Close
Close
Browse Categories
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!













Publisher
Skirmisher Publishing   Remove Search Term
Advanced Search

 
 Hottest Titles from Skirmisher Publishing
BundlesSalesFreebies
Platinum Best SellersSwords of Kos Fantasy Campaign SettingGebb
Gold Best SellersCity BuilderRagnarok
Electrum Best Sellers100 OdditiesAge of Night
Silver Best SellersCthulhu Live5th Edition
Copper Best SellersJester Dragon's GuidesPathfinder
d-InfinityMiniatures RulesOGL
Cardstock CharactersHistoric ReprintsWisdom from the Wastelands (Mutant Future)
Non-BestsellersCards & QuestsBASH RPG
 
 Newest Titles in This Section
Products found in this section... Sort by: 
 Title    Publisher    Price  
Wisdom from the Wastelands Issue #46: High-Tech Weapons 4

Wisdom from the Wastelands Issue #46: High-Tech Weapons 4


In this issue, the fourth installment of our popular “weapons for every budget and apocalypse” series, we are proud to present more high-tech implements of destruction for your gaming pleasure. There are new laser weapon variants, tools to make an assassin drool, and even a little baby designed to pop the hardest armor and heaviest shields on the Ancient battlefields. So suit up, buckle...   [click here for more]
Skirmisher Publishing  $0.99

Add to RPGNow.com Order  
Wisdom from the Wastelands Issue #47: Underwater Rules

Wisdom from the Wastelands Issue #47: Underwater Rules


Water covers over 70% of Earth’s surface, so it is likely that many adventures will take the occasional aquatic turn. This could happen in the wilds, on the open ocean, or down in inky subterranean depths. Mid-exploration, an evil game master might even open the water valves in an underground tunnel or inundate some ruins below a destroyed dam. A naive player could believe the worst thing about...   [click here for more]
Skirmisher Publishing  $0.99

Add to RPGNow.com Order  
Wisdom from the Wastelands Issue #48: Unique Superscience Artifacts IV

Wisdom from the Wastelands Issue #48: Unique Superscience Artifacts IV


The unique items in this issue of Wisdom from the Wastelands are so advanced they appear magical to post-apocalyptic peoples. Although intended for use with Mutant Future, these items could easily be used in other science-fiction or fantasy games. Each has a history that will hopefully enrich, inspire, and possibly drive your own gaming story and, if desired, could become a central plot...   [click here for more]
Skirmisher Publishing  $0.99

Add to RPGNow.com Order  
Wisdom from the Wastelands Issue #49: Unique Superscience Artifacts V

Wisdom from the Wastelands Issue #49: Unique Superscience Artifacts V


With amazing powers, terrible mutants, and scientific advancements available only in our collective imagination, Mutant Future stretches the bounds of conception. From a foundation of Clarke’s Second Law and Goblinoid Games’ supplement Realms of Crawling Chaos, we present superscience artifacts, devices that are one step beyond and seemingly magical even to characters familiar...   [click here for more]
Skirmisher Publishing  $0.99

Add to RPGNow.com Order  
Wisdom from the Wastelands Issue #4: New Races

Wisdom from the Wastelands Issue #4: New Races


Even though some post-apocalyptic game worlds have only allowed Humans, mutants, mutant plants, and animals as characters, there has always been room to expand upon this. Mutant Future did an admirable job by introducing androids and other similarly “created” races but not enough to please many players and game masters. With that in mind, this issue of Wisdom from the Wastelands...   [click here for more]
Skirmisher Publishing  $0.99

Add to RPGNow.com Order  
Wisdom from the Wastelands Issue #50: Artifact Quality

Wisdom from the Wastelands Issue #50: Artifact Quality


Fantasy games thrive on magical weapons and items, giving players something to shoot for — and to shoot with. These are rewards for overcoming obstacles and defeating monsters, both reflecting and boosting the characters’ growing power and expertise. To provide your science fiction game with similar options, this issue describes a system for including equipment of exceptional quality. While...   [click here for more]
Skirmisher Publishing  $0.99

Add to RPGNow.com Order  
Wisdom from the Wastelands Issue #51: Mutated Animal/Plant Genotypes

Wisdom from the Wastelands Issue #51: Mutated Animal/Plant Genotypes


When a player character wishes to play a mutated animal or plant, he has several choices to make. Animals alone represent a large category but can actually be mammal, reptile, amphibian, avian, or even insect, and plants are no less diverse. Most animals have different types of advantages and disadvantages — some are very strong, while others are very agile, some can fly, some breathe water....   [click here for more]
Skirmisher Publishing  $2.99

Add to RPGNow.com Order  
Wisdom from the Wastelands Issue #52: Nanotech Undead

Wisdom from the Wastelands Issue #52: Nanotech Undead


In the Ancients’ movies and literature, undead were often created by magic, curses, or other supernatural phenomena. The hideous and terrifying creatures now stalking the wastelands are closer to another theme from the ancestors’ popular culture: technology run amuck, the escaped infectious creations of mad scientists. But the Ancient biotech engineers were not usually mad, and the infections...   [click here for more]
Skirmisher Publishing  $2.99

Add to RPGNow.com Order  
Wisdom from the Wastelands Issue #5: Domesticated Creatures

Wisdom from the Wastelands Issue #5: Domesticated Creatures


With the huge variety of life, domesticated creatures in Mutant Future come in all shapes and sizes. Some are harmless, some are inherently dangerous, and some become so when they are not tended and become feral. This issue of Wisdom from the Wastelands contains 10 new creatures that the people of the post-apocalyptic wastes have relationships with and make use of in various ways. This...   [click here for more]
Skirmisher Publishing  $0.99

