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 Hottest Titles from Little Red Goblin Games
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Davatti Base Class (Starfinder)

Davatti Base Class (Starfinder)


Fold Space and Beat Face! Davatti is a novel base class for the Starfinder Roleplaying Game! These warrior-monks free their minds and can move in 2 new physical directions! They can fold space like oragami and make weapons out of them, modify their weapons, and teleport across the battlefield just as easily as walking! Included The Davatti Base Class:...   [click here for more]
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Otherworlder (Pathfinder 2nd Edition Ancestry)

Otherworlder (Pathfinder 2nd Edition Ancestry)


Born in a world far from our own otherworlders are strange heroes prophesied to save or destroy our own. Called from across space and time they are always fated to be adventurers with a great destiny! Step boldly into Pathfinder 2nd Edition with the Otherworlder ancestry! Otherworlders are characters who come from Earth (or somewhere like it). This is perfect for playing an Isekai (trapped in a game)...   [click here for more]
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Gonzo 2

Gonzo 2


The Weirdest Book In Pathfinder When titling this book, we had to find an appropriate phrase, and “gonzo” was the only one that gave us a perfect fit. This book looks at the Pathfinder system as being more malleable in terms of inspiration and tone; that is to say, designers and players can use this book to inject a heavy dose of other genres and aesthetics into what would normally be a...   [click here for more]
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The Nagual Roleplaying Game

The Nagual Roleplaying Game


Nagual is a new tabletop roleplaying game based around a world of Aztec-inspired giant robots who are the last line of defense against an alien invasion! It is as much inspired by legitimate Mesoamerican mythology and spirituality as it is by 80s and 90s mecha series! Nagual distinguishes itself from other games with it’s very easy to learn, non-intrusive, open, fast-play system, unique mechanics,...   [click here for more]
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Digital Reality: Rules for Augmented Reality & Virtual Reality

Digital Reality: Rules for Augmented Reality & Virtual Reality


It’s As Real As You Make It Add new dimensions to Starfinder with our rules for Augmented and Virtual Reality! Explore the infospheres by entering the Virtual Plane, an artificial dimension formed from the connected computers of the galaxy! Add cyberpunk flair with AR displays and programs! And blend holographic art and mesmerizing talent with the Fantasist, a new base class for Starfinder! Includes...   [click here for more]
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Space Dwarves

Space Dwarves


Never Underestimate a Dwarf With a Grudge One of our favorite things to do is imagine what boilerplate fantasy races would look like if progressed to their logical extremes in a Scifi setting. We re-imagine dwarves to existing within the context of a science fiction setting in this book in fun and easy to use ways! Included: The Space Dwarf player race for Starfinder...   [click here for more]
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Space Hussar (Base Class)

Space Hussar (Base Class)


For Honor and Empire! CHARGE! Fly your banner high as you soar through the sky as the hussar, Little Red’s new base class for Starfinder! Sporting jetpacks in the place of horses, the Starfinder hussar remains a steadfast knight who fights for the cause they hold dear. Enjoy unparalleled mobility as you fly around the battlefield on your custom jetpack, and show the allies the path to victory with...   [click here for more]
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Unconventional Heroes (Starfinder Themes)

Unconventional Heroes (Starfinder Themes)


New Themes- As Unexpected as They Are Familiar This book explores a number of themes that, at face value, seem familiar to you due to their presence in popular media but within the context of their own story are rare. Includes Antiquated Noble: Born into a universe that has left you behind, you are a relic of a bygone age who has had to adapt to the current era....   [click here for more]
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Artifex (New Base Class)

Artifex (New Base Class)


Forge a God, Grow Your Faith. To forge a god is a bold move. Artifex are religious adherents to extremely minor deities: often household gods, ancestral family deities, and occasionally long forgotten gods that are no longer worshiped. The “little gods” they follow are often only as strong as adventurers and if anyone else worships the same god it’s probably a close family member. Artifex use...   [click here for more]
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Bladestorm (New Base Class)

Bladestorm (New Base Class)


Command a Storm of Flying Steel! By mastering the use of dancing weapons bladestorms are able to fill the battlefield with a storm of flying steel. The coordinate a confusing choreography that is as much an art as it is a display of combat prowess! While they don’t have the arcane talents of a traditional mage, their flying blades let them deal with threats at varying ranges and give them a dramatic...   [click here for more]
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Blood Knight Base Class

