradise Lost is a supplement for Heaven & Earth. It expands the game's official setting, Potter's Lake. Inside you'll find: An...   [click here for more]
Abstract Nova Entertainment  $17.95 $4.95

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Beheaded Stock Art

Beheaded Stock Art


Beheaded is a stock art image for use in your personal or commercial product, subject to the terms of the license agreement included within these materials. This zip file contains one image presented in three formats 600 dpi .psd 600 dpi .png 600 dpi .jpg As well as the license agreement for using the images All images are 5100 × 6600 pixels Art by Tim Stotz ...   [click here for more]
Aegis Studios  $1.00

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Contagion Apocrypha Logo

Contagion Apocrypha Logo


This product contains multiple versions of the Contagion Apocrypha Program Logo for use with the Contagion Apocrypha Community Content Program When you get this product, you will receive the Contagion Apocrypha Program Logo in .jpg, .psd, .TIF & .PNG formats. Transparencies have been preserved where possible. ...   [click here for more]
Aegis Studios   FREE 

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Contagion Apocrypha Word Template

Contagion Apocrypha Word Template


This is a template for the Contagion Apocrypha Community Content Program! This template includes the program logo, trade dress, and formatting examples for your content. ...   [click here for more]
Aegis Studios   FREE 

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EMTrouble Stock Art

EMTrouble Stock Art


EMTrouble is a stock art image for use in your personal or commercial product, subject to the terms of the license agreement included within these materials. This zip file contains one image presented in three formats 600 dpi .psd 600 dpi .png 600 dpi .jpg As well as the license agreement for using the images All images are 5100 × 6600 pixels Art by Tim Stotz ...   [click here for more]
Aegis Studios  $1.00

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Flying Leap Stock Art

Flying Leap Stock Art


Flying Leap is a stock art image for use in your personal or commercial product, subject to the terms of the license agreement included within these materials. This zip file contains one image presented in three formats 600 dpi .psd 600 dpi .png 600 dpi .jpg As well as the license agreement for using the images All images are 9601 × 3660 pixels Art by Tim Stotz ...   [click here for more]
Aegis Studios  $1.00

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Dice Roll Dungeons

Dice Roll Dungeons


Dice Roll Dungeons is a system-agnostic supplement to instantly building encounters for fantasy-themed role-playing games. You start by gathering your favourite set of dice and rolling your trusty d20! The result of your twenty-sided dice roll will give you your Dungeon Setting, corresponding to what you rolled. From there, you flip to the chapter of the book that coincides...   [click here for more]
Aether Games  $12.99

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100 Travel Encounters - Tales for Dark Roads

100 Travel Encounters - Tales for Dark Roads


Your players have set out on a long journey over the lawless land between cities and villages. During these times of war, petty rulers have their army stretched. They must defend their strongholds but also march out to contain their enemies. This has left the road to chaos. Bandits and worse take what they can, from those who are not swift enough to avoid them, or cannot hold their possessions through...   [click here for more]
Aetheric Dreams  $3.00 $2.00

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The City of 10 Rings – City locations and encounters

The City of 10 Rings – City locations and encounters


The traveller’s spirits rose high as he stood before the gate and rapped a light rap; but hearing no answer he knocked a second knock and a third; yet there came no sign. So strengthening his heart he cried aloud, “Hail , ye people of the city! I am a stranger and a way farer; have you no honour or hospitality?” He repeated his cry a second time and a third; but still...   [click here for more]
Aetheric Dreams  $10.00 $9.00

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Dungeons For Tabletop Roleplaying

Dungeons For Tabletop Roleplaying


Dungeons For Tabletop Roleplaying is a simple method for creating dungeons to use in a tabletop roleplaying game, with examples, prompts to help build variety, and a worksheet and resource sheet for play. It is a basic primer, rather than an “advanced guide” - enough to get going for new dungeon-makers, and a refresher for experienced users. In addition to being...   [click here for more]
Amagi Games  Pay What You Want

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Grin - Torchlight

Grin - Torchlight


GRIN - Torchlight Grin - Torchlight is a modular set of rules for the Grin horror rpg system. Torchlight adds a single page of expanded rules for a unique game experience. The game uses candles, and matches, and darkness as game mechanics. What is Grin? Grin is a rules light survival horror roleplaying system that fits on a single page....   [click here for more]
Arcana Games  Pay What You Want

