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 Hottest Low Level from Purple Duck Games
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Purple Mountain III: The Feasting

Purple Mountain III: The Feasting


Purple Mountain III: The Feasting is a Pathfinder Roleplaying Game compatible module designed for four 3rd-level characters that uses the medium XP advancement track. Play it in any campaign setting with a mountain-based megadungeon, or as a stand-alone dungeon with a mega-dungeon feel. Purple Mountain III: The Feasting Purple Mountain III: The Feasting combines...   [click here for more]
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Purple Mountain IV: The Magmadome

Purple Mountain IV: The Magmadome


Purple Mountain IV: The Magmadome is a Pathfinder Roleplaying Game compatible module designed for four 4th-level characters that uses the medium XP advancement track. Play it in any campaign setting with a mountain-based megadungeon, or as a stand-alone dungeon with a mega-dungeon feel. Purple Mountain IV: The Magmadome Things are about to get hotter for the players...   [click here for more]
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Purple Mountain: Temple of the Locust Lord (DCC)

Purple Mountain: Temple of the Locust Lord (DCC)


Level One: Temple of the Locust Cult is a DCC-Compatible module designed for 1st level heroes. This module is designed to be played in any campaign setting with a mountain containing a megadungeon. Original module by Mark Gedak, DCC conversion/update by Daniel J. Bishop. ---- The first level of Purple Mountain is the current home to a cult of the Locust Lord, a demonic entity dedicated to...   [click here for more]
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Random Acts of... Fantasy Humor

Random Acts of... Fantasy Humor


The town blacksmith seems to be an owlbear, wearing clothing and a fake moustache, and no one in the village seems to find this odd....    Random Acts of…Fantasy Humor, third in the line, presents the GM with 100 randomly generated acts of humor suitable for a variety of fantasy-themed RPGs. In no case are stats for any NPCs given – indeed no names are...   [click here for more]
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Random Acts of... Horror

Random Acts of... Horror


Night is fast approaching, and the PCs have been told that nighttime is when “it” comes out to feed. No one seems to know what exactly “it” is... Random Acts of…Horror, fourth in the line, presents the GM with 100 randomly generated acts of horror suitable for a variety of RPGs, from fantasy-themed to modern day. In no case are stats for any NPCs given –...   [click here for more]
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Random Acts of... Old West Violence

Random Acts of... Old West Violence


A gun shot is heard in the middle of the night. Upon investigating the sheriff is found dead in an alley...    Random Acts of... Old West Violence, second in the line, presents the GM with 100 randomly generated acts of violence suitable for a variety of Old West-themed RPGs. In no case are stats for any NPCs given - indeed no names are even given - and no weapon or...   [click here for more]
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Random Acts of... Violence

Random Acts of... Violence


A dart flies across the inn's common room and hits a PC in the face...    Random Acts of...Violence, first in our new line of PDF products, presents a GM with 100 different randomly generated acts of violence, from randomly hurled mugs in a tavern to the aftermath of a murder in an alleyway. In no case are stats for any NPCs given - no names are even given - and...   [click here for more]
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[PFRPG] Purple Mountain I: Temple of the Locust Lord

[PFRPG] Purple Mountain I: Temple of the Locust Lord


Level One: Temple of the Locust Cult is a Pathfinder Compatible Module designed for four 1st level characters that uses the medium XP advancement track. This module is designed to be played in any campaign setting with a mountain containing a megadungeon. ---- The Purple Mountain series is designed to be the classic megadungeon in every way. To see more of its design philosophy check...   [click here for more]
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AA: Plague of Paucity

AA: Plague of Paucity


An adventure set in the Last Kingdom for four characters of 2nd level. The mountainous lands of the Last Kingdom have long been home to dangerous oni and their foul servitors and kin, but the unification of the Saigoto under the enlightened rulership of the Five Truths has sent them scurrying back into darkness. For years since, they have kept the land shielded from harm. Yet even the great...   [click here for more]
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AA: The Still Grotto