Blood Knight Base Class


Empowered by a supernatural bloodborne disease, blood knights use their own blood to perform arcane feats and reinforce their own body! By harnessing their magically charged blood, they carve a crimson swath through the battlefield. Already difficult to kill due to their magically-charged bodies, blood knights are durable warriors able to bounce back from mortal injury by harnessing blood magic to...   [click here for more]
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Classes of Red Sector

Classes of Red Sector


Make Your Starfinder Games a Bit More Classy! So we’re tossing FIVE of our best base classes for the Starfinder Roleplaying Game in a single book! (People Kickstart for less!) What do we have? Well... Badass space Bikers! Dapper, daring Merchant-Princes! Psions who use psychic kung fu! Pulpy cosmic Star Rangers*! Dominating Tyrants! *This...   [click here for more]
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Dath (New Race)

Dath (New Race)


One People. Many Divisions. Once a single race, the Dath have been split into a collection of sub-races defined by the color of their skin and their awesome magical powers. With a (mostly) unified culture, the Dath are ready to be dropped into your next game! Enjoy this vibrant race, with powers as diverse as their hues! Includes: Racial Traits For 6 Primary Colors:...   [click here for more]
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Dragoon (Base Class & Lore)

Dragoon (Base Class & Lore)


A New Class for a New Game! “The Mewthian Disaster, a catastrophic event that killed millions, was perhaps the single greatest tragedy we have ever benefited from. They called it a disaster. I say it was a crucible that forged the weapons righteousness needed to survive.” --Schola Dimus Rigan, “On the Mewthian Fallacy” Short Version: You are a...   [click here for more]
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Dynamic Action (2e)

Dynamic Action (2e)


Dial The Action Up To 11! Spice up your game with a mix of exciting and energized rules and feats! The contents of this book are a great way to add some anime-inspired energy to Pathfinder 2! Includes The Desperation System: When the chips are down and your back’s to the wall, call upon these amazing moves to turn the tide! Unleash powerful finishing...   [click here for more]
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Godhand

Godhand


Defy the Gods! Ride the Storm! Tame the Storm! BE the Storm! “I need more POWER! I will not lose to the likes of you!” Raged the Bjorne the warrior, the bloody stump where his arm once was now the perfect receptacle for the pact he craved. With a flourish he invoked the ancient blood magic of his people, his arm reforming before his very eyes as he charged down his foe...   [click here for more]
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Horradin (New Base Class)

Horradin (New Base Class)


Adapt. Evolve. Overcome. Horradin are masters of an exotic art of temporary evolution; they are adaptable adventures that evolve to overcome any challenge! Less “mad alchemist” or arcane transmuter, horradins instead embody the power of magical creatures through the lens of forced adaptation. First developed from a study of molting insects, the magical art has advanced and taken on new aspects....   [click here for more]
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Kaiju Fighter (New Base Class)

Kaiju Fighter (New Base Class)


All Hail the King of the Kaiju! Kaiju fighters are warriors who have devoured the flesh of a kaiju and gained some of their strength! Given time and the proper training a kaiju fighter uses that as a catalyst and begins to manifest the traits of the titanic monsters themselves. Kaiju fighters are the best solution to the problem of kaiju and take the front line in battles against them. They form guilds...   [click here for more]
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Mobile Suits

Mobile Suits


Suit Up and Roll Out! Crank your Starfinder game up to the next level with mobile suits! This new, easy to use, category of armor allows you to pilot giant robots of any sort! We’ve got rules for everything from transforming robots to living bio-mechs, magic-tech cockpits, mobile suits powered by the hearts of sentient stars, necrotic cybernetic zombies you can pilot, and even mobile...   [click here for more]
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Necroknight Compendium

Necroknight Compendium


Deliver Death By Sword And Spell Mix swordplay and dark sorcery with the necroknight! Revised for Pathfinder 1st edition, and expanded with base classes for Pathfinder 2nd edition and Starfinder! Bolster your lifeforce with necromancy to keep the fight going, and watch your foes wither against your power! Dive into the various aspects and specialties of necromancy with the necroknight’s...   [click here for more]
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Oni (New Race)

Oni (New Race)