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Athirat Rising

Athirat Rising


A naive and impressionable young man has become attached to Eternity, an eccentric punk and latest belle of London's underground music scene. Now he's disappeared, Eternity's music has taken a strange turn towards the otherworldly and Eternity himself has been preaching about the coming of a mystical force to claim the world for itself. Along with his small cabal of contacts, including a tattooist...   [click here for more]
Arcane Footpad  $2.99

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Dreams In The Tunnels

Dreams In The Tunnels


2007. The Olympics will be arriving in the ancient city of Beijing in a year’s time. In the meantime there is a legion of administrators, workers, corporations and government officials working to make the city presentable before the flocks of tourists descend. One of the most ambitious projects, spanning the last 6 years, has been the expansion of the oldest subway system in Asia. A tower block...   [click here for more]
Arcane Footpad  $4.99 $2.99

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Preacher-Man

Preacher-Man


It's 1924, and a small English village has been beset by a spate of apparent demonic possessions. Luckily, the local preacher is on hand to drive away the evil spirits and deliver the corrupted bodies to healing. The villagers are starting to get a little anxious now, though, as their loved ones aren't being returned to them. Is the preacher all he seems? Is the village as innocent and unsuspecting...   [click here for more]
Arcane Footpad  $4.99 $2.99

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Best of Fenix - More than Zombies

Best of Fenix - More than Zombies


Åsa Roos on voodoo and how to incorporate this religion and the myths surrounding it into your roleplaying campaign, as well as how to adjust it for different settings. Two scenario seeds are included. "M'sieu looks a bit pale. Please, have a seat. Standing and swaying like that cannot be good. M'sieu? " Frederick Wilson, recently arrived at New Orleans. He was not feeling well....   [click here for more]
Askfageln  $1.95

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Fenix English Edition 1, 2014

Fenix English Edition 1, 2014


With this issue, we are entering a second decade for the Swedish gaming magazine Fenix Lovesongs for Lambchops Måns Danneman on how music can be used to enhance play, focusing on emotions and staying away from playlists or the like. Text; Måns Danneman, Art: Magnus Fallgren vs Venus A mini RPG Based on the vsM-system designed by Philip Reed,...   [click here for more]
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Fenix English Edition 1, 2015

Fenix English Edition 1, 2015


The Grim Dark and Gritty Realism Issue Noe’s Bodies - A hitching mini-game of hobo necromancy Charlie Noe, Grand Head Pipe of the National Tourist Union, was elected Hobo King on August 22, 1900, at the Hobo Convention in Britt, Iowa. He’s got big plans for his kingdom, here at the new century’s morning. And you hoboes are part of those plans. You’ve...   [click here for more]
Askfageln  $3.99

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Fenix English Edition 1, 2016

Fenix English Edition 1, 2016


The Random Chance Issue The House of Ill Fortune - Minigame and Random Encounters Table It stands at the edge of town, or on the oldest street, or out in the country. It is usually decades – sometimes even centuries – old, although it might be new and modern and alien in this way instead. Its doors and windows resemble a screaming face, or express the bland idiocy...   [click here for more]
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Fenix English Edition 1, 2017

Fenix English Edition 1, 2017


An issue on mirrors and portals Count Magnus Mythos – M. R. James Stories as a Backdrop for Roleplaying Despite being “gifted with an almost diabolic power of calling horror by gentle steps from the midst of prosaic daily life,” as H.P. Lovecraft put it, the tales of M.R. James (1862-1936) have not received their due obeisance in the roleplaying game ecosystem....   [click here for more]
Askfageln  $2.99

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Fenix English Edition 1, 2017

Fenix English Edition 1, 2017


An issue on mirrors and portals Count Magnus Mythos – M. R. James Stories as a Backdrop for Roleplaying Despite being “gifted with an almost diabolic power of calling horror by gentle steps from the midst of prosaic daily life,” as H.P. Lovecraft put it, the tales of M.R. James (1862-1936) have not received their due obeisance in the roleplaying game ecosystem....   [click here for more]
Askfageln  $2.99

