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 Hottest Champions/HERO Systems, PDF from Hero Games
 
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Enemies: Villainy Unbound (3rd Edition)

Enemies: Villainy Unbound (3rd Edition)


It is said that heroism is defined by the difficulty of the obstacles that must be overcome; in the case of superheroes this means the quality of the opposition. We've tried to make the villains in Villainy Unbound suitable for true heroes, not by presenting them as mere statistics, fodder for the "Bank Robbery of the Week" scenarios, but by giving them interesting personalities and unusual motivations....   [click here for more]
Hero Games  $5.00

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Environmental Objects

Environmental Objects


A long list of every random object that I could think of with Hero stats attached. More objects may or may not be added as I see fit, think of, or are reminded of them. Enjoy what's currently here! —Noah Kastin ...   [click here for more]
Hero Games  Pay What You Want

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Escape From Stronghold (1st Edition)

Escape From Stronghold (1st Edition)


This supplement contains a history of Stronghold prison, complete maps and explanations of the prison, several scenario ideas, six new supervillains, and notes on how to modify this supplement and how to fit it into your campaign. ...   [click here for more]
Hero Games  $2.50

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Espionage!: The Secret Agent Role Playing Game (1st Edition)

Espionage!: The Secret Agent Role Playing Game (1st Edition)


ESPIONAGE! is a role playing game of modern day secret agents. These rules allow you the thrill of solving mysteries, saving countries, stopping evil plots, and generally having a good time. You can live the exciting life of a secret agent, with danger at every turn, fast cars, beautiful women and high society. The game system is based on CHAMPIONS, the superhero role playing game. If you are already...   [click here for more]
Hero Games  $5.00

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European Enemies (4th edition)

European Enemies (4th edition)


European Enemies is the latest in the line of villain collections for Champions. Included within are over thirty-five all new never before seen villains, all from various parts of Europe. Both solo villains and villain teams are here wreaking havoc and committing crimes. Every major European country is represented, including some Eastern block supers that walk the fine line between hero and villian....   [click here for more]
Hero Games  $5.00

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Fantasy Hero (3rd Edition)

Fantasy Hero (3rd Edition)


You've just entered a fantastic world of heroes, adventures, and enchantments-the world of Fantasy Hero. Through these rules, you'll learn how to create a fantasy world and how to create stories set in that world. You and your friends will create heroic characters to star in these stories, and working together, you'll create adventures as gripping as any you've ever read. These adventures will be even...   [click here for more]
Hero Games  $7.50

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Fantasy Hero (4th Edition)

Fantasy Hero (4th Edition)


Fantasy Hero is a HERO System Campaign Book. That means that it provides all the information needed to play fantasy adventures using the HERO System rules. Within these pages you will find setting information, fantasy specifics, and a wealth of ready to use material. However, Fantasy Hero is not a stand-alone product; to use it the player must also have the HERO System Rulebook (4th Edition), which...   [click here for more]
Hero Games  $10.00

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Fantasy Hero 6th Edition

Fantasy Hero 6th Edition


Daring swordsmen, wise wizards, noble knights, deadly dragons, and mythic kingdoms — all these, and more, are part of the wondrous worlds of Fantasy. Fantasy Hero discusses and describes the Fantasy genre for gaming, and shows how to create characters, campaigns, spells and magic systems, worlds, and other elements of Fantasy with the HERO System rules.  <o:p></o:p>...   [click here for more]
Hero Games  $20.00

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Fantasy Hero Companion (4th Edition)

Fantasy Hero Companion (4th Edition)


More, more, more! Within these pages there are more spells, more magic items, more fantasy guidelines — everything you need to make a good Fantasy Hero 4th Edition campaign even better. While not absolutely necessary to play, this book should prove a valuable play aid to all Fantasy Hero players and GMs. ...   [click here for more]
Hero Games  $7.50

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Fantasy Hero Grimoire

Fantasy Hero Grimoire


If there's one thing a fantasy game needs more than anything else, it's spells - magic is one of the major defining elements of the genre. While the HERO System provides gamers with the unfettered flexibility to create any type of spell or magical power they desire, sometimes they don't have the time or desire to do all the work themselves. The Fantasy Hero Grimoire satisfies their...   [click here for more]
Hero Games  $26.99 $10.00

