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 Hottest Titles from Kenzer & Company
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KoDT Back IssuesKODT: Bundles of TroubleHackMaster
Knights of the Dinner TableAces & EightsBlood Clans of Jorikk
City of PBaparDAWG: The RPGSavage Worlds
Black HandsKingdoms of KalamarHackMaster (4th ed)
Knights of the Dinner Table IllustratedFairy MeatHackJournal
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 Newest Titles in This Section
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A Sewer Runs Through It

A Sewer Runs Through It


This HackMaster adventure is intended for four to six 1st level characters. It was conceived as the initial adventure in an urban campaign centered in Bet Kalamar, the capital of the Kingdom of Kalamar. It can easily be repositioned into any urban area and serve as the first taste of danger for novice adventurers. I wanted to provide a variety of challenges both in opponents and other obstacles that...   [click here for more]
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Aces & Eights: Bad Day at Buena Roca

Aces & Eights: Bad Day at Buena Roca


IN SOLOQUEST - YOU ARE THE HERO! Do you have the grit to defend your town from a band of murderous outlaws? Only a character whose mind is as quick as his reflexes can prove his worth and bring an end to the Bad Day at Buena Roca. Fortunately, if you take the wrong path, you can always play again. Even after you complete a game, feel free to try again because this...   [click here for more]
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Aces & Eights: Fool's Gold

Aces & Eights: Fool's Gold


Fool’s Gold is an Aces & Eights adventure set in Lazarus, a boomtown on the rise, and the hills of El Diablo’s Caldera, land coveted by Imperial Mexico, the Republic of Texas, Deseret, and the United States, but occupied by “heathens, squatters, Indians and bandits.” A strange influx of gold nuggets has caused a great deal of interest among the townsfolk of Lazarus, but...   [click here for more]
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Aces & Eights: Ghost Town

Aces & Eights: Ghost Town


  Just in time for Halloween – A spooky western scenario Ghost Town was written especially for the Halloween season and involves the characters stumbling upon and exploring a haunted town. In order to give your players a realistic in-game scare, certain supernatural elements are utilized in this scenario. Purists may take umbrage at the inclusion of these “fantasy” elements in...   [click here for more]
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Aces & Eights: Gun Deck

Aces & Eights: Gun Deck


Guns are at the heart of any good western rpg, and Aces & Eights is no exception. The gun deck is a 71-card PDF deck — each card featuring a specific ­­­­­­­­­­­­­pistol or rifle from the Aces and Eights core rule book, which you can print on any desired cardstock or paper. All the information you need is about a specific weapon is on one card for easy reference. Of course,...   [click here for more]
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Aces & Eights: Player's Guidebook

Aces & Eights: Player's Guidebook


This rulebook contains everything players need to ready their characters for the Shattered Frontier! Combat, weapons, horses, skill, equipment and more are covered, along with detailed character generation and professional advancement! With no levels or classes (and only gaining experience in skills used), characters can change professions at will, just like the Old West! By far the most deluxe western...   [click here for more]
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Aces & Eights: Player's Guidebook GM addendum

Aces & Eights: Player's Guidebook GM addendum


This PDF contains everything you need to bridge your copy of the Aces & Eights Player’s Guidebook to the complete ruleset presented in the Shattered Frontier RPG product. While the Player’s Guidebook contains full rules for running Aces & Eights, it does not include the mini-games for handling meta-adventures such as prospecting, running a cattle drive or staging a trial. These extras...   [click here for more]
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Aces & Eights: Rustlers & Townsfolk

Aces & Eights: Rustlers & Townsfolk


Rustlers & Townsfolk is packed with over 100 fully developed Non Player Characters designed to fill virtually any role. From vicious outlaw to prospector, lawman to gambler, and many more, your frontier town is ready to be populated in minutes! Each NPC is a separate character sheet, labeled on top and side for easy sorting, with extra areas for you to add your own labels and ready to be 3-hole-punched!...   [click here for more]
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Aces & Eights: Shootist's Guide

Aces & Eights: Shootist's Guide


Welcome to the Shootist’s Guide – an accessory for use with your Aces & Eights game! There are several parts to this product, with the first and most obvious being the collection of new Target Silhouettes. These complement the game by providing a huge new array of targets, including outlaws with hostages, mounted riders, and gunslingers in many different poses. You also get a...   [click here for more]
Kenzer & Company  $14.99

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Aces & Eights: Showdown

Aces & Eights: Showdown


Note: To use this product, you must print one page (the Shot Clock game aid) on transparency film. Please bear this in mind before purchasing the product.     This amazing game provides rules for any roleplaying or tabletop simulation of a Wild West shootout, and is both incredibly realistic and easy to use. As well as including a special Shot Clock combat simulator and Silhouette for fast...   [click here for more]
Kenzer & Company  $9.99

