Close
Close
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















GenrePublisher
Fantasy   Remove Search Term
Mothshade Concepts   Remove Search Term
Advanced Search

pixel_trans.gif
 
 Hottest Fantasy from Mothshade Concepts
pixel_trans.gif
pixel_trans.gif
 
 Newest Titles in This Section
pixel_trans.gif
Products found in this section... Sort by: 
 Title    Publisher    Price  
Avremier: Supplement 0

Avremier: Supplement 0


Introducing a setting more than 30 years in the making. Avremier is a world said to rest at the very center of Creation. Contested by gods and monsters of outer dimensions, this is the new home of a colonial human race. Established less than 500 years past, human civilization has yet to match the heights of the older races, but humanity does lead the way in the industry of adventuring. Whether...   [click here for more]
Mothshade Concepts  $6.99

Add to DriveThruRPG.com Order  
Men and Magic Compilation

Men and Magic Compilation


From the Introduction: These rules are an amalgamation of the earliest published volumes of the oldest fantasy role-playing game; those little booklets that ushered in an age of adventure and magic for so many. What you have before you is an attempt to gather, organize, edit, and customize all that written material into a set of similar volumes that retains the old-school feel and form, while offering...   [click here for more]
Mothshade Concepts   FREE 

Buy Now  
The Armiger: Avremier Character Supplement I

The Armiger: Avremier Character Supplement I


Presenting the full and complete Armiger. In this first combined supplement for the Avremier Campaign Setting, we compile and add to the rules and details given for the Armiger PC class from Supplement 0 (Avremier) and Supplement I (Dhavon). With new material, clarifying edits, and brand-new illustrations, this full supplement contains everything you need to create and run an Armiger PC. This volume...   [click here for more]
Mothshade Concepts  $4.99

Add to DriveThruRPG.com Order  
Deities, Deminities & Personalities: Supplement IV

Deities, Deminities & Personalities: Supplement IV


Powers from On-High Humanity came to Avremier from far away, and they brought their gods with them. Divine support and magic was another advantage that humans had to gain a foothold in the new world. This follow-up "Supplement IV" for the Avremier old-school edition offers: Discussions of divine culture and influence, and the heretical "cleric" class of the Reliquarian. Variant Druid sects...   [click here for more]
Mothshade Concepts  $6.99

Add to DriveThruRPG.com Order  
Dhavon: Supplement I

Dhavon: Supplement I


The Nine Counties of Dhavon The first human lands of Avremier. Nine islands of burgeoning civilization within a wild ocean of green. These are the lands granted to Humanity through the peace of the Winterbind Compact. Supplement I builds upon the information given in Supplement 0 (Avremier) to provide a more in-depth view of this essential region of the campaign setting. This follow-up...   [click here for more]
Mothshade Concepts  $6.99

Add to DriveThruRPG.com Order  
Eldritch Avremier: Supplement III

Eldritch Avremier: Supplement III


The Mysteries of Arcane Magic The Arcanaflow is said to be the elemental force behind the spells and magical items crafted and wielded by Humanity. Other races employ arcane magic with less skill or precision. Magical discipline is one edge that kept humans in the battle during the Harrowing. This follow-up "Supplement III" for the Avremier old-school edition offers: Rules and details...   [click here for more]
Mothshade Concepts  $6.99

Add to DriveThruRPG.com Order  
Mauvolg: Supplement II

Mauvolg: Supplement II


The Fallen Lands of Mauvolg The later human lands of Avremier. Result of an exodus into a region fallen nearly a mile into the ground after a divinely-induced disaster. Bound more by tradition than by Law, the Volgate lands border a number of other realms not always kindly disposed toward Humanity. Supplement II builds upon the information given in Supplement 0 (Avremier) to provide a more...   [click here for more]
Mothshade Concepts  $6.99

Add to DriveThruRPG.com Order  
Deathly Ills Monster Supplement

Deathly Ills Monster Supplement


A mini-bestiary of eighteen Avremier monsters with a spooky theme. Some borrowed from previous supplements, but most published here for the first time. ...   [click here for more]
Mothshade Concepts  $2.00

Add to DriveThruRPG.com Order  
House of Illthrix Adventure Module

House of Illthrix Adventure Module


Illthrix was an evil genius that liked to kill adventurers. His dungeons and traps earned him a measure of infamy matched by few villains of the age. He's dead now. But, you've found a way to his hidden lair - Illthrix's own home. A place rumored to contain special trophies and treasures from the long career of the famed trapsmith. Illthrix wouldn't bother to trap his own house, would he? This is...   [click here for more]
Mothshade Concepts  $2.99

Add to DriveThruRPG.com Order  
Displaying 1 to 9 (of 9 items) Result Pages:  1 
Select Page Number

  Cults of RuneQuest: Mythology