AA: The Still Grotto


A Pathfinder compatible adventure for four characters of 3rd level. The endless swamps and marshes of the Reedland region of the Fenian Triarchy, on the shores of the Opal Sea are a wild and fertile place, with many races living side-by-side in less than perfect harmony. Reptilian and amphibian sentient races especially like the warm waters and fecund life there, and squabble over territory,...   [click here for more]
Purple Duck Games  $3.00

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Adventure Avenue: A Nightmare Awakening

Adventure Avenue: A Nightmare Awakening


An adventure set in the Boroughs of Dunmark for four characters of 4th level. The gloomy moors of Dunmark have long been rumored to harbor foul things lurking in the darkest of nights. Wise travelers keep their distance from those haunted lands, but those dreaming of uncovering its secrets must venture deep into the Boroughs' swamps. But things far more dangerous than dusty old tomes and...   [click here for more]
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Adventure Avenue: Fallen Dawn

Adventure Avenue: Fallen Dawn


An adventure set in the Lotus Blossom Steppes for characters of 5th level. The Lotus Blossom Steppes have long been a land of disjointed tribes, squabbling with one another for central rulership. In the past, great rulers laid claim to the Steppes, bringing the tribes under a single banner for a great purpose—be it under the terrible dictatorship of a half-rakshasa khan or an enlightened visionary...   [click here for more]
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AL 1-5 - The Stars are Falling (DCC)

AL 1-5 - The Stars are Falling (DCC)


Destiny calls, Adventurers!  Forgotten tombs, ancient laboratories, the decadent palace of the God of Dreams, plundered and dusty dwarven holdfasts, and the ferociously defended territories of the Herders and Hounds of the Stars themselves! There are mysteries to be solved within these pages, crafty and horrific enemies to defeat, and treasures both monetary and magical to claim...   [click here for more]
Purple Duck Games  $13.00

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AL 2: Sepulcher of the Mountain God [DCC]

AL 2: Sepulcher of the Mountain God [DCC]


Purple Duck Games Presents! AL 2: Sepulcher of the Mountain God by Paul Wolfe. Braving the hidden tomb of an ancient tribal king, the adventurers become embroiled in a quest directly from Ira, the Mountain God – find the Skull of Vyache and his magic club, Alceon, that were stolen by Bashkim and the twisted minions of Gelihedres. Supulcher of the Mountain God...   [click here for more]
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AL 5: Stars in the Darkness [DCC]

AL 5: Stars in the Darkness [DCC]


Purple Duck Games Presents! AL 5: Stars in the Darkness by Daniel J. Bishop (Raven_Crowking). In millennia past, the ancestors of the elves protected the stars as they followed their courses, for there are wolves in the outer dark.  Yet what manner of creature would dare to consume stars as though they were sheep in the field?  And what has become of the ancient starherds...   [click here for more]
Purple Duck Games  $7.00

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AL 6 - Playing the Game (DCC)

AL 6 - Playing the Game (DCC)


"THE GAME SHALL NOW, TRULY, BEGIN..." What dirty peasant hasn't wanted to turn his grubby copper into a shiny gold coin? The oddly-dressed stranger offered a friendly game, a tempting wager, what was the harm? But harm is definitely in the air when a pack of rubes stumble upon an extradimensional test of elemental loyalty!  Can you make it through the tests of skill, arms...   [click here for more]
Purple Duck Games  $2.52 $2.51

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AL 7 - The Elemental Lords Awaken!

AL 7 - The Elemental Lords Awaken!


