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Shortcut of Supernaturalism: Jasper St. Jones Got The Prettiest Bones

Shortcut of Supernaturalism: Jasper St. Jones Got The Prettiest Bones


The time has come, the week (or even the day!) of gathering for a terrifying game of Call of Cthulhu. Your pencils are sharpened, your dice in good condition, and your arcane tomes in preparation. Even the players seem ready! There’s just one problem. You aren’t. You, the Keeper, have performed a grave sacrilege - you have failed to prepare to frighten, thrill, and chill your Investigators....   [click here for more]
Chaosium  $1.99

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The Idol of Thoth

The Idol of Thoth


A missing idol leads intrepid investigators on the trail of madness through Boston and Arkham. Is there a curse? Is the dark god Thoth watching from afar? ‘The Idol of Thoth’ by Joe Trier (Fear’s Sharp Little Needles, How We Roll Podcast) is an adventure for the Call of Cthulhu roleplaying game from Chaosium Inc...   [click here for more]
Chaosium  $3.95

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The Prepared Investigator

The Prepared Investigator


Ever struggle over the motivations for your character? Where you fit in alignment or whether those traits, passions, or character quirks fit the character you want to play? On these pages is a checklist for you to print and use at your gaming table to help you realise your most important aspects of your P.C. Simply use the charts contained within to flesh out the personality of your role-playing...   [click here for more]
Chaosium  $2.99

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HeroQuest: Dragon Pass Gazetteer

HeroQuest: Dragon Pass Gazetteer


Dragon Pass - Land of Thunder A Gazetteer of Kerofinela Dragon Pass, A Gazetteer of Kerofinela illustrates the marvels and wonders of heroic and mythic Kerofinela. Journey from deadly Snake-Pipe Hollow through the Bush Range past impossibly tall Kero Fin, to occupied Boldhome (capital of the Kingdom) and then south into legendary Heortland. Witness the wonders...   [click here for more]
Chaosium  $24.95 $4.99

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Stafford Library - Middle Sea Empire

Stafford Library - Middle Sea Empire


Middle Sea Empire An Unfinished Work Concerning the Glory and Excesses of the People Overseen, Protected and Exploited by the Godlearners The Middle Sea Empire is a Second Age Glorantha book detailing the empire of the Godlearners, from its humble beginnings to its epic destruction. A detailed history, King’s list and many geographical descriptions provide a wealth of gamable material. The...   [click here for more]
Chaosium  $20.00 $4.99

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Nephilim

Nephilim


Science is an Illusion, History is a Lie. In ages past you lived many times. Your slaves built the Great Pyramid to honor your death; you died for the sins of Jerusalem; you lost your head suggesting they eat cake. You are Nephilim – demi-god, prophet, saint, & magician from the mythic past. Again you incarnate, to continue your ancient struggle for enlightenment,...   [click here for more]
Chaosium  $13.95 $9.63

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HeroQuest: Glorantha - Introduction to the Hero Wars

HeroQuest: Glorantha - Introduction to the Hero Wars


Glorantha is a gigantic cube awash in a limiltess ocean, formed by the collision of four forces in primordal eras. It's a world alive with adventure and magic where gods are plentiful and magic real. The realms of power, spirits, gods, and myth are as tangible as the kingdoms of men. It's the home of heroes and monsters, empires and dragons, and of everyday people trying to preserve their way of life....   [click here for more]
Chaosium  $19.95 $4.95

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HeroQuest: Thunder Rebels

HeroQuest: Thunder Rebels


The barbarians prepare their rebellion! Imperial troops and enemy gods can not crush the Orlanthi. Thunder Rebels tells what every one of them knows about their land, their gods, and their ways. The men and women worship Orlanth and Ernalda, a great god and goddess whose influences permeate everything. Thunder Rebels is necessary for anyone who wants to play an Orlanthi hero from the Heortling people...   [click here for more]
Chaosium  $19.95 $4.95

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HeroQuest: ILH1 - Imperial Lunar Handbook v1

HeroQuest: ILH1 - Imperial Lunar Handbook v1


The Lunar Empire The Imperial Lunar Handbook is the essential guide to the vast Lunar Empire. Mighty and magical, decadent and dynamic, conquering and liberating, the Empire is rich and complex, a land of heroes, soldiers, and missionaries. It is a fusion of many disparate regions, each with its own beliefs, customs, and magic. Over all, the Red Moon guides, and the Son of...   [click here for more]
Chaosium  $15.95 $4.95

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HeroQuest: ILH2 - Imperial Lunar Handbook v2