Opposites Attract! The red and blue oni are the race of twin brutes bonded by a shared soul. Split along lines of law and chaos, red and blue oni bicker like siblings but are thicker than thieves. Play this new race for Pathfinder 1st edition today! Includes: Red and Blue Oni Racial Traits: While both oni, red and blue oni have small differences that set them apart...   [click here for more]
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Rebel's Handook

Rebel's Handook


It’s Time for a Revolution When you’re in the minority, just like in space, no one can hear you scream. Rebellions, insurgencies, guerrilla warfare campaigns, gang wars, assassination plots, and revolts are unfortunately all too common, and the tools such bloody affairs employ are as numerous as they are dangerous. This book explores the idea of improvised and concealable weapons...   [click here for more]
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Simple Classes: Bale Child

Simple Classes: Bale Child


Keep it Simple: Bale Child Simple classes are trimmed-down, streamlined classes designed to be easy to pick up and play for both new players and system veterans! Each has a sleek core set of abilities that isn’t bogged down with options backed up with a strong but balanced chassis (HD, saves, BAB, etc). Bale Child Base Class (Pathfinder 1st Edition) A Bale Child is what you get when the gods or...   [click here for more]
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Simple Classes: Beastspeaker

Simple Classes: Beastspeaker


Keep it Simple: Beastspeaker Simple classes are trimmed-down, streamlined classes designed to be easy to pick up and play for both new players and system veterans! Each has a sleek core set of abilities that isn’t bogged down with options backed up with a strong but balanced chassis (HD, saves, BAB, etc). Beastspeaker Base Class (Pathfinder 1st Edition) As lord of beasts a beastspeaker is both at...   [click here for more]
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Simple Classes: Protector

Simple Classes: Protector


Keep it Simple: Protector Simple classes are trimmed-down, streamlined classes designed to be easy to pick up and play for both new players and system veterans! Each has a sleek core set of abilities that isn’t bogged down with options backed up with a strong but balanced chassis (HD, saves, BAB, etc). Protector Base Class (Pathfinder 1st Edition) Protectors are defensive paragons that fight with...   [click here for more]
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Simple Classes: Resistor

Simple Classes: Resistor


Keep it Simple: Resistor Simple classes are trimmed-down, streamlined classes designed to be easy to pick up and play for both new players and system veterans! Each has a sleek core set of abilities that isn’t bogged down with options backed up with a strong but balanced chassis (HD, saves, BAB, etc). Resistor Base Class (Pathfinder 1st Edition) Resistors are, for some reason, all but immune to...   [click here for more]
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Simple Classes: Size-Changer

Simple Classes: Size-Changer


Keep it Simple: Size-Changer Simple classes are trimmed-down, streamlined classes designed to be easy to pick up and play for both new players and system veterans! Each has a sleek core set of abilities that isn’t bogged down with options backed up with a strong but balanced chassis (HD, saves, BAB, etc). Size-Changer (Pathfinder 1st Edition) Size-changers have supernatural control over their size...   [click here for more]
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Simple Classes: Trace

Simple Classes: Trace


Keep it Simple: Trace Simple classes are trimmed-down, streamlined classes designed to be easy to pick up and play for both new players and system veterans! Each has a sleek core set of abilities that isn’t bogged down with options backed up with a strong but balanced chassis (HD, saves, BAB, etc). Trace Base Class (Pathfinder 1st Edition) Teleporting around the battlefield, traces leave nothing...   [click here for more]
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Dragon Tiger Ox (Wuxia/Wushu Source Book)

Dragon Tiger Ox (Wuxia/Wushu Source Book)


Dragon Tiger Ox An ancient China/wuxia source book for the Pathfinder Roleplaying Game. In distant lands, the sun rises on an awesome world where dragons bring rain, deities are under every stone, and the will of mortals cuts deeper than the sharpest sword. Under the rule of the Enlightened Emperor, gods grace the earth and heroes rise to the heavens! Witness the awesome power...   [click here for more]
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Alternate Paths: Martial Characters

Alternate Paths: Martial Characters


Take Your Game To The Next Level! Introducing “Alternate Paths: Martial Characters”. This book is designed with the very experienced player in mind as it presents alternate rules and classes that are more suited to their needs. Overview: 20+ new alternate rules, 20+ new weapons, 5 new martial prestige classes, 8 new base classes (and 1 hybrid class too)! Base Classes:...   [click here for more]
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Astral Marine (Starfinder)

