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Four Dungeon Level Maps (1976)

Four Dungeon Level Maps (1976)


These four dungeon level maps are from the 1976 Judges Guildmember Installment J - Thunderhold. They were hand-drawn and inked by Bob Bledsaws I & II in the fall of 1976. They were the second set of such maps produced by Judges Guild. They depict and describe four linked levels with waterways. Original product number JG17. Thank You and Happy Gaming! ...   [click here for more]
Judges Guild  $1.99 $1.00

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Huberic of Haghill Map (1977)

Huberic of Haghill Map (1977)


From our City State Guidelines Supplement K - the Haghill Map as designed by Bob Bledsaw. This is a black-and-white high-resolution scan from the in-house original. Thank You for your Patronage, and Happy Gaming to you all. ...   [click here for more]
Judges Guild  $1.00

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Modron Players Map (1977)

Modron Players Map (1977)


Scanned copy of the Modron Players map, as included in the Guildmembers installment M of June, 1977. This is the players sheet only. Thank you for your patronage! ...   [click here for more]
Judges Guild  $1.00

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Wilderlands of High Adventure: Southern Reaches Players Map

Wilderlands of High Adventure: Southern Reaches Players Map


Wilderlands of High Adventure Players Cartography: Campaign Map 18: Southern Reaches This is the first map released for the Wilderlands of High Adventure. It is designed to be filled in by the players as they explore the Southern Reaches. Each numbered five-mile hex is filled with adventure and mystery! This map is designed to be used either alone to spur the judge's imagination or in combination...   [click here for more]
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City State Player's Map

City State Player's Map


City State Player's Map This map is the player's map for the City State of the Invincible Overlord. It contains no DM information and only an outline of streets and larger locations. Players may fill in the map as they explore! This map is the original Player's Map and accompanies both the classic Judges Guild City State of the Invincible Overlord and is also usable for the new...   [click here for more]
Judges Guild  $5.00 $1.95

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Map 10: Lenap

Map 10: Lenap


Map 10: Lenap This map is one of the 18 large hex maps which constitute the Judges Guild Wilderlands setting. Map 10 contains the area near the city of Lenap. The map itself accompanies the Fantastic Wilderlands Beyonde product. See that product for more details. Map 10 of 18 Note: these pdfs are scans of 20-year old maps originally on brown paper. Some scans may contain blotched...   [click here for more]
Judges Guild  $5.00 $1.95

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Map 11: Ghinor

Map 11: Ghinor


Map 11: Ghinor This map is one of the 18 large hex maps which constitute the Judges Guild Wilderlands setting. Map 11 contains the jungle-filled peninsula and the many islands in ocean near the city of Ghinor. The map itself accompanies the Wilderlands of the Magic Realm product. See that product for more details. Map 11 of 18 Note: these pdfs are scans of 20-year old maps originally...   [click here for more]
Judges Guild  $5.00 $1.95

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Map 13: Ebony Coast

Map 13: Ebony Coast


Map 13: Ebony Coast This map is one of the 18 large hex maps which constitute the Judges Guild Wilderlands setting. Map 13 contains the area south of Tarantis which includes the city of Revelshire. The map itself accompanies the Wilderlands of the Magic Realm product. See that product for more details. Map 13 of 18 Note: these pdfs are scans of 20-year old maps originally on brown...   [click here for more]
Judges Guild  $5.00 $1.95

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Map 14: Ament Tundra

Map 14: Ament Tundra


Map 14: Ament Tundra This map is one of the 18 large hex maps which constitute the Judges Guild Wilderlands setting. Map 14 contains the remote south-western lands of the Ament Tundra. The map itself accompanies the Wilderlands of the Magic Realm product. See that product for more details. Map 14 of 18 Note: these pdfs are scans of 20-year old maps originally on brown paper. Some...   [click here for more]
Judges Guild  $5.00 $1.95

