The Rifter® Number 51 is a technophile’s dream come true with page after page of high-tech weapons, equipment, cyborgs and vehicle construction rules for Rifts® and symbiotic bio-armor for Splicers®. Plus G.M. tips, material for Beyond the Supernatural™, fiction, coming attractions and lots of news.
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The Rifter® Number 55 takes you on a wild ride to alien dimensions, encounters with strange beings, re-examines the O.C.C.s of the NGR, examines the Quorians of Palladium Fantasy, dodges supernatural horrors and sprinkles in a little gear and adventure for Rifts®, Palladium Fantasy®, Thundercloud Galaxy™, and Nightbane®.
The Rifter®... [click here for more]
The Rifter® Number 56 helps you find adventure in the reaches of Rifts® outer space, in the shadowy places of Beyond the Supernatural™, in the back alleys of Nightbane® and throughout the Megaverse® via time travel. This issue is packed with thought-provoking ideas, monsters and mayhem for your enjoyment.
The Rifter® is your doorway to... [click here for more]
The Rifter® is an idea factory that helps players and Game Masters to generate new ideas and keep their games fresh. It provides useful, ready to go, source material gamers can just drop into their ongoing games. A doorway to new possibilities and numerous Palladium role-playing worlds. It offers new monsters, villains, characters, O.C.C.s, powers, magic, weapons, adventure and ideas... [click here for more]