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 Hottest Titles from Privateer Press
Iron Kingdoms Full Metal Fantasy Roleplaying GameSkull Island eXpeditions
 
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Aftershock (Acts of War #2)

Aftershock (Acts of War #2)


Forged in the fires of conflict, the Iron Kingdoms is a fantastic realm where the combined power of magic and technology thunders across a landscape shaped by war. Dominating the field of battle are rare individuals who have mastered both arcane and martial combat and who boldly lead mighty armies in the ongoing struggle to claim victory over these ancient lands.   War Has...   [click here for more]
Privateer Press  $7.99

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At What Cost

At What Cost


Major Victoria Haley is dying. Poisoned and sidelined from the Cygnaran battles against their myriad enemies, she is bereft of the magic that defines her and gives her hope. Haley must face the very real possibility that her only means of survival might be the advanced technology of the cult devoted to the goddess Cyriss—particularly their use of clockwork bodies to house the minds...   [click here for more]
Privateer Press  $2.99

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Bad Moon Rising

Bad Moon Rising


Welcome to Bad Moon Rising, the second installment of Iron Kingdoms Adventures. Iron Kingdoms Adventures is a series of full-length scenarios for use with the award winning Iron Kingdoms Full Metal Fantasy Roleplaying Game. Each installment of Iron Kingdoms Adventures contains everything a Game Master will need to run a complete story. These adventures take place across...   [click here for more]
Privateer Press  $9.99

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Bitter Medicine

Bitter Medicine


Welcome to Bitter Medicine, the first installment of Iron Kingdoms Adventures. Iron Kingdoms Adventures is a series of full-length scenarios for use with the award winning Iron Kingdoms Full Metal Fantasy Roleplaying Game. Each installment of Iron Kingdoms Adventures contains everything a Game Master will need to run a complete story. These adventures take place across...   [click here for more]
Privateer Press  $6.99

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Black Dogs

Black Dogs


Forged in the fires of conflict, the Iron Kingdoms is a fantastic realm where the combined power of magic and technology thunders across a landscape shaped by war. Dominating the field of battle are rare individuals who have mastered both arcane and martial combat and who boldly lead mighty armies in the ongoing struggle to claim victory over these ancient lands. Back in Black!...   [click here for more]
Privateer Press  $7.99

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Black River Irregulars: Black Crowns

Black River Irregulars: Black Crowns


It’s Good to Get Out of the City The Black River Irregulars has made a name for itself as a mercenary company that gets things done regardless of the risk. They know the streets of Corvis, the City of Ghosts, better than anyone. But they aren’t in Corvis anymore. When the Black River Irregulars take on a job in the war-torn nation of Llael, they quickly get in over their heads....   [click here for more]
Privateer Press  $7.99

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Called to Battle: Face Value

Called to Battle: Face Value


In the Nightmare Empire, death is just the beginning.   Deep within the bowels of Lord Venethrax’s citadel, muffled cries of agony escape the cages of the lich lord’s vast soul collection. Tending to this prison is Lord Venethrax’s most trusted servant, Grendov, a skarlock who uniquely maintains some shred of his free will and former self. Plagued by his fractured...   [click here for more]
Privateer Press  $1.99

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Called To Battle: Volume One

Called To Battle: Volume One


The Iron Kingdoms is a land dominated by mighty warcasters, arcanists who command the terrifying war machines called warjacks. While these epic figures lead armies and shape the futures of their nations, other powerful individuals, no less skilled, forge their own destinies in steam and steel. Called to Battle is a collection of stories focused on the Iron Kingdoms’ unsung heroes,...   [click here for more]
Privateer Press  $4.99

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Called To Battle: Volume Two

Called To Battle: Volume Two


The Iron Kingdoms is a land dominated by mighty warcasters, arcanists who command the terrifying war machines called warjacks. While these epic figures lead armies and shape the futures of their nations, other powerful individuals, no less skilled, forge their own destinies in steam and steel. Called to Battle, Volume Two is a collection of stories focused on the Iron Kingdoms’ greatest...   [click here for more]
Privateer Press  $4.99

