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Adventure Framework 00: Danger Guide

Adventure Framework 00: Danger Guide


This document provides a ballpark "danger guide" for our Adventure Frameworks. Note AF's do not come with PC level suggestions. If PCs become embroiled in an adventure that is "too dangerous", it's up to players to withdraw, and perhaps return when their characters are more capable. In LFG the world does not scale to the PCs.     ...   [click here for more]
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Adventure Framework 13: Gift of the Silent God

Adventure Framework 13: Gift of the Silent God


Danger: Low to Moderate. Pages: 6 (exc cover & credits). Map: Yes A week ago, a party of twelve hunters set out on a hunt for meat and furs, and to rid the Drelnor Forest of an owlbear menace known as Big Beak. The party are now a week overdue, and the Hunter’s Guild (and their families) are anxious to know their fate. As a reward, they are offering one year’s...   [click here for more]
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Adventure Framework 25: Revelry in Northgate

Adventure Framework 25: Revelry in Northgate


Danger: Low (Starter Adventure). Pages: 7 (exc cover & credits). Map: Yes Lord Hargraves is running amok in Northgate, and his wife wants him home before he punches another lord. Will the party bring him to heel, or join in on the shenanigans? If your players are anything like mine - the latter!   Every Adventure Framework is set in a generic medieval...   [click here for more]
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Adventure Framework 40: Call of the Colossus

Adventure Framework 40: Call of the Colossus


Danger: Special - see below. Pages: 19 (exc cover & credits). Map: Yes For this 40th AF, we've decided to go with something a little different...  a Zero Level Ordeal designed for 12 - 16 "zero level" PCs - most of which are not expected to survive. Which PCs will emerge victorious against the perils of the bronze Colossus? Or will they all succumb to monsters,...   [click here for more]
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Adventure Framework 61: Roachtown Rumble

Adventure Framework 61: Roachtown Rumble


A short Intro Adventure for Lowlife 2090Pages: 19 Map: Yes 1 colour PDF file. Fair Warning: this short intro adventure is mostly a combat encounter followed by a chase. It doesn’t require any hacking, magic, or vehicle combat unless the PCs introduce those elements themselves. In playtesting we were able to complete it in one session. The scenario...   [click here for more]
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Adventure Framework 63: No Sprawl For Old Men

Adventure Framework 63: No Sprawl For Old Men


The Second Adventure for Lowlife 2090Pages: 29 Map: Yes (two) 1 colour PDF file. Rival gangs, a mysterious package, and a showdown at Crush Nightclub - with the lifers right in the middle. What could possibly go wrong? Includes two maps, lexicon, and 6 x Pregen characters. Hope you enjoy :) ...   [click here for more]
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Adventure Framework 67: Sky Tower of Belk Xos

Adventure Framework 67: Sky Tower of Belk Xos


This one's FREE y'all! :)  We're trying a new format; hopefully presenting the info in a clearer way to make running the adventure easier - any feedback gratefully received! (here or our Discord is probably best, but we also have a website and Reddit too). As always, Adventure Frameworks are just that - adventure sites and scenarios with enough meat to run a session or three,...   [click here for more]
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Adventure Framework 68: Caverns of Shennog

Adventure Framework 68: Caverns of Shennog


A free adventure :D We're still experimenting with our new format; hopefully presenting the info in a clearer way to make running adventures easier - any feedback gratefully received! (here or our Discord is probably best, but we also have a website and Reddit too). As always, Adventure Frameworks are just that - adventure sites and scenarios with enough meat to run a session...   [click here for more]
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Cyberpunk Drop Tables

Cyberpunk Drop Tables


3 x Lowlife 2090 Drop Tables to add to your GM toolkit & enhance your Emergent Play!  The tables do include some Lowlife 2090 slang, but are easily adapted to your fav cyberpunk system. Perfect for solo RPGing! Loot (Gear & File Contents) Social Encounters Streets: Buildings & Nearby Cover  Download includes 6 x TIFF image files (3 tables with the original...   [click here for more]
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Low Fantasy Gaming (Original)

Low Fantasy Gaming (Original)


*** NOTE: Tales of Argosa is now on Kickstarter!*** Playtest PDFv5 (8.3.24) is included as a bonus file with LFG Deluxe for playtesting and feedback (it is also available separately by itself on DTRPG for free). The Character Sheet is also now available, as are nine pregens (also on DTRPG),...   [click here for more]
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Low Fantasy Gaming (Original) GM Screen Inserts

