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7th Sea (1st Edition)7th Sea (2nd Edition)Call of Cthulhu 7th Edition
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The Antarktos Cycle

The Antarktos Cycle


Horror and Wonder at the Ends of the Earth ". . . They rose grimly into the western sky; allowing us to distinguish various bare, bleak, blackish summits, and to catch the curious sense of fantasy which they inspired as seen . . . against the provocative background of iridescent ice-dust clouds. In the whole spectacle there was a persistent, pervasive hint of stupendous secrecy and potential...   [click here for more]
Chaosium  $14.95 $11.21

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The Art of Improvisation

The Art of Improvisation


These optional rules replace Dramatic Sequences with freeform Scenes that allow the players to take as many risks as necessary to attain the Scene Goal. This allows for more dynamic play as the players are free to mix and match Approaches and fit Action Sequences comfortably within Scenes without having to switch back and forth between Action and Drama. ...   [click here for more]
Chaosium  $2.00

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The Book of Dzyan

The Book of Dzyan


The Known Text • The Secret Doctrine • Additional Sources • A Life of Mme. Blavatsky "The Stanzas, therefore, give an abstract formula which can be applied, mutatis mutandis, to all evolution: to that of our tiny earth, to that of the chain of planets of which that earth forms one, to the solar Universe to which that chain belongs, and so on, in an ascending scale, till the...   [click here for more]
Chaosium  $7.95 $5.96

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The Book of Eibon

The Book of Eibon


Histories of the Elder Magi, Episodes of Eibon of Mhu Thulan, Papyrus of the Dark Wisdom, Psalms of the Silent, and the Eibonic Rituals Tales of lore tell of the Book of Eibon, a tome so ancient that it was originally written in the Hyperborean language of Tsath-Yo, long before Atlantis was born from the sea. It goes by dozens of names and predates even the Necronomicon...   [click here for more]
Chaosium  $11.95 $8.96

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The Caliberi Letters

The Caliberi Letters


The War of the Cross nearly destroyed Théah. In the end, nearly eight million people died. But what many do not know is the secret reason behind the War… The Caliberi Letters is the first part in a series of adventures called The Grand Design, which reveals this secret truth to your Heroes. What begins at a wake for a friend—Magda Müller—turns into...   [click here for more]
Chaosium  $1.99

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The Camping Trip

The Camping Trip


Between 1910 and 1930, the Green Mountain Club built the Vermont Long Trail, a hiking trail stretching 273 miles along the spine of the Green Mountains from Williamstown, Massachusetts to North Troy, Vermont. In 1927, three young women — Catherine Robbins, Hilda M. Kurth, and Kathleen Norris, known as "the Three Musketeers" — hiked the length of the trail. Their trip was widely publicized...   [click here for more]
Chaosium  $3.99

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The Castle

The Castle


In northern Eisen sits the long forgotten Duster Castle, deep within the Angenehme Wald. The castle was once the proud home of the Baderbaasch scions, but their lands went into steep, terrible decline in the later years of the War of the Cross... The Castle is a supernatural horror adventure set in war-torn Eisen. The Castle is an adventure for adult audiences...   [click here for more]
Chaosium  $3.99 $2.99

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The Children Cry

The Children Cry


Children are disappearing on the island nation of La Bucca, victims of a being they call the Bogeyman, the subject of nursery rhymes and fairy tales. They need Heroes to venture out into the night and battle the monster who preys on them, but is that monster really a slavering beast haunting the island's coasts... or does it roam somewhere much closer to home? A 7th Sea: Second Edition adventure...   [click here for more]
Chaosium  $2.99

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The Complete Pegana

The Complete Pegana


All the Tales Pertaining to the Fabulous Realm of Pegana, by Lord Dunsany "... Dunsany has influenced me more than anyone else except Poe—his rich language, his cosmic point of view, his remote dream-world, & his exquisite sense of the fantastic, all appeal to me more than anything else in mordern literature. My first encounter with him ... gave an immense impetus...   [click here for more]
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The Cost of War