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Called to Battle: Worthy Vessel

Called to Battle: Worthy Vessel


In the blighted lands of Cryx, death is the inevitable price of power. The fearsome sorcerer and pirate Darragh Wrathe has long terrorized the oceans of western Immoren in the name of Toruk the Dragonfather, but the great dragon’s blessings are a double-edged sword, and the blighted energies Wrathe calls forth to destroy his enemies are slowly consuming him. Now with death an ever-present...   [click here for more]
Privateer Press  $1.99

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Caster Draft

Caster Draft


Caster Draft is a casual format for WARMACHINE & HORDES. At the start of each event, players receive a unique Warcaster or Warlock that replaces their normal choice. Then, using these cards, players draft new spells, weapons, abilities, feats, and stat increases to create a custom caster for the tournament. No player will ever play the same caster twice! This deck of cards contains enough...   [click here for more]
Privateer Press  $14.99

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Company of Iron

Company of Iron


The Company of Iron card deck contains the all the cards you need to take your WARMACHINE and HORDES models and jump into the intense tactical skirmish action of Company of Iron. The deck includes: 40 Command Cards The 6 basic Commander Upgrade cards ...   [click here for more]
Privateer Press  $5.99

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Courage at the Crossroads: The Complete Tale

Courage at the Crossroads: The Complete Tale


For good or ill, Holden’s fate is not in his own hands—it’s in the hands of everyone. Originally published in multiple parts, Courage at the Crossroads was written in support of Privateer Press’ league fiction, the direction of each part dictated by feedback from the gameplay community. His role in the world of Iron Kingdoms and whether he would stand fast against...   [click here for more]
Privateer Press  $0.99

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Dark Convergence

Dark Convergence


Artificer General Sebastian Nemo has faced myriad dangers while serving his king and kingdom, but none so fascinating and sinister as the Convergence of Cyriss. In the wake of an unprovoked attack on the Cygnaran town of Calbeck, Nemo and his forces hasten to confront the strange clockwork soldiers and machinery led by a young warcaster prodigy named Aurora, Numen of Aerogenesis. Nemo soon...   [click here for more]
Privateer Press  $7.99

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Dogs of War: The Devil's Pay

Dogs of War: The Devil's Pay


Sam MacHorne and her Devil Dogs need a contract, and when one comes in that leads to the haunted Wythmoor Forest, the company moves out with warjacks and slug guns at the ready... Sam and the Devil Dogs may be relaxing in Tarna, but it’s not by choice—they’d rather be employed. When a dangerous job offer comes from the old man, Sam takes the Devil Dogs and their newest...   [click here for more]
Privateer Press  $4.99

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Exiles in Arms: Moving Targets

Exiles in Arms: Moving Targets


Taryn di la Rovissi and Rutger Shaw: two hard-luck mercenaries looking to make a clean break from the flagging war in occupied Llael… With the forces of Khador massing for another surge south into Cygnar and the Thornwood Forest, Taryn and Rutger are forced to take a dangerous escape route before the borders close for good. Amid the last refugees fleeing the advance, the duo is caught...   [click here for more]
Privateer Press  $4.99

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Exiles in Arms: Night of the Necrotech

Exiles in Arms: Night of the Necrotech


The life of a sell-sword is a hard one, and trouble always seems to find even the most well-meaning mercenary . . . Rutger and Taryn are scraping by in the infamous Port of Deceit, a place where two skilled mercenaries should have no trouble finding work. But an ominous shadow has fallen across the city of Five Fingers, and an ancient evil has come to gorge itself on the agony and suffering...   [click here for more]
Privateer Press  $7.99

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Flashpoint (Acts of War #1)

Flashpoint (Acts of War #1)


Forged in the fires of conflict, the Iron Kingdoms is a fantastic realm where the combined power of magic and technology thunders across a landscape shaped by war. Dominating the field of battle are rare individuals who have mastered both arcane and martial combat and who boldly lead mighty armies in the ongoing struggle to claim victory over these ancient lands.   An Untrustworthy...   [click here for more]
Privateer Press  $7.99