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Map 15: Isles of the Dawn

Map 15: Isles of the Dawn


Map 15: Isles of the Dawn This map is one of the 18 large hex maps which constitute the Judges Guild Wilderlands setting. Map 15 contains the sparse stretch of ocean containing the Isles of the Dawn. The map itself accompanies the Wilderlands of the Fantastic Reaches product. See that product for more details. Map 15 of 18 Note: these pdfs are scans of 20-year old maps originally...   [click here for more]
Judges Guild  $5.00 $1.95

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Map 16: Southern Reaches

Map 16: Southern Reaches


Map 16: Southern Reaches This map is one of the 18 large hex maps which constitute the Judges Guild Wilderlands setting. Map 16 contains the southern lands closest to the Demon Empires. The map itself accompanies the Wilderlands of the Fantastic Reaches product. See that product for more details. Map 16 of 18 Note: these pdfs are scans of 20-year old maps originally on brown paper....   [click here for more]
Judges Guild  $5.00 $1.95

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Map 17: Silver Skein Islands

Map 17: Silver Skein Islands


Map 17: Silver Skein Islands This map is one of the 18 large hex maps which constitute the Judges Guild Wilderlands setting. Map 17 contains the Silver Skein Isles as well as the City States of Rallu and Tula. The map itself accompanies the Wilderlands of the Fantastic Reaches product. See that product for more details. Map 17 of 18 Note: these pdfs are scans of 20-year old maps...   [click here for more]
Judges Guild  $5.00 $1.95

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Map 18: Ghinor Highlands

Map 18: Ghinor Highlands


Map 18: Ghinor Highlands This map is one of the 18 large hex maps which constitute the Judges Guild Wilderlands setting. Map 18 depicts the Ghinor Highlands south of Ghinor and the coastal jungles. The map itself accompanies the Wilderlands of the Fantastic Reaches product. See that product for more details. Map 18 of 18 Note: these pdfs are scans of 20-year old maps originally...   [click here for more]
Judges Guild  $5.00 $1.95

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Map 2: Barbarian Altanis

Map 2: Barbarian Altanis


Map 2: Barbarian Altanis This map is one of the 18 large hex maps which constitute the Judges Guild Wilderlands setting. Map 2 contains the area south of the City State of the Invincible Overlord on the Altanian peninsula known as Barbarian Altanis. The map itself accompanies the Wilderlands of High Fantasy product. See that product for more details. Map 2 of 18 Note: these pdfs...   [click here for more]
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Map 3: Valley of the Ancients

Map 3: Valley of the Ancients


Map 3: Valley of the Ancients This map is one of the 18 large hex maps which constitute the Judges Guild Wilderlands setting. Map 3 contains the mysterious Valley of the Ancients. The map itself accompanies the Wilderlands of High Fantasy product. See that product for more details. Map 3 of 18 Note: these pdfs are scans of 20-year old maps originally on brown paper. Ssome scans...   [click here for more]
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Map 4: Tarantis

Map 4: Tarantis


Map 4: Tarantis This map is one of the 18 large hex maps which constitute the Judges Guild Wilderlands setting. Map 4 contains the area around the City State of Tarantis. The map itself accompanies the Wilderlands of High Fantasy product. See that product for more details. The city of Tarantis itself is detailed in the prodcut Tarantis. See that product for more details. Map 4 of 18 ...   [click here for more]
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Map 5: Valon

Map 5: Valon


Map 5: Valon This map is one of the 18 large hex maps which constitute the Judges Guild Wilderlands setting. Map 5 contains the area around the City State of Valon. The map itself accompanies the Wilderlands of High Fantasy product. See that product for more details. Map 5 of 18 Note: these pdfs are scans of 20-year old maps originally on brown paper. Ssome scans may contain blotched...   [click here for more]
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Map 7: Desert Lands

Map 7: Desert Lands


Map 7: Desert Lands This map is one of the 18 large hex maps which constitute the Judges Guild Wilderlands setting. Map 7 contains the area known as the Desert Lands, containing the fabled Holy Cities of Mycr. The map itself accompanies the Fantastic Wilderlands Beyonde product. See that product for more details. Map 7 of 18 Note: these pdfs are scans of 20-year old maps originally...   [click here for more]
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Map 8: Sea of Five Winds