The Cost of War


A great evil has taken root in Eisen with the rise of the Horrors. The Heroes have been summoned to the keep of Eisenfürst Roswitha von Wirsche to purge one of the monstrous threats that plague the land. Along the way, they get an up-close look at the dangers that stalk this once-great Nation, meet some of the folk most threat- ened by these new monsters and perhaps change the course of the politics...   [click here for more]
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The Crow's Nest #1 - Navigating Delicate Negotiations

The Crow's Nest #1 - Navigating Delicate Negotiations


Welcome to first issue of The Crow's Nest, the newsletter where we help you put the rules of 7th Sea into practice along with ideas for new NPCs, Monsters, Plot Hooks, and Secret Socieities. to throw at your Heroes. In our first issue, Navigating Delicate Negotiations, you'll learn how to use Raises and Pressure to negotiate agreements between your Heroes and NPCs....   [click here for more]
Chaosium  $2.00

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The Cruel Empire of Tsan Chan

The Cruel Empire of Tsan Chan


Future History of the Cruel Empire of Tsan Chan Being an account of the year Five Thousand and the creation of Empire That cult would never die till the stars came right again, and the secret priests would take great Cthulhu from His tomb to revive His subjects and resume His rule of earth. For the citizens of the Tsan Chan Empire, the facts of the events concerning the rise of the Great...   [click here for more]
Chaosium  $8.22 $6.17

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The Dark Journal

The Dark Journal


Excerpts from the personal journal of Blenda Linda Guda, a monster hunter from Eisen and folk hero for the small towns that stood near the boundaries of the Walder. These pages are but a few of the many others collectively referred to as “The Dark Journal,” an unofficial dossier of creatures and Horrors that exist within the dark corners of Eisen. This journal, the first of many, speaks...   [click here for more]
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The Dark Journal - Part 2

The Dark Journal - Part 2


Excerpts from the personal journal of Blenda Linda Guda, a monster hunter and folk hero from Eisen. She collected pages about different horrors and bound them into what others collectively refer to as “The Dark Journal,” an unofficial dossier of creatures and Horrors that exist. This journal is the second of many, with pages originally written by a Kristoff Reichart, and speaks of things...   [click here for more]
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The Dark Journal - Part 3

The Dark Journal - Part 3


Excerpts from the personal journal of Blenda Linda Guda, a monster hunter from Eisen and folk hero for the small towns that stood near the boundaries of the Walder. These pages are but a few of the many others collectively referred to as “The Dark Journal,” an unofficial dossier of creatures and Horrors that exist within the dark corners of Eisen. This journal, the first of many, speaks...   [click here for more]
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The Devil's Due

The Devil's Due


Have your Heroes, or perhaps your Villains, made a deal with the Devil Jonah? Here's some ideas and guidelines for creating your own dark gifts from the cursed scourge of the sea himself! ...   [click here for more]
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The Doctor will see you now

The Doctor will see you now


Heroes get injured, a lot. I got a little bored introducing the same sort of doctor to my group every time they sought healing after yet another foolhardy but heroic plan. So I decided to make something of each visit to the doctor, creating a range of different medical practitioners that made each experience a little different, even if they still saw to their wounds. So I present a collection of...   [click here for more]
Chaosium  $2.00

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The Dreaming Prince

The Dreaming Prince


Exploring the Extra-Human Consciousness of the Great Old Ones The Dreaming Prince is a supplement to Chaosium’s Call of Cthulhu Roleplaying system. This particular supplement is driven to explore the extra-human consciousness of the Great Old Ones, in particular Cthulhu. Cthulhu, in his namesake story, remains dreaming in sunken R’lyeh, transmitting his...   [click here for more]
Chaosium  $6.95 $5.21

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The Drooler in the Dark

The Drooler in the Dark


I stood at the door, my face pale. A cold sweat dampened my brow. I turned to look at my companion to see how he was faring.   “Prepare yourself, Joe. We are about to face something so horrible and evil that I am surprised that the very earth does not reject its presence.”   “What is this horror?” said Joe.  ...   [click here for more]
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The Duelists: Set 1

The Duelists: Set 1


The Duelists is a fast-playing card game for two players. Duelists face off for a contest of showmanship, sport, and swashbuckling. Set 1 features “Lady” ­Josephine ­d’Ruelles, a thief savvy opportunist from the streets of Montaigne, sparring with Tàhmas O’Denagh, a modern embodiment of a historical Avalonian...   [click here for more]
Chaosium  $4.99