HeroQuest: ILH2 - Imperial Lunar Handbook v2


Imperial Lunar Handbook - Volume 2 Under the Red Moon takes you inside the glorious Lunar Empire. Mighty and magical, decadent and dynamic, conquering and liberating, the Empire is rich and complex, a land of heroes, soldiers, and missionaries. It is a fusion of many disparate regions, each with its own beliefs, customs, and magic. Over all, the Red Moon guides and the Son...   [click here for more]
Chaosium  $21.95 $4.95

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HeroQuest: Champions of the Reaching Moon

HeroQuest: Champions of the Reaching Moon


Champions of the Reaching Moon Lunar Herobands, Heroes, and Anti-heroes The Lunar Empire is a vibrant and dynamic empire of numerous different peoples, leagues, associations and gatherings, and its heroes are shaped by their social interactions, from the intrigue and debauchery of Moonson’s Court to the day-to-day jokes and negotiations of the bazaar. This book is built around the Immanent...   [click here for more]
Chaosium  $17.95 $4.95

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HeroQuest: Blood Over Gold

HeroQuest: Blood Over Gold


Blood Over Gold The Trader Princes of Maniria Across Maniria with Sword and Silvertongue... The Trader Princes preside over a network of interlocked noble Houses ruling vast tracts of Maniria through treaties, bargains, and pacts. Over four hundred years ago, the Closing blocked all sea travel, and Saint Caselain began his epic journey from Ralios to Esrolia to save his people. He bargained with...   [click here for more]
Chaosium  $24.95 $9.95

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HeroQuest: Storm Tribe

HeroQuest: Storm Tribe


HeroQuest: Storm Tribe The Cults of Sartar The gods are awake. Special deities are needed for special times. Storm Tribe details the gods and goddesses that take the forefront in the Hero Wars. Here are complete write-ups for eleven important deities whose exceptional worshippers gain extraordinary powers. Each write-up includes myths, holy days, magic, and subcults. These are the Cults...   [click here for more]
Chaosium  $14.95 $4.95

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HeroQuest: Sartar Rising - Barbarian Adventures

HeroQuest: Sartar Rising - Barbarian Adventures


Barbarian Adventures, the first scenario book for Hero Wars, details typical activities and unusual adventures for Heortling heroes. Seek the advice of the clan Lawspeaker, fight Chaos monstrosities, become embroiled in a blood feud because of a horse, and escort a group of friendly (perhaps more than friendly) healers around the countryside. Barbarian Adventures...   [click here for more]
Chaosium  $14.95 $4.95

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HeroQuest: Sartar Rising - Orlanth is Dead

HeroQuest: Sartar Rising - Orlanth is Dead


Orlanth is Dead!, begins the Sartar Campaign with an epic conflict against the Lunar Empire. Whitewall has fallen, and all across Dragon Pass the winds have stopped. As winter deepens and spring fails to come, the rebellion begins in southern Sartar at the supernatural struggle later known as the Battle of Iceland. Despite the epic scope of this Great Event, it is not just...   [click here for more]
Chaosium  $14.95 $4.95

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Stafford Library - Glorious Reascent of Yelm

Stafford Library - Glorious Reascent of Yelm


The Foundation Document of Dara Happa This is a translation of the manuscript copy kept in the Temple of Yelm in Alkoth. The copy was made circa 111260 YS by an anonymous court scribe of the Emperor of Dara Happa. Thus it is not precisely Plentonius' "original work," but a copy made 40 years later. A later copyist added the marginal glosses, shown herein as footnotes. In bad editorial...   [click here for more]
Chaosium  $30.00 $9.95

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Stafford Library - Arcane Lore

Stafford Library - Arcane Lore


Arcane Lore Arcane Lore reveals a vast treasure trove about Heroquesting in Glorantha. Collected from almost 30 years of questing, this book explores the philosophy, mechanics, and practice of Heroquesting from a multitude of viewpoints and angles. Although much of the material was written for the old RuneQuest game, and other parts were used in the development of Hero Wars and HeroQuest, all of it...   [click here for more]
Chaosium  $30.00 $9.95

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Stafford Library - History of the Heortling Peoples

Stafford Library - History of the Heortling Peoples


History of the Heortling Peoples Compiled articles about Heortling History and Society This compilation of information on the Heortling people covers their history and society from the Dawn Age all the way through to the Hero Wars at the end of Third Age. Each Age covered includes a timeline, supporting maps, king lists, and numerous significant events that shaped and impacted the Heortlings....   [click here for more]
Chaosium  $30.00 $19.95