Astral Marine (Starfinder)


Become a Faceless Killing Machine The astral marines are high-tech shock troops used as terror troops and elite forces. While soldiers defeat the enemy’s body, astral marines break their spirit and will to fight. They are the faceless iron wall that an enemy finds themselves hopelessly thrust against. When their opponents break - even a chink in their armor, a small hole in their...   [click here for more]
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Bizlock (Corporate Warlock)

Bizlock (Corporate Warlock)


Not Just Another Cog in the Machine When a creature amasses enough power, it is able to grant parts of it to others, usually by way of a deal or pact. In the days of yore, this practice was reserved to otherworldly grand devils and elder gods, court fey and angelic lords. With the changing of times comes the changing of power, and so too how it is distributed and these days pact-making...   [click here for more]
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Cantermage (New Base Class)

Cantermage (New Base Class)


Call in The Cavalry! Mage cavalry has been a much sought-after cavalry on the battlefield for many years - mobile mages able to relocate to wherever they are needed to turn the tide of battle. The answer to this need is the cantermage - the horse-riding mage who specializes in combat magic. Secured atop their arcane mounts, they work their spells as they ride across the battlefield. Includes:...   [click here for more]
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Elemental Host (New Base Class for 2nd Edition)

Elemental Host (New Base Class for 2nd Edition)


Fight With The Fury Of The Elements! Elemental Hosts are warrior-shamans who wield elemental forces to devastate their foes, powered by a spiritual bond with an elemental spirit who now resides within them. Blast your enemies with elemental fire, conjure weapons made from lightning, or fuse with your stony spirit to become a living elemental! Revised for Pathfinder 2, the Elemental Host returns! Includes:...   [click here for more]
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Gonzo: Mad Science

Gonzo: Mad Science


Space Gone Mad Gonzo: Mad Science brings very “out there” science fiction topics to Starfinder*! We’ve got rules for time travel, black holes, mimic spaceships, werewolves in space, all-consuming nanobots, and more! Much of the content is focused on higher level play and delves into a lot of weird topics in theoretical physics (such as white holes, exotic matter, n-body problems, etc) that is...   [click here for more]
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Multiman (New Base Class for 2nd Edition)

Multiman (New Base Class for 2nd Edition)


A New Base Class For Your Pathfinder Game! It’s just you, yourself, yourself, and yourself against the world. With a wink and a smirk you clone yourself again and again until you overwhelm the enemy. See, you’ve mastered the ancient and mysterious art known as “mirror mastery” that was first developed after observing blink dogs. Multimen, also known as “shards”, have turned the art of...   [click here for more]
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Multiman (Starfinder)

Multiman (Starfinder)


"It's Just Me, Myself, and All My Well-Armed Clones" Overwhelm your foe with this easy to use but hard-to-master clone-based class for the Starfinder Roleplaying Game! Multimen use the high tech art of “mirror mastery” to create life-like temporary clones of themself. They are part-stage-magician, part-warrior, and a crowd unto themselves! The Multiman is one...   [click here for more]
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Mystic Space Knight

Mystic Space Knight


Draw Your Energy Sword and Get Ready! Mystic space knights are the stoic guardians of peace throughout the universe; with guidance, blazing energy weapons, wise words, and, if need be, with the strength of their arms. They can tap into the collective subconsciousness of all sentient life in the universe, known as The Will of the Cosmos, and, through that connection, they can accomplish...   [click here for more]
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Necropunk Campaign Setting

Necropunk Campaign Setting


Play a complex, deep, political, world where shaolin monks with bone knives fight 11 ft. tall 2 ton bone golems at the speed of precognitive thought. Subtle Horror in a Sci Fi Pathfinder Campaign Setting? Necropunk is a campaign scifi setting that offers a look into what it means to be human. It is, in the strictest sense, a Pathfinder Campaign...   [click here for more]
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Sergal Racial Guide (Official)

Sergal Racial Guide (Official)


The Official Sergal Racial Guide The famous anthropomorphic race created by Mick39 and Kiki-UMA from the world of Vilous comes to Pathfinder! (If you are not familar with sergals or Vilous. check out this wiki!) This is a product officially endorced by Mick39 and Kiki-UMA (AKA the parallel bird friends) Technical Page Count: 11 pages (1 cover, 1 credit, 1 OGL, PDF...   [click here for more]
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Space Corgis