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Aces & Eights: Trouble on the Sequoyah Star

Aces & Eights: Trouble on the Sequoyah Star


Trouble on the Sequoyah Star is an innovative Aces & Eights adventure played out on board a passenger train heading down the tracks toward a date with destiny — with those aboard obliged to ride along toward their fate. For every GameMaster who’s ever wanted an adventure designed for easy adaptability, this is it. Three factions each with their own agenda (Confederate zealots,...   [click here for more]
Kenzer & Company  $19.99

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Adventurer's Guide to Pixie-Fairies

Adventurer's Guide to Pixie-Fairies


LIVE FAST. DIE YOUNG. REPEAT. Whether you profess to be the greatest pixie fairy adventurer in the Wurld, or need to gird yourself for battle with a swarm of these elusive faerie folk, this HackMaster™ 4th edition book is for you! What you have here is the codex that will guide your quest for knowledge like a brilliant beacon amidst a coastal storm....   [click here for more]
Kenzer & Company  $9.99

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Aldriv's Revenge

Aldriv's Revenge


TRAGEDY STRIKES THE FAMILY BRODELN Duke Aldriv III has been brutally murdered. His brother, Prince Cardor, disappeared under mysterious circumstances. Mordeln, the bastard son of the Prince, is under suspicion, but claims to be innocent and fears he will be the assassin's next target. Let your player characters' personalities come alive as they join forces with Mordeln in his desperate race to find...   [click here for more]
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Bag Wars Saga TPB

Bag Wars Saga TPB


The Knights are embarking on their greatest adventure ever… the Bag Wars Saga! However, this is no mere compilation, but a “director’s cut” of the Bag Wars story arc including expanded and reworked versions of these fan-favorite stories from Knights of the Dinner Table, plus brand new strips, totaling over 30 pages of new material! Even better, this PDF version is in full color!...   [click here for more]
Kenzer & Company  $12.99

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Baurgar's Prize

Baurgar's Prize


Baurgar’s Prize is an adventure centering around a cave (the Ma’Kurun Caverns, hidden among the deep ravines of the Sadok Forest of Aldrazar) that is occupied by a bugbear splinter group who have peeled away from their band after a period of infighting. It can be easily dropped down into pretty much any remote forested area by simply disregarding the backstory or making minor changes. ...   [click here for more]
Kenzer & Company  $4.99

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Beneath the Waves

Beneath the Waves


GameMaster’s Workshop (GMW) is a series of source material designed for use with any role-playing system. Each volume of GMW contains valuable tools and aids to help make GMing easier and exciting for both you and your players. This edition of GMW is set in the Kingdoms of Kalamar Fantasy Campaign setting in Whimdol Bay on the southern shores of the Elos Desert. However, the material is sufficiently...   [click here for more]
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Black as the Brightest Flame

Black as the Brightest Flame


In the seemingly peaceful city of Geanavue, mysterious conflicts begin to erupt, placing every citizen in great jeopardy. Only a brave and intrepid group of adventurers can hope to solve the problem, for treacherous information brokers, wealthy nobles, scheming clerics and dangerous creatures and minions all stand in the way. The city calls out for aid, but are you strong enough to face such...   [click here for more]
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Black Hands 2010 special #1

Black Hands 2010 special #1


Note: The print edition of this comic is sold out. However, this special "Director's Cut" PDF is now available featuring FULL COLOR strips and two bonus deleted scenes. This three-issue miniseries focuses on the hilarious gaming misadventures of Nitro, Newt, Gordo, Stevil, and Weird Pete, a group of role-players in Muncie, Indiana. Like the Knights, the Black Hands represent a gamut...   [click here for more]
Kenzer & Company  $3.99

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Black Hands 2010 special #2

Black Hands 2010 special #2


Breaking through the pages of the award-winning Knights of the Dinner Table comic come the Black Hands 2010 specials! This three-issue miniseries focuses on the hilarious gaming misadventures of Nitro, Newt, Gordo, Stevil, and Weird Pete, a group of role-players in Muncie, Indiana. Like the Knights, the Black Hands represent a gamut of people we’ve all known at the table (though personally...   [click here for more]
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Black Hands 2011 special #1