Low Fantasy Gaming (Original) GM Screen Inserts


GM Screen Inserts for Low Fantasy Gaming RPG 5 x single page LFG/Midlands landscape panels, as a PDF for home/office printing: Combat - Combat mods summary, improv monsters, improv traps/hazards, movement summary, injury/recovery & death. Exploration 1 - Travel speed, encounter distances, starting weather, shifting weather, "while you were lost" table. Exploration...   [click here for more]
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Low Fantasy Gaming Deluxe Edition - Character Sheet

Low Fantasy Gaming Deluxe Edition - Character Sheet


2 x Character Sheets (Colour and B&W) for Low Fantasy Gaming Deluxe Edition, illustrated by Daniel Comerci. Update 11.3.19: Form Fillable PDF is now included for the B&W version. Note "GS" stands for "Great Success" and "TF" stands for "Terrible Failure" (Degrees of Success - Deluxe p.64). ...   [click here for more]
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Low Fantasy Gaming Deluxe Edition - GM Screen

Low Fantasy Gaming Deluxe Edition - GM Screen


8 x landscape 8.5" x 11" GM Screen Panels (4 x Colour and 4 x B&W) for Low Fantasy Gaming Deluxe Edition, illustrated by Daniel Comerci. Fits perfectly in the 4 panel DrivethruRPG Game Master Screen (landscape). ...   [click here for more]
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Lowlife 2090 - Alpha Supplement

Lowlife 2090 - Alpha Supplement


Lowlife 2090 is a d20 based tabletop RPG of Cyberpunk & Sorcery set in 2090. ALPHA SUPPLEMENT is our first FREE mini expansion, providing a raft of new options for every lifer, crump and neller in the vert:  Expanded Starting Augments tables for each class  Expanded Starting Contacts tables for each class Nine...   [click here for more]
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Lowlife 2090 Character Sheet

Lowlife 2090 Character Sheet


The form fillable PDF character sheet for Lowlife 2090!   Art by the ever excellent Daniel Comerci :) Enjoy! ...   [click here for more]
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Lowlife 2090 Compatible Logo

Lowlife 2090 Compatible Logo


A free to use "Lowlife 2090 Compatible" logo for appropriate third party products under the OGL.    ...   [click here for more]
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Lowlife 2090 GM Screen

Lowlife 2090 GM Screen


4 x landscape 8.5" x 11" PDF Lowlife 2090 GM Screen Panels. Art by by the wonderful Daniel Comerci. With some slight trimming of the white borders, they fit perfectly into the 4 panel DrivethruRPG Game Master Screen (landscape). We printed ours at a printer for a few dollars (when we printed them using our home printer, the...   [click here for more]
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Lowlife 2090 Pregens

Lowlife 2090 Pregens


Nine Pregen characters for Lowlife 2090 on the form fillable PDF character sheet. Just add names! Enjoy :)   ...   [click here for more]
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Minor Charms

Minor Charms


A sneak peak from an upcoming Low Fantasy Gaming supplement (albeit 90% system neutral) about "Monsters & Magic Items". Hope you enjoy, and as always, if you like what you see, please consider leaving a star rating or one-two line review :D ...   [click here for more]
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Pregen Characters (Form Fillable, B&W Deluxe sheet)

Pregen Characters (Form Fillable, B&W Deluxe sheet)


9 x 1st level Pregen characters (one for each class), using the Form Fillable B&W Deluxe sheet, illustrated by Daniel Comerci. Note "GS" stands for "Great Success" and "TF" stands for "Terrible Failure" (Degrees of Success - Deluxe p.64). ...   [click here for more]
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Tales of Argosa Character Sheet

Tales of Argosa Character Sheet


Character Sheet for Tales of Argosa! This is the playtest character sheet for ToA :) There are four files, a standard PDF and a Form Fillable version, in (i) white background and (ii) parchment spot colour.    If you have any feedback on how to improve the sheet we're all ears, let us know below or on the Low Fantasy Gaming Discord or Reddit. Cheers! ...   [click here for more]
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Tales of Argosa Compatible Logo

Tales of Argosa Compatible Logo


Four variant "Tales of Argosa Compatible" Logo images (with helmet, without helmet, maroon, black) for use with ToA related third party products. The text of ToA will be licenced under Creative Commons CC BY-SA 4.0 when the Kickstarter ends. Kickstarter just launched today btw!! Early bird discounts first 72 hours! ...   [click here for more]
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Tales of Argosa Pregens