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Fenix English Edition 2, 2013

Fenix English Edition 2, 2013


The Angels & Demons Issue Angels and Demons of Space Newtonian angel powered space travel in an alternate 17th century on the seven planets. An inspiring article fat packed with weird. Text; Kenneth Hite, Art: Lukas Thelin Djinn – spirits between Heaven and Hell A closer look at these sprits Between Heaven and Hell and how they can...   [click here for more]
Askfageln  $4.99

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Fenix English Edition 2, 2014

Fenix English Edition 2, 2014


Cosmic Horror & Gladiators in Ancient Rome The Dark Between the Stars Cosmic Horror and Great Old Ones in Space. Text: Kenneth Hite, Art: Lukas Thelin Gladiators A look at the truths behind gladiatorial exhibitions and how they can be introduced into a RuneQuest campaign. Text: Pete Nash, Art: Maria Zelmerlöw & Kristoffer Engström...   [click here for more]
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Fenix English Edition 2, 2015

Fenix English Edition 2, 2015


The Animal Issue Cats & Nightmares - A Savage Worlds expansion In Cats & Nightmares, you play a cat. You can’t do things cats can’t. You can’t hold a gun, use a computer, drive a car, or disguise yourself as a dog. But you can do the things that cats can. You can kill rats, smell emotion, jump to the Moon, and walk through Dream. You hunt nightmares...   [click here for more]
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Fenix English Edition 2, 2016

Fenix English Edition 2, 2016


The Death Issue Death, death never changes Death should be savoured, like a fine wine, from the perspective of the players themselves. There are many more ways to die than just a sword in the guts, and the dread of impending death is often overlooked. In this article you find a couple of examples of how to instill that fear of ultimate demise, drawn from literary sources...   [click here for more]
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Fenix English Edition 2, 2017

Fenix English Edition 2, 2017


The Crime & Punishment Issue CSI Fantasy This article takes a systemless look at “forensic magic” from British and European folklore, dating from the Middle Ages up to the 19th and early 20th centuries. In a low-magic fantasy game, some of them might actually work, and any of them can be used to provide interesting bits of colour to an investigative adventure....   [click here for more]
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Fenix English Edition 3, 2013

Fenix English Edition 3, 2013


The Spies & Spycraft Issue The Man You’re Looking at – a Who’s Who of Steampunk Spycraft 15 spies ready to insert into your campaign – or even create an entire scenario or campaign around. The GM can get down to brass tacks with an array of the real-life spies who flourished during the Belle Epoque. Text; Kenneth Hite, Art: Lukas Thelin...   [click here for more]
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Fenix English Edition 3, 2014

Fenix English Edition 3, 2014


The Alternate History Issue Centaury An Invasive Alternate-Worlds RPG Text: Kenneth Hite, Art: Lukas Thelin Alternate History The concept of alternate history is one which provides an excellent source of material for Roleplaying Games. Take a ostensibly historical time and place, then tweak it so that a few personalities, discoveries or even...   [click here for more]
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Fenix English Edition 3, 2015

Fenix English Edition 3, 2015


The Detective Genre Issue The Theory and Practice of the MacGuffin Every so often, we like to drift from the specific to the general, providing not just fantods and fripperies for your campaign but a look, if you will, at fantodology, or at least at fantod aesthetics. With this installment, we approach the generally specific, or the specifically generic: the MacGuffin, which...   [click here for more]
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Fenix English Edition 3, 2016

Fenix English Edition 3, 2016


The Jubilee Issue – Fenix celebrates 75 straight issues on a bimonthly schedule Independence Day 75 What would the world be like 75 years after defending itself against the Martian Attack during the War of the Worlds? An intriguing game setting by Kenneth Hite. Text: Kenneth Hite, Art: Lukas Thelin Jubilees and Celebrations – Chariot Races in...   [click here for more]
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Fenix English Edition 3, 2017

Fenix English Edition 3, 2017


The Resistance Issue Paradise Falls – Life After the Fire The Life After the Fire series are articles detailing aspects of the world of Freeway Warrior, the Scorched Lands and those who have managed to survive there. These articles will provide settings, concepts, and story ideas for your own Freeway Warrior campaigns, while offering lots of open areas for you to add...   [click here for more]
Askfageln  $1.99