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A Light in Darkness

A Light in Darkness


A Light in Darkness - A dark, survival horror scenario for Call of Cthulhu 7th Edition, set in the Pacific Theatre during World War II. Includes 8 pregenerated characters, special-purpose insanity cards and weapon cards, maps, and other player handouts. Designed to run in 4-5 hours for 3 to 6 players. June, 1945. The US and Allies continue to make progress in the Pacific against the forces of Imperial...   [click here for more]
Chaosium  $3.99

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Aces High

Aces High


The Mythic West ACES HIGH is a mythical, western role-playing game where Davey Crockett exists along side The Man With No Name. The relationship, however, may be an uneasy one. Violence is an everyday occurrence on the frontier of Civilization. Dust swirls around a crimson sun, reminding every one of their possible success, telling them of their mortality. Settlers make a grab for...   [click here for more]
Chaosium  $10.95

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Aces High New Mexico

Aces High New Mexico


Welcome to New Mexico 1875! Land of Enchantment Aces High: New Mexico, Dark Days in the Land of Enchantment, is a companion book for Chaosium‘s Aces High BRP supplement. Aces High: New Mexico is split into two sections; the first section is concerned with historical, geographical and societal issues that will allow the Master to explore...   [click here for more]
Chaosium  $11.95 $8.25

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Advanced Sorcery

Advanced Sorcery


Demons, Necromancy & High-Level Magic The worlds of fantasy are vast and diverse. Whether steeped in philosophy and existentialism, or action and carnage, the one commonality to all tales of fantasy is the influence of the supernatural on the natural world. Mages, wizards and sorcerers force the world to bend to their will. They grab the the fundamental essence of the universe and force...   [click here for more]
Chaosium  $23.95 $13.17

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Agents of the Crown

Agents of the Crown


Super Agents in Victorian England Serving Queen and Country AGENTS OF THE CROWN combines Victorian heroic action in the tradition of pulp stories, comic books, and the Penny Dreadfuls of the 19th century with the solid play and tremendous versatility of the Basic Roleplaying system. Agents of the Crown allows players to take the roles of super-agents in Victorian...   [click here for more]
Chaosium  $9.95 $6.87

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All the Worlds' Monsters Vol. 1

All the Worlds' Monsters Vol. 1


This book is an encyclopedia of the strange, the bizaare, and the deadly. It contains complete statistics for 265 monstrous and dangerous creatures, created by dungeon masters across the United States and Canada. Each monster is rated for hit dice, armor class, movement, whether and how well it swims and flies, its intelligence range, dexterity, alignment, normal habitat, the probability of it being...   [click here for more]
Chaosium  $4.99 $3.44

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All the Worlds' Monsters Vol. 2

All the Worlds' Monsters Vol. 2


In its third printing, volume II of the ALL THE WORLDS’ MONSTERS series contains 243 creatures from literature, fantasy, and nightmare. Included is a conversion article by Ken St. Andre for TUNNELS & TROLLS, and Steve Perrin’s historic “Conventions.” Created by 54 DMs from across North America, each monster is rated for hit dice, armor class, movement, whether or how well...   [click here for more]
Chaosium  $4.99 $3.44

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All the Worlds' Monsters Vol. 3

All the Worlds' Monsters Vol. 3


Now! The long-wanted 3rd volume of the All the Worlds’ Monsters series is here-112 pages packed with monsters and play-aids. Included are 238 new monsters, an all-series index, a RuneQuest stats conversion essay by Steve Perrin, and grouping lists by monster type, level, and appearance. The stats were created by dungeon masters from across the United States and Canada. Each monster is rated for...   [click here for more]
Chaosium  $4.99 $3.44

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Alone Against the Tide

Alone Against the Tide


Alone Against the Tide is a solo-play adventure designed to be run with no Keeper and only using the Call of Cthulhu 7th edition Quickstart rules. The scenario is designed for ease of use, and requires no preparation to pick up and play. The adventure itself takes place in the lakeside resort town of Esbury, Massachusetts. You, the player, are going to Esbury in the wake of...   [click here for more]
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An Invitation in Yellow

An Invitation in Yellow


The investigators are invited over for dinner by an old aquaintance whom they haven't heard from for years. He has something to show them which is equally magificent and horrifying. From the moment they step off the train at Dartsmouth nothing is as it should be, and their most valuable ally may turn out to be their worst enemy—but will they realize what is going on before it is too late? An...   [click here for more]
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Arkham Electric Bill - 1920s

Arkham Electric Bill - 1920s


An editable electric bill for Arkham Electric. Makes a great clue pointing to another location. Includes a section for handwritten notes. Prices are from the 1920's. ...   [click here for more]
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Ashes to Ashes