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Fools Rush In

Fools Rush In


The Iron Kingdoms Full Metal Fantasy Roleplaying Game takes you on an action-packed journey into a world rich with danger and adventure. “Fools Rush In” is a short adventure meant to introduce four players and one Game Master to the Iron Kingdoms Full Metal Fantasy Roleplaying Game. Besides an introductory scenario, this downloadable doc contains: • Quick start rules...   [click here for more]
Privateer Press   FREE 

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Full Metal Fridays: Volume 1

Full Metal Fridays: Volume 1


Full Metal Fridays introduced a slew of new themed content for players and game masters alike to use in their adventures within the Iron Kingdoms in celebration of the release of the follow up to the Iron Kingdoms Core Rules: Kings, Nations, and Gods. Full Metal Fridays Vol. 1 collects all the fantastic Full Metal Fridays content in one place. ...   [click here for more]
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Godless (Fire & Faith 1)

Godless (Fire & Faith 1)


To Protect the Protectorate… Tristan Durant, once a refugee from Llael and now a priest and warcaster of the Protectorate of Menoth, struggles with his faith and his role. When a dark vision of the future warns of a rising threat to the theocracy, he returns with Hierarch Severius to the homeland for an epic confrontation against the godless enemy, the skorne. And when the...   [click here for more]
Privateer Press  $7.99

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Into the Storm

Into the Storm


A knight of Cygnar follows a strict moral code. His integrity is beyond reproach. He holds himself to the highest standards whether dealing with friend or foe. And he values honor above all. The year is 606 AR, and Cygnar has been sorely pressed by its enemies both at home and abroad. In Caspia, the conflict with the Protectorate is about to erupt into full war with the looming invasion...   [click here for more]
Privateer Press  $7.99

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Into the Wild

Into the Wild


The Malcontents are back in action! Into the Wild, the new novel from acclaimed author Larry Correia, picks up the story begun in Correia’s first entry in the series, Into the Storm. Now under the leadership of the reluctant Lieutenant Kelvan Cleasby, the Sixth Platoon of Storm Knights has been ordered to accompany an archeological expedition from the Royal Cygnaran University...   [click here for more]
Privateer Press  $7.99

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Iron Kingdoms Collection: Volume One [BUNDLE]

Iron Kingdoms Collection: Volume One [BUNDLE]


This special bundle product contains the following titles. Dogs of War: The Devil's Pay Regular price: $4.99 Bundle price: $3.75 Format: Multiple File Formats Sam MacHorne and her Devil Dogs need a contract, and when one comes in that leads to the haunted Wythmoor Forest, the company moves out with warjacks and slug guns at the ready... Sam and the Devil Dogs...   [click here for more]
Privateer Press  $19.96 $14.99

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Iron Kingdoms Collection: Volume Two [BUNDLE]

Iron Kingdoms Collection: Volume Two [BUNDLE]


This special bundle product contains the following titles. Exiles in Arms: Moving Targets Regular price: $4.99 Bundle price: $3.24 Format: PDF Taryn di la Rovissi and Rutger Shaw: two hard-luck mercenaries looking to make a clean break from the flagging war in occupied Llael… With the forces of Khador massing for another surge south into Cygnar and the...   [click here for more]
Privateer Press  $22.96 $14.99

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Iron Kingdoms Excursions: Season One Collection

Iron Kingdoms Excursions: Season One Collection


Take a short journey to adventure with Iron Kingdoms Excursions! Each season features six volumes, each containing three very short tales—1,500 words or less—about the people, creatures, and machines of Immoren. The Season One Collection gathers all eighteen previously released tales from the first season of Iron Kingdom Excursions into one book. Experience the Iron Kingdoms...   [click here for more]
Privateer Press  $5.99

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Iron Kingdoms Excursions: Season One, Volume Five