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The Duelists: Set 2

The Duelists: Set 2


The Duelists is a fast-playing card game for two players. Duelists face off for a contest of showmanship, sport, and swashbuckling. Set 2 features Ainsley NicBeth, the strongest warrior in all the Highland Marches, sparring with Giovanni Lucignolo, a Vodacce lover of wine, women, and men. Ainsley is an unstoppable force that seems to get stronger...   [click here for more]
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The Duellist Academy

The Duellist Academy


The one thing I have a bit of trouble with in Seventh Sea is the combat system. Dramatic and action sequences for anything else run great. I just can’t quite manage to make actual combat suit the way I tend to run. This is probably because I’m too entrenched in using First Edition, so I’ve combined the two here to offer a new way to run combat and brute squads. If you fancy using...   [click here for more]
Chaosium  $3.00

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The Fall of Man - Book One

The Fall of Man - Book One


What seemingly begins as a mystery murder becomes the first clue to a greater conspiracy that stains the reputation of the Vaticine Church. This Mystery Adventure is not your typical dungeon crawl. Nor is this your usual high-seas swashbuckling adventure. This is a four-part Mystery Adventure patterned after the likes of books such as Umberto Eco’s Foucault’s Pendulum, Dan Brown’s...   [click here for more]
Chaosium  $6.99

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The Fall of Man - Free Teaser

The Fall of Man - Free Teaser


This book is an incomplete book. This book is intended to serve as a teaser of The Fall of Man, a four-part conspiracy adventure for 7th Sea, second edition. This free book allows curious groups to get a peek to what sort of story this game would be exploring. Given the overall story is intended to be a Conspiracy Adventure, and conspiracies work best when there...   [click here for more]
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The Gamemaster's Convention Kit

The Gamemaster's Convention Kit


Whether running games in a massive convention hall or at store game day, the tools contained in this kit are designed to make your work easier and heighten everyone’s enjoyment of your event. After all, the traveling GM has enough to juggle without having to worry about all the extras. These full color-eye catching aids and tools are designed to take your convention game up a notch. What...   [click here for more]
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The Gaslight Equipment Catalogue

The Gaslight Equipment Catalogue


Being a Compendium of Various Useful Articles and Sundries for the Victorian Era, Together With Information Pertaining to Their Use This volume is more than just a price list: its aim is to provide both keeper and player with as much information as is possible within these few pages about the way people over a century past lived and worked -- the sorts of items that were available (and when they were...   [click here for more]
Chaosium  $10.95 $8.21

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The Ghosts in the House

The Ghosts in the House


The Ghosts in the House is a Call of Cthulhu campaign suitable for 3-6 beginning characters. The adventure emphasizes data collection and discussion over running and screaming, and thus it is suitable for beginning players as well as experienced ones. The first adventure is very long (it takes place over 3 weeks or more); the subsequent adventures are much shorter....   [click here for more]
Chaosium  $13.84

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The Gods Hate Me

The Gods Hate Me


Seven Scenarios for Cthulhu Invictus This Cthulhu Invictus supplement offers seven adventures exploring the people and times of ancient Rome — mythic and Mythos-infected: Enjoy a three-day holiday celebrated with gladiatorial games; Explore an ancient cache of antiquities brought to Rome from ancient Egypt; Build the demarcation wall ordered by Emperor Hadrian across...   [click here for more]
Chaosium  $11.95 $8.96

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The Good Fight - Designing Better Combat in 7th Sea

The Good Fight - Designing Better Combat in 7th Sea


How do you make great combat in 7th Sea? How do you make things challenging when you're dealing with duelists? GMs and players of 7th Sea expect a fun, fast-paced, exciting story to unfold when they sit around the table. There’s no reason your combats can’t be as meaningful, interesting, and challenging as the rest of the play experience, but to get...   [click here for more]
Chaosium  $1.00

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The Grand Design Episode 4: The Informant

The Grand Design Episode 4: The Informant

Chaosium  $2.99 $1.99

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The Grand Design, Episode 2: Montaigne Blood