Black Hands 2011 special #1


THE PRINT EDITION OF THIS ISSUE IS SOLD OUT, BUT YOU CAN NOW DOWNLOAD THE FULL COLOR PDF EDITION HERE! Breaking through the pages of the award-winning Knights of the Dinner Table comic comes the Black Hands 2011 special, concluding the adventure from the 2010 specials! This issue focuses on the hilarious gaming misadventures of Nitro, Newt, Gordo, Stevil, and Weird Pete, a group of...   [click here for more]
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Blood and Shadows: The Dark Elves of Tellene

Blood and Shadows: The Dark Elves of Tellene


Millennia ago, the elves of the Elenon Mountains were the envy of all – beautiful, strong and wise. Yet, pride goeth before a fall, and even the greatest are no exception. Now the dark elves live in exile, the hated rivals of the elves of the light - including the battered remnants of their mysterious twilight elf kin. Whether you become a bloodthirsty dark elf cleric, a dark elf fighter exiled...   [click here for more]
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Blood Clans of Jorikk: On Wild Lands and Wild Folk

Blood Clans of Jorikk: On Wild Lands and Wild Folk


Welcome Wanderer to the Blood-Clans of Jorikk! The warrior-gods Falkkr and Vorr call you hence. To take up your horn and fill it with ale, pour in also the blood of elk, wolf, and man, and drink deeply in oaths of brotherhood, war, and vengeance. The old heroes call you also, ashen-faced from ages long passed, to hear their legends sjald-sung in the mead-hall. To feel the heart-stir of memories...   [click here for more]
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Blood Clans of Jorikk: Region Guide - Middle Plains of Drhokker

Blood Clans of Jorikk: Region Guide - Middle Plains of Drhokker


The Blood-Clans of Jorikk: Region Guide #1 The Middle Plains of Drhokker If you’re coming to the Blood-Clans of Jorikk for the first time, we recommend taking a moment to familiarize yourself with the intro material found in "On Wild Lands and Wild Folk." The Middle Plains of Drhokker could be said to encompass, in terms of a continuous landscape and biome, all the watershed...   [click here for more]
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Blood Clans of Jorikk: Regions Starter Pack

Blood Clans of Jorikk: Regions Starter Pack


The Blood-Clans of Jorikk Regions Starter Pack If you’re coming to the Blood-Clans of Jorikk for the first time, we recommend taking a moment to familiarize yourself with the intro material on the website, found in the free product "On Wild Lands and Wild Folk". In this starter pack you’ll find the [very high resolution] main maps referenced throughout the Blood-Clans of...   [click here for more]
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Blood Clans of Jorikk: Settlement Guide - Drhuyl

Blood Clans of Jorikk: Settlement Guide - Drhuyl


The Blood-Clans of Jorikk: Settlement Guide #1 Drhuyl If you’re coming to the Blood-Clans of Jorikk for the first time, we recommend taking a moment to familiarize yourself with the intro material found in "On Wild Lands and Wild Folk." The young logging town of Drhuyl is a rough and violent place ruled by loggers, ranchers and fishermen. Outsiders are not much trusted,...   [click here for more]
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Blood Clans of Jorikk: Skarrn - The Tongue of the North

Blood Clans of Jorikk: Skarrn - The Tongue of the North


Skarrn: The Tongue of the North If you’re coming to the Blood-Clans of Jorikk for the first time, we recommend taking a moment to familiarize yourself with the intro material found in "On Wild Lands and Wild Folk." While differences may be found in the local dialects of the many and varied Fhokki clans and tribes of the Wild Lands, more remarkable is their consistency. Indeed,...   [click here for more]
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Blood Clans of Jorikk: The Saga of Vigurdr Dunrjork

Blood Clans of Jorikk: The Saga of Vigurdr Dunrjork


The Saga of Vigurdr Dunrjorkk If you’re coming to the Blood-Clans of Jorikk for the first time, we recommend taking a moment to familiarize yourself with the intro material found in "On Wild Lands and Wild Folk." Vigurdr Dunrjorkk: a living legend who, by strength, courage, will and shrewd wisdom, has led his clan-folk out of doubt-darkness into a new age brimming with the...   [click here for more]
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Bones of Chinatown

Bones of Chinatown


In The Bones of Chinatown, the pulp world of the 1930s is in danger! The dread Chinese sorcerer and mastermind Gao Fang is on the verge of obtaining god-like mystical power, the Ruby Eyes of the Lo-Man Tiger. Only a ragtag group of heroes stands between the safety of humanity and Gao Fang’s control over the laws of time and space. But do they have what it takes to traverse through the...   [click here for more]
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Brothers by Blood

