This massive, full-color volume is filled with deep resources just for the Delta Green game master.
THE PAST: details on the world and history of Delta Green.
THE UNNATURAL: details on the Cthulhu Mythos, from monsters to hypergeometry to the Great Old Ones, including rules for creating new threats.
THE SCHISM: deep details on the Delta... [click here for more]
No future. Get used to the taste of ashes. The Countdown to the apocalypse has begun. As our darkened globe spins through the eternal night, the lasting legacy of the human race is nothing but a scream - drowned out by the roar of the destiny devouring us all. This is your last chance to show the cosmos what it means to be human: the will to fight. Delta Green: Countdown blows the... [click here for more]
Welcome to America at the end of the millennium. Do you know who is pulling the strings?
Delta Green knows. Things from beyond space and time that lurk and titter in the shadows, the slow rot at the core of humanity, the dark stars that whirl madly above - these are the true masters of the world. Delta Green has been fighting since the 1928 Raid on Innsmouth, and the fight still rages on.
This... [click here for more]
ENnie Award Nominee for 2018: Best Game, Production Values, Rules, and Product of the Year!
Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors—often at a shattering personal... [click here for more]
ARE YOU CLEARED FOR THIS?
For eighty years your organization has fought to protect humanity by unearthing evils older than the world. You violated every law to save people who'll never know you exist. You took down fanatics who worshipped horror itself. You dug up truths that the powers of government and magic tried to conceal.
You're about to wish you'd left well enough alone.
Delta Green:... [click here for more]
THE APOCALYPSE IS HERE
The men and women of Delta Green have pursued alien threats and supernatural horrors around the globe. They think they’re saving the world from horrific evil. But are they just saving it for something worse.
Delta Green: Targets of Opportunity is a conglomeration of evils, many of them whispered in hints and rumors since the earliest days of Delta Green.
BLACK... [click here for more]
"From here on out we are playing by Moscow Rules. New Orleans should be considered enemy held territory and the authorities a hostile force."
Back in 2002, a Delta Green team made contact with a cult in New Orleans possessed of unnatural powers and deep influence. The confrontation that followed would expose some of the conspiracy's key agents to unexpected horrors.
"Down in the Delta" is a story... [click here for more]
The Unspeakable Oath launched with a centerpiece article by John Tynes (now John Scott Tynes) about the “Hastur Mythos” of Robert W. Chambers. Tynes was affected deeply by Chambers’ stories of otherworldly Carcosa and the dreaded King in Yellow. He thought that in Call of Cthulhu they could be something deeper than what the game had envisioned before. He began to... [click here for more]
Unspeakable! is the podcast of The Unspeakable Oath.
Arc Dream Publishing recently announced the upcoming Kickstarter for Delta Green: The Role-Playing Game. At Gen Con 2015 we held a Q&A panel about the game with Adam Scott Glancy, Shane Ivey, and Greg Stolze. Audio produced by Ross Payton.
In the panel we talk about a “cheat sheet” of rules from Delta... [click here for more]
What hope has a humble adventurer when faced with a fight against Cthulhu himself? No matter; the true swordsperson cares only for the bite of steel against flesh, whether that flesh be eldritch or more conventional. So, grab your khukuri knife, your iklwa spear, or a legendary blade and journey with us from ancient Rome to feudal Japan, from the Dreamlands to lands there are no names for in any of... [click here for more]