After ages of abandonment, the stronghold of the Elemental Lords is found once more! The forces of the four great Elemental Lords were cast down from their place of supremacy an age ago, their works destroyed and their followers scattered… but now, with the help of intrepid adventurers exploring their long-lost stronghold in search of treasure and glory, they will awaken! AL...   [click here for more]
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AL 8: Fire in the Mountain (DCC)

AL 8: Fire in the Mountain (DCC)


The Door has been Opened, and the Fire Released! A New DCC Funnel! Urisk are a curious race, cousins to the fey but preferring to gambol through the high mountain passes, barely interested in the life and squabbles of empires and gods… which does not protect them from the struggles of dark forces!  Billy the urisk found Something Left Behind in the conflict between demon-gods...   [click here for more]
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AL 9: Danger in the Deep! (DCC)

AL 9: Danger in the Deep! (DCC)


There’s Danger in the Deep- and with it… Treasure Beyond Imagining! Beneath the earth, where the sun is just a story recited from long ago… things… dwell, and covet their own treasures not known of on the lighted surface, dare you seek them and challenge… Danger in the Deep? A new Dungeon Crawl Classics adventure written by Daniel Bishop and published by Purple...   [click here for more]
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AL1: Bone Hoard of the Dancing Horror [DCC]

AL1: Bone Hoard of the Dancing Horror [DCC]


Purple Duck Games Presents! AL 1: Bone Hoard of the Dancing Horror by Daniel J. Bishop (Raven_Crowking). Terrible horrors lurk in the workshop of Dellspero the Philosopher. Though Dellspero has been missing for ages, does his lair still contain the secret magics he worked with? What terrible dancing horrors did Dellspero unleash when he offended the Chaos Lords. Bone...   [click here for more]
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AL3: Through the Cotillion of Hours [DCC]

AL3: Through the Cotillion of Hours [DCC]


Purple Duck Games Presents! AL 3: Through the Cotillion of Hours by Daniel J. Bishop (Raven_Crowking). Sooner or later, characters are going to want to quest to achieve some specific end – to raise a fallen comrade, to regain lost ability points, to discover a new spell, to find some new magic item…the possibilities are nearly endless. This scenario can occur at...   [click here for more]
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B1 - Return of the Rat Cult (Labyrinth Lord)

B1 - Return of the Rat Cult (Labyrinth Lord)


Purple Duck Games is proud to present a new adventure for the Labyrinth Lord[tm] system. Felton is much like any other agricultural town, a good harvest brings plenty, but a bad harvest brings... The Return of the Rat Cult! In the aftermath of a riot, townspeople are missing, and the Rat Cultists are to blame. Time is running out- can the party find them and reap the reward of the sacred shield?...   [click here for more]
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CE 5 - Silent Nightfall

CE 5 - Silent Nightfall


Introduction There are often periods of greater or lesser magical influence in the world. Millennia ago, during a period of reduced magical activity, there was a nuclear power station at this location. When magical influences began to spread once more, the nuclear core became unstable, and began to develop a form of malevolent sentience. The ancients placed the core in a shaft three...   [click here for more]
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CE 6 - The Crimson Void

CE 6 - The Crimson Void


Introduction Any role-playing game session can take a left turn at Albuquerque, leaving the poor Game Master wondering what to do next. This is even more true for the dedicated Dungeon Crawl Classics judge, who discovers that patron quests, divine disapproval, and the requests of gods to pay back divine favor can make the game take incredible new turns with the roll of a few dice....   [click here for more]
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CE 7 - The Giggling Deep

CE 7 - The Giggling Deep


Introduction Any role-playing game session can take a left turn at Albuquerque, leaving the poor Game Master wondering what to do next. This is even more true for the dedicated Dungeon Crawl Classics judge, who discovers that patron quests, divine disapproval, and the requests of gods to pay back divine favor can make the game take incredible new turns with the roll of a few dice....   [click here for more]
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CE 8 - Goblins of the Faerie Wood

CE 8 - Goblins of the Faerie Wood


Introduction Any role-playing game session can take a left turn at Albuquerque, leaving the poor Game Master wondering what to do next. This is even more true for the dedicated Dungeon Crawl Classics judge, who discovers that patron quests, divine disapproval, and the requests of gods to pay back divine favor can make the game take incredible new turns with the roll of a few dice....   [click here for more]
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Death Slaves of Eternity (DCC)