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Fantasy Hero Grimoire II

Fantasy Hero Grimoire II


LOST MAGICS AWAIT! A Fantasy Hero game can always use more spells for wizards to cast, characters to find in long-lost libraries, and evil sorcerers to wield against heroes. The Fantasy Hero Grimoire II features hundreds of new spells for your campaign, in ten categories: Arcanomancy, spells pertaining to fundamental magical forces Arcomancy,...   [click here for more]
Hero Games  $7.50

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Fantasy Hero II Companion (4th Edition)

Fantasy Hero II Companion (4th Edition)


The Fantasy Hero Companion II, like the previous Companion, contains supplementary material to use as you play Fantasy Hero 4th Edition. These include new archetypes, races, locations, magic, and spell books. ...   [click here for more]
Hero Games  $5.00

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Fantasy Hero Player's & GM's Screens

Fantasy Hero Player's & GM's Screens


Name says it all! This screen has all the additional information from Fantasy Hero that a player and GM needs! ...   [click here for more]
Hero Games  $0.99

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Forgotten Enemies #5

Forgotten Enemies #5


Forgotten Enemies   Many villains are always in the news; many are always on our minds. Some however, have not been seen for years and to some this means that they are retired, in jail or dead. Only if this was in fact the truth of the matter, but it isn’t.   Many villains have gone into hiding while others are simply enjoying the fruits of their labor. Some are sitting on a secluded beach...   [click here for more]
Hero Games  $3.99

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Forgotten Enemies #7

Forgotten Enemies #7


Forgotten Enemies #07   Many villains are always in the news; many are always on our minds. Some however, have not been seen for years and to some this means that they are retired, in jail or dead. Only if this was in fact the truth of the matter, but it isn’t.   Many villains have gone into hiding while others are simply enjoying the fruits of their labor. Some are sitting on a secluded beach...   [click here for more]
Hero Games  $3.99

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Forgotten Enemies #8

Forgotten Enemies #8


Forgotten Enemies #08 – Viper - Solo   Many villains are always in the news; many are always on our minds. Some however, have not been seen for years and to some this means that they are retired, in jail or dead. Only if this was in fact the truth of the matter, but it isn’t.   Many villains have gone into hiding while others are simply enjoying the fruits of their labor. Some are sitting...   [click here for more]
Hero Games  $3.99

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Foxbat Unhinged (4th edition)

Foxbat Unhinged (4th edition)


Foxbat Unhinged! Is a 32-page Champions adventure book featuring everyone's favorite super-villain-supreme designed to fit into any Champions campaign. Cinderella: a fully detailed adventure that presents a different, set of challenges to heroes used to mysteries, puzzles and high-powered combat. A love triangle, a menace from the future, intercontinental jet set parties a room full of Foxbats, and...   [click here for more]
Hero Games  $5.00

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Gadgets! (3rd Edition)

Gadgets! (3rd Edition)


Need some exotic weapons to arm the agents in your latest world-conquering organization? Or something to use on that particularly annoying pest of a superhero? Or perhaps some mysterious alien artifacts to equip those BEMs recently arrived from Alpha Centauri? Look no further! Turn to the Gadgets! book! With the scores of strange and powerful weapons and gadgets described herein, you can find whatever...   [click here for more]
Hero Games  $5.00

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Game Masters Screen (1st Edition)

Game Masters Screen (1st Edition)


Really, the name says it ALL! Everything you need to GM a Champions 1st Edition game. Also attached: an alternative copy of the GM screen for Champions 1e created by fan Duke Bushido. He’s repaired both of the panels that feature graphics (no re-draws; he just evened out the colors where the scanner played hit-and-miss and re-colored over damaged areas to the creases). ...   [click here for more]
Hero Games  $5.00

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Game Masters Screen (3rd Edition)

Game Masters Screen (3rd Edition)


Really, the name says it ALL! Everything you need to GM a Champions 3rd Edition game. ...   [click here for more]
Hero Games  $5.00

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GM Screen - Champions (4th edition)

GM Screen - Champions (4th edition)


Champions is simply the best super role-playing game ever created. It gives you complete control over every aspect of your superhero and your world. Champions is all that's needed to bring the four-color heroics of comic-books to life! The champions GM Screen is useful for both Gamemasters and players. Packed with Champions charts and play aids, this 34" x 11" color screen provides everything you...   [click here for more]
Hero Games  $5.00

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Golden Age Champions (4th edition)

Golden Age Champions (4th edition)


Golden Age Champions (or GAC) contains the raw materials for running a Champions campaign set in the 1930s and 1940s. The items contained within are also meant to mesh with the regular Champions Universe and provide a common historical background and plot devices for a modern campaign.  ...   [click here for more]
Hero Games  $7.50