Iron Kingdoms Excursions: Season One, Volume Five


Take a short journey to adventure with Iron Kingdoms Excursions! Each volume in this series features three brief tales about the people, creatures, and machines of Immoren. Explore the Iron Kingdoms—from the mist-shrouded borders of the Iosan homeland to the Cryxian-infested isles of the Broken Coast—for only pocket change. In Iron Kingdoms Excursions: Season One, Volume Five:...   [click here for more]
Privateer Press  $0.99

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Iron Kingdoms Excursions: Season One, Volume Four

Iron Kingdoms Excursions: Season One, Volume Four


Take a short journey to adventure with Iron Kingdoms Excursions! Each volume in this series features three brief tales about the people, creatures, and machines of Immoren. Explore the Iron Kingdoms—from the seedy dockside taverns of Five Fingers, the infamous Port of Deceit, to the chaotic battlefields of northern Khador—for only pocket change. In Iron Kingdoms Excursions: Season...   [click here for more]
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Iron Kingdoms Excursions: Season One, Volume One

Iron Kingdoms Excursions: Season One, Volume One


Take a short journey to adventure with Iron Kingdoms Excursions! Each volume in this series features three brief tales about the people, creatures, and machines of Immoren. Explore the Iron Kingdoms—from the depths of the Thornwood Forest to the trenches of the Cygnaran front lines—for only pocket change. In Iron Kingdoms Excursions: Season One, Volume One: Go on...   [click here for more]
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Iron Kingdoms Excursions: Season One, Volume Six

Iron Kingdoms Excursions: Season One, Volume Six


Take a short journey to adventure with Iron Kingdoms Excursions! Each volume in this series features three brief tales about the people, creatures, and machines of Immoren. Explore the Iron Kingdoms—from the raider-beset Ordic coastline to gloom-haunted Umbrean cemeteries in Khador-occupied Llael—for only pocket change. In Iron Kingdoms Excursions: Season One, Volume Six:...   [click here for more]
Privateer Press  $0.99

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Iron Kingdoms Excursions: Season One, Volume Three

Iron Kingdoms Excursions: Season One, Volume Three


Take a short journey to adventure with Iron Kingdoms Excursions! Each volume in this series features three brief tales about the people, creatures, and machines of Immoren. Explore the Iron Kingdoms—from the stinking marsh around Scarleforth Lake to the flame-blasted battlegrounds of the Protectorate of Menoth—for only pocket change. In Iron Kingdoms Excursions: Season One, Volume...   [click here for more]
Privateer Press  $0.99

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Iron Kingdoms Excursions: Season One, Volume Two

Iron Kingdoms Excursions: Season One, Volume Two


Take a short journey to adventure with Iron Kingdoms Excursions! Each volume in this series features three brief tales about the people, creatures, and machines of Immoren. Explore the Iron Kingdoms—from the frozen battlefields of northern Khador to the pirate-haunted waters of the Scharde Islands—for only pocket change. In Iron Kingdoms Excursions: Season One, Volume Two: Travel...   [click here for more]
Privateer Press  $0.99

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Iron Kingdoms Excursions: Season Two Subscription

Iron Kingdoms Excursions: Season Two Subscription


Continue the Journey with Iron Kingdoms Excursions: Season Two! Iron Kingdoms Excursions is an exciting way to explore the continent of Immoren, the setting for the award-winning WARMACHINE, HORDES, and Iron Kingdoms games. Every volume of Iron Kingdoms Excursions features three short tales of the men, machines, and monsters of Immoren as you've never seen them before. Releases are...   [click here for more]
Privateer Press  $4.99

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Iron Kingdoms Excursions: Season Two, Volume Five

Iron Kingdoms Excursions: Season Two, Volume Five


Take a short journey to adventure with Iron Kingdoms Excursions! Each volume in this series features three very brief tales about the people, creatures, and machines of Immoren. Explore the Iron Kingdoms and all the alliances, betrayals, and bloodshed of a war-torn continent for only pocket change. In Iron Kingdoms Excursions: Season Two, Volume Five:   Witness the deadly...   [click here for more]
Privateer Press  $0.99

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Iron Kingdoms Excursions: Season Two, Volume Four