The Grand Design, Episode 2: Montaigne Blood


The War of the Cross nearly destroyed Théah. In the end, nearly eight million people died. But what many do not know is the secret reason behind the War… This is the second chapter of THE GRAND DESIGN, a multi-part campaign that leads your Heroes toward the dark and terrible secret of the War of the Cross. In this chapter, the Heroes receive a mysterious request: protect a...   [click here for more]
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The Grand Design, Episode 3: The Changeling Queen

The Grand Design, Episode 3: The Changeling Queen


The War of the Cross nearly destroyed Théah. In the end, nearly eight million died. Two generations were wiped out. But what many do not know is the secret reason behind the War. It was Novus Ordo Mundi’s first attempt to control all of Théah. And it failed. Just barely. The Changeling Queen is the third part in a series of adventures revealing this secret truth to your...   [click here for more]
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The Green

The Green


Magical Adventures Beneath the Canopy Some say it began as a garden planted by the old gods when the world was young, so they might shade themselves from the fiery sun and take rest from their divine pursuits. Others maintain that a strong, healthy magic infuses the mountain waters that feed it, giving its flora and fauna their prodigious health and size. Still others have called it a verdant...   [click here for more]
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The Grim Occupation

The Grim Occupation


OVERVIEW The year is 1944. The battle to liberate France from Axis control is waging on, leaving a trail of destruction in it's wake. In the face of extreme adversity, an Axis commander resorts to forbidden knowledge in an attempt to change to tide of battle, repeating horrific mistakes of the town's sordid past. This Scenario is suitable for 7th edition Call of Cthulhu campaigns...   [click here for more]
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The Gruen Transfer

The Gruen Transfer


An horrific attack on an everyday shopping mall leaves a group of survivors not only having to face their assailants, but something much darker and infinitely more disturbing. The Gruen Transfer is a single-session, modern-day survival horror scenario for Chaosium’s Call of Cthulhu. ...   [click here for more]
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The Hastur Cycle

The Hastur Cycle


13 Tales of Horror Defining Hastur, the King in Yellow, Yuggoth, and the Dread City of Carcosa SECOND EDITION The stories in this book evoke a tracery of evil rarely rivaled in horror writing. They represent the entire evolving trajectory of such concepts as Hastur, the King in Yellow, Carcosa, the Yellow Sign, the Black Stone, Yuggoth, and the Lake of Hali. A succession...   [click here for more]
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The House That Stands Alone

The House That Stands Alone


In the earth’s long history, many strange and outré things have fallen from the depths of space. In most cases, these things do not survive the journey to the surface. In other cases, terrible things make it to the earth, defiling it with their presence. Learning of the dark history of an old lighthouse, the investigators will be drawn to Lonely Puffin Island, a grim rock in the icy...   [click here for more]
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The Hunt for the Jade Idol

The Hunt for the Jade Idol


The Hunt for The Jade Idol A 7th Sea Adventure Acting as agents for the Explorer's Society the Heroest take a job as caravan guards before becoming embroiled in an artefact smuggling scheme and must overcome fanatics, kobolds, pirates and treachery as they make their way across broken Eisen. This booklet is 11 pages including covers, 9 pages of adventure. ...   [click here for more]
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The Huntsman

The Huntsman


The Devil Jonah is not the only supernatural sailor to stalk the seven seas. Presented here is another Phantasm that the pirates, scoundrels, and swashbucklers whisper into their cups about and do their very best to avoid. ...   [click here for more]
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The Innsmouth Cycle

The Innsmouth Cycle


The Taint of the Deep Ones in 13 Tales The decadent, smugly rotting, secret-filled town of Innsmouth is a supreme creation of Howard Philips Lovecraft. It so finely mixes the carnal and the metaphysical that writers continue to take inspiration from it. New readers squirm in encountering Lovecraft's horrifying vision, then return to revel in the tale's grim wit and careful invention....   [click here for more]
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The Ithaqua Cycle