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Haunted Heroes (4th Edition)

Haunted Heroes (4th Edition)


Haunted Heroes is set up with a multitude of short adventures, adventure seeds, characters and backgrounds, creatures, artifacts, items, and the horrific. All of these have one thing in common: the supernatural and the horrific. From spirits and mad scientists to creatures that hide in the dark recesses of the heroes nightmares, all of these reside within these pages. Within, a game master will find...   [click here for more]
Hero Games  $5.00

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Haymaker Archives Volume 1: Characters and Creatures

Haymaker Archives Volume 1: Characters and Creatures


Volume 1 of the Haymaker Archives. This volume features work from issues 16-71 of Haymaker, all centered around Characters and Creatures. Contributing writers for this volume include: Greg Lloyd Leah Watts Bob Greenwade Michael Surbrook Joe Linehan Dave Mattingly Ray Lowery Jarreas Underwood Tad Kelson Greg Elkins Contents include: Hero Sandwich_Hellrazer Hero Sandwich_Walker_Morahd Leah's Notebook_Devil...   [click here for more]
Hero Games  $8.00

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Haymaker Archives Volume 2: Vehicles and Equipment

Haymaker Archives Volume 2: Vehicles and Equipment


Volume 2 of the Haymaker Archives. This volume features work from issues 16-71 of Haymaker, all centered around Vehicles and Equipment. Contributing writers for this volume include: Greg Lloyd Leah Watts Bob Greenwade Michael Surbrook Ray Lowery Michael Satran Contents include: Hero Sandwich_Slower-Than-Light Bobs Original Hero Stuff_Weighing In on Weapons Bobs Original Hero Stuff_Heroic Vehicles...   [click here for more]
Hero Games  $8.00

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Haymaker Archives Volume 3: Settings and Locations

Haymaker Archives Volume 3: Settings and Locations


Volume 3 of the Haymaker Archives. This volume features work from issues 18-71 of Haymaker, all centered around Settings and Locations. Contributing writers for this volume include: Bob Greenwade Michael Surbrook Leah Watts Ray Lowery Greg Elkins Dave Mattingly Nestor D. Rodriguez Tad Kelson John Desmarais James Janderbeur Andrew Christian Greg Elkins Joe Linehan Contents include: Gas Station...   [click here for more]
Hero Games  $12.00

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Haymaker Archives Volume 4: Organizations

Haymaker Archives Volume 4: Organizations


Volume 4 of the Haymaker Archives. This volume features work from issues 21-67 of Haymaker, all centered around Organizations. Contributing writers for this volume include: Bob Greenwade Nestor D. Rodriguez Michael Surbrook Leah Watts Ray Lowery Greg Elkins Dave Mattingly Contents include: Bob Greenwade - Bob's Original Hero Stuff Pages_The Global Conglomerate Bobs Original Hero Stuff - Spectrum...   [click here for more]
Hero Games  $8.00

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Haymaker Archives Volume 5: Adventures

Haymaker Archives Volume 5: Adventures


Volume 5 of the Haymaker Archives. This volume features work from issues 17-68 of Haymaker, all centered around Adventures. Contributing writers for this volume include: Bob Greenwade Mike Satran Dave Mattingly Ray Lowery Greg Elkins John Desmarais Contents include: Iron Ref_Mood Madness_An Adventure For Space Hero Bobs Original Hero Stuff_Invasion of the Gweenies Bobs Original Hero Stuff _A Fine...   [click here for more]
Hero Games  $8.00

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Haymaker Archives Volume 6: Rules

Haymaker Archives Volume 6: Rules


Volume 6 of the Haymaker Archives. This volume features work from issues 16-71 of Haymaker, all centered around Rules. Contributing writers for this volume include: Greg Lloyd Steven S. Long Bob Greenwade Michael Surbrook Dave Mattingly Leah Watts John Desmarais Tad Kelson Greg Elkins Contents include: Bob Greenwade- Missile Reflection BOECV Hero Sandwich _Pugilo Long Shot_Revised Weaponsmith Power...   [click here for more]
Hero Games  $12.00

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Haymaker Archives Volume 7: Essays

Haymaker Archives Volume 7: Essays


Volume 7 of the Haymaker Archives. This volume features work from issues 17-70 of Haymaker, all Essays from the contibutors. Contributing writers for this volume include: Bob Greenwade Dave Mattingly Leah Watts Michael Surbrook Jarreas Underwood Michael Satran Ray Lowery Andrew Christian James Janderbeur Greg Elkins Brett Neumeier Contents include: Bobs Original Hero Stuff_Long Range Campaign Planning...   [click here for more]
Hero Games  $8.00