Brothers by Blood


IN SOLOQUEST - YOU ARE THE HERO! In the bay city of Zoa, two deadly thieves’ guilds war over territory, striking against each other with threats, competition and swift, brutal acts of violence. You are one such thief – a young member of the Shadowed Fist guild, and enemy of the Black Blades. Fortunately, although you are still a mere cutpurse working your way up the ranks, your...   [click here for more]
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By the Sword: Dueling in Realms of Fantasy

By the Sword: Dueling in Realms of Fantasy


He Who Lives By the Sword… Thrives By the Sword.     By the Sword: Dueling in Realms of Fantasy is loaded with material compatible with Dungeons & Dragons (3.5 Edition), d20, or HackMaster™ 4th edition, including:   - Basic Fighting Styles! Learn about single weapon, double weapon, two-handed and weapon and shield fighting styles!...   [click here for more]
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City Map Folio

City Map Folio


ONCE YOU PASS THE GATE, THERE'S NO TURNING BACK… The cities of the Kingdoms of Kalamar campaign setting are filled with wonder, beauty, luxury, delights, danger and intrigue. In them, you can buy and sell wares, learn necessary skills to further your chances of survival, and perhaps even delve into the deepest mysteries of faith or magic. Here too, you can explore the wildest of fantasies or be...   [click here for more]
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Clockwork Stomp

Clockwork Stomp


Fairy Meat: Clockwork Stomp is the first supplement for the acclaimed actual-size miniatures wargame, Fairy Meat. The gnomes, weary of their meandering, lonely lives, have come to the surface in order to prove their intellectual superiority. The Gnomic renaissance is afoot, and no one is safe! This 42-page Fairy Meat supplement includes 33 pages of all the rules you'll need,...   [click here for more]
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Coin's End

Coin's End


HOW CAN SO FEW STAND AGAINST SO MANY? This heart-pounding adventure features an epic battle between good and evil. The player characters, armed with the means to destroy the magical Coin of Power, tread cautiously into northern barbarian lands to confront their evil nemesis in her home territory. Her humanoid forces grow in daunting numbers. Can the players stop her before her power grows beyond control?...   [click here for more]
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Dangerous Denizens: The Monsters of Tellene

Dangerous Denizens: The Monsters of Tellene


EVERY MONSTER NEEDS AN EDGE. This is it – the monster book for those who know that a creature’s story goes far beyond a collection of combat statistics. This 212-page tome tome details the history, habitat, behaviors and ecology of many of the monstrous inhabitants that roam the world of Tellene – including never-before-seen creatures and variants on old favorites. From beginning to end,...   [click here for more]
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DAWG: the Dawgfather

DAWG: the Dawgfather


DAWG is the role-playing game that lets you unleash the full canine experience. Here you can learn what it truly is to be the pinnacle of evolution that is dog. That's right - DAWG is an exciting, fast-paced game where the players take on the roles of canines of all breeds and any attitudes, from the scruffy junkyard mutt to the snooty pedigreed poodle. This 4-page adventure utilizes the...   [click here for more]
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DAWG: the RPG

DAWG: the RPG


DAWG is the role-playing game that lets you unleash the full canine experience. Here you can learn what it truly is to be the pinnacle of evolution that is dog. That's right - DAWG is an exciting, fast-paced game where the players take on the roles of canines of all breeds and any attitudes, from the scruffy junkyard mutt to the snooty pedigreed poodle. This 25-page RPG includes everything...   [click here for more]
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DAWG: the RPG Ultimate

DAWG: the RPG Ultimate


This new compilaton of DAWG: The RPG combines ALL the rules, adventures and related articles/supplemental material that has appeared over the years and puts them between two covers.   DAWG the RPG  lets you unleash the full canine experience. Here you can learn what it truly is to be the pinnacle of evolution that is dog. That's right - DAWG is an exciting, fast-paced game where the players...   [click here for more]
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DAWG: the Terrifying Tomb of Ankhatton

DAWG: the Terrifying Tomb of Ankhatton


DAWG is the role-playing game that lets you unleash the full canine experience. Here you can learn what it truly is to be the pinnacle of evolution that is dog. That's right - DAWG is an exciting, fast-paced game where the players take on the roles of canines of all breeds and any attitudes, from the scruffy junkyard mutt to the snooty pedigreed poodle. This 5-page adventure utilizes the...   [click here for more]
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Dead Gawd's Hand

Dead Gawd's Hand


South of the savage lands of Gnardor, dominated by both rugged mountains and swampland, lies the Kingdom of Da'Neer, where fear and dark secrets are commonplace. Now, an ancient evil stirs deep within the bowels of the swamp, threatening to bring horrors beyond any this region – or this wurld – has seen for millennia. The Cult of Ygaruth is active, no doubt hoping to gain power from realms...   [click here for more]
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Deadly Trappings