The Ithaqua Cycle


The Wind Walker of the Icy Wastes "The stars had been blotted out . . . the great cloud which had obscured the sky looked curiously like the outline of a great man. And . . . where the top of the 'cloud' must have been, where the head of the thing should have been, there were two gleaming stars, visible despite the shadow, two gleaming stars, burning bright — like eyes!" ...   [click here for more]
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The KID: a guide to playing a Little Rascal in the 7th Sea

The KID: a guide to playing a Little Rascal in the 7th Sea


The KID is a recurring character in the adventure genre. Jim Hawkins of Treasure Island, Holmes’s Baker Street Irregulars, The Goonies, Alice, Tom Sawyer, and Huck Finn. The list is long, and the character type doesn’t always exist in RPGs, which is a shame because the Plucky KID is such a fun one to play. This guide is intended to create a somewhat whimsical child character: A Little...   [click here for more]
Chaosium  $2.50

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The Kirkwood Farmhouse Investigation

The Kirkwood Farmhouse Investigation


History records that an asylum escapee murdered the entire Kirkwood family near their isolated Iowa farmhouse in 1924. But clues awaiting discovery in the present don't add up. The truth waits among the ruins of the old Kirkwood farmhouse, and it's sure to test the sanity of even the most experienced investigator. This document is a companion piece to The Kirkwood Farmhouse Massacre, a haunted...   [click here for more]
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The Kirkwood Farmhouse Massacre

The Kirkwood Farmhouse Massacre


Something terrifyingly evil awaits among the ruins of the old Kirkwood farmhouse. It'll take a cunning team of investigators to uncover the truth behind the gruesome murders that took place there in 1924. The Kirkwood Farmhouse Massacre is a modern-day Call of Cthulhu scenario for 2-5 investigators. Its pages contain a mind-bending haunted house adventure set in America's rural heartland....   [click here for more]
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The Klarkash-Ton Cycle

The Klarkash-Ton Cycle


Clark Ashton Smith's Cthuhu Mythos Fiction The Ghoul, A Rendering from the Arabic, The Hunters from Beyond, The Vaults of Abomi, The Nameless Offspring, Ubbo-Sathla, The Werewolf of Averoigne, The Eidolon of the Blind, Vulthoom, The Treader of the Dust, The Infernal Star Clark Ashton Smith finished “The Ghoul” on November 11, 1930 and was pleased with the result. He mentioned...   [click here for more]
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The Knife

The Knife


Sure, we’ve had some killings here. Every US city and town has them these days. They’re also getting weirder. This latest guy, the one the media calls “the Knife”, has been cutting people’s hearts out and draining their blood. I’m looking forward to retiring, you bet. This Call of Cthulhu 7th Edition adventure pits the intrepid investigators against...   [click here for more]
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The Magic Book

The Magic Book


Four Integrated Magic Systems for Basic Roleplaying Magic pervades many worlds of the Basic Roleplaying game system, for in the game every adventurer — every character — has the capacity to manipulate invisible powers. Though the beliefs of the user shape his or her approach to magic, all magic works by certain principles which stem from the life force of the user....   [click here for more]
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The Man Downstairs

The Man Downstairs


The tenants at 224 Lenox Avenue, between W 121st and W122nd, New York City, have a neighbor they have never met, and never knew existed until a few weeks ago, yet he has always been there. Josef Voorzanger has been hiding for more than forty years, but time has eaten his once-sharp mind, and his wards are no longer strong enough to keep out the curious. Josef made a bad bargain a long time ago, and...   [click here for more]
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The Medicine Show

The Medicine Show


The Medicine Show is designed to fit into the San Rafael setting from Down Darker Trails. Dr. Albert’s Astounding Medicine Show is coming to town tomorrow. When you woke up this morning, posters were plastered everywhere advertising his arrival and promising music, dancing girls, feats of strength, and a real wild-man, but the real attraction is Dr. Albert’s Astounding Restorative Elixir...   [click here for more]
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The Meretrices of Magdelene

The Meretrices of Magdelene


The Meretrices of Magdelene is a new Secret Society for 7th Sea. Born in the gutters and narrow streets of the cities of Théah, the Meretrices form an impressive network of jennys, thieves, cutpurses, and traveling performers with access to the wealthy and powerful and those that serve them. Though they use their information to protect their own, they also work toward a greater goal: freedom....   [click here for more]
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