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5e Homebrew Edition Players Handbook

5e Homebrew Edition Players Handbook


This is a collection of bits and pieces I've used as Homebrew in my games. YOU WILL STILL NEED THE STANDARD D&D 5E PLAYERS HANBOOK ETC TO PLAY THE GAME. We start off a method of creating characters and progress onto a couple of races, some new classess/archetypes, dip into to some homebrew feats and end up with some character concepts. This is a barebones product as there are no pictures...   [click here for more]
Rob Masters  Pay What You Want

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Spell Casting 101: Lich Rituals

Spell Casting 101: Lich Rituals


Following on from Spell Casting 101: Verbal components, & Material components I give your Lich Rituals. Basically a couple of options for attaining some measure of Lich-dom. Hopefully written in a way that both DM's and Players can use; DM's for giving plot devices to a BBEG striving to attain LIch-dom and for Players that may want to become a Lich for high level play. First Option using Feats...   [click here for more]
Rob Masters  Pay What You Want

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Spell Casting 101: Material components

Spell Casting 101: Material components


Following on from Spell Casting 101: Verbal components, I present material components. This is a compilation of information for material components for every spell for d&d 5e and aimed at those that want to add a level of immersion to spell casting. For the most part this si a very basic listing which goes into explaining how a component is made and how to obtain it if you cannot find it at...   [click here for more]
Rob Masters  Pay What You Want

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Spell Casting 101: Verbal components

Spell Casting 101: Verbal components


This is a compilation of spell verbals for every spell for d&d 5e and aimed at those that want to add a level of immersion to spell casting. These verbals are one line rhymes or incantations and just long enough to be uttered within the confines of a 6 second turn. ...   [click here for more]
Rob Masters  Pay What You Want

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The Little Shop of Herbaliism

The Little Shop of Herbaliism


The Little Shop of Herbalism, a One Shot/Bare Bones Adventure. The town of New Yrk has had a spate of murders, can your PC's find the culprit and bring them to justice? This is a bare bones adventure which means there are no stats blocks or maps. This just includes a plot, descriptions of locations and narrative twists and suggested skill checks. The reason for this is to allow DM's to tweak...   [click here for more]
Rob Masters  Pay What You Want

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