Map 8: Sea of Five Winds


Map 8: Sea of Five Winds This map is one of the 18 large hex maps which constitute the Judges Guild Wilderlands setting. Map 8 contains the area known as the Sea of Five Winds, containing the city of Tlan. The map itself accompanies the Fantastic Wilderlands Beyonde product. See that product for more details. Map 8 of 18 Note: these pdfs are scans of 20-year old maps originally...   [click here for more]
Judges Guild  $5.00 $1.95

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Map 9: Elphand Lands

Map 9: Elphand Lands


Map 9: Elphand Lands This map is one of the 18 large hex maps which constitute the Judges Guild Wilderlands setting. Map 9 contains the area known as the Elphand Lands, containing the massive Irminsul forest and the ancient city of Damkina. The map itself accompanies the Fantastic Wilderlands Beyonde product. See that product for more details. Map 9 of 18 Note: these pdfs are...   [click here for more]
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Initial Guidelines Booklet K (1977)

Initial Guidelines Booklet K (1977)


Judges Guild's Initial Guidelines Booklet K, twelve pages scanned from the original 1977 release. Contains notes on Non-Played Character Cutups (NPC's), Civilizations, and Technological Levels, Population Densities, Baronies and Incomes. Introduces the Malevolent Character Module and Guidelines to Huberic of Haghill with the area map covering 2 pages. Castle created and drawn by Bill Owen. ...   [click here for more]
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Judges Guild Journal (Jun-Jul 1977)

Judges Guild Journal (Jun-Jul 1977)


The Judges Guild Journal (Installment M) as released in 1977. Eight pages of glorious game history. Jocular Judgements, Omniscient Opinions, Shrewd Slants from the Sagacious Sage, and contributions from the Makistakator, Demented Demography by Bob Bledsaw, the Quest of Klanker Wildfoot in Modron, and Tips from the Tower. ...   [click here for more]
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Altanis Map

Altanis Map


Map 8: Barbarian Altanis and the Pazidan Peninsula This map is one of the 18 highly-detailed poster maps overlaid with 5-mile hexes covering every part of the Wilderlands! Contains both full and tiled versions for easier printing. ...   [click here for more]
Judges Guild  $2.00

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Ament Tundra Map

Ament Tundra Map


Map 16: Ament Tundra This map is one of the 18 highly-detailed poster maps overlaid with 5-mile hexes covering every part of the Wilderlands! Contains both full and tiled versions for easier printing. ...   [click here for more]
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City State Map

City State Map


Map 5: City State of the Invincible Overlord and the Roglaroon This map is one of the 18 highly-detailed poster maps overlaid with 5-mile hexes covering every part of the Wilderlands! Contains both full and tiled versions for easier printing. ...   [click here for more]
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Desert Lands Map

Desert Lands Map


Map 7: Desert Lands and the Holy Cities of Mycr This map is one of the 18 highly-detailed poster maps overlaid with 5-mile hexes covering every part of the Wilderlands! Contains both full and tiled versions for easier printing. ...   [click here for more]
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Ebony Coast Map

Ebony Coast Map


Map 9: Ebony Coast This map is one of the 18 highly-detailed poster maps overlaid with 5-mile hexes covering every part of the Wilderlands! Contains both full and tiled versions for easier printing. ...   [click here for more]
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Elphand Lands Map

Elphand Lands Map


Map 1: Elphand Lands, Damkina, and the Irminsul Forest This map is one of the 18 highly-detailed poster maps overlaid with 5-mile hexes covering every part of the Wilderlands! Contains both full and tiled versions for easier printing. ...   [click here for more]
Judges Guild  $2.00

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Ghinor Highlands Map

Ghinor Highlands Map


Map 17: Ghinor Highlands This map is one of the 18 highly-detailed poster maps overlaid with 5-mile hexes covering every part of the Wilderlands! Contains both full and tiled versions for easier printing. ...   [click here for more]
Judges Guild  $2.00

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Ghinor Map

Ghinor Map


Map 14: Ghinor This map is one of the 18 highly-detailed poster maps overlaid with 5-mile hexes covering every part of the Wilderlands! Contains both full and tiled versions for easier printing. ...   [click here for more]
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Isle of the Blest Map

