A Savage Worlds (Adventure Edition) add-on to make various types of pets, companions, and familiars.
Undead, demons, elementals, spirits, guardian angels, golems, automatons, trees, psionic entities.
About twelve edges to use companion senses, improve your magic, gain forbidden knowledge, gain courage, have multiple companions, breath underwater,... [click here for more]
It’s time for a high school reunion.Come meet old friends and classmates from yesteryear and relive old times.There’s always that one person though who you’d rather not have seen again.This year it turns out they are going to unlock a secret that will take you to the edge of your... [click here for more]
Civilization on Earth is dying a slow and painful death.Avarice and fear rule the masses whilst the political establishment crumbles around them.Wars rage over dwindling resources but Mother Nature wants her revenge.Somewhere beyond human reckoning the eyes in the darkness have opened.Welcome to Dark Times. Welcome... [click here for more]
Are you a busy GM who wants to play a few adventures in an Old Mars setting? You already own those for some other game or edition of Savage Worlds and you need a simple and streamlined ruleset for it?
The Old Mars Toolkit gives you the rules you need to create a red or green Martian or a weird Earthling. There are some edges and hindrances that fit the setting... [click here for more]
The V-Tech 2095 Catalogue is a resource for equipment, races, cybernetics, and a host of other things that GMs and players may wish to include in their Cyberpunk/Sci-Fi games running on the Savage Worlds system. This book offers many modular options so that players can create equipment and companions that suit their needs and tries to create a framework for customization for options that... [click here for more]