Iron Kingdoms Excursions: Season Two, Volume Four


Take a short journey to adventure with Iron Kingdoms Excursions! Each volume in this series features three very brief tales about the people, creatures, and machines of Immoren. Explore the Iron Kingdoms and all the alliances, betrayals, and bloodshed of a war-torn continent for only pocket change. In Iron Kingdoms Excursions: Season Two, Volume Four:   Discover how a...   [click here for more]
Privateer Press  $0.99

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Iron Kingdoms Excursions: Season Two, Volume One

Iron Kingdoms Excursions: Season Two, Volume One


Take a short journey to adventure with Iron Kingdoms Excursions! Each volume in this series features three very brief tales about the people, creatures, and machines of Immoren. Explore the Iron Kingdoms and all the alliances, betrayals, and bloodshed of a war-torn continent for only pocket change. In Iron Kingdoms Excursions: Season Two, Volume One:   Discover the grueling...   [click here for more]
Privateer Press  $0.99

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Iron Kingdoms Excursions: Season Two, Volume Six

Iron Kingdoms Excursions: Season Two, Volume Six


Take a short journey to adventure with Iron Kingdoms Excursions! Each volume in this series features three very brief tales about the people, creatures, and machines of Immoren. Explore the Iron Kingdoms and all the alliances, betrayals, and bloodshed of a war-torn continent for only pocket change. In Iron Kingdoms Excursions: Season Two, Volume Six: Witness an emprisoned pyg's...   [click here for more]
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Iron Kingdoms Excursions: Season Two, Volume Three

Iron Kingdoms Excursions: Season Two, Volume Three


Take a short journey to adventure with Iron Kingdoms Excursions! Each volume in this series features three very brief tales about the people, creatures, and machines of Immoren. Explore the Iron Kingdoms and all the alliances, betrayals, and bloodshed of a war-torn continent for only pocket change. In Iron Kingdoms Excursions: Season Two, Volume Three: Put your faith in the Creator of...   [click here for more]
Privateer Press  $0.99

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Iron Kingdoms Excursions: Season Two, Volume Two

Iron Kingdoms Excursions: Season Two, Volume Two


Take a short journey to adventure with Iron Kingdoms Excursions! Each volume in this series features three very brief tales about the people, creatures, and machines of Immoren. Explore the Iron Kingdoms and all the alliances, betrayals, and bloodshed of a war-torn continent for only pocket change. In Iron Kingdoms Excursions: Season Two, Volume Two:   Lay in wait to ambush...   [click here for more]
Privateer Press  $0.99

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Iron Kingdoms Full Metal Fantasy Roleplaying Game Core Rules

Iron Kingdoms Full Metal Fantasy Roleplaying Game Core Rules


Embark upon a journey of adventure and intrigue in a steam-powered world fueled by magic and contested with gunfire and steel. Armed with mechanika and accompanied by mighty steamjacks, explore the soot-covered cities of the Iron Kingdoms and the fell ruins of ancient powers. This essential full-color guide to the award-winning Iron Kingdoms setting equips you with: A robust, elegant rules system...   [click here for more]
Privateer Press  $59.99 $29.99

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Iron Kingdoms Full Metal Fantasy Roleplaying Game: Expanded Bestiary

Iron Kingdoms Full Metal Fantasy Roleplaying Game: Expanded Bestiary


An expanded bestiary of creatures common to the Iron Kingdoms ...   [click here for more]
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Iron Kingdoms Full Metal Fantasy Roleplaying Game: Immortality

Iron Kingdoms Full Metal Fantasy Roleplaying Game: Immortality


Death is Not An Option Immortality requires sacrifice, and a fallen Greylord wil pay any price, take any life, to live forever. With a following of fanatical cultists, the mad arcanist Vladislav Abrosim is on the verge of achieving ultimate power...unless you can stop him. In Immortality, players must race against time to stop the renegade Abrosim's bloody path...   [click here for more]
Privateer Press  $14.99

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Iron Kingdoms Full Metal Fantasy Roleplaying Game: Kings, Nations, and Gods