Death Slaves of Eternity (DCC)


Death-Slaves of Eternity A LEVEL 0 SWORD & SORCERY ADVENTURE BY MARZIO MUSCEDERE It is said even the boldest of heroes cower when madness sits the throne, and in the perilous and lurid city-sate of Hazruun the Vile - its sultan is indeed mad. For when the body of his only son and heir is found purple and lifeless, strangled in a back alley drinking den - it is decreed all must...   [click here for more]
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Encounter Pages II [PFRPG]

Encounter Pages II [PFRPG]


Encounter Pages II contains twenty-two short scenarios of mostly low or mid-level encounters ranging from levels 1-15 that can be used as side-treks for PCs who need a little extra experience, to liven-up the downtime between major adventures or when the GM just needs something on the fly. Though written as stand-alone items, there are also suggestions for incorporating the encounters into...   [click here for more]
Purple Duck Games  $5.00

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Encounter Pages III [PFRPG]

Encounter Pages III [PFRPG]


JUST WHEN YOU LEAST EXPECT...<o:p></o:p> Do you think a mine is just a mine? A fire is just a fire? A forest just a place with trees? Or that a drink in a bar is just that? Think again... With the third installment of Encounter Pages, for from Purple Duck Games, you will discover fifteen unusual encounters for the Pathfinder game system, with Challenge Ratings 3 to...   [click here for more]
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Encounter Pages IV

Encounter Pages IV


Mysterious Monsters, unknown until you experience the fatal encounter! Angel jelly, dromopod, kukkoad, mawgriff, xenarthan… savage beasts and fell villains alike from the magical world of Porphyra, the Patchwork Planet! New to GMs and players alike, in situations that will test players and destroy or reward them accordingly. Perry Fehr’s Encounter Pages IV from...   [click here for more]
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Encounter Pages [PFRPG]

Encounter Pages [PFRPG]


Encounter Pages contains twelve short scenarios ranging from levels 1-17 that can be used as side-treks for PCs who need a little extra experience, to liven-up the downtime between major adventures or when the GM just needs something  on the fly. Though written as stand-alone items, there are also suggestions for incorporating the encounters into a larger game. This download also...   [click here for more]
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FT 0 - Prince Charming, Reanimator

FT 0 - Prince Charming, Reanimator


A 0th-level funnel for DCC by Daniel J. Bishop Prince Hubert Charming, son of the Baron of Westlake, and heir to Westlake Manor, is well known as a cold man, whose watery blue eyes seem to betray no emotion at all. Yet he is a great lover of beauty, as all his wives have proven. The first he found working in the cinders of a woodsman’s cottage. Some say that the girl’s...   [click here for more]
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FT 0 - Prince Charming, Reanimator (PWYW)

FT 0 - Prince Charming, Reanimator (PWYW)


A 0th-level funnel for DCC by Daniel J. Bishop Prince Hubert Charming, son of the Baron of Westlake, and heir to Westlake Manor, is well known as a cold man, whose watery blue eyes seem to betray no emotion at all. Yet he is a great lover of beauty, as all his wives have proven. The first he found working in the cinders of a woodsman’s cottage. Some say that the girl’s...   [click here for more]
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HT 1 - The Perils of Cinder Claws (DCC)

HT 1 - The Perils of Cinder Claws (DCC)


At the waning of every year, as the sun grows closer to the horizon, and spends less time in the sky, there comes a time of terrible cold and deep snow to the lands of the north.   The world waits with hushed breath for this, the longest night of the year, to be over.  Soon, the sun will begin to climb higher each day, and the days grow longer.  Although long stretches of cold weather are yet...   [click here for more]
Purple Duck Games  $6.50

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Maiden Voyage of the Colossus (OGL/DCC)

Maiden Voyage of the Colossus (OGL/DCC)