Ashes to Ashes


EXPLORING THE DARKER SIDE OF HUMAN NATURE The world is not a happy place. This Basic Roleplaying setting casts the adventurers as mavericks in a fantasy world that is losing a war it does not even know that it is fighting. Hidden demons and their mortal minions-many of whom do not even know who their masters truly are-manipulate events from the shadows, experimenting with social control mechanisms...   [click here for more]
Chaosium  $13.95 $9.63

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Astounding Adventures

Astounding Adventures


Pulp Adventures for Basic Roleplaying Welcome to the heart-pounding, two-fisted, action-filled world of the Pulps! Throughout this book you will find Basic Roleplayingrules for new character types, skills, combat, magic, mad science, and a plethora of villains, henchmen and monsters. Accompanying the text are several sidebars containing special, optional rules to...   [click here for more]
Chaosium  $20.95 $11.52

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Basic Creatures

Basic Creatures


A Basic Array of Creatures, Critters, and Monsters This work presents an assortment of creatures useful to players of Basic Roleplaying. These critters are drawn from a variety of eras and genres of fantasy and fiction, including: Allosaurus, Baboon, Bandersnatch, Basikisk, Bear, Behemoth, Brontosaur, Centaur, Crocodile, Duck, Dwarf, Elemental, Elf, Ghost, Giant, Gorgon, Griffin, Halfling, Harpy,...   [click here for more]
Chaosium  $4.95

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Basic Gamemaster

Basic Gamemaster


Running the Chaosium Roleplaying System This book provides wisdom and advice on running Basic Roleplaying games. There are five main sections: the first discusses the duties of the gamemaster in devising and presenting roleplaying adventures. The second covers scenario-construction aids for the gamemaster including encounter tables, languages, treasures, and danger-classes. The third treats...   [click here for more]
Chaosium  $4.95 $3.42

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Berlin 61

Berlin 61


FOUR NATIONS, TWO SIDES, ONE CITY. WHO DO YOU BELIEVE? A setting for different BASIC ROLEPLAYING genres. Includes information on life in the city during the cold war, key locations, and special organizations. Battle spies, assassins, cultists and the Dark Herald Kototh. A great back-drop for espionage adventures in the 1960s style, and silver age superhero action! NOTE: this work was...   [click here for more]
Chaosium  $11.95 $8.25

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Big Book of Cults

Big Book of Cults


Evil Cults for Call of Cthulhu This book contains a collection of modern-day organisations for use in your Call of Cthulhu games. The Church of a Thousand Tomorrows can nuke you from orbit, while the Sufferers' Guild could be brought down with a few well-placed phone calls. More importantly, all the personalities described have reasons for the things they do. Some of the characters want...   [click here for more]
Chaosium  $9.95 $6.87

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Blood & Badges

Blood & Badges


The year is 1855. Perfection is a small gold-mining town located on the east side of the Rocky Mountains, in the Kansas Territories. The state of Colorado has not yet been established. The impetuous daughter of a rail-baron left home to experience the Western Frontier. For three months there has been no word from her. Pinkerton Agents are now on the case, hired to find Victoria Featherstone amid the...   [click here for more]
Chaosium  $10.95 $7.56

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BRP Adventures

BRP Adventures


BRP ADVENTURES presents thirteen adventures for the Basic Roleplaying system. These are drawn from the submissions for the first Basic Roleplaying Adventure Contest. Organized by genre, these stories illustrate the versatility of BRP and its adaptability to different kinds of storytelling. The following are the general genres and adventures included: FANTASY * Sharazar,...   [click here for more]
Chaosium  $13.95 $9.63

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BRP Witchcraft

BRP Witchcraft


The village wise-woman creating herbal mixtures to cure her neighbours of the latest plague to curse their homes, the crone who disguises herself as a beautiful young woman to entice men to their doom, the travelling warlock who trades in potions and talismans which may or may not be truly magical. These are all examples of witches; men and women for whom witchcraft is an art and a profession. Within...   [click here for more]
Chaosium  $7.95 $5.49

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Caligo Accedendum

Caligo Accedendum


Three Cthulhu Dark Ages Adventures This monograph constitutes Chaosium's first GenCon tournament for Cthulhu Dark Ages. The staffers chose the Latin name, which translates to "the approaching darkness". It also makes for a nifty acronym that fits in well with the Lovecraft Mythos. The first scenario, Island of the Damned takes tough-as-nails Viking characters completely out...   [click here for more]
Chaosium  $9.35 $6.45