Isle of the Blest Map


Map 11: Isles of the Blest This map is one of the 18 highly-detailed poster maps overlaid with 5-mile hexes covering every part of the Wilderlands! Contains both full and tiled versions for easier printing. ...   [click here for more]
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Isles of the Dawn Map

Isles of the Dawn Map


Map 12: Isles of the Dawn This map is one of the 18 highly-detailed poster maps overlaid with 5-mile hexes covering every part of the Wilderlands! Contains both full and tiled versions for easier printing. ...   [click here for more]
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Lenap Map

Lenap Map


Map 10: Lenap and the Keys of Shadow This map is one of the 18 highly-detailed poster maps overlaid with 5-mile hexes covering every part of the Wilderlands! Contains both full and tiled versions for easier printing. ...   [click here for more]
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Sea of Five Winds Map

Sea of Five Winds Map


Map 13: Sea of Five Winds and Tlan This map is one of the 18 highly-detailed poster maps overlaid with 5-mile hexes covering every part of the Wilderlands! Contains both full and tiled versions for easier printing. ...   [click here for more]
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Silver Skein Isles Map

Silver Skein Isles Map


Map 15: Silver Skein Isles, Rallu, and Tula This map is one of the 18 highly-detailed poster maps overlaid with 5-mile hexes covering every part of the Wilderlands! Contains both full and tiled versions for easier printing. ...   [click here for more]
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Southern Reaches Map

Southern Reaches Map


Map 18: Southern Reaches This map is one of the 18 highly-detailed poster maps overlaid with 5-mile hexes covering every part of the Wilderlands! Contains both full and tiled versions for easier printing. ...   [click here for more]
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Tarantis Map

Tarantis Map


Map 6: Tarantis and the Jarmeer Plain This map is one of the 18 highly-detailed poster maps overlaid with 5-mile hexes covering every part of the Wilderlands! Contains both full and tiled versions for easier printing. ...   [click here for more]
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Valley of the Ancients Map

Valley of the Ancients Map


Map 3: Valley of the Ancients and the Glow Worm Steppes This map is one of the 18 highly-detailed poster maps overlaid with 5-mile hexes covering every part of the Wilderlands! Contains both full and tiled versions for easier printing. ...   [click here for more]
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Valon Map

Valon Map


Map 2: Valon and the Isles of Pokrantil This map is one of the 18 highly-detailed poster maps overlaid with 5-mile hexes covering every part of the Wilderlands! Contains both full and tiled versions for easier printing. ...   [click here for more]
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Viridistan Map

Viridistan Map


Map 4: City State of the World Emperor and Trident Gulf This map is one of the 18 highly-detailed poster maps overlaid with 5-mile hexes covering every part of the Wilderlands! Contains both full and tiled versions for easier printing. ...   [click here for more]
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Map 6: City State of the World Emperor (Viridistan)

Map 6: City State of the World Emperor (Viridistan)


Map 6: City State of the World Emperor (Viridistan) This map is one of the 18 large hex maps which constitute the Judges Guild Wilderlands setting. Map 6 contains the area around Viridistan, the City State of the World Emperor. The map itself accompanies the City State of the World Emperor product, which will be available soon. Map 6 of 18 Note: these pdfs are scans of 20-year...   [click here for more]
Judges Guild  $5.00 $2.25

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Thunderhold Player's Map

Thunderhold Player's Map


Thunderhold Player's Map This map is the player's map for the dwarven citadel of Thunderhold, north of and allied with the City State of the Invincible Overlord. It contains no DM information and only an outline of streets and larger locations. Players may fill in the map as they explore! This download contains only the Player's Map. It accompanies the classic Judges Guild City State of the...   [click here for more]
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Castles & Crusades: Aendryth's Eldritch Compendium

Castles & Crusades: Aendryth's Eldritch Compendium


Aendryth's Eldritch Compendium is the title of a thick black tome of spells arcane, unusual formulae, and strange magic items developed and written by a mighty wizard known as Aendryth the Eldritch Wizard, or simply, “The Eldritch,” who knew great renown some decades ago. Hounded by his former arcane master, Aendryth has not been seen in civilized lands for nearly 20 years....   [click here for more]
Judges Guild  $2.50