Deadly Mystery- a Thousand Feet in the Air! An urgent summons in the middle of the night, a hasty boarding in secret, a mysterious agenda… Brave adventurers find themselves on board the maiden voyage of a new flying wonder- the Colossus, a flying airship meant to revolutionize travel! But not all are happy with this innovation, and it is up to the party to stop the...   [click here for more]
Purple Duck Games  $5.00

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Purple Mountain II: Desolate Dwarven Delve (DCC)

Purple Mountain II: Desolate Dwarven Delve (DCC)


Purple Mountain II: Desolute Dwarven Delve is a Dungeon Crawl Classics adventure designed for four to eight, 2nd level characters. This adventure module assumes the existence of a mountain containing a megadungeon in the campaign setting, either of the judge’s devising, or through future expansions of the DCC RPG Purple Mountain line. Purple Mountain II: Desolate...   [click here for more]
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Purple Mountain V: The Descent

Purple Mountain V: The Descent


Bradigant, Jadus, Salfir, Alora, Faro. Noble heroes all, lauded in song and story. Rescuers of villages and slayers of trolls. Happily ever after, right? Wrong. This time the heroes plundered the wrong troll pit, and they paid the price... Can your intrepid adventurers find the secret of- The Descent? The next fascinating level in the Purple Mountain megadungeon, The Descent...   [click here for more]
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Purple Mountain VI: The Well of Stars

Purple Mountain VI: The Well of Stars


Cloakers creep. Skum skulk. Crystals sparkle in the dark Purple Mountain Six    Purple Mountain - Level Six: The Well of Stars is a Pathfinder Compatible Module designed for four 6th level characters and uses the medium XP advancement track. This module is designed to be player in any campaign setting with a mountain containing a megadungeon...   [click here for more]
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Purple Mountain VII: Domain of the Hidden God

Purple Mountain VII: Domain of the Hidden God


STRANGE THINGS BENEATH THE EARTH... Falling stars, meteorites, shards of dead worlds, the Patchwork Planet of Porphyra receives many things from the Realms Beyond, whether its people like it or not. Deep beneath the surface of Purple Mountain, the psychotic derro are agitated, strange cults are developing, and a Presence is there, sleeping, waiting to be woken. Purple...   [click here for more]
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SH1 - The Dweller in Dreams (DCC)

SH1 - The Dweller in Dreams (DCC)


“In Ravenhollow the fog is black, if the Dweller doth catch you, you won’t come back!” Children’s rhymes, notes from beyond, mysteries and madness are waiting for you in the tiny hamlet of Ravenhollow, where a group of souls have been taken through time and space and left in the bodies of children, to face the peril of the Dweller in Dreams, a demon threatening the...   [click here for more]
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SW 1 - The Monastery of Inexorable Truth

SW 1 - The Monastery of Inexorable Truth


THE TRUTH CAN BE DEADLY<o:p></o:p> It is said that the truth will set you free... but is that, itself, the truth?  The monks of the Order of Veracity built an amazing monastery complex in the frozen mountains, using the heat of natural magma flows, in order to contemplate the truths of their stern god, Ket the Unbroken.  When they were given a wondrous tome, the Codex...   [click here for more]
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TOME: As Likely As A Goat Herding Fish

TOME: As Likely As A Goat Herding Fish


In 2011, 4 Winds Fantasy Gaming released the Tome of Monsters for the Pathfinder Roleplaying Game System. If there is one thing that I really love its monster books. That is why I worked with Stefen Styrsky and Tricky Owlbear Publishing to create Forgotten Foes. However, it seems that a lot of monsters that get created never make it into the games of our fellow gamemasters. The Tome...   [click here for more]
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X1 - The Unnamed Land

X1 - The Unnamed Land


In a Land of Mystery... The charismatic wizard convinced you all that in the new land you could get a fresh start, that money and high birth couldn't dictate what you could do. You burned the ship, built a town, and, with a few hundred intrepid colonists began to make a new life! The purple vegetation, eyeless animals and furtive crystalline inhabitants presented challenges, to be sure- and...   [click here for more]
Purple Duck Games  $4.00

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