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Curious Items: Braziers

Curious Items: Braziers


A faded wooden sign that simply reads “Warm Hearts” hangs from the front porch of the lonely one-floor longhouse, built on stilts to keep it off the snow pack. This simple shop is an essential stop for anyone who plans to live in the cold parts of the world, for this shop sells the best heating system available - the brazier. Tired of rewarding players with the same old magic...   [click here for more]
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Curious Items: Child's Play

Curious Items: Child's Play


On the night of the midwinter solstice, the longest night of the year, a kindly old toy maker gives out amazing magical toys to all the children of the village. Need some new treasure to give to players? Want to add some background color to your village? Want a new setpiece that can be easily added to any world? Need a holiday to spice up your players’ time in town? Well, look no further...   [click here for more]
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Curious Items: Masks

Curious Items: Masks


In a bustling theater district a colorful shop stands. Its plaster walls are decorated with the scenes of revelry that belie the truly womderul and powerful creations available inside.   Need some new treasure to give to players? Want to add some background color to your village? Want a new setpiece that can be easily added to any world? Well, look no further - your friends...   [click here for more]
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Blades of the Buccaneers: Swords, Foils and Cutlasses of the Sea

Blades of the Buccaneers: Swords, Foils and Cutlasses of the Sea


Arrr, matey! For this talk like a pirate day our friend Old Pete has returned with another book of tales covering the weapons of the sea: The life of a mariner is a dangerous one. Sailors regularly face harsh weather and a tumultuous sea, not to mention the looming threat of sea monsters, pirates and marauding aquan societies. So it is no wonder that a sailor’s best friend is often...   [click here for more]
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Blades of the Buccaneers: The Weapons of Captain Red Jack Roberts

Blades of the Buccaneers: The Weapons of Captain Red Jack Roberts


The weather-beaten well-tanned old man with a bushy white beard wearing a well worn oil skin and leaning against the shop’s wall takes the charred and beaten old wooden pipe from his mouth and, knocking it out on his palm, clears his throat and startles the children. “Well, lads, I would bet you that that there be the handy work of the infamous pair of Captain Red Jack Roberts and his...   [click here for more]
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The Sages Must be Crazy: Have Some Pie

The Sages Must be Crazy: Have Some Pie


Its time for some pie, but be careful or the joke’s on you. For April Fools' Day, your friends here at Healing Fireball Publications are proud to give you the latest rant from Ebenezer Killjoy with The Sages Must Be Crazy: Have Some Pie. This treatise targets that favorite device of the jester - the pie and all the magic spells and items that have been invented around it. In its...   [click here for more]
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The Sages Must be Crazy: Spells of Inebriation

The Sages Must be Crazy: Spells of Inebriation


Raise a mug and give a cheer for Spells of Inebriation. For St. Patrick’s Day, your friends here at Healing Fireball Publications are proud to give you The Sages Must Be Crazy: Spells of Inebriation. This product covers the unusual and often chaotic spells of those spellcasters that love strong drink. This product contains eleven spells based around a theme of alcohol....   [click here for more]
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The Sages Must Be Crazy: The Infamous Mischievous Renaldo Maliauctor

The Sages Must Be Crazy: The Infamous Mischievous Renaldo Maliauctor


The Sages Must be Crazy (or at least a little unhinged)! Tucked down an alleyway, just out of the sight of the bustling marketplace, you find a shop marked with a cheery sign reading The Prankster’s Lair. Inside, the cluttered shop seems jammed full of all variety of strange and unusual devices. As you make your way to the back, pouches of sneezing powder, dribble glasses and a myriad of other,...   [click here for more]
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Just Add Dice: 50 Fantasy Cargos

Just Add Dice: 50 Fantasy Cargos


A shiver ran up Jonathan’s spine as the royal guard brought the gilded ornate chest onboard. The seas of a fantasy or high magic world can be dangerous with huge sea creatures and unfriendly aquatic races but the rewards can be great for a ship that delivers much needed supplies to a thankful magical practitioner or religious groups. In a fantasy or high magic world, it behooves a...   [click here for more]
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Just Add Dice: Random Tavern Generator