Add to RPGNow.com Order  
Wisdom from the Wastelands Issue #6: Factions

Wisdom from the Wastelands Issue #6: Factions


Social-political groups were one element that brought a lot of fun into the original old-school science-fantasy games. This issue presents several factions or alliances Mutant Lords can easily incorporate into their existing campaigns. There are no rules covering these organizations, and decisions regarding joining/recruitment, membership benefits, NPCs, group size, and home base locations are left...   [click here for more]
Skirmisher Publishing  $0.99

Add to RPGNow.com Order  
Wisdom from the Wastelands Issue #7: Planar Creatures & Concepts

Wisdom from the Wastelands Issue #7: Planar Creatures & Concepts


One mutation that could greatly influence a campaign setting and its population is plane shift. Once a planar gate is opened, anything that comes through will affect the Mutant Future world. New arrivals could include seeds, spores, eggs, creatures, diseases, energy, technology, or even changes in the laws of physics. This issue provides a few example creatures, mutations, and energies...   [click here for more]
Skirmisher Publishing  $0.99

Add to RPGNow.com Order  
Wisdom from the Wastelands Issue #8: Diseases & Medical Options

Wisdom from the Wastelands Issue #8: Diseases & Medical Options


During the final wars that destroyed the Ancients’ civilization, some of the most horrifying weapons unleashed were terrible biological diseases and plagues. Such diseases were great equalizers, their viruses and bacteria striking down unlucky victims regardless of wealth, ethnicity, or homeland. Although the Mutant Future core book touches on optional rules regarding diseases and their...   [click here for more]
Skirmisher Publishing  $0.99

Add to RPGNow.com Order  
Wisdom from the Wastelands Issue #9: High-Tech Weapons 2

Wisdom from the Wastelands Issue #9: High-Tech Weapons 2


The second installment of our weapon-themed series, this issue picks up where Wisdom from the Wastelands Issue #3:High-Tech Weapons left off and presents more than a half-dozen new sorts of combat systems for both players’ and Mutant Lords’ enjoyment! Armaments covered include Antimatter Bombs, Bead Guns, Desiccators, EMP Weapons, Grenade Launchers, Plasma Projectors, and...   [click here for more]
Skirmisher Publishing  $0.99

Add to RPGNow.com Order  
Wisdom from the Wastelands [BUNDLE]

Wisdom from the Wastelands [BUNDLE]


This special 64% off bundle contains all 52 issues of the "Wisdom from the Wastelands" game supplement for modern, sci-fi, and post-apocalyptic RPGs like Mutant Future and classic Gamma World! They are compatible with any OGL/d20-based games and easily adapted for use with many others and cover a wide variety of topics, including weapons, armor, and equipment;...   [click here for more]
Skirmisher Publishing  $55.48 $19.99

Add to RPGNow.com Order  
WitchFinder: A Script for Cthulhu Live 3rd Edition

WitchFinder: A Script for Cthulhu Live 3rd Edition


Set in Yugoslavia in 1943, during the height of World War II, this tense and exciting scenario focuses on the struggle between Allied and Axis special operations teams to seize control of information critical to control of the Balkans. Players can assume roles as military or civilian operatives in one of four opposing factions, the Office of Strategic Services (OSS), the SS Ahnenerbe occult operations...   [click here for more]
Skirmisher Publishing  $3.99

Add to RPGNow.com Order  
Wizarding Ways [BUNDLE]

Wizarding Ways [BUNDLE]


This special 50% off bundle contains 10 magic-oriented titles that can be enjoyed either by themselves or in conjunction with almost any fantasy RPGs! They include six system-free titles — two bestselling "100 Oddities" volumes, two setting sourcebooks with multiple wizardly places in each, a guide to scholarly places that include alchemy labs and wizards' towers,...   [click here for more]
Skirmisher Publishing  $18.94 $9.49

Add to RPGNow.com Order  
World of Kos (Swords of Kos Fantasy Campaign Setting)

World of Kos (Swords of Kos Fantasy Campaign Setting)


Welcome to the “World of Kos,” the sixth volume of the Swords of Kos Fantasy Campaign Setting! This book provides an overview of the campaign setting and of how it came to be and provides a framework for the first five volumes, “Kos City,” “Kos Island,” “Lands Beyond Kos,” “Lives of Kos,” and “Encounters,” and can be used either...   [click here for more]
Skirmisher Publishing  $6.99

Add to RPGNow.com Order  
[Quantum] [Flux] [BUNDLE]

[Quantum] [Flux] [BUNDLE]


This special 60% off bundle contains Skirmisher Publishing's Quantum Flux: Unique Superscience Artifacts and the five issues of the Wisdom from the Wastelands supplement for modern, sci-fi, and post-apocalyptic RPGs that contain about half the items that appear in it (#39, #42, #44, #48, and #49). It is designed to be a good deal for both new customers...   [click here for more]
Skirmisher Publishing  $9.94 $3.99

Add to RPGNow.com Order  
‘The Noble Wild’ Holiday Bonus Pack

‘The Noble Wild’ Holiday Bonus Pack


This free download contains several holiday-oriented items suitable for use in any OGL game supported by The Noble Wild, Skirmisher Publishing’s ENnie-nominated and Electrum-bestselling “Animal Player’s Handbook.” Its contents include a new Species, the Noble Reindeer; a new Feat, Nose So Bright; a new Deed Tree, Polar Courser; and a new animal, the...   [click here for more]
Skirmisher Publishing   FREE 

Buy Now  
Displaying 351 to 369 (of 369 items) Result Pages: [<< Prev]   1  2  3  4  5  6  7  8 
Select Page Number