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Hell's Horde: Monsters, Villains, and Other Weirdness for The Monster Hunter International Employee Handbook [PDF]

Hell's Horde: Monsters, Villains, and Other Weirdness for The Monster Hunter International Employee Handbook [PDF]


Thirty-three pages of inspired madness from Monster Hunter fans and crowdfunding contributors. ...   [click here for more]
Hero Games  $5.00

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Here There Be Tigers (3rd Edition)

Here There Be Tigers (3rd Edition)


HERE THERE BE TIGERS is a supplement to Hero Games' DANGER INTERNATIONAL. Inside this took you will find new Skills, weapons, drugs, animals, and vehicles - all in addition to a scenario of the same name as this took. Some rules or statistics among the vehicles or weapons may vary from those listed in DANGER INTERNATIONAL, but either set of statistics may be used. Plus four pages of maps! ...   [click here for more]
Hero Games  $5.00

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Hero Bestiary (4th edition)

Hero Bestiary (4th edition)


Dragons. Alliens. 'Faeries. Ghosts. Lions. Tigers. Bears... (you get the picture). Every creature, every genre-the Hero System™ strikes again! Usable with any Hero game, the Hero Bestiary is for everyone. Dozens and dozens of new creatures are presented here to be used in your campaign. The Bestiary includes: - Over seventy animals -A comprehensive collection of creatures from myth and fantasy...   [click here for more]
Hero Games  $7.50

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HERO System Advanced Player's Guide

HERO System Advanced Player's Guide


The HERO System 6th Edition contains all the rules you need to create any sort of character, power, gadget, spell, vehicle, monster, or weapon you can think of. But sometimes a few more rules can make your job easier, or open up possibilities for your character that you hadn't considered. If you're interested in ways to expand the HERO System, or to change it to suit particular campaigns or play styles,...   [click here for more]
Hero Games  $18.75

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Hero System Almanac 1 (4th edition)

Hero System Almanac 1 (4th edition)


Over 60 pages of optional rules, all designed to make your games more fun and exciting! We've reprinted some of the best material from the twelve-year run of our magazine, the Adventurers Club.™ Explore security systems in-depth in Sound the Alarum and learn how to make those disadvantages count in our excerpts from Covert Action. Learn how to make realistic timelines and how to balance your campaign....   [click here for more]
Hero Games  $5.00

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Hero System Almanac 2 (4th edition)

Hero System Almanac 2 (4th edition)


You want more for your Hero System game? The Almanac has it! This collection of Hero System articles has exciting new rules, in-depth looks at various Powers, and articles that are sure to add new fun to your campaign. Are the heroes getting too tough for you to handle? Drop the new UNTIL on them, or put the World Security Services in their path. (If that doesn't work, try a nuclear weapon; the writeup...   [click here for more]
Hero Games  $5.00

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Hero System Equipment Guide 5th Edition

Hero System Equipment Guide 5th Edition


Has your character ever been on an adventure and found himself without just the right weapon or tool for the situation? That won't happen again if you've got The HERO System Equipment Guide, a comprehensive collection of gadgets, weapons, devices, gizmos, and tools for your HERO System games. Within this virtual equipment locker you'll find: swords, bows, armor, and...   [click here for more]
Hero Games  $16.99

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Hero System Rulesbook (4th edition)

Hero System Rulesbook (4th edition)


The Hero System is a truly universal roleplaying system. With these rules and your imagination, you can play Viking warriors, high-tech star pilots, and everything in between. The Hero System encourages you to play heroes: those mighty individuals who change the world. Stop playing some first-level loser, and stop changing game systems each time you want to play a different campaign. With the Hero...   [click here for more]
Hero Games  $10.00

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Hero System Vehicle Sourcebook

Hero System Vehicle Sourcebook


The HERO System Vehicle Sourcebook is a comprehensive resource on vehicles for all HERO System games. No matter what genre, setting, or time period your campaign takes place in, the HSVS has just the vehicles you need! In addition to full HERO System writeups for the vehicles, the Vehicle Sourcebook contains fascinating historical, technical, and performance information...   [click here for more]
Hero Games  $21.59 $10.00

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Heroic Adventures - Volume 1 (4th edition)

Heroic Adventures - Volume 1 (4th edition)