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Fenix English Edition 4, 2013

Fenix English Edition 4, 2013


The Horror Issue The Devil’s Ship – including the Random (D666) Container Table The waves surge, lightning breaks. Winds blow hard from the icy north, or hot from the tropic south. Lit by balefire, it crests the surf and rides down into the rollers, sheets snapping in the storm. Only the Devil’s ship could survive this night, as it has survived every night...   [click here for more]
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Fenix English Edition 4, 2014

Fenix English Edition 4, 2014


The Time Travel Issue Agents of A.R.G.E.N.T. This isn’t so much a setting as a setting element, for the GM to use as a source of one-shot NPCs, as an ongoing rival or patron organization for the player characters, or as the surface of a time-spanning mystery. You can add the Agents of A.R.G.E.N.T. to any time-travel campaign already in progress, or start a campaign...   [click here for more]
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Fenix English Edition 4, 2015

Fenix English Edition 4, 2015


The Swedish material in this issue had a focus on roleplaying games for kids. Thus, the amount of material in English was kept to a minimum. Still, you always get at least one title to train your language skills if you are a Swede – or not to get completely ignored if you follow our work from other parts of the world. The Cover art for this issue was made by Peter Bergting,...   [click here for more]
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Fenix English Edition 4, 2016

Fenix English Edition 4, 2016


The Corruption Issue The Shadow under Newport This article presents a few of the characteristic highlights of Newport, Rhode Island and its history – and their corresponding lowlights as well, as suits a game of creeping horror, decadent conspiracy, or noir anagnorisis. While the “default” setting of this setting is Lovecraft’s 1920s and 1930s, suitable...   [click here for more]
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Fenix English Edition 4, 2017

Fenix English Edition 4, 2017


The Cursed Issue If Dice Could Fly – Måns Danneman’s book casts dice in a high wire stunt show When I got my review copy of Måns Danneman’s Dice: Rendezvous with Randomness, I was skeptical. I wanted more words, more historical lore on the dice I saw. I didn’t get it at first, but I don’t go to a concert to read about the bands. Danneman’s...   [click here for more]
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Fenix English Edition 5, 2013

Fenix English Edition 5, 2013


The Steampunk Issue AI: Automatic Intelligence The Birth of the Automaton - An alternate history about mechanical calculators and mechanical workers; I, Automaton - On programmed automatons who get free will; Automatons in All Factories, Unite - On the automatons’ struggle for their rights; The Calculator is Your Friend - On the calculator thinking outside the cabinet....   [click here for more]
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Fenix English Edition 5, 2014

Fenix English Edition 5, 2014


This issue goes Beyond the Road Most Taken The Five Flowers Tangled A Historical Geopolitics by Kenneth Hite. This article provides a game setting, beyond the road most taken when it comes to game settings. Text: Kenneth Hite, Art: Lukas Thelin Bernard the Barbarian shalt not A Comic Strip Text & Art: Åke Rosenius Bernard the...   [click here for more]
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Fenix English Edition 5, 2015

Fenix English Edition 5, 2015


The Tech Issue The Highway of Time A highway runs across, or along, or between Time. Yearposts dot the roadside, along with truck stops, diners, and the inevitable roadside attractions. (“SEE the World’s Largest Pyramid of Skulls! Only 28 years ahead, at Exit 1402!”) The rate at which years and miles correspond varies along the way, with years spread out...   [click here for more]
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Fenix English Edition 5, 2016

Fenix English Edition 5, 2016


An issue dedicated to the unknown Terra Incognita – a System Neutral Help to Map the Unknown Terra Incognita helps you map that unknown ahead of your players – or alongside them, if you’d like. It’s a loose cross between random encounter table, map maker, and story generator, not quite a mini-game. It’s designed to be pretty transparent, and...   [click here for more]
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Fenix English Edition 6, 2013