Tales of Argosa Pregens


Pregens for Tales of Argosa! Nine 1st level pregens for ToA: Artificer, Barbarian, Bard, Cultist, Fighter, Magic User, Monk, Ranger, Rogue. These PCs were randomly generated (inc personality traits and physical quirks).  There are 18 files, 9 with white backgrounds and 9 with partial parchment colour. Both are form fillable so you can change the details...   [click here for more]
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Tales of Argosa Public Playtest

Tales of Argosa Public Playtest


**KICKSTARTER NOW LIVE!!** https://www.kickstarter.com/projects/lowfantasygaming/tales-of-argosa This is the public playtest PDF for Tales of Argosa! (aka Low Fantasy Gaming 2e). Tales of Argosa is an Emergent Play Adventure Game inspired by classic sword & sorcery stories, focusing on dangerous wilds, fierce battles, ruinous magic, fabulous treasures, and cosmic weird. Group...   [click here for more]
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Adventure Framework 01: Tomb of Horutep

Adventure Framework 01: Tomb of Horutep


Danger: Moderate to High. Pages: 7 (exc cover & credits). Map: Yes High atop a tall plateau, hidden deep in the elder forest, lies the Tomb of Horutep. Marked by a gigantic, bestial statute, the tomb is said to be the final resting place of a bygone prince.   Every Adventure Framework is set in a generic medieval or ancient fantasy location, with enough...   [click here for more]
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Adventure Framework 02: Riveraxe Village

Adventure Framework 02: Riveraxe Village


Danger: Low to Moderate. Pages: 4 (exc cover & credits). Map: Yes Lord Bergolt of Northgate is dying of the White Ash Rot. He believes the healers of Riveraxe Village in Drelnor Forrest have a cure for him, and is willing to pay handsomely to get it.    Every Adventure Framework is set in a generic medieval or ancient fantasy location, with enough meat...   [click here for more]
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Adventure Framework 03: Pillar Pass

Adventure Framework 03: Pillar Pass


Danger: Moderate. Pages: 4 (exc cover & credits). Map: Yes A contingent of hill giants have descended from the high mountains and are lurking in the hills, causing trouble for nearby civilization. Workers from the local silver mine are refusing to go back to work until the giants are removed.   Every Adventure Framework is set in a generic medieval or...   [click here for more]
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Adventure Framework 04: Caverns of Melusiah

Adventure Framework 04: Caverns of Melusiah


Danger: Low to Moderate. Pages: 7 (exc cover & credits). Map: Yes A historian named Ebernook, a resident of Dol-Karok is seeking the Sceptre of Melusiah, said to be buried in a shallow grave in a cave complex in the northern mountains. Ebernook is willing to pay generously for the sceptre’s retrieval.    Every Adventure Framework is set in a generic...   [click here for more]
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Adventure Framework 05: Ark of Phobos

Adventure Framework 05: Ark of Phobos


Danger: High. Pages: 5 (exc cover & credits). Map: Yes A rare text from the Lost Ages refers to the Ark of Phobos; a once in 433 year planetary alignment that triggers a portal in the Ironhull ranges. The celestial conjunction is due to occur in the next week/month/season/year. It is said that the portal leads to the greatest prize known to man.   Every...   [click here for more]
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Adventure Framework 06: Chamber of Eight

Adventure Framework 06: Chamber of Eight


Danger: Moderate to High. Pages: 6 (exc cover & credits). Map: Yes Gusterro the Improbable, an alchemist of moderate renown, is offering a generous bounty for cockatrice beaks. Rumour suggests a flock hunts around the ruins of Stonebrook Castle, deep in the Ulgoth Foothills.   Every Adventure Framework is set in a generic medieval or ancient fantasy location,...   [click here for more]
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Adventure Framework 07: Old Bengart's Mill

Adventure Framework 07: Old Bengart's Mill


Danger: Low. Pages: 4 (exc cover & credits). Map: Yes Unusual numbers of sheep are going missing from farms, dragged away and devoured by ferocious beasts. But the tracks suggest something other than wolves or bears... Solving this mystery is an opportunity to build goodwill with the local villagers.    Every Adventure Framework is set in a generic medieval...   [click here for more]
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Adventure Framework 08: Silverfane Cove