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Call of Poolthulhu

Call of Poolthulhu


Professor Herbert Cowan, a renown Paranologist, formerly of Miskatonic University has unexpectedly gone mad. Can you and your associates solve the mystery of his madness all the while saving a small town from the ravages of a plague? This classic-era scenario is designed for 2-5 entry-level investigators to be completed within a single gaming session. Furthermore, please escuse the silly title....   [click here for more]
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Casting Call of Cthulhu

Casting Call of Cthulhu


Modern-Day Non-Player Characters This is a collection of 120 Modern-Era NPCs for overworked keepers to use in their games and campaigns. These NPCs are ones typically found in society and can provide useful information, assistance, or adventuring opportunities for Investigators. All are complete with Statistics, skills, a physical description, and a brief, but highly individualized...   [click here for more]
Chaosium  $8.95 $6.18

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Children of the Storm

Children of the Storm


Call of Cthulhu in the Great Depression Experts predict that the want and suffering of the Great Depression will create "a generation of cannibals." Panicked people flee their homes to escape a devastating invasion and poison gas attack. Life comes to a standstill as people watch a strange dust descend from the sky. The spread of the Great Depression and the first rumblings of...   [click here for more]
Chaosium  $7.95 $5.49

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Christmas in Kingsport

Christmas in Kingsport


Five Tales for a Not-So-Silent Night Some time ago we asked you to submit adventures concerning the holiday season. This monograph contains five tales certain to scare the stockings off the mantle. Silent Night Set in Arkham in December of 2001, this tale involves four investigators gathered to celebrate the season, the mythos far away for the moment. The Gaudy The investigators are invited...   [click here for more]
Chaosium  $7.15 $4.93

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Chronicle of the Awakenings

Chronicle of the Awakenings


This book contains several new resources for the player and gamemaster of Nephilim. At the front of the book are sixteen new Past Life eras for character generation. These eras also help fill in some of the timeline of Nephilim history. Following the new Past Life eras is a section of new Metamorphosis rules which change the way in which the Transformations work, and introduce the idea of passionate...   [click here for more]
Chaosium  $9.32 $6.43

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Cinematic Environs: Arctic Lands [Call of Cthulhu Edition]

Cinematic Environs: Arctic Lands [Call of Cthulhu Edition]


Davae Breon Jaxon's Cinematic Environs begins a new series of supplements designed to help Call of Cthulhu Keepers paint vivid cinematic scenes for their players in a way that gives the environment its own unique character. These environs can take a mundane encounter or location and turn it into an epic scene that the players will be talking about for year...   [click here for more]
Chaosium  $4.95

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Classic Fantasy

Classic Fantasy


Return to the dawn of role playing with Classic Fantasy. Explore dungeons in your quest for treasure, fight terrifying monsters, and cast powerful spells of destruction. Classic Fantasy expands on the core Basic Roleplaying rule book with... 7 playable races: Human, Dwarf, Elf, Gnome, Halfling, Half-Elf, and Half-Orc, all with detailed racial abilities. 10...   [click here for more]
Chaosium  $16.95

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Colonial Terrors

Colonial Terrors


"The times were lawless and the men who had flouted the King's Revenue forces for years were not the ones to balk at sterner things when duty impelled." —H.P. Lovecraft "The Case of Charles Dexter Ward" Colonial Terrors is a Call of Cthulhu campaign taking place in New England just prior to the American Revolution. The investigators...   [click here for more]
Chaosium  $6.95 $4.80

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Cthulhu Live

Cthulhu Live


Cthulhu Live is a full evening's worth of fun every time it is played. There are no winners and no losers, only a group of friends having a good time. The participants are both actors and audience. Cthulhu Live is set in the universe of eldritch horror created by Howard Phillips Lovecraft - typically play alternates between horror and comedy, as the participants put different spins on...   [click here for more]
Chaosium  $9.32 $6.43

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Cthulhu Masters Tournament

Cthulhu Masters Tournament


Three Adventures From Gentler Times The CTHULHU MASTERS TOURNAMENT contains three scenarios presented during that year's GenCon. LORD AND BEAST: set in early WWII (June 1942) in the South Pacific, and interpreting the setting of William Golding's Lord of the Flies, beginning when the adult rescuers arrive to save British boys stranded by a plane crash on a desert isle. ELECTRIC...   [click here for more]
Chaosium  $8.95 $6.18

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Cthulhu Rising

Cthulhu Rising


Call of Cthulhu Roleplaying in the 23rd Century It is the year 2271. The future is a dark and dangerous place. Outer space is the new frontier - humanity exploits the galaxy for its own ends. It is more than a hundred and fifty years since the United Earth Federation began to colonise the solar system and beyond. Millions of colonists — employees of either the Federation or...   [click here for more]
Chaosium  $9.35 $6.45

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