Iron Kingdoms Full Metal Fantasy Roleplaying Game: Kings, Nations, and Gods


Take your adventures to new heights with this exhaustive guide to the people and nations that form the heart of the Iron Kingdoms—Cygnar, Khador, Llael, Ord, and the Protectorate of Menoth. Explore the steam-driven core of a world of conflict and epic adventure with a wealth of information that brings these nations to life in stunningly vivid detail. This essential full-color guide to the nations...   [click here for more]
Privateer Press  $59.99 $29.99

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Iron Kingdoms Roleplaying Game: Monsternomicon

Iron Kingdoms Roleplaying Game: Monsternomicon


HERE BE MONSTERS: BEWARE. In the Iron Kingdoms peril lurks at every turn, as fearsome and terrifying creatures both great and small look to turn unwary adventurers into their next meal or enslave them beyond death. From ferocious packs of ravenous burrow-mawgs to deadly ethereal pistol wraiths that haunt the back roads and forgotten cemeteries, the Monsternomicon is filled with creatures...   [click here for more]
Privateer Press  $29.99 $14.99

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Iron Kingdoms Unleashed Roleplaying Game Core Rules

Iron Kingdoms Unleashed Roleplaying Game Core Rules


Welcome to the savage side of the Iron Kingdoms! Iron Kingdoms Unleashed explores the untamed lands of western Immoren, where even the heroes are monsters. To survive, you’ll need a bad attitude and a big appetite. Bash, slice, and chomp your way through your foes, then use their broken bodies as a power-packed snack to fuel your rampages or as ingredients for your primal magic. Monsters may...   [click here for more]
Privateer Press  $59.99 $29.99

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Iron Kingdoms Unleashed: An Introduction to Savagery

Iron Kingdoms Unleashed: An Introduction to Savagery


Discover the savage side of the Iron Kingdoms! Iron Kingdoms Unleashed explores the untamed lands of western Immoren, where even the heroes are monsters. To survive, you’ll need a bad attitude and a big appetite. Bash, slice, and chomp your way through your foes, then use their broken bodies as a power-packed snack to fuel your rampages or as ingredients for your primal magic. Monsters...   [click here for more]
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Iron Kingdoms Unleashed: Skorne Empire

Iron Kingdoms Unleashed: Skorne Empire


Far to the east of the Iron Kingdoms lies the treacherous land where the enduring skorne have built their empire. Iron Kingdoms Unleashed Roleplaying Game: Skorne Empire explores the scorching expanses of eastern Immoren, where survival means embracing the brutality and lethality of the punishing environment. Assume the warrior code of hoksune and adventure through eastern Immoren as...   [click here for more]
Privateer Press  $14.99

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Iron Kingdoms Unleashed: Wild Adventure

Iron Kingdoms Unleashed: Wild Adventure


Only the Strong Survive the Wilds of the Iron Kingdoms No place for the weak, the wilds are fundamentally dangerous environments where life springs from death and the latent arcane powers of the land are harnessed to fuel primal magic. In Iron Kingdoms Unleashed: Wild Adventure, brave heroes must face the ceaseless perils found in the entamed expanses of...   [click here for more]
Privateer Press  $14.99

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LEVEL 7: The Judas Protocol

LEVEL 7: The Judas Protocol


FAUSTIAN DEALS AND CRIMES AGAINST HUMANITY Deep below the Arctic ice, in a sinister government laboratory known only as Subterra Foxtrot, alien scientists called the Ghin conduct hideous experiments on human victims. Locked in a one-sided bargain with the American government—trading technology for living subjects—one of the Ghin hides a devious secret from his handlers:...   [click here for more]
Privateer Press  $7.99

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Mark of Caine

Mark of Caine


"You will move through this world as a wraith..." In the aftermath of the Cygnaran civil war, warcaster Allister Caine has become a fugitive, hiding out in a backwater town where little ever happens. Until the bodies start piling up, and Cain is accused of murder. And Caine can't be entirely sure he's innocent. With only a cryptic riddle whispered in his ear, a mysterious run...   [click here for more]
Privateer Press  $7.99

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