Space Corgis


Corgis... In Space! Grab your corgi, a few treats, and a handful of treats because this short book brings your two corgis for use in your Starfinder game! Includes are the "space corgi" (CR 1/3rd), a corgi evolved for life in space ships, and the fearsome "giant two-headed attack corgi" (CR 5) who are lovable as they are destructive. ...   [click here for more]
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Wizard Wounds

Wizard Wounds


Turning Magic Scars into Magic Power The wonders of magical medicine never cease, but however well healers learn to put us back together, the magical arts will always find more grievous ways to cause wounds. Unfortunate accidents result in what are called “wizard wounds”; terrible wounds that can never fully be healed or treated thanks to lingering magical interference. These...   [click here for more]
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Tome of Divinities (50 Pathfinder 2nd Edition Gods)

Tome of Divinities (50 Pathfinder 2nd Edition Gods)


50 Gods For Your Pathfinder Game! The cosmos is full of gods and they are just waiting to be incorporated into your game! Maybe they are a minor god with a devious cult or a major world religion that helps flesh out the cultural taboos of a nation you were working on! This book also introduces immortals as gods, new philosophies, predatory gods who prey upon those who are weak of spirit, the ability...   [click here for more]
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Battle Chef (Pathfinder 2nd Edition Base Class)

Battle Chef (Pathfinder 2nd Edition Base Class)


The Battle Chef is Serving up an Extra Helping of Pain! Disciples of the delectable dish, battle chefs are culinary combatants who specialize in succulent surprises that spice up the battlefield. Becoming a battle chef requires an understanding not only of arcane magic, cooking, and combat, but a unique style of combat that is the result of all three. They utilize “manna”, magical foodstuff that...   [click here for more]
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Farlings (Pathfinder 2nd Edition Halfling Ancestries)

Farlings (Pathfinder 2nd Edition Halfling Ancestries)


Not All Halflings Stay at Home With a Cup of Tea! Farlings are a breed of halfling who have lived in isolation away from other halflings, often in exotic locales and are heavily influenced by the races and environmental conditions they find themselves in. Each isolated clan evolved differently from one another but all still share some of the typical traits of halflings. This book includes 7 new...   [click here for more]
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Bokafesh’s Never Ending Dungeon

Bokafesh’s Never Ending Dungeon


Welcome to the Dungeon, We Ain’t Playing Games In Bokafesh’s Never Ending Dungeon players will explore a paradoxical dungeon comprised of a demiplane. It is broken up into an endless number of “sectors” that don’t exist until the players explore them. The trick is that, until it is observed, nothing else exists on this plane. Once explored the sector “has always existed”...   [click here for more]
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Alternate Paths: Divine Characters

Alternate Paths: Divine Characters


Take Your Game To The Next Level! Introducing “Alternate Paths: Divine Characters”. This book is designed with the very experienced player in mind as it presents alternate rules and classes that are more suited to their needs. Overview: 6 new base classes (bishop, templar, lantern, la rosa, mariner, and leper), a slew of support feats, new divine spells, alternate rules for...   [click here for more]
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Azure Mage (Base Class)

Azure Mage (Base Class)


Kill Things, Gain Their Powers. It’s That Simple. Azure mages are masters of magical mimicry. They draw the essence of creatures from their bodies and, through hard-learned magical spells, distill that essence and use it to empower themselves. The essence of a creature has a short half-life once drawn out and is proportional to the power of the creature they have copied, so their...   [click here for more]
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Little Red's Guide to Lichdom

Little Red's Guide to Lichdom


Eternal Evil Liches are some of the most compelling foes in fiction. Their relative immortality, powerful spellcasting, phylacteries, and nasty disposition makes for some of the most iconic enemies you’re likely to face. This book kicks them up a notch by giving you the inside scoop on how to get the most bang for your buck out of your favorite evil undead spellcasters. Rules for...   [click here for more]
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A Dream of Mars

A Dream of Mars


"Native to the dead seas of Mars, green martians are towering, four-armed humanoids who eke out a tribal lifestyle in the forsaken landscape of the dying planet. Green of skin, these aliens resemble extremely tall men with second torsos atop their normal ones, complete with a second pair of arms."   That's right. We are diving into the world of Edgar Rice Burroughs' seminal science...   [click here for more]
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