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Alignments & Role-playing

Alignments & Role-playing


My 18th Guide this time on the subject of good old fashion Roleplaying. I'm offering a guide to help DMs and Players make their characters feel real.  >>> It's a collection of thoughts and systems I have for roleplaying. Including a simple change to alignments to make them make better characters. It also includes thoughts on evil characters. <<< It gives complex...   [click here for more]
John Walts  Pay What You Want

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Blood Meals

Blood Meals


My 6th Guide presents the Blood Meal. A magical food created from the hearts, livers, and guts of your defeated enemies. As a consumable item, eaten in a ritual it can prepare your heroes for battle. It's another opportunity to make your campaign feel unique. >>>  I created an NPC monster that offered to cook some of the giants the heroes were killing. It was a great addition...   [click here for more]
John Walts  Pay What You Want

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Common Potions

Common Potions


My 3rd guide for unique world building and homebrew resources. This time I present common potions your heroes will encounter in town to buy. Let them spend their hard earned money. >>>  I present 20 common potions that your Heroes can find in towns and major cities. I love cheap potions useful for low and mid-level heroes. Give them a try in your campaign. <<< ...   [click here for more]
John Walts  $1.00

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Critical Hits

Critical Hits


A simple guide that presents another way to do critical hits? Another opportunity to make your campaign feel unique. >>> This guide includes the simple critical hit roll I added to my game. In addition, it gives some of the mechanics I use to make some monsters more interesting (and deadly). <<< Using this system will allow attacks to be more deadly. No more ignoring...   [click here for more]
John Walts  Pay What You Want

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Death Saves

Death Saves


My 16th Guide this time on Death Saves. This system is a bit more crunchy than the unrealistic version found in the PHB. But it gives the players more agency and choices on how they want to tell their story even when they die. It's another opportunity to make your campaign feel unique. >>>  A new system that I'm excited about. It puts more control in the hands of the players....   [click here for more]
John Walts  Pay What You Want

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Dump Stat Weakness

Dump Stat Weakness


My 14th Guide. It gives a minor weakness to each hero based upon their weakest characteristic score - Known as the Dump Stat. >>>  Does your hero know how to ride a horse? Swim? Read? As a DM, do you want your players to make harder choices on their starting attributes? Do your characters have some weaknesses? If you answer yes to any of these, I introduce Dump Stats Mechanics....   [click here for more]
John Walts  Pay What You Want

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Fey Goblin (5e Playable Race)

Fey Goblin (5e Playable Race)


I present a new playable race for 5e of the Fey Goblins. It's another opportunity to make your campaign feel unique. >>>  The goblin had never had a name before. He wondered what a name tasted like?. <<< These are Goblins of the forest with a touch of fey heritage. They shouldn't be confused with Mountain Goblins.  Check out my other Playable Race IMPOIDS. If...   [click here for more]
John Walts  Pay What You Want

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Gear Sacrifice

Gear Sacrifice


Introduces a new ability for all heroes that will allow them to sacrifice their gear to prevent damage. Another opportunity to make your campaign feel unique. >>> A rule that makes the hero more survivable. It also has equipment breaking more often. I like it as the heroes are not always using their best gear. << If you want to check out my most popular guides you...   [click here for more]
John Walts  Pay What You Want

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Gone Child

Gone Child


Need a One-Shot with original content? Give this fun and exciting adventure a try. It's a 3rd level one-shot for 5e game. >>> A young girl has been abducted and the heroes join a posse to hunt the orcs who did it. But they face several terrible temptations while rescuing her. <<< My one-shots follow the 5-room dungeon design but with a few twists. I like to add...   [click here for more]
John Walts  $2.00 $1.00

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Harpy Guide

Harpy Guide


My 11th Guide. Thisone expands on the world of the harpy. Another opportunity to make your campaign feel unique. >>> A deep dive into the harpies and their enemies. It includes items, monsters, spells, and lots and lots of lore. <<< Harpies make excellent villains and even occasional allies. If you want to check out my most popular guides you can find SILVER SYSTEM...   [click here for more]
John Walts  Pay What You Want

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Impoid (5e Playable Race)

Impoid (5e Playable Race)


I present a new playable race for 5e called the Impoid. It's another opportunity to make your campaign feel unique. >>>  The imps born on the prime material plane were changing. They seem to have a connection to the world and not the infernal realm. If these changes are for better or worse, at this time I cannot foresee. <<< Impoids are the children of Imps with...   [click here for more]
John Walts  Pay What You Want

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Lesser Blessings

Lesser Blessings


A guide of minor Blessings your heroes can aquire to assist them on their quests? Another opportunity to make your campaign feel unique. >>> A system for adding minor blessings for your characters to use. They can be used as story hooks and as rewards. You can decide there are even places to purchase them. These powers come from many sources. Most likely they can be used once,...   [click here for more]
John Walts  Pay What You Want