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Map 12: Isles of the Blest

Map 12: Isles of the Blest


Map 12: Isles of the Blest This map is one of the 18 large hex maps which constitute the Judges Guild Wilderlands setting. Map 12 contains the islands known as the Isles of the Blest, including the region known as Oricha. The map itself accompanies the Wilderlands of the Magic Realm product. See that product for more details. Map 12 of 18 Note: these pdfs are scans of 20-year...   [click here for more]
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Pegasus Magazine I (Apr-May 1981)

Pegasus Magazine I (Apr-May 1981)


The Premier Issue - April/May 1981 is a 96-page magazine scanned in black & white for compression. It includes a 36-page City State installment titled "The Black Ring" by Dan Hauffe. An interview with the game pioneer Dave Arneson, who talks about his involvement in gaming and his start in role-playing. Lewis Pulsipher offers guidelines to Hearing, using ESP, and Pets that NPCs may have in...   [click here for more]
Judges Guild  $3.00 $2.75

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Pegasus Magazine II (Jun-Jul 1981)

Pegasus Magazine II (Jun-Jul 1981)


Pegasus II (June-July 1981) The full 96 page booklet scanned in black & white for compression. Features include: Interview with Founder Bob Bledsaw, "You Find a Vial of Green Chunky Liquid" by Mike Callihan, "Quest Beneath Roglaroon" by P. K. Work, "Gemstones and their Powers" by Alfred Donovan,"Mithril Monkey" by Jeff Clements, and the Guildmember Campaign...   [click here for more]
Judges Guild  $3.00 $2.75

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Pegasus Magazine III (Aug-Sep 1981)

Pegasus Magazine III (Aug-Sep 1981)


Pegasus Magazine Issue 3 (Aug-Sep 1981) Contents: Dave Sering Interview, Duck Tower Expansion Module, Introduction to Judges Guild's Universal Game System, City State Rallu Map, Famed Isle of the Blest, and more. This is a scanned copy of the original product - 96 pages with black/white cover by Rick Houser. ...   [click here for more]
Judges Guild  $3.00 $2.75

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Pegasus Magazine IV (Oct-Nov 1981)

Pegasus Magazine IV (Oct-Nov 1981)


The Full 96 page Pegasus Volume IV (Oct-Nov 1981). Features Include: "A Trip to the Underworld No. 5" by Bill Paley, "Making the Most of a Fighter Character" by Mark Schumann, "Crime in D&D" by Adam Griffith, "Monotheism in Fantasy Games" by Joseph R. Ravitts, "Questing" by Aaron Arocho, two contributions from Michael S. Quisenberry, and "Curse...   [click here for more]
Judges Guild  $3.00 $2.75

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Pegasus Magazine IX (Aug-Sep 1982)

Pegasus Magazine IX (Aug-Sep 1982)


The Full 96 page Pegasus Volume IX (Aug-Sep 1982). Features Include: "Empires in Space" by Edward Kuns, "Traveller Tips" by Paul A. Denisowski, "General Purpose Machine Gun" by Paul Aoki, "Pawn" by Roy Cram on Chess, and "Face Turned Blue" by Richard Tucholka & Ree Morehead Pruehs. Contributions from JG veteran writers Bill Pixley, Mark S. Holmer...   [click here for more]
Judges Guild  $3.00 $2.75

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Pegasus Magazine V (Dec-Jan 1982)

Pegasus Magazine V (Dec-Jan 1982)


The Full 96 page Pegasus Volume V (Dec-Jan 1982). Features Include: "Origin of the Black Arts" by William Hamblin, "A Trip to the Underworld" by Bill Paley, "Potions Perilous" by Roy Cram, a Christmas Romp titled "The Saving of Kris Kringle" by Bart Hughes, "Adventure of the Devil's Luck" by Gerald Seypura, and more from Edward M. Vaughn and Diane...   [click here for more]
Judges Guild  $3.00 $2.75

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