Fenix English Edition 6, 2013


The Organized Crime Issue The Suit of Spades – The Chicago Outfit Turn all of the spades in a deck of cards into the Chicago Outfit, including some story hooks. This was part of a larger series, turning all colors of the deck into different organized crime families. Text; Kenneth Hite, Art: Magnus Fallgren Un-Made Men – Anarchy through the...   [click here for more]
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Fenix English Edition 6, 2014

Fenix English Edition 6, 2014


The Revolutionary Issue By the Action of Phlogiston Revolutions aren’t all political. Most of them – the ones that stick, anyhow – are social or scientific. So what happens in a world that never truly democratizes and socializes, a world of Industrial Reaction? This world presents a truly alternate high-tech, one that diverges with the last great whipping...   [click here for more]
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Fenix English Edition 6, 2015

Fenix English Edition 6, 2015


The Thieves Issue. The cover art was made by Lukas Thelin, for one of the Swedish articles (about thieves in Anskaven, for the Swedish rpg Ensamma Vargen, based on Joe Dever’s Lone Wolf) Stealth in Play Kenneth Hite interviews Will Hindmarch on Project Dark, among many other things. Introduction & Questions: Kenneth Hite, Answers: Will Hindmarch, Art: Rachel...   [click here for more]
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Fenix English Edition 6, 2016

Fenix English Edition 6, 2016


The Christmas Issue 2016, but since it is a Fenix magazine, nothing is only sweet and cuddly … The 3 Best Shortcuts when you Create Aliens From working on his game M-SPACE, Clarence has found a few simple shortcuts for alien creation. When trying to come up with strange life forms, you often need to rewire your creativity a bit to force it into new paths. Here are...   [click here for more]
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Avalon Newsletter, Vol 1, Issue #8, Apr 2016

Avalon Newsletter, Vol 1, Issue #8, Apr 2016


Welcome to Avalon Game’s Newsletter. This month we have some Sci-Fi-based goodies for you with the release of new Infinite Future fun and Nova Blast Star Armada, and of course new Pathfinder goodies. Included are new art sets and other great gaming accessories for you to enjoy. Especially exciting this month is a great new Pathfinder system, Kung Fu Kuma and more Arcana for stalwart fans....   [click here for more]
Avalon Game Company   FREE 

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100 Books on Alchemy to Find on a Bookshelf

100 Books on Alchemy to Find on a Bookshelf


This is a list of 100 genuine texts that have been published on alchemy that could be found on a bookshelf. The texts cover different types of alchemical topics, such as spiritual alchemy and the philosopher's stone, medicinal and herbal alchemy and practical alchemy, which evolved into chemistry, including books on the border between alchemy and chemistry. The books are ordered by the year of publication,...   [click here for more]
Azukail Games  $1.00 $0.75

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100 Books on Cryptozoology to Find on a Bookshelf

100 Books on Cryptozoology to Find on a Bookshelf


This is a list of 100 books on cryptozoology that players might find on a bookshelf. The books are mostly suitable for a modern setting, as the vast majority were first published in the late 20th century, although some are older. These books cover cryptozoology, from unverified creatures such as Bigfoot and the Loch Ness Monster, to more down-to-earth creatures such as the giant cats of different...   [click here for more]
Azukail Games  $1.00 $0.75

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100 Books on Military Subjects to Find on a Bookshelf

100 Books on Military Subjects to Find on a Bookshelf


This is a list of genuine books on military subjects, including such as history, strategy, tactics, leadership, biographies and autobiographies of military leaders, guerrilla warfare and combating terrorism. Each book has its tile, author, if applicable, publication year, original language, if not English, and some notes on the topic. The majority of the books are published in the 20th century or...   [click here for more]
Azukail Games  $0.99 $0.75

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100 Books on Motivation, Self Help & Personal Improvement to Find on a Bookshelf

100 Books on Motivation, Self Help & Personal Improvement to Find on a Bookshelf


This is a collection of genuine books that are suitable for a modern setting, or its post-apocalyptic aftermath, that can be used to flesh out a bookshelf, allowing the GameMaster to give examples of what books can be found if asked. These books cover a range of subjects that fall broadly into self help, personal improvement and motivational. Each book entry gives its name, author(s), publication...   [click here for more]
Azukail Games  $1.25 $0.99

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