I was asked to put down my thoughts on running better science fiction games and at first, I wasn't sure what to write, sci-fi is so broad a genre. How do you encompass everything from dystopian cyberpunk to the optimism of Star Trek?
What this book contains is 17 mini-essays. The first half is all about reducing the scope of your games and campaigns. Sci-fi is such a broad genre that the more you... [click here for more]
In 1990, Palladium Books launched Rifts, a post-apocalyptic-science-fantasy-horror-mecha-role-playing game using a game system from 1981.
In 2021, two guys who played it a bunch revisited the game and, armed with hindsight, set about mocking, parodying, and critiquing the game. It turned into this embarrassingly long book.
Coverage of the basic rules, the nearly 30 (i.e. 27) classes, psionics,... [click here for more]
A complete revamp of the previously released GOMO GUIDE TO THONEPORT. Reorganized, re-edited, new art from a new artist, available from DriveThruRPG in print and PDF.
Jorune is a world of many races. Thantier is a human based culture that resists influence or present of all the other races. The largest trading city is Thantis and... [click here for more]