Heroic Adventures Volume 1 ™ contains three exciting, independent adventures for use with Champions or Dark Champions. Throwing Stars and Bars takes the heroes through a romping adventure in the deep South. Someone is kidnapping seemingly random people from the Memphis area. Can the heroes unravel the mystery and stop them before it's too late? Ifs going to take some clear thought and a lot of...   [click here for more]
Hero Games  $5.00

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Heroic Adventures - Volume 2 (4th edition)

Heroic Adventures - Volume 2 (4th edition)


Heroic Adventures Volume 2 contains six exciting, independent adventures for use with Dark Champions or Champions. A maniac kidnaps a wealthy executive's son and is going to blow him up at midnight. Deadly toys rampage through a busy shopping mall. Terrorists are selling nuclear grade plutonium to the highest bidder. A new drug hits the streets and a child disappears near a haunted house, and the...   [click here for more]
Hero Games  $7.50

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High Tech Enemies (4th edition)

High Tech Enemies (4th edition)


High tech Enemies is the definitive source-book for high-tech villainy. This book is full of everything that every good Champions campaign needs; powered armor, robots, gadgets, androids, huge machines, cyborgs- the list goes on and on. Now your heroes can battle mutants that can mentally control electronics, match wits with mega-villains and their arsenal of devices and armies of agents and encounter...   [click here for more]
Hero Games  $5.00

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Horror Hero – Endless Nightmares (4th Edition)

Horror Hero – Endless Nightmares (4th Edition)


Horror Hero is a combination genre and campaign book designed for use with the Hero System 4th Edition rules. It contains material describing ways of creating and running horror-themed role playing games. Horror Hero does not contain the rules needed to play the game; creating characters, using skills and conducting combat are described in the Hero System Rulesbook, available separately. ...   [click here for more]
Hero Games  $10.00

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How To Play HERO System

How To Play HERO System


The HERO System may look intimidating, but in reality it's a tight core system with a lot of options. This guide will help demystify all of the options! ...   [click here for more]
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Hudson City Blues (4th edition)

Hudson City Blues (4th edition)


Hudson City Blues is an epic campaign adventure deigned for Dark Champions and other applicable Hero System campaigns. Hudson City Blues provides over three months of campaign play! Eight sample characters are included, along with complete guidelines for using Hudson City Blues to start a new Dark Champions campaign. Take a walk on the wild side: get this adventure! Ownership of Dark Champions supplements...   [click here for more]
Hero Games  $5.00

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Hudson City Map

Hudson City Map


This is a color map of Hudson City. ...   [click here for more]
Hero Games  $10.00 $5.00

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Invaders From Below (4th edition)

Invaders From Below (4th edition)


Subterra, a hidden kingdom that lies entirely beneath the earth. Included are maps and guidelines for running underground adventures. With eight complete scenarios Invader From Below contains details of the Subterrans themselves, including game statistics, lifestyle, ecology, and mannerisms. Lets not forget about the detailed background for King Earthwyrm and his twelve superpowered Darklings.... The...   [click here for more]
Hero Games  $5.00

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Invasions: Target Earth (4th edition)

Invasions: Target Earth (4th edition)


Invasions: Target Earth has everthing you need to know about comic-book invasions. Learn how to organize and ivasion and mastermind the phases of takeover. Create powerful invaders and unique leaders. put your champions to the test - can they withstand the MASTER PLAN? Invasions: Target Earth contains: Extensive guidelines for setting up and running an invasion  A complete, ready-to-run invasion...   [click here for more]
Hero Games  $5.00

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Justice Inc. Campaign Book (3rd Edition)

Justice Inc. Campaign Book (3rd Edition)


In this section of the Justice Inc. rules, you will learn most of the things you need to know to be able to create and run pulp adventures. The Campaign section will provide you with an overview of the different types of adventures which were common in the pulps. It will take you through the intricacies of plotting and preparing for an adventure. Lastly, we'll give you a large section on the era of...   [click here for more]
Hero Games  $5.00

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Justice Inc. The Role Playing Game Of The 20’s & 30’s (3rd Edition)

Justice Inc. The Role Playing Game Of The 20’s & 30’s (3rd Edition)


Welcome to the world of pulp adventure! Justice Inc. takes you to the world of the 1920s and '30s, where you and your friends will experience the action and excitement of those times. Justice Inc. shows you how to experience different types of stories, including Horror, Adventure, Mystery, Espionage, Romance, Science Fiction, and more. Justice Inc. is another game in the Hero System series; previous...   [click here for more]
Hero Games  $10.00

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