Adventure Framework 08: Silverfane Cove


Danger: Low to Moderate. Pages: 6 (exc cover & credits). Map: Yes Master Elsberry, of the Port Brax Textiles Guild, is offering a generous bounty to dispose of the pirate ship Silverfane and her crew, hidden somewhere in the inlets of eastern Lake Argos.    Every Adventure Framework is set in a generic medieval or ancient fantasy location, with enough...   [click here for more]
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Adventure Framework 09: Red Hooks Tourney

Adventure Framework 09: Red Hooks Tourney


Danger: Moderate to High. Pages: 11 (exc cover & credits). Map: Yes Once every four years, the Red Hooks Thieves Guild organises a contest of wits, agility and grit, open to all brave brethren of the underworld, known as the Red Hooks Tourney. Word on the street suggests the next tourney is imminent, and preparations are already underway. The location is said to be an...   [click here for more]
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Adventure Framework 10: Temple of Shennog

Adventure Framework 10: Temple of Shennog


Danger: Moderate to High. Pages: 7 (exc cover & credits). Map: Yes Ancient records suggest the Ulgoth Foothills once housed an asylum dedicated to the goddess Shennog. The cultists who dwelt within offered solace and acceptance to those who struggled with despair, guilt, and other afflictions of the mind. Temple ministrations did not come cheap however; gods know what...   [click here for more]
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Adventure Framework 11: The Lake Below

Adventure Framework 11: The Lake Below


Danger: Moderate. Pages: 7 (exc cover & credits). Map: Yes Two years ago, a church was erected on the frontier shores of Lake Argos. Unknown forces set upon the building, slaying or stealing away the priestesses within. Abandoned shortly thereafter, some say a great evil lingers over the site.   Every Adventure Framework is set in a generic medieval or...   [click here for more]
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Adventure Framework 12: Rooftop Rumble

Adventure Framework 12: Rooftop Rumble


Danger: Moderate. Pages: 6 (exc cover & credits). Map: Yes It’s a cold night in Northgate, lit by a full moon when the party suddenly hear a horrible, gurgling death wail from the baron’s keep. Looking up, they spot notorious assassin, Skanta Claws, fleeing across the rooftops! If the party can catch him, he’ll fetch a fat bounty.    Every Adventure...   [click here for more]
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Adventure Framework 14: Izranorae's Tree

Adventure Framework 14: Izranorae's Tree


Danger: Moderate. Pages: 5 (exc cover & credits). Map: Yes Rumpod, a portly and avaricious merchant, seeks a prophecy from the hags of the Trackless Moors. He is willing to pay generously for some adventurers to escort him.   Every Adventure Framework is set in a generic medieval or ancient fantasy location, with enough meat to enable the GM to improvise...   [click here for more]
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Adventure Framework 15: The Iron God Cometh

Adventure Framework 15: The Iron God Cometh


Danger: Moderate to High. Pages: 7 (exc cover & credits). Map: Yes Lord Aldred, a winter warrior of advanced years and genuine devotee of Graxus, is on his death bed. He wishes to be laid to rest in a hidden shrine to the Iron God. Can the adventurers find it before he passes?    Every Adventure Framework is set in a generic medieval or ancient fantasy...   [click here for more]
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Adventure Framework 16: Delecarte's Carnival of Wonders

Adventure Framework 16: Delecarte's Carnival of Wonders


Danger: Moderate. Pages: 8 (exc cover & credits). Map: Yes Hear ye, hear ye! Delecarte’s Carnival of Wonders is leaving soon! Goggle at the Giant Gators! Puzzle at the Moustached Lady! Behold the Giant Egg of Corvex! Delight at Grumpleton’s Magic! More Marvels than the Gods Know What to Do With! Just three days left! Three days only! Two Silvers Entry, or Three with...   [click here for more]
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Adventure Framework 17: Into the Furnace

Adventure Framework 17: Into the Furnace


Danger: Moderate to High. Pages: 9 (exc cover & credits). Map: Yes Mr Bourgermont, a successful prospector and owner of several slave mines, has heard of a new ruby ore discovery somewhere on Mount Rokan. Savages claim the area, making surveying difficult. He wants to pay someone to drive them away. Or kill them. He’s not fussed either way. Every Adventure...   [click here for more]
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Adventure Framework 18: Halls of the Dwarf Lord