Deadly Trappings


Traps — a GameMaster’s friend and the bane of player characters. Whereas even the toughest monster can eventually be overcome with brawn and steel, traps are a different matter entirely.  Depending on the intent of the designer (and his skill at constructing and placing the trap), a good trap can spell trouble for even the most powerful player character.  Have your players become too powerful...   [click here for more]
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Deathright

Deathright


THE DEAD ARE RISING... AGAIN. Over three hundred years ago, the wise and beautiful Queen Simura lost her only love to a horrid disease. In a desperate attempt to restore life to her beloved Gallanos, the Queen turned to necromancy, and became seduced by the evil power of a mystical tome: the Darklight Codex. Constructing a gigantic maze beneath her palace, the Queen began to gather followers, as the...   [click here for more]
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Dijishy: The City of History

Dijishy: The City of History


Welcome to the desert city of Dijishy - a city so ancient that none know its true origins. It is a city governed by the Inevitable Order of Time; a city that is trading post, oasis, refuge, den of thieves, home of prophets, and site of the most ancient library on Tellene. Whether you claim to be a native of the city, a tribesman struggling for survival in the wastes, or one of the brave souls who journeyed...   [click here for more]
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Dijishy: The City of History (HackMaster edition)

Dijishy: The City of History (HackMaster edition)


Welcome to the desert city of Dijishy - a city so ancient that none know its true origins. It is a city governed by the Inevitable Order of Time; a city that is trading post, oasis, refuge, den of thieves, home of prophets, and site of the most ancient library on Tellene. Whether you claim to be a native of the city, a tribesman struggling for survival in the wastes, or one of the brave souls...   [click here for more]
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Divine Masters: The Faiths and Followers of Tellene

Divine Masters: The Faiths and Followers of Tellene


This comprehensive look at the faiths and followers of Tellene is the definitive clerical rulebook for the Kingdoms of Kalamar campaign setting, and a must have for players and Dungeon Masters of any D&D (v3.5) campaign. Not only does Divine Masters compile all the information you every wanted to know about the churches and worshippers of the Sovereign Lands, this 259-page...   [click here for more]
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Dusk of the Dead

Dusk of the Dead


  "The long hours on the road have left you yearning for a good night’s rest at your favorite way station. Decent food, a clean bed and live entertainment have never sounded so good – especially so with those storm clouds looming on the horizon, mounting winds and periodic raindrops heralding some fouler weather to come. The warm glow of a fire and a hot meal will be welcome, but where is...   [click here for more]
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Fairy Meat Core Rules

Fairy Meat Core Rules


This is Fairy Meat - a bold adventure in miniatures wargaming for two or more players. Each player controls a warband of cute and cuddly fairies, and… Wait, there's a twist. Warped by evil, these once happy-go-lucky fairies are now homicidal cannibals! Yes, it's kill or be killed in this world of raw carnage and pint-sized mayhem! Whether you prefer a one-shot scenario or an ongoing campaign,...   [click here for more]
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Fairy Meat: WAR

Fairy Meat: WAR


Long, long ago, in the deepest depths of a dark age Big People call "the Eighties," a rebellious pack of Moon Fairies concluded that the fairy life wasn't quite as nice as it used to be. They looked around at the violence and addiction that filled the fairy world, and were saddened by it! "All dis rotten Meat stuff and Pink stuff," they would often say, "has been killin'...   [click here for more]
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Fall of Liaven

Fall of Liaven


Off the coast of Mendarn, so the rumor goes, lies a monster-fraught area from which no ship ever returns. Yet, a wink and a grin from a bloodthirsty pirate gives hint that the rumormongers may be wrong. Could there actually be some place - some island - hidden therein? If so, how long has it been there - and how much longer can it maintain its precarious position? Let your players beware as they explore...   [click here for more]
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Fallen From Grace

Fallen From Grace


IN SOLOQUEST - YOU ARE THE HERO! Know this, cleric of light! Your past has come back to torment you. With courage and an unshakable faith, you must confront your personal demons. Danger lurks around every corner. The shattered skeleton warrior beneath your feet is but a taste of the challenge that looms before you. The path will be treacherous and the enemies unrelenting. Do you possess the...   [click here for more]
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Fear and Loathing in Bulasven

Fear and Loathing in Bulasven


Fear and Loathing in Bulasven is an adventure designed for second to third level HackMaster characters and features an array of gaming opportunities, from combat to social interaction, permitting different classes to make use of their inherent strengths in achieving the mission’s objective. The story occurs in and around Bulasven, a town just downriver from the capital of the city-state of P’Bapar,...   [click here for more]
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