Just Add Dice: Random Tavern Generator


“We look for the local tavern so we can have a cold drink…” It’s a statement every game master has heard at least once in their lives and usually quite often. But just what is the local tavern? Is it a high quality place with a wine cellar and only the best quality drinks, or is it a rough joint where only the cheapest swill is served?...   [click here for more]
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Two Bit Tables: Gods and Goddesses for Every Need

Two Bit Tables: Gods and Goddesses for Every Need


GM: You open the large double door to see that the room beyond houses some kind of shrine. There are the rotting remains of offerings on the floor in frount of the statue of a beautiful woman. Player: I search the room for any clues as to who this goddess might be. It happens to every game master - the players are exploring a ruin and find a temple or are facing down a clut....   [click here for more]
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Two Bit Tables: Languages New and Old

Two Bit Tables: Languages New and Old


At last I have found the missing journal of Andarus Randaval. Now does anyone know ancient Greek?<o:p></o:p> Every game master needs a foreign language sometimes. Whether it’s to give a foreign NPC a little flavor, the language the lost journal of Doctor Maniacal was written in or the ancient carvings on the cave wall, foreign languages can spice up a game and give the...   [click here for more]
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Two Bit Tables: Portals of Every Shape and Size

Two Bit Tables: Portals of Every Shape and Size


GM: The Mystic waves his hands and an oval vortex of energy opens in front of you. Player: Well, here we go again. GM: Hey! A little awe for the strange mystic please. Player: Why, because he can open a portal? Big deal. I’ve seen it before. Magic portals occur in most fantasy worlds, used as a method of quick transport, as a way to move large numbers of...   [click here for more]
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Two Bit Tables: Potions with a Unique Flavor

Two Bit Tables: Potions with a Unique Flavor


In the chest you find a bag of 100 gold coins, a small onyx statue and three healing potions. Potions - an essential supply to most adventurers and a common treasure for game masters to award. But all too often they are just handed out as if they are mundane treasure like coins or jewelry. But as some of the most common magical loot in fantasy games they should be viewed with more...   [click here for more]
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Combat Cards: Diseases

Combat Cards: Diseases


GM: OK, before I forget – Robert, make your disease save to prevent damage. Player: (Rolls dice) Yes, 23 - a success. GM: You don’t take any damage from the disease today. Out of curiosity, was the save in the last game a success or failure? Player: I don’t remember. GM: Because if it was a success...   [click here for more]
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Gamer Essentials: Basic Druid/Ranger Animal Companion Miniatures

Gamer Essentials: Basic Druid/Ranger Animal Companion Miniatures


Ever wish you could use your animal companion more tactically when combat begins? Ever have a druid that completely ignores his animal companion? Have a party containing multiple animal companions and want them to work together in combat? Then your friends here at Healing Fireball Publications have just the thing for you. In our latest Gamer Essentials product we present a collection...   [click here for more]
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Gamer Essentials: Basic Familiar or Companion Miniatures

Gamer Essentials: Basic Familiar or Companion Miniatures


Ever wonder what your sage’s pet owl is doing when he is being attacked? Have a wizard who spent time designing a companion familiar he never uses? Want your evil witch’s companion cat to be more than just scenery? Then your friends here at Healing Fireball Publications have just the thing for you. In our latest Gamer Essentials product we present a collection of miniatures designed...   [click here for more]
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The Sages Must be Crazy: Weapons of Annoyance

The Sages Must be Crazy: Weapons of Annoyance


Enjoy yourself but beware of the annoying pests. For April Fool’s Day, your friends here at Healing Fireball Publications are proud to give you the latest rant from Ebenezer Killjoy with The Sages Must Be Crazy: Weapons of Annoyance. This treatise targets the most annoying of all the tricksters - the pests, those pranksters that draw enjoyment from the pain and discomfort...   [click here for more]
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