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Miss Glassox's Chicken Coop

Miss Glassox's Chicken Coop


Need a One-Shot with original content? Give this fun and exciting adventure a try. It's a 1st level one-shot for 5e game. >>> Weasels have been eating a local gnome witch's chickens, and she will pay top coin for bold and strong adventures to kill the vermin. Once they are guarding the chicken coop, it won’t take long to realize there is more going on than some eaten chickens....   [click here for more]
John Walts  Pay What You Want

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Monster's Tactics

Monster's Tactics


My 19th Guide this time on the Tactics Monsters and NPCs should use in combat. By giving them different tactical styles, it's another opportunity to make your campaign feel unique. >>>  I offer a list of tactics for monsters that will make your encounters fresh and original. <<< Too often I have played in games where all the monsters charge forward and fight...   [click here for more]
John Walts  Pay What You Want

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Names

Names


My 21st Guide on Worldbuilding and Homebrew Rules? Another opportunity to make your campaign feel unique. >>> I explore other ways to name your heroes that will make them feel more a part of a fantasy world. I find this tiny change really adds a lot of roleplaying flavors and makes your campaign more interesting. <<< An often overlooked part of a homebrew world...   [click here for more]
John Walts  $1.00

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Naturalism

Naturalism


My 9th Guide. Now I take on the weakest of skills in 5e. I present a new skill that merges Animal Handling, Medicine, and Nature into Naturalism. It's another opportunity to make your campaign feel unique. >>>  Skills should be balanced. By balanced I mean each choice should be hard. The skills of Animal Handling, Medicine, and Nature are not hard choices, they are bad choices...   [click here for more]
John Walts  Pay What You Want

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New Skill List

New Skill List


My 17th Guide on Worldbuilding and Homebrew Rules? Another opportunity to make your campaign feel unique. >>> It gives a new skill list with a mix of new and old. This list comes with a new skill base feat system called Heroics. It also has a few additional rules. The goal is to create a more balanced skill list with the choices having a meaningful impact on gameplay....   [click here for more]
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Screams

Screams


Need a One-Shot with original content? Give this fun and exciting adventure a try. It's a 3rd level one-shot for 5e game. >>> The heroes arrive in a village where a chasm recently opened and screams can be heard from deep below. Will they explore the ruins? <<< My one-shots follow the 5-room dungeon design but with a few twists. I like to add in a morale choice,...   [click here for more]
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Silver System

Silver System


My 5th Guide on Worldbuilding and Homebrew Rules? Another opportunity to make your campaign feel unique. >>>  I present a fast and simple system of converting 5e economics into a system that makes sense. A great tool to add a little realism and to get rid of the need for everyone walking around with a Bag of Holding. <<< Let's face it, 5e is great but the economy...   [click here for more]
John Walts  $1.00

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Sin Curses

Sin Curses


My 20th Guide on Worldbuilding and Homebrew Rules? Another opportunity to make your campaign feel unique. >>> The idea is the creation of minor curses that are given out for committing sins. They are small enough to discourage the actions but not powerful enough to stop them. Basically rules enforced Karma. In a world where the gods are real, the people of...   [click here for more]
John Walts  Pay What You Want

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Snow-globe Island

Snow-globe Island


Need a One-Shot with original content? Give this fun and exciting adventure a try. It's a 3rd level one-shot for 5e game. >>> The heroes make a deal to recover a stolen magical ruby, but they must be transported into a snow-globe to do so. How far will the go to get the ruby back? <<< My one-shots follow the 5-room dungeon design but with a few twists. I like to...   [click here for more]
John Walts  $2.00 $1.00

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Tomb of Horrible Horrors

Tomb of Horrible Horrors


A collection of four horror based encounters with sub-plots and original content to drop into your adventures. As part 1, I see more in the future. If you like it please consider donating a $1 or $2. My hope is to one day have some art for my guides. A collection of 4 One-Shots that are designed to be drop ins to your adventure. Each provides original content.  If you want to check out...   [click here for more]
John Walts  Pay What You Want

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Warpaint

Warpaint


My 6th Guide this time presenting Original Consumable Magic Items. Another opportunity to make your campaign feel unique. >>> I give goblins who serve hags magical warpaints. Sometimes, they will be available to purchase in town. Once in a while, they are found as treasures. <<< Giving your Heroes access in town or by loot consumable items is a great way to give...   [click here for more]
John Walts  Pay What You Want

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Weapon Guide

Weapon Guide


My 10th Guide. I present a collection of cheap weapons. A great resource to add to your game. Why? 5e the starting 1st level character begins with all the equipment they need. Sure they can improve their AC a little, but for the most part they are waiting for the magic items. Now all of that has changed. Levels 1st to 3rd will be them looking for decent mundane weapons. Items like Longswords and...   [click here for more]
John Walts  Pay What You Want

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