Adventure Framework 18: Halls of the Dwarf Lord


Danger: Moderate. Pages: 10 (exc cover & credits). Map: Yes A young but cowardly archaeologist believes he has deduced the location of the lost Fortress of Dûmora; a dwarven hall of the Second Age. He wants someone to comb part of the Viridian Woods looking for it, and report back to him.    Every Adventure Framework is set in a generic medieval or ancient...   [click here for more]
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Adventure Framework 19: It Came From The Sewers

Adventure Framework 19: It Came From The Sewers


Danger: Low to Moderate. Pages: 6 (exc cover & credits). Map: Yes Ain't never too old for this sh*t. Something awful is in the sewers, and no it's not that. It's much, much worse. Fire up a torch and plug up your nostrils. It's time to get messy.    Every Adventure Framework is set in a generic medieval or ancient fantasy location, with enough meat to...   [click here for more]
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Adventure Framework 20: Spire of the Void Caller

Adventure Framework 20: Spire of the Void Caller


Danger: Moderate. Pages: 10 (exc cover & credits). Map: Yes Ley lines in the Jungle, dead warlocks and a ruinous tome...? It's more magic than you can poke a snake at.   Every Adventure Framework is set in a generic medieval or ancient fantasy location, with enough meat to enable the GM to improvise details (with minimal prep) and adapt to player choices....   [click here for more]
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Adventure Framework 21: Eventide Isle

Adventure Framework 21: Eventide Isle


Danger: Moderate to High. Pages: 9 (exc cover & credits). Map: Yes The adventurers have been invited to dinner on a mysterious island with a reclusive sage. But what exactly is on the menu? Every Adventure Framework is set in a generic medieval or ancient fantasy location, with enough meat to enable the GM to improvise details (with minimal prep) and adapt to...   [click here for more]
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Adventure Framework 22: Varn Karagoss

Adventure Framework 22: Varn Karagoss


Danger: High. Pages: 8 (exc cover & credits). Map: Yes In an old, wax sealed tube is a map to Varn Karagoss (translation in old Varnori: Place of Ending). The location is leagues to the distant north, surely encased in ice and snow. Some rare texts suggest the site is an ancient burial ground of the giants.   Every Adventure Framework is set in a generic...   [click here for more]
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Adventure Framework 23: Red Moon Harvest

Adventure Framework 23: Red Moon Harvest


Danger: Moderate. Pages: 14 (exc cover & credits). Map: Yes Close encounters of the tentacled kind? It's time to chew gum and kick ass, and we're all outta gum. We've mixed a tiny bit of sci-fi into your fantasy fun with this one; hope you enjoy.    Every Adventure Framework is set in a generic medieval or ancient fantasy location, with enough meat to...   [click here for more]
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Adventure Framework 24: Battle For Rivertop

Adventure Framework 24: Battle For Rivertop


Danger: Moderate. Pages: 7 (exc cover & credits). Map: Yes Without their barbarian allies, the frontier outpost of Rivertop must fend for itself... and things are looking decidedly beastly. Will the PCs save the settlement? Will they get eaten? Will they take the silver and flee like sly dogs? Who knows! Who cares! Let's play and find out :D   Every Adventure...   [click here for more]
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Adventure Framework 26: Cloudcrag

Adventure Framework 26: Cloudcrag


Danger: Moderate. Pages: 7 (exc cover & credits). Map: Yes Winding passages beneath a mist shrouded mountain, drug addled skorn, and a forgotten exile seeking revenge... What secrets wait to be unveiled in the depths of Cloudcrag?    Every Adventure Framework is set in a generic medieval or ancient fantasy location, with enough meat to enable the GM to...   [click here for more]
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Adventure Framework 27: Betrayal at Siradorn

Adventure Framework 27: Betrayal at Siradorn


Danger: Moderate. Pages: 10 (exc cover & credits). Map: Yes Something smells at the mining outpost of Siradorn, and it's not just blood, sweat and tears. Raven messengers have abruptly ceased, and the miners appear to be ... going mad? What the hell is going on? And where exactly do the poor sods keep their gold, anyway? (Asking for a friend).    Every...   [click here for more]
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Adventure Framework 28: Ruins of Ashabat

Adventure Framework 28: Ruins of Ashabat


Danger: Moderate to High. Pages: 8 (exc cover & credits). Map: No A ruined city, a magical gem, and three vying, monstrous factions... perhaps some unlikely allies might be made? Course that would mean less treasure. It's a hard call.    Every Adventure Framework is set in a generic medieval or ancient fantasy location, with enough meat to